Index: webrtc/modules/audio_processing/residual_echo_detector_unittest.cc |
diff --git a/webrtc/modules/audio_processing/residual_echo_detector_unittest.cc b/webrtc/modules/audio_processing/residual_echo_detector_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7f6cf16abd57af5c7e5bb33db4c9efd6541eab97 |
--- /dev/null |
+++ b/webrtc/modules/audio_processing/residual_echo_detector_unittest.cc |
@@ -0,0 +1,124 @@ |
+/* |
+ * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#include <vector> |
+ |
+#include "webrtc/modules/audio_processing/residual_echo_detector.h" |
+#include "webrtc/test/gtest.h" |
+ |
+namespace webrtc { |
+ |
+TEST(ResidualEchoDetectorTests, Echo) { |
+ ResidualEchoDetector echo_detector; |
+ std::vector<float> ones(160, 1.f); |
+ std::vector<float> zeros(160, 0.f); |
+ |
+ // In this test the capture signal has a delay of 10 frames w.r.t. the render |
+ // signal, but is otherwise identical. Both signals are periodic with a 20 |
+ // frame interval. |
+ for (int i = 0; i < 1000; i++) { |
+ if (i % 20 == 0) { |
+ echo_detector.AnalyzeRenderAudio(ones); |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } else if (i % 20 == 10) { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ echo_detector.AnalyzeCaptureAudio(ones); |
+ } else { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } |
+ } |
+ // We expect to detect echo with near certain likelihood. |
+ EXPECT_NEAR(1.f, echo_detector.echo_likelihood(), 0.01f); |
+} |
+ |
+TEST(ResidualEchoDetectorTests, NoEcho) { |
+ ResidualEchoDetector echo_detector; |
+ std::vector<float> ones(160, 1.f); |
+ std::vector<float> zeros(160, 0.f); |
+ |
+ // In this test the capture signal is always zero, so no echo should be |
+ // detected. |
+ for (int i = 0; i < 1000; i++) { |
+ if (i % 20 == 0) { |
+ echo_detector.AnalyzeRenderAudio(ones); |
+ } else { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ } |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } |
+ // We expect to not detect any echo. |
+ EXPECT_NEAR(0.f, echo_detector.echo_likelihood(), 0.01f); |
+} |
+ |
+TEST(ResidualEchoDetectorTests, EchoWithRenderClockDrift) { |
+ ResidualEchoDetector echo_detector; |
+ std::vector<float> ones(160, 1.f); |
+ std::vector<float> zeros(160, 0.f); |
+ |
+ // In this test the capture signal has a delay of 10 frames w.r.t. the render |
+ // signal, but is otherwise identical. Both signals are periodic with a 20 |
+ // frame interval. There is a simulated clock drift of 1% in this test, with |
+ // the render side producing data slightly faster. |
+ for (int i = 0; i < 1000; i++) { |
+ if (i % 20 == 0) { |
+ echo_detector.AnalyzeRenderAudio(ones); |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } else if (i % 20 == 10) { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ echo_detector.AnalyzeCaptureAudio(ones); |
+ } else { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } |
+ if (i % 100 == 0) { |
+ // This is causing the simulated clock drift. |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ } |
+ } |
+ // We expect to detect echo with high likelihood. Clock drift is harder to |
+ // correct on the render side than on the capture side. This is due to the |
+ // render buffer, clock drift can only be discovered after a certain delay. |
+ // A growing buffer can be caused by jitter or clock drift and it's not |
+ // possible to make this decision right away. For this reason we only expect |
+ // an echo likelihood of 80% in this test. |
+ EXPECT_GT(echo_detector.echo_likelihood(), 0.8f); |
+} |
+ |
+TEST(ResidualEchoDetectorTests, EchoWithCaptureClockDrift) { |
+ ResidualEchoDetector echo_detector; |
+ std::vector<float> ones(160, 1.f); |
+ std::vector<float> zeros(160, 0.f); |
+ |
+ // In this test the capture signal has a delay of 10 frames w.r.t. the render |
+ // signal, but is otherwise identical. Both signals are periodic with a 20 |
+ // frame interval. There is a simulated clock drift of 1% in this test, with |
+ // the capture side producing data slightly faster. |
+ for (int i = 0; i < 1000; i++) { |
+ if (i % 20 == 0) { |
+ echo_detector.AnalyzeRenderAudio(ones); |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } else if (i % 20 == 10) { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ echo_detector.AnalyzeCaptureAudio(ones); |
+ } else { |
+ echo_detector.AnalyzeRenderAudio(zeros); |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } |
+ if (i % 100 == 0) { |
+ // This is causing the simulated clock drift. |
+ echo_detector.AnalyzeCaptureAudio(zeros); |
+ } |
+ } |
+ // We expect to detect echo with near certain likelihood. |
+ EXPECT_NEAR(1.f, echo_detector.echo_likelihood(), 0.01f); |
+} |
+ |
+} // namespace webrtc |