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Side by Side Diff: webrtc/modules/desktop_capture/win/dxgi_duplicator_controller.h

Issue 2530303002: Use RotateDesktopFrame in DirectX capturer (Closed)
Patch Set: Sync latest changes Created 4 years ago
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1 /* 1 /*
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_
13 13
14 #include <D3DCommon.h> 14 #include <D3DCommon.h>
15 15
16 #include <memory> 16 #include <memory>
17 #include <vector> 17 #include <vector>
18 18
19 #include "webrtc/base/criticalsection.h" 19 #include "webrtc/base/criticalsection.h"
20 #include "webrtc/modules/desktop_capture/desktop_geometry.h" 20 #include "webrtc/modules/desktop_capture/desktop_geometry.h"
21 #include "webrtc/modules/desktop_capture/desktop_region.h" 21 #include "webrtc/modules/desktop_capture/desktop_region.h"
22 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" 22 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h"
23 #include "webrtc/modules/desktop_capture/win/d3d_device.h" 23 #include "webrtc/modules/desktop_capture/win/d3d_device.h"
24 #include "webrtc/modules/desktop_capture/win/dxgi_adapter_duplicator.h" 24 #include "webrtc/modules/desktop_capture/win/dxgi_adapter_duplicator.h"
25 25
26 namespace webrtc { 26 namespace webrtc {
27 27
28 // A controller for all the objects we need to call Windows DirectX capture APIs 28 // A controller for all the objects we need to call Windows DirectX capture APIs
29 // It's a singleton because, only one IDXGIOutputDuplication instance per 29 // It's a singleton because only one IDXGIOutputDuplication instance per monitor
30 // monitor is allowed per application. 30 // is allowed per application.
31 // 31 //
32 // Consumers should create a DxgiDuplicatorController::Context and keep it 32 // Consumers should create a DxgiDuplicatorController::Context and keep it
33 // throughout their lifetime, and pass it when calling Duplicate(). Consumers 33 // throughout their lifetime, and pass it when calling Duplicate(). Consumers
34 // can also call IsSupported() to determine whether the system supports DXGI 34 // can also call IsSupported() to determine whether the system supports DXGI
35 // duplicator or not. If a previous IsSupported() function call returns true, 35 // duplicator or not. If a previous IsSupported() function call returns true,
36 // but a later Duplicate() returns false, this usually means the display mode is 36 // but a later Duplicate() returns false, this usually means the display mode is
37 // changing. Consumers should retry after a while. (Typically 50 milliseconds, 37 // changing. Consumers should retry after a while. (Typically 50 milliseconds,
38 // but according to hardware performance, this time may vary.) 38 // but according to hardware performance, this time may vary.)
39 class DxgiDuplicatorController { 39 class DxgiDuplicatorController {
40 public: 40 public:
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74 // version. 74 // version.
75 }; 75 };
76 76
77 // Returns the singleton instance of DxgiDuplicatorController. 77 // Returns the singleton instance of DxgiDuplicatorController.
78 static DxgiDuplicatorController* Instance(); 78 static DxgiDuplicatorController* Instance();
79 79
80 // Destructs current instance. We need to make sure COM components and their 80 // Destructs current instance. We need to make sure COM components and their
81 // containers are destructed in correct order. 81 // containers are destructed in correct order.
82 ~DxgiDuplicatorController(); 82 ~DxgiDuplicatorController();
83 83
84 // All the following functions implicitly call Initialize() function is 84 // All the following functions implicitly call Initialize() function if
85 // current instance has not been initialized. 85 // current instance has not been initialized.
86 86
87 // Detects whether the system supports DXGI based capturer. 87 // Detects whether the system supports DXGI based capturer.
88 bool IsSupported(); 88 bool IsSupported();
89 89
90 // Returns a copy of D3dInfo composed by last Initialize() function call. 90 // Returns a copy of D3dInfo composed by last Initialize() function call.
91 bool RetrieveD3dInfo(D3dInfo* info); 91 bool RetrieveD3dInfo(D3dInfo* info);
92 92
93 // Captures current screen and writes into target. Since we are using double 93 // Captures current screen and writes into target. Since we are using double
94 // buffering, |last_frame|.updated_region() is used to represent the not 94 // buffering, |last_frame|.updated_region() is used to represent the not
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175 int identity_ = 0; 175 int identity_ = 0;
176 DesktopRect desktop_rect_; 176 DesktopRect desktop_rect_;
177 DesktopVector dpi_; 177 DesktopVector dpi_;
178 std::vector<DxgiAdapterDuplicator> duplicators_; 178 std::vector<DxgiAdapterDuplicator> duplicators_;
179 D3dInfo d3d_info_; 179 D3dInfo d3d_info_;
180 }; 180 };
181 181
182 } // namespace webrtc 182 } // namespace webrtc
183 183
184 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ 184 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_
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