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Side by Side Diff: webrtc/audio/utility/audio_frame_operations.h

Issue 2424173003: Move functionality out from AudioFrame and into AudioFrameOperations. (Closed)
Patch Set: Include order & DCHECKs. Created 4 years ago
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1 /* 1 /*
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_MODULES_UTILITY_INCLUDE_AUDIO_FRAME_OPERATIONS_H_ 11 #ifndef WEBRTC_AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
12 #define WEBRTC_MODULES_UTILITY_INCLUDE_AUDIO_FRAME_OPERATIONS_H_ 12 #define WEBRTC_AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
13
14 #include <stddef.h>
13 15
14 #include "webrtc/typedefs.h" 16 #include "webrtc/typedefs.h"
15 17
16 namespace webrtc { 18 namespace webrtc {
17 19
18 class AudioFrame; 20 class AudioFrame;
19 21
20 // TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h. 22 // TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h.
21 // Change reference parameters to pointers. Consider using a namespace rather 23 // Change reference parameters to pointers. Consider using a namespace rather
22 // than a class. 24 // than a class.
23 class AudioFrameOperations { 25 class AudioFrameOperations {
24 public: 26 public:
27 // Add samples in |frame_to_add| with samples in |result_frame|
28 // putting the results in |results_frame|. The fields
29 // |vad_activity_| and |speech_type_| of the result frame are
30 // updated. If |result_frame| is empty (|samples_per_channel_|==0),
31 // the samples in |frame_to_add| are added to it. The number of
32 // channels and number of samples per channel must match except when
33 // |result_frame| is empty.
34 static void Add(const AudioFrame& frame_to_add, AudioFrame* result_frame);
35
25 // Upmixes mono |src_audio| to stereo |dst_audio|. This is an out-of-place 36 // Upmixes mono |src_audio| to stereo |dst_audio|. This is an out-of-place
26 // operation, meaning src_audio and dst_audio must point to different 37 // operation, meaning src_audio and dst_audio must point to different
27 // buffers. It is the caller's responsibility to ensure that |dst_audio| is 38 // buffers. It is the caller's responsibility to ensure that |dst_audio| is
28 // sufficiently large. 39 // sufficiently large.
29 static void MonoToStereo(const int16_t* src_audio, size_t samples_per_channel, 40 static void MonoToStereo(const int16_t* src_audio,
41 size_t samples_per_channel,
30 int16_t* dst_audio); 42 int16_t* dst_audio);
31 // |frame.num_channels_| will be updated. This version checks for sufficient 43 // |frame.num_channels_| will be updated. This version checks for sufficient
32 // buffer size and that |num_channels_| is mono. 44 // buffer size and that |num_channels_| is mono.
33 static int MonoToStereo(AudioFrame* frame); 45 static int MonoToStereo(AudioFrame* frame);
34 46
35 // Downmixes stereo |src_audio| to mono |dst_audio|. This is an in-place 47 // Downmixes stereo |src_audio| to mono |dst_audio|. This is an in-place
36 // operation, meaning |src_audio| and |dst_audio| may point to the same 48 // operation, meaning |src_audio| and |dst_audio| may point to the same
37 // buffer. 49 // buffer.
38 static void StereoToMono(const int16_t* src_audio, size_t samples_per_channel, 50 static void StereoToMono(const int16_t* src_audio,
51 size_t samples_per_channel,
39 int16_t* dst_audio); 52 int16_t* dst_audio);
40 // |frame.num_channels_| will be updated. This version checks that 53 // |frame.num_channels_| will be updated. This version checks that
41 // |num_channels_| is stereo. 54 // |num_channels_| is stereo.
42 static int StereoToMono(AudioFrame* frame); 55 static int StereoToMono(AudioFrame* frame);
43 56
44 // Swap the left and right channels of |frame|. Fails silently if |frame| is 57 // Swap the left and right channels of |frame|. Fails silently if |frame| is
45 // not stereo. 58 // not stereo.
46 static void SwapStereoChannels(AudioFrame* frame); 59 static void SwapStereoChannels(AudioFrame* frame);
47 60
48 // Conditionally zero out contents of |frame| for implementing audio mute: 61 // Conditionally zero out contents of |frame| for implementing audio mute:
49 // |previous_frame_muted| && |current_frame_muted| - Zero out whole frame. 62 // |previous_frame_muted| && |current_frame_muted| - Zero out whole frame.
50 // |previous_frame_muted| && !|current_frame_muted| - Fade-in at frame start. 63 // |previous_frame_muted| && !|current_frame_muted| - Fade-in at frame start.
51 // !|previous_frame_muted| && |current_frame_muted| - Fade-out at frame end. 64 // !|previous_frame_muted| && |current_frame_muted| - Fade-out at frame end.
52 // !|previous_frame_muted| && !|current_frame_muted| - Leave frame untouched. 65 // !|previous_frame_muted| && !|current_frame_muted| - Leave frame untouched.
53 static void Mute(AudioFrame* frame, bool previous_frame_muted, 66 static void Mute(AudioFrame* frame,
67 bool previous_frame_muted,
54 bool current_frame_muted); 68 bool current_frame_muted);
55 69
70 // Zero out contents of frame.
71 static void Mute(AudioFrame* frame);
72
73 // Halve samples in |frame|.
74 static void ApplyHalfGain(AudioFrame* frame);
75
56 static int Scale(float left, float right, AudioFrame& frame); 76 static int Scale(float left, float right, AudioFrame& frame);
57 77
58 static int ScaleWithSat(float scale, AudioFrame& frame); 78 static int ScaleWithSat(float scale, AudioFrame& frame);
59 }; 79 };
60 80
61 } // namespace webrtc 81 } // namespace webrtc
62 82
63 #endif // #ifndef WEBRTC_MODULES_UTILITY_INCLUDE_AUDIO_FRAME_OPERATIONS_H_ 83 #endif // WEBRTC_AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
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