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Side by Side Diff: webrtc/modules/video_coding/utility/simulcast_rate_allocator.cc

Issue 2434073003: Extract bitrate allocation of spatial/temporal layers out of codec impl. (Closed)
Patch Set: Addressed comments. Moved VideoCodec creation to factory class. Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #include "webrtc/modules/video_coding/utility/simulcast_rate_allocator.h" 11 #include "webrtc/modules/video_coding/utility/simulcast_rate_allocator.h"
12 12
13 #include <algorithm> 13 #include <algorithm>
14 #include <memory>
15 #include <vector>
16 #include <utility>
17
18 #include "webrtc/base/checks.h"
14 19
15 namespace webrtc { 20 namespace webrtc {
16 21
17 webrtc::SimulcastRateAllocator::SimulcastRateAllocator(const VideoCodec& codec) 22 SimulcastRateAllocator::SimulcastRateAllocator(
18 : codec_(codec) {} 23 const VideoCodec& codec,
24 std::unique_ptr<TemporalLayersFactory> tl_factory)
25 : codec_(codec), tl_factory_(std::move(tl_factory)) {
26 if (tl_factory_.get())
27 tl_factory_->SetListener(this);
28 }
19 29
20 std::vector<uint32_t> webrtc::SimulcastRateAllocator::GetAllocation( 30 void SimulcastRateAllocator::OnTemporalLayersCreated(int simulcast_id,
21 uint32_t bitrate_kbps) const { 31 TemporalLayers* layers) {
22 // Always allocate enough bitrate for the minimum bitrate of the first layer. 32 RTC_DCHECK(temporal_layers_.find(simulcast_id) == temporal_layers_.end());
23 // Suspending below min bitrate is controlled outside the codec implementation 33 temporal_layers_[simulcast_id] = layers;
24 // and is not overridden by this. 34 }
25 const uint32_t min_bitrate_bps = codec_.numberOfSimulcastStreams == 0
26 ? codec_.minBitrate
27 : codec_.simulcastStream[0].minBitrate;
28 uint32_t left_to_allocate = std::max(min_bitrate_bps, bitrate_kbps);
29 if (codec_.maxBitrate)
30 left_to_allocate = std::min(left_to_allocate, codec_.maxBitrate);
31 35
32 if (codec_.numberOfSimulcastStreams < 2) { 36 BitrateAllocation SimulcastRateAllocator::GetAllocation(
37 uint32_t total_bitrate_bps,
38 uint32_t framerate) {
39 uint32_t left_to_allocate = total_bitrate_bps;
40 if (codec_.maxBitrate && codec_.maxBitrate * 1000 < left_to_allocate)
41 left_to_allocate = codec_.maxBitrate * 1000;
42
43 BitrateAllocation allocated_bitrates_bps;
44 if (codec_.numberOfSimulcastStreams == 0) {
33 // No simulcast, just set the target as this has been capped already. 45 // No simulcast, just set the target as this has been capped already.
34 return std::vector<uint32_t>(1, left_to_allocate); 46 allocated_bitrates_bps.SetBitrate(
47 0, 0, std::max(codec_.minBitrate * 1000, left_to_allocate));
48 } else {
49 // Always allocate enough bitrate for the minimum bitrate of the first
50 // layer. Suspending below min bitrate is controlled outside the codec
51 // implementation and is not overridden by this.
52 left_to_allocate =
53 std::max(codec_.simulcastStream[0].minBitrate * 1000, left_to_allocate);
54
55 // Begin by allocating bitrate to simulcast streams, putting all bitrate in
56 // temporal layer 0. We'll then distribute this stream allocation is done.
stefan-webrtc 2016/11/02 10:26:35 "...distribute this when stream allocation is done
sprang_webrtc 2016/11/02 13:28:33 For great justice!
57
58 // Allocate up to the target bitrate for each simulcast layer.
59 size_t layer = 0;
60 for (; layer < codec_.numberOfSimulcastStreams; ++layer) {
61 const SimulcastStream& stream = codec_.simulcastStream[layer];
62 if (left_to_allocate < stream.minBitrate * 1000)
63 break;
64 uint32_t allocation =
65 std::min(left_to_allocate, stream.targetBitrate * 1000);
66 allocated_bitrates_bps.SetBitrate(layer, 0, allocation);
67 left_to_allocate -= allocation;
stefan-webrtc 2016/11/02 10:26:35 DCHECK to make sure left_to_allocate doesn't end u
sprang_webrtc 2016/11/02 13:28:33 Done.
68 }
69
70 // Next, try allocate remaining bitrate, up to max bitrate, in top stream.
71 // TODO(sprang): Allocate up to max bitrate for all layers once we have a
72 // better idea of possible performance implications.
73 if (left_to_allocate > 0) {
74 size_t active_layer = layer - 1;
75 const SimulcastStream& stream = codec_.simulcastStream[active_layer];
76 uint32_t bitrate_bps =
77 allocated_bitrates_bps.GetSpatialLayerSum(active_layer);
78 uint32_t allocation =
79 std::min(left_to_allocate, stream.maxBitrate * 1000 - bitrate_bps);
80 bitrate_bps += allocation;
81 left_to_allocate -= allocation;
stefan-webrtc 2016/11/02 10:26:35 here too
sprang_webrtc 2016/11/02 13:28:33 We do cap allocation to left_to_allocate two lines
stefan-webrtc 2016/11/03 13:34:58 I guess I missed that :)
82 allocated_bitrates_bps.SetBitrate(active_layer, 0, bitrate_bps);
83 }
35 } 84 }
36 85
37 // Initialize bitrates with zeroes. 86 const int num_spatial_streams =
38 std::vector<uint32_t> allocated_bitrates_bps(codec_.numberOfSimulcastStreams, 87 std::max(1, static_cast<int>(codec_.numberOfSimulcastStreams));
39 0);
40 88
41 // First try to allocate up to the target bitrate for each substream. 89 // Finally, distribute the bitrate for the simulcast streams across the
42 size_t layer = 0; 90 // available temporal layers.
