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Unified Diff: webrtc/modules/desktop_capture/desktop_frame_rotation_unittest.cc

Issue 2500883004: Add DesktopFrame rotation functions (Closed)
Patch Set: Sync latest changes Created 4 years, 1 month ago
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Index: webrtc/modules/desktop_capture/desktop_frame_rotation_unittest.cc
diff --git a/webrtc/modules/desktop_capture/desktop_frame_rotation_unittest.cc b/webrtc/modules/desktop_capture/desktop_frame_rotation_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..864559e5168822df136aa03177677514a5e1d331
--- /dev/null
+++ b/webrtc/modules/desktop_capture/desktop_frame_rotation_unittest.cc
@@ -0,0 +1,447 @@
+/*
+ * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/modules/desktop_capture/desktop_frame_rotation.h"
+
+#include "webrtc/modules/desktop_capture/desktop_frame.h"
+#include "webrtc/modules/desktop_capture/desktop_region.h"
+#include "webrtc/modules/desktop_capture/test_utils.h"
+#include "webrtc/test/gtest.h"
+
+namespace webrtc {
+
+namespace {
+
+// A DesktopFrame implementation which stores data in an external int array.
+class ArrayDesktopFrame : public DesktopFrame {
+ public:
+ ArrayDesktopFrame(DesktopSize size, uint32_t* data);
+ ~ArrayDesktopFrame() override;
+};
+
+ArrayDesktopFrame::ArrayDesktopFrame(DesktopSize size, uint32_t* data)
+ : DesktopFrame(size,
+ size.width() * kBytesPerPixel,
+ reinterpret_cast<uint8_t*>(data),
+ nullptr) {}
+
+ArrayDesktopFrame::~ArrayDesktopFrame() = default;
+
+} // namespace
+
+TEST(DesktopFrameRotationTest, CopyRect3x4) {
+ // A DesktopFrame of 4-pixel width by 3-pixel height.
+ static uint32_t frame_pixels[] = {
+ 0, 1, 2, 3, //
+ 4, 5, 6, 7, //
+ 8, 9, 10, 11, //
+ };
+ ArrayDesktopFrame frame(DesktopSize(4, 3), frame_pixels);
+
+ {
+ BasicDesktopFrame target(DesktopSize(4, 3));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_0, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(frame, target));
+ }
+
+ // After Rotating clock-wise 90 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 8, 4, 0, //
+ 9, 5, 1, //
+ 10, 6, 2, //
+ 11, 7, 3, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 4), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 4));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_90, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 180 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 11, 10, 9, 8, //
+ 7, 6, 5, 4, //
+ 3, 2, 1, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(4, 3), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(4, 3));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_180, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 270 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 3, 7, 11, //
+ 2, 6, 10, //
+ 1, 5, 9, //
+ 0, 4, 8, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 4), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 4));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_270, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+}
+
+TEST(DesktopFrameRotationTest, CopyRect3x5) {
+ // A DesktopFrame of 5-pixel width by 3-pixel height.
+ static uint32_t frame_pixels[] = {
+ 0, 1, 2, 3, 4, //
+ 5, 6, 7, 8, 9, //
+ 10, 11, 12, 13, 14, //
+ };
+ ArrayDesktopFrame frame(DesktopSize(5, 3), frame_pixels);
+
+ {
+ BasicDesktopFrame target(DesktopSize(5, 3));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_0, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, frame));
+ }
+
+ // After Rotating clock-wise 90 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 10, 5, 0, //
+ 11, 6, 1, //
+ 12, 7, 2, //
+ 13, 8, 3, //
+ 14, 9, 4, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 5));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_90, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 180 degree
+ {
+ static uint32_t expected_pixels[] {
+ 14, 13, 12, 11, 10, //
+ 9, 8, 7, 6, 5, //
+ 4, 3, 2, 1, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(5, 3));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_180, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 270 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 4, 9, 14, //
+ 3, 8, 13, //
+ 2, 7, 12, //
+ 1, 6, 11, //
+ 0, 5, 10, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 5));
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_270, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+}
+
+TEST(DesktopFrameRotationTest, PartialCopyRect3x5) {
+ // A DesktopFrame of 5-pixel width by 3-pixel height.
+ static uint32_t frame_pixels[] = {
+ 0, 1, 2, 3, 4, //
+ 5, 6, 7, 8, 9, //
+ 10, 11, 12, 13, 14, //
+ };
+ ArrayDesktopFrame frame(DesktopSize(5, 3), frame_pixels);
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, 0, 0, //
+ 0, 6, 7, 8, 0, //
+ 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(5, 3));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
+ Rotation::CLOCK_WISE_0, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 1, 2, 3, 0, //
+ 0, 6, 7, 8, 0, //
+ 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(5, 3));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 0, 3, 2),
+ Rotation::CLOCK_WISE_0, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 90 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, //
+ 0, 6, 0, //
+ 0, 7, 0, //
+ 0, 8, 0, //
+ 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 5));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
+ Rotation::CLOCK_WISE_90, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, //
+ 11, 6, 0, //
+ 12, 7, 0, //
+ 13, 8, 0, //
+ 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 5));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 2),
+ Rotation::CLOCK_WISE_90, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 180 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, 0, 0, //
+ 0, 8, 7, 6, 0, //
+ 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(5, 3));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
+ Rotation::CLOCK_WISE_180, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 13, 12, 11, 0, //
+ 0, 8, 7, 6, 0, //
+ 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(5, 3));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 2),
+ Rotation::CLOCK_WISE_180, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ // After Rotating clock-wise 270 degree
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, //
+ 0, 8, 0, //
+ 0, 7, 0, //
+ 0, 6, 0, //
+ 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 5));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
+ Rotation::CLOCK_WISE_270, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, //
+ 3, 8, 0, //
+ 2, 7, 0, //
+ 1, 6, 0, //
+ 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(3, 5));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 0, 3, 2),
+ Rotation::CLOCK_WISE_270, DesktopVector(), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ }
+}
+
+TEST(DesktopFrameRotationTest, WithOffset) {
+ // A DesktopFrame of 4-pixel width by 3-pixel height.
