Index: webrtc/modules/audio_coding/neteq/delay_manager.cc |
diff --git a/webrtc/modules/audio_coding/neteq/delay_manager.cc b/webrtc/modules/audio_coding/neteq/delay_manager.cc |
index a6efdab8dccc0ca01e727140b706ecb77a6cacc7..559cd25c73bf874aceb4e905b2e7245d65c71697 100644 |
--- a/webrtc/modules/audio_coding/neteq/delay_manager.cc |
+++ b/webrtc/modules/audio_coding/neteq/delay_manager.cc |
@@ -319,22 +319,16 @@ void DelayManager::Reset() { |
last_pack_cng_or_dtmf_ = 1; |
} |
-int DelayManager::AverageIAT() const { |
- int32_t sum_q24 = 0; |
- // Using an int for the upper limit of the following for-loop so the |
- // loop-counter can be int. Otherwise we need a cast where |sum_q24| is |
- // updated. |
- const int iat_vec_size = static_cast<int>(iat_vector_.size()); |
- assert(iat_vector_.size() == 65); // Algorithm is hard-coded for this size. |
- for (int i = 0; i < iat_vec_size; ++i) { |
- // Shift 6 to fit worst case: 2^30 * 64. |
- sum_q24 += (iat_vector_[i] >> 6) * i; |
+double DelayManager::EstimatedClockDriftPpm() const { |
+ double sum = 0.0; |
+ // Calculate the expected value based on the probabilities in |iat_vector_|. |
+ for (size_t i = 0; i < iat_vector_.size(); ++i) { |
+ sum += static_cast<double>(iat_vector_[i]) * i; |
} |
- // Subtract the nominal inter-arrival time 1 = 2^24 in Q24. |
- sum_q24 -= (1 << 24); |
- // Multiply with 1000000 / 2^24 = 15625 / 2^18 to get in parts-per-million. |
- // Shift 7 to Q17 first, then multiply with 15625 and shift another 11. |
- return ((sum_q24 >> 7) * 15625) >> 11; |
+ // The probabilities in |iat_vector_| are in Q30. Divide by 1 << 30 to convert |
+ // to Q0; subtract 1 to make a zero clockdrift represent as 0; mulitply by |
+ // 1000000 to produce parts-per-million (ppm). |
+ return (sum / (1 << 30) - 1) * 1000000; |
kwiberg-webrtc
2016/10/13 08:30:24
Now that you use floating-point numbers, what's th
hlundin-webrtc
2016/10/13 10:05:25
To get ppm...?
|
} |
bool DelayManager::PeakFound() const { |