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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATOR_H_ | |
|
Sergey Ulanov
2016/11/17 02:07:39
suggest renaming it to "desktop_frame_rotation.h"
Hzj_jie
2016/11/17 07:14:55
Done.
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| 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATOR_H_ | |
| 13 | |
| 14 #include "webrtc/modules/desktop_capture/desktop_frame.h" | |
| 15 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | |
| 16 | |
| 17 namespace webrtc { | |
| 18 | |
| 19 // Represents the rotation of a DesktopFrame. | |
| 20 enum class Rotation { | |
| 21 CLOCK_WISE_0, | |
| 22 CLOCK_WISE_90, | |
| 23 CLOCK_WISE_180, | |
| 24 CLOCK_WISE_270, | |
| 25 }; | |
| 26 | |
| 27 // Rotates input DesktopFrame |source|, copies pixel in a rotated rectangle | |
| 28 // |rect| into another DesktopFrame |target|, and adds |rect| into | |
| 29 // |target|->mutable_updated_region(). | |
| 30 // |rotation| specifies |source| to |target| rotation. |rect| is in |target| | |
| 31 // coordinate. | |
|
Sergey Ulanov
2016/11/17 02:07:39
I think it would be cleaner, easier to understand
Hzj_jie
2016/11/17 07:14:55
If the |rect| is in source coordinate, but indeed
Sergey Ulanov
2016/11/19 02:11:40
I don't think you really need to DerotateRect(). J
Hzj_jie
2016/11/19 05:10:59
Done.
But I still do not think exporting RotateRe
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| 32 // This function triggers check failure if |target| is null, returns false if | |
| 33 // |target| does not cover the |rect|. | |
| 34 bool CopyRotatedRectTo(const DesktopFrame& source, | |
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Sergey Ulanov
2016/11/17 02:07:39
Maybe call it RotateDesktopFrame()?
Hzj_jie
2016/11/17 07:14:55
Done.
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| 35 DesktopRect rect, | |
| 36 Rotation rotation, | |
| 37 DesktopFrame* target); | |
| 38 | |
| 39 // Rotates input DesktopFrame |source|, copies pixel in a unrotated rectangle | |
| 40 // |rect| into another DesktopFrame |target|, and adds rotated |rect| into | |
| 41 // |target|->mutable_updated_region(). | |
| 42 // |rotation| specifies |source| to |target| rotation. |rect| is in |source| | |
| 43 // coordinate. | |
| 44 // This function triggers check failure if |target| is null, returns false if | |
|
Sergey Ulanov
2016/11/17 02:07:39
Don't need to mention target==null here. It's obvi
Hzj_jie
2016/11/17 07:14:55
Done.
| |
| 45 // |target| does not cover the |rect|. | |
| 46 bool CopyUnrotatedRectTo(const DesktopFrame& source, | |
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Sergey Ulanov
2016/11/17 02:07:39
The reason I suggested to expose RotateRect() func
Hzj_jie
2016/11/17 07:14:55
IMO, these two functions are more like RotateAndCo
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| 47 DesktopRect rect, | |
| 48 Rotation rotation, | |
| 49 DesktopFrame* target); | |
| 50 | |
| 51 } // namespace webrtc | |
| 52 | |
| 53 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATOR_H_ | |
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