+ static uint32_t frame_pixels[] = {
+ 0, 1, 2, 3, //
+ 4, 5, 6, 7, //
+ 8, 9, 10, 11, //
+ };
+ ArrayDesktopFrame frame(DesktopSize(4, 3), frame_pixels);
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, //
+ 0, 0, 1, 2, 3, 0, 0, 0, //
+ 0, 4, 5, 6, 7, 0, 0, 0, //
+ 0, 8, 9, 10, 11, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(8, 6), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(8, 6));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_0, DesktopVector(1, 1), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ target.mutable_updated_region()->Subtract(
+ DesktopRect::MakeOriginSize(DesktopVector(1, 1), frame.size()));
+ ASSERT_TRUE(target.updated_region().is_empty());
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, //
+ 0, 11, 10, 9, 8, 0, 0, 0, //
+ 0, 7, 6, 5, 4, 0, 0, 0, //
+ 0, 3, 2, 1, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(8, 6), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(8, 6));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_180, DesktopVector(1, 1), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ target.mutable_updated_region()->Subtract(
+ DesktopRect::MakeOriginSize(DesktopVector(1, 1), frame.size()));
+ ASSERT_TRUE(target.updated_region().is_empty());
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, 0, 0, 0, //
+ 0, 8, 4, 0, 0, 0, //
+ 0, 9, 5, 1, 0, 0, //
+ 0, 10, 6, 2, 0, 0, //
+ 0, 11, 7, 3, 0, 0, //
+ 0, 0, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(6, 8), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(6, 8));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_90, DesktopVector(1, 1), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ target.mutable_updated_region()->Subtract(
+ DesktopRect::MakeXYWH(1, 1, 3, 4));
+ ASSERT_TRUE(target.updated_region().is_empty());
+ }
+
+ {
+ static uint32_t expected_pixels[] = {
+ 0, 0, 0, 0, 0, 0, //
+ 0, 3, 7, 11, 0, 0, //
+ 0, 2, 6, 10, 0, 0, //
+ 0, 1, 5, 9, 0, 0, //
+ 0, 0, 4, 8, 0, 0, //
+ 0, 0, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, //
+ 0, 0, 0, 0, 0, 0, //
+ };
+ ArrayDesktopFrame expected(DesktopSize(6, 8), expected_pixels);
+
+ BasicDesktopFrame target(DesktopSize(6, 8));
+ ClearDesktopFrame(&target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_270, DesktopVector(1, 1), &target);
+ ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
+ target.mutable_updated_region()->Subtract(
+ DesktopRect::MakeXYWH(1, 1, 3, 4));
+ ASSERT_TRUE(target.updated_region().is_empty());
+ }
+}
+
+// On a typical machine (Intel(R) Xeon(R) E5-1650 v3 @ 3.50GHz, with O2
+// optimization, the following case uses ~1.4s to finish. It means entirely
+// rotating one 2048 x 1536 frame, which is a large enough number to cover most
+// of desktop computer users, uses around 14ms.
+TEST(DesktopFrameRotationTest, DISABLED_PerformanceTest) {
+ BasicDesktopFrame frame(DesktopSize(2048, 1536));
+ BasicDesktopFrame target(DesktopSize(1536, 2048));
+ BasicDesktopFrame target2(DesktopSize(2048, 1536));
+ for (int i = 0; i < 100; i++) {
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_90, DesktopVector(), &target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_270, DesktopVector(), &target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_0, DesktopVector(), &target2);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_180, DesktopVector(), &target2);
+ }
+}
+
+// On a typical machine (Intel(R) Xeon(R) E5-1650 v3 @ 3.50GHz, with O2
+// optimization, the following case uses ~6.7s to finish. It means entirely
+// rotating one 4096 x 3072 frame uses around 67ms.
+TEST(DesktopFrameRotationTest, DISABLED_PerformanceTestOnLargeScreen) {
+ BasicDesktopFrame frame(DesktopSize(4096, 3072));
+ BasicDesktopFrame target(DesktopSize(3072, 4096));
+ BasicDesktopFrame target2(DesktopSize(4096, 3072));
+ for (int i = 0; i < 100; i++) {
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_90, DesktopVector(), &target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_270, DesktopVector(), &target);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_0, DesktopVector(), &target2);
+ RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
+ Rotation::CLOCK_WISE_180, DesktopVector(), &target2);
+ }
+}
+
+} // namespace webrtc
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