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1 /* | |
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include "webrtc/base/firewallsocketserver.h" | |
12 | |
13 #include <algorithm> | |
14 | |
15 #include "webrtc/base/asyncsocket.h" | |
16 #include "webrtc/base/checks.h" | |
17 #include "webrtc/base/logging.h" | |
18 | |
19 namespace rtc { | |
20 | |
21 class FirewallSocket : public AsyncSocketAdapter { | |
22 public: | |
23 FirewallSocket(FirewallSocketServer* server, AsyncSocket* socket, int type) | |
24 : AsyncSocketAdapter(socket), server_(server), type_(type) { | |
25 } | |
26 | |
27 int Connect(const SocketAddress& addr) override { | |
28 if (type_ == SOCK_STREAM) { | |
29 if (!server_->Check(FP_TCP, GetLocalAddress(), addr)) { | |
30 LOG(LS_VERBOSE) << "FirewallSocket outbound TCP connection from " | |
31 << GetLocalAddress().ToSensitiveString() << " to " | |
32 << addr.ToSensitiveString() << " denied"; | |
33 // TODO: Handle this asynchronously. | |
34 SetError(EHOSTUNREACH); | |
35 return SOCKET_ERROR; | |
36 } | |
37 } | |
38 return AsyncSocketAdapter::Connect(addr); | |
39 } | |
40 int Send(const void* pv, size_t cb) override { | |
41 return SendTo(pv, cb, GetRemoteAddress()); | |
42 } | |
43 int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override { | |
44 RTC_DCHECK(type_ == SOCK_DGRAM || type_ == SOCK_STREAM); | |
45 FirewallProtocol protocol = (type_ == SOCK_DGRAM) ? FP_UDP : FP_TCP; | |
46 if (!server_->Check(protocol, GetLocalAddress(), addr)) { | |
47 LOG(LS_VERBOSE) << "FirewallSocket outbound packet with type " << type_ | |
48 << " from " << GetLocalAddress().ToSensitiveString() | |
49 << " to " << addr.ToSensitiveString() << " dropped"; | |
50 return static_cast<int>(cb); | |
51 } | |
52 return AsyncSocketAdapter::SendTo(pv, cb, addr); | |
53 } | |
54 int Recv(void* pv, size_t cb, int64_t* timestamp) override { | |
55 SocketAddress addr; | |
56 return RecvFrom(pv, cb, &addr, timestamp); | |
57 } | |
58 int RecvFrom(void* pv, | |
59 size_t cb, | |
60 SocketAddress* paddr, | |
61 int64_t* timestamp) override { | |
62 if (type_ == SOCK_DGRAM) { | |
63 while (true) { | |
64 int res = AsyncSocketAdapter::RecvFrom(pv, cb, paddr, timestamp); | |
65 if (res <= 0) | |
66 return res; | |
67 if (server_->Check(FP_UDP, *paddr, GetLocalAddress())) | |
68 return res; | |
69 LOG(LS_VERBOSE) << "FirewallSocket inbound UDP packet from " | |
70 << paddr->ToSensitiveString() << " to " | |
71 << GetLocalAddress().ToSensitiveString() << " dropped"; | |
72 } | |
73 } | |
74 return AsyncSocketAdapter::RecvFrom(pv, cb, paddr, timestamp); | |
75 } | |
76 | |
77 int Listen(int backlog) override { | |
78 if (!server_->tcp_listen_enabled()) { | |
79 LOG(LS_VERBOSE) << "FirewallSocket listen attempt denied"; | |
80 return -1; | |
81 } | |
82 | |
83 return AsyncSocketAdapter::Listen(backlog); | |
84 } | |
85 AsyncSocket* Accept(SocketAddress* paddr) override { | |
86 SocketAddress addr; | |
87 while (AsyncSocket* sock = AsyncSocketAdapter::Accept(&addr)) { | |
88 if (server_->Check(FP_TCP, addr, GetLocalAddress())) { | |
89 if (paddr) | |
90 *paddr = addr; | |
91 return sock; | |
92 } | |
93 sock->Close(); | |
94 delete sock; | |
95 LOG(LS_VERBOSE) << "FirewallSocket inbound TCP connection from " | |
96 << addr.ToSensitiveString() << " to " | |
97 << GetLocalAddress().ToSensitiveString() << " denied"; | |
98 } | |
99 return 0; | |
100 } | |
101 | |
102 private: | |
103 FirewallSocketServer* server_; | |
104 int type_; | |
105 }; | |
106 | |
107 FirewallSocketServer::FirewallSocketServer(SocketServer* server, | |
108 FirewallManager* manager, | |
109 bool should_delete_server) | |
110 : server_(server), manager_(manager), | |
111 should_delete_server_(should_delete_server), | |
112 udp_sockets_enabled_(true), tcp_sockets_enabled_(true), | |
113 tcp_listen_enabled_(true) { | |
114 if (manager_) | |
115 manager_->AddServer(this); | |
116 } | |
117 | |
118 FirewallSocketServer::~FirewallSocketServer() { | |
119 if (manager_) | |
120 manager_->RemoveServer(this); | |
121 | |
122 if (server_ && should_delete_server_) { | |
123 delete server_; | |
124 server_ = NULL; | |
125 } | |
126 } | |
127 | |