43 for (; layer < codec_.numberOfSimulcastStreams; ++layer) { 91 for (int simulcast_id = 0; simulcast_id < num_spatial_streams;
44 const SimulcastStream& stream = codec_.simulcastStream[layer]; 92 ++simulcast_id) {
45 if (left_to_allocate < stream.minBitrate) 93 auto tl_it = temporal_layers_.find(simulcast_id);
46 break; 94 if (tl_it == temporal_layers_.end())
47 uint32_t allocation = std::min(left_to_allocate, stream.targetBitrate); 95 continue; // TODO(sprang): If > 1 SS, assume default TL alloc?
stefan-webrtc 2016/11/02 10:26:35 Does this change current behavior? Seems reasonabl
sprang_webrtc 2016/11/02 13:28:33 This should not change the behavior, I think. The
stefan-webrtc 2016/11/03 13:34:58 I would have expected no temporal layers...
48 allocated_bitrates_bps[layer] = allocation;
49 left_to_allocate -= allocation;
50 }
51 96
52 // Next, try allocate remaining bitrate, up to max bitrate, in top layer. 97 uint32_t target_bitrate_kbps =
53 // TODO(sprang): Allocate up to max bitrate for all layers once we have a 98 allocated_bitrates_bps.GetBitrate(simulcast_id, 0) / 1000;
54 // better idea of possible performance implications. 99 RTC_DCHECK_EQ(
55 if (left_to_allocate > 0) { 100 target_bitrate_kbps,
56 size_t active_layer = layer - 1; 101 allocated_bitrates_bps.GetSpatialLayerSum(simulcast_id) / 1000);
57 const SimulcastStream& stream = codec_.simulcastStream[active_layer]; 102 uint32_t max_bitrate_kbps;
58 uint32_t allocation = 103 if (codec_.numberOfSimulcastStreams == 0) {
59 std::min(left_to_allocate, 104 max_bitrate_kbps = codec_.maxBitrate;
60 stream.maxBitrate - allocated_bitrates_bps[active_layer]); 105
61 left_to_allocate -= allocation; 106 // TODO(holmer): This is a temporary hack for screensharing, where we
62 allocated_bitrates_bps[active_layer] += allocation; 107 // interpret the startBitrate as the encoder target bitrate. This is
108 // to allow for a different max bitrate, so if the codec can't meet
109 // the target we still allow it to overshoot up to the max before dropping
110 // frames. This hack should be improved.
stefan-webrtc 2016/11/02 10:26:35 :/
sprang_webrtc 2016/11/02 13:28:33 I know :( Should be easier to get rid of after thi
111 if (codec_.mode == kScreensharing && codec_.targetBitrate > 0 &&
112 (codec_.codecSpecific.VP8.numberOfTemporalLayers == 2 ||
113 codec_.simulcastStream[0].numberOfTemporalLayers == 2)) {
114 int tl0_bitrate = std::min(codec_.targetBitrate, target_bitrate_kbps);
115 max_bitrate_kbps = std::min(codec_.maxBitrate, target_bitrate_kbps);
116 target_bitrate_kbps = tl0_bitrate;
117 }
118 } else {
119 max_bitrate_kbps = codec_.simulcastStream[simulcast_id].maxBitrate;
120 }
121
122 std::vector<uint32_t> tl_allocation = tl_it->second->OnRatesUpdated(
123 target_bitrate_kbps, max_bitrate_kbps, framerate);
124
125 for (size_t tl_index = 0; tl_index < tl_allocation.size(); ++tl_index) {
126 allocated_bitrates_bps.SetBitrate(simulcast_id, tl_index,
127 tl_allocation[tl_index] * 1000);
128 }
63 } 129 }
64 130
65 return allocated_bitrates_bps; 131 return allocated_bitrates_bps;
66 } 132 }
67 133
68 uint32_t SimulcastRateAllocator::GetPreferedBitrate() const { 134 uint32_t SimulcastRateAllocator::GetPreferedBitrate(int frame_rate) {
69 std::vector<uint32_t> rates = GetAllocation(codec_.maxBitrate); 135 BitrateAllocation allocation =
70 uint32_t preferred_bitrate = 0; 136 GetAllocation(codec_.maxBitrate * 1000, frame_rate);
71 for (const uint32_t& rate : rates) { 137 return allocation.get_sum_kbps();
72 preferred_bitrate += rate;
73 }
74 return preferred_bitrate;
75 } 138 }
76 139
77 const VideoCodec& webrtc::SimulcastRateAllocator::GetCodec() const { 140 const VideoCodec& webrtc::SimulcastRateAllocator::GetCodec() const {
78 return codec_; 141 return codec_;
79 } 142 }
80 143
81 } // namespace webrtc 144 } // namespace webrtc
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