Index: webrtc/voice_engine/test/auto_test/standard/rtp_rtcp_extensions.cc |
diff --git a/webrtc/voice_engine/test/auto_test/standard/rtp_rtcp_extensions.cc b/webrtc/voice_engine/test/auto_test/standard/rtp_rtcp_extensions.cc |
index 16f17b1340a42f1e03c9af3615d1840c26b1e791..7b343cb1d41cc9c082bb5f198c9b3882b60e146f 100644 |
--- a/webrtc/voice_engine/test/auto_test/standard/rtp_rtcp_extensions.cc |
+++ b/webrtc/voice_engine/test/auto_test/standard/rtp_rtcp_extensions.cc |
@@ -118,40 +118,3 @@ TEST_F(SendRtpRtcpHeaderExtensionsTest, SentPacketsIncludeAudioLevel) { |
EXPECT_TRUE(verifying_transport_.Wait()); |
} |
-TEST_F(SendRtpRtcpHeaderExtensionsTest, SentPacketsIncludeNoAbsoluteSenderTime) |
-{ |
- verifying_transport_.SetAbsoluteSenderTimeId(0); |
- ResumePlaying(); |
- EXPECT_FALSE(verifying_transport_.Wait()); |
-} |
- |
-TEST_F(SendRtpRtcpHeaderExtensionsTest, SentPacketsIncludeAbsoluteSenderTime) { |
- EXPECT_EQ(0, voe_rtp_rtcp_->SetSendAbsoluteSenderTimeStatus(channel_, true, |
- 11)); |
- verifying_transport_.SetAbsoluteSenderTimeId(11); |
- ResumePlaying(); |
- EXPECT_TRUE(verifying_transport_.Wait()); |
-} |
- |
-TEST_F(SendRtpRtcpHeaderExtensionsTest, SentPacketsIncludeAllExtensions1) { |
- EXPECT_EQ(0, voe_rtp_rtcp_->SetSendAudioLevelIndicationStatus(channel_, true, |
- 9)); |
- EXPECT_EQ(0, voe_rtp_rtcp_->SetSendAbsoluteSenderTimeStatus(channel_, true, |
- 11)); |
- verifying_transport_.SetAudioLevelId(9); |
- verifying_transport_.SetAbsoluteSenderTimeId(11); |
- ResumePlaying(); |
- EXPECT_TRUE(verifying_transport_.Wait()); |
-} |
- |
-TEST_F(SendRtpRtcpHeaderExtensionsTest, SentPacketsIncludeAllExtensions2) { |
- EXPECT_EQ(0, voe_rtp_rtcp_->SetSendAbsoluteSenderTimeStatus(channel_, true, |
- 3)); |
- EXPECT_EQ(0, voe_rtp_rtcp_->SetSendAudioLevelIndicationStatus(channel_, true, |
- 9)); |
- verifying_transport_.SetAbsoluteSenderTimeId(3); |
- // Don't register audio level with header parser - unknown extensions should |
- // be ignored when parsing. |
- ResumePlaying(); |
- EXPECT_TRUE(verifying_transport_.Wait()); |
-} |