128 void FirewallSocketServer::AddRule(bool allow, FirewallProtocol p, | |
129 FirewallDirection d, | |
130 const SocketAddress& addr) { | |
131 SocketAddress any; | |
132 if (d == FD_IN || d == FD_ANY) { | |
133 AddRule(allow, p, any, addr); | |
134 } | |
135 if (d == FD_OUT || d == FD_ANY) { | |
136 AddRule(allow, p, addr, any); | |
137 } | |
138 } | |
139 | |
140 | |
141 void FirewallSocketServer::AddRule(bool allow, FirewallProtocol p, | |
142 const SocketAddress& src, | |
143 const SocketAddress& dst) { | |
144 Rule r; | |
145 r.allow = allow; | |
146 r.p = p; | |
147 r.src = src; | |
148 r.dst = dst; | |
149 CritScope scope(&crit_); | |
150 rules_.push_back(r); | |
151 } | |
152 | |
153 void FirewallSocketServer::ClearRules() { | |
154 CritScope scope(&crit_); | |
155 rules_.clear(); | |
156 } | |
157 | |
158 bool FirewallSocketServer::Check(FirewallProtocol p, | |
159 const SocketAddress& src, | |
160 const SocketAddress& dst) { | |
161 CritScope scope(&crit_); | |
162 for (size_t i = 0; i < rules_.size(); ++i) { | |
163 const Rule& r = rules_[i]; | |
164 if ((r.p != p) && (r.p != FP_ANY)) | |
165 continue; | |
166 if ((r.src.ipaddr() != src.ipaddr()) && !r.src.IsNil()) | |
167 continue; | |
168 if ((r.src.port() != src.port()) && (r.src.port() != 0)) | |
169 continue; | |
170 if ((r.dst.ipaddr() != dst.ipaddr()) && !r.dst.IsNil()) | |
171 continue; | |
172 if ((r.dst.port() != dst.port()) && (r.dst.port() != 0)) | |
173 continue; | |
174 return r.allow; | |
175 } | |
176 return true; | |
177 } | |
178 | |
179 Socket* FirewallSocketServer::CreateSocket(int type) { | |
180 return CreateSocket(AF_INET, type); | |
181 } | |
182 | |
183 Socket* FirewallSocketServer::CreateSocket(int family, int type) { | |
184 return WrapSocket(server_->CreateAsyncSocket(family, type), type); | |
185 } | |
186 | |
187 AsyncSocket* FirewallSocketServer::CreateAsyncSocket(int type) { | |
188 return CreateAsyncSocket(AF_INET, type); | |
189 } | |
190 | |
191 AsyncSocket* FirewallSocketServer::CreateAsyncSocket(int family, int type) { | |
192 return WrapSocket(server_->CreateAsyncSocket(family, type), type); | |
193 } | |
194 | |
195 void FirewallSocketServer::SetMessageQueue(MessageQueue* queue) { | |
196 server_->SetMessageQueue(queue); | |
197 } | |
198 | |
199 bool FirewallSocketServer::Wait(int cms, bool process_io) { | |
200 return server_->Wait(cms, process_io); | |
201 } | |
202 | |
203 void FirewallSocketServer::WakeUp() { | |
204 return server_->WakeUp(); | |
205 } | |
206 | |
207 AsyncSocket* FirewallSocketServer::WrapSocket(AsyncSocket* sock, int type) { | |
208 if (!sock || | |
209 (type == SOCK_STREAM && !tcp_sockets_enabled_) || | |
210 (type == SOCK_DGRAM && !udp_sockets_enabled_)) { | |
211 LOG(LS_VERBOSE) << "FirewallSocketServer socket creation denied"; | |
212 delete sock; | |
213 return NULL; | |
214 } | |
215 return new FirewallSocket(this, sock, type); | |
216 } | |
217 | |
218 FirewallManager::FirewallManager() { | |
219 } | |
220 | |
221 FirewallManager::~FirewallManager() { | |
222 RTC_DCHECK(servers_.empty()); | |
223 } | |
224 | |
225 void FirewallManager::AddServer(FirewallSocketServer* server) { | |
226 CritScope scope(&crit_); | |
227 servers_.push_back(server); | |
228 } | |
229 | |
230 void FirewallManager::RemoveServer(FirewallSocketServer* server) { | |
231 CritScope scope(&crit_); | |
232 servers_.erase(std::remove(servers_.begin(), servers_.end(), server), | |
233 servers_.end()); | |
234 } | |
235 | |
236 void FirewallManager::AddRule(bool allow, FirewallProtocol p, | |
237 FirewallDirection d, const SocketAddress& addr) { | |
238 CritScope scope(&crit_); | |
239 for (std::vector<FirewallSocketServer*>::const_iterator it = | |
240 servers_.begin(); it != servers_.end(); ++it) { | |
241 (*it)->AddRule(allow, p, d, addr); | |
242 } | |
243 } | |
244 | |
245 void FirewallManager::ClearRules() { | |
246 CritScope scope(&crit_); | |
247 for (std::vector<FirewallSocketServer*>::const_iterator it = | |
248 servers_.begin(); it != servers_.end(); ++it) { | |
249 (*it)->ClearRules(); | |
250 } | |
251 } | |
252 | |
253 } // namespace rtc | |
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