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Side by Side Diff: webrtc/audio/utility/audio_frame_operations.h

Issue 2424173003: Move functionality out from AudioFrame and into AudioFrameOperations. (Closed)
Patch Set: Removed unneeded checks for #channels <= 2. Created 4 years ago
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1 /* 1 /*
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_MODULES_UTILITY_INCLUDE_AUDIO_FRAME_OPERATIONS_H_ 11 #ifndef WEBRTC_AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
12 #define WEBRTC_MODULES_UTILITY_INCLUDE_AUDIO_FRAME_OPERATIONS_H_ 12 #define WEBRTC_AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
13 13
14 #include "webrtc/modules/include/module_common_types.h"
the sun 2016/12/01 20:32:46 Please put back the forward declaration of AudioFr
aleloi 2016/12/02 12:13:36 Wow, didn't know that! Done.
14 #include "webrtc/typedefs.h" 15 #include "webrtc/typedefs.h"
15 16
16 namespace webrtc { 17 namespace webrtc {
17 18
18 class AudioFrame;
19
20 // TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h. 19 // TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h.
21 // Change reference parameters to pointers. Consider using a namespace rather 20 // Change reference parameters to pointers. Consider using a namespace rather
22 // than a class. 21 // than a class.
23 class AudioFrameOperations { 22 class AudioFrameOperations {
24 public: 23 public:
24 // Add samples in |frame_to_add| with samples in |result_frame|
25 // putting the results in |results_frame|. The fields
26 // |vad_activity_| and |speech_type_| of the result frame are
27 // updated. If |result_frame| is empty (|samples_per_channel_|==0),
28 // the samples in |frame_to_add| are added to it. The number of
29 // channels and number of samples per channel must match except when
30 // |result_frame| is empty.
31 static void Add(const AudioFrame& frame_to_add, AudioFrame* result_frame);
32
25 // Upmixes mono |src_audio| to stereo |dst_audio|. This is an out-of-place 33 // Upmixes mono |src_audio| to stereo |dst_audio|. This is an out-of-place
26 // operation, meaning src_audio and dst_audio must point to different 34 // operation, meaning src_audio and dst_audio must point to different
27 // buffers. It is the caller's responsibility to ensure that |dst_audio| is 35 // buffers. It is the caller's responsibility to ensure that |dst_audio| is
28 // sufficiently large. 36 // sufficiently large.
29 static void MonoToStereo(const int16_t* src_audio, size_t samples_per_channel, 37 static void MonoToStereo(const int16_t* src_audio,
38 size_t samples_per_channel,
30 int16_t* dst_audio); 39 int16_t* dst_audio);
31 // |frame.num_channels_| will be updated. This version checks for sufficient 40 // |frame.num_channels_| will be updated. This version checks for sufficient
32 // buffer size and that |num_channels_| is mono. 41 // buffer size and that |num_channels_| is mono.
33 static int MonoToStereo(AudioFrame* frame); 42 static int MonoToStereo(AudioFrame* frame);
34 43
35 // Downmixes stereo |src_audio| to mono |dst_audio|. This is an in-place 44 // Downmixes stereo |src_audio| to mono |dst_audio|. This is an in-place
36 // operation, meaning |src_audio| and |dst_audio| may point to the same 45 // operation, meaning |src_audio| and |dst_audio| may point to the same
37 // buffer. 46 // buffer.
38 static void StereoToMono(const int16_t* src_audio, size_t samples_per_channel, 47 static void StereoToMono(const int16_t* src_audio,
48 size_t samples_per_channel,
39 int16_t* dst_audio); 49 int16_t* dst_audio);
40 // |frame.num_channels_| will be updated. This version checks that 50 // |frame.num_channels_| will be updated. This version checks that
41 // |num_channels_| is stereo. 51 // |num_channels_| is stereo.
42 static int StereoToMono(AudioFrame* frame); 52 static int StereoToMono(AudioFrame* frame);
43 53
44 // Swap the left and right channels of |frame|. Fails silently if |frame| is 54 // Swap the left and right channels of |frame|. Fails silently if |frame| is
45 // not stereo. 55 // not stereo.
46 static void SwapStereoChannels(AudioFrame* frame); 56 static void SwapStereoChannels(AudioFrame* frame);
47 57
48 // Conditionally zero out contents of |frame| for implementing audio mute: 58 // Conditionally zero out contents of |frame| for implementing audio mute:
49 // |previous_frame_muted| && |current_frame_muted| - Zero out whole frame. 59 // |previous_frame_muted| && |current_frame_muted| - Zero out whole frame.
50 // |previous_frame_muted| && !|current_frame_muted| - Fade-in at frame start. 60 // |previous_frame_muted| && !|current_frame_muted| - Fade-in at frame start.
51 // !|previous_frame_muted| && |current_frame_muted| - Fade-out at frame end. 61 // !|previous_frame_muted| && |current_frame_muted| - Fade-out at frame end.
52 // !|previous_frame_muted| && !|current_frame_muted| - Leave frame untouched. 62 // !|previous_frame_muted| && !|current_frame_muted| - Leave frame untouched.
53 static void Mute(AudioFrame* frame, bool previous_frame_muted, 63 static void Mute(AudioFrame* frame,
64 bool previous_frame_muted,
54 bool current_frame_muted); 65 bool current_frame_muted);
55 66
67 // Zero out contents of frame.
68 static void Mute(AudioFrame* frame);
69
70 // Halve samples in |frame|.
71 static void ApplyHalfGain(AudioFrame* frame);
72
56 static int Scale(float left, float right, AudioFrame& frame); 73 static int Scale(float left, float right, AudioFrame& frame);
57 74
58 static int ScaleWithSat(float scale, AudioFrame& frame); 75 static int ScaleWithSat(float scale, AudioFrame& frame);
59 }; 76 };
60 77
78 int16_t ClampToInt16(int32_t input);
the sun 2016/12/01 20:32:46 Is this unused? I don't find the definition.
aleloi 2016/12/02 12:13:35 I've replaced it with saturated_cast. Now removed.
79
61 } // namespace webrtc 80 } // namespace webrtc
62 81
63 #endif // #ifndef WEBRTC_MODULES_UTILITY_INCLUDE_AUDIO_FRAME_OPERATIONS_H_ 82 #endif // WEBRTC_AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
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