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1 /* | 1 /* |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ |
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ |
13 | 13 |
14 #include <comdef.h> | 14 #include <comdef.h> |
15 #include <wrl/client.h> | 15 #include <wrl/client.h> |
16 #include <DXGI.h> | 16 #include <DXGI.h> |
17 #include <DXGI1_2.h> | 17 #include <DXGI1_2.h> |
18 | 18 |
19 #include <memory> | 19 #include <memory> |
20 #include <vector> | 20 #include <vector> |
21 | 21 |
22 #include "webrtc/base/criticalsection.h" | 22 #include "webrtc/base/criticalsection.h" |
23 #include "webrtc/base/thread_annotations.h" | 23 #include "webrtc/base/thread_annotations.h" |
24 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | 24 #include "webrtc/modules/desktop_capture/desktop_geometry.h" |
25 #include "webrtc/modules/desktop_capture/desktop_region.h" | 25 #include "webrtc/modules/desktop_capture/desktop_region.h" |
| 26 #include "webrtc/modules/desktop_capture/desktop_frame_rotation.h" |
26 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" | 27 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" |
27 #include "webrtc/modules/desktop_capture/win/d3d_device.h" | 28 #include "webrtc/modules/desktop_capture/win/d3d_device.h" |
28 #include "webrtc/modules/desktop_capture/win/dxgi_texture.h" | 29 #include "webrtc/modules/desktop_capture/win/dxgi_texture.h" |
29 | 30 |
30 namespace webrtc { | 31 namespace webrtc { |
31 | 32 |
32 // Duplicates the content on one IDXGIOutput, i.e. one monitor attached to one | 33 // Duplicates the content on one IDXGIOutput, i.e. one monitor attached to one |
33 // video card. None of functions in this class is thread-safe. | 34 // video card. None of functions in this class is thread-safe. |
34 // TODO(zijiehe): Understand the meaning of rotation. | 35 // TODO(zijiehe): Understand the meaning of rotation. |
35 class DxgiOutputDuplicator { | 36 class DxgiOutputDuplicator { |
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98 DesktopRect TranslatedDesktopRect(DesktopVector offset); | 99 DesktopRect TranslatedDesktopRect(DesktopVector offset); |
99 | 100 |
100 void Setup(Context* context); | 101 void Setup(Context* context); |
101 | 102 |
102 void Unregister(const Context* const context); | 103 void Unregister(const Context* const context); |
103 | 104 |
104 // Spreads changes from |context| to other registered Context(s) in | 105 // Spreads changes from |context| to other registered Context(s) in |
105 // contexts_. | 106 // contexts_. |
106 void SpreadContextChange(const Context* const context); | 107 void SpreadContextChange(const Context* const context); |
107 | 108 |
108 // Returns a DesktopRect in the coordinate of |texture_|->AsDesktopFrame(). | |
109 DesktopRect SourceRect(DesktopRect rect); | |
110 | |
111 const D3dDevice device_; | 109 const D3dDevice device_; |
112 const Microsoft::WRL::ComPtr<IDXGIOutput1> output_; | 110 const Microsoft::WRL::ComPtr<IDXGIOutput1> output_; |
113 const DesktopRect desktop_rect_; | 111 const DesktopRect desktop_rect_; |
114 Microsoft::WRL::ComPtr<IDXGIOutputDuplication> duplication_; | 112 Microsoft::WRL::ComPtr<IDXGIOutputDuplication> duplication_; |
115 DXGI_OUTDUPL_DESC desc_; | 113 DXGI_OUTDUPL_DESC desc_; |
116 std::vector<uint8_t> metadata; | 114 std::vector<uint8_t> metadata_; |
117 std::unique_ptr<DxgiTexture> texture_; | 115 std::unique_ptr<DxgiTexture> texture_; |
| 116 Rotation rotation_; |
| 117 DesktopSize unrotated_size_; |
118 | 118 |
119 // After each AcquireNextFrame() function call, updated_region_(s) of all | 119 // After each AcquireNextFrame() function call, updated_region_(s) of all |
120 // active Context(s) need to be updated. Since they have missed the | 120 // active Context(s) need to be updated. Since they have missed the |
121 // change this time. And during next Duplicate() function call, their | 121 // change this time. And during next Duplicate() function call, their |
122 // updated_region_ will be merged and copied. | 122 // updated_region_ will be merged and copied. |
123 std::vector<Context*> contexts_; | 123 std::vector<Context*> contexts_; |
124 | 124 |
125 // The last full frame of this output and its offset. If on AcquireNextFrame() | 125 // The last full frame of this output and its offset. If on AcquireNextFrame() |
126 // failed because of timeout, i.e. no update, we can copy content from | 126 // failed because of timeout, i.e. no update, we can copy content from |
127 // |last_frame_|. | 127 // |last_frame_|. |
128 std::unique_ptr<SharedDesktopFrame> last_frame_; | 128 std::unique_ptr<SharedDesktopFrame> last_frame_; |
129 DesktopVector last_frame_offset_; | 129 DesktopVector last_frame_offset_; |
130 }; | 130 }; |
131 | 131 |
132 } // namespace webrtc | 132 } // namespace webrtc |
133 | 133 |
134 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ | 134 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ |
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