OLD | NEW |
---|---|
(Empty) | |
1 /* | |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_RESIDUAL_ECHO_DETECTOR_H_ | |
12 #define WEBRTC_MODULES_AUDIO_PROCESSING_RESIDUAL_ECHO_DETECTOR_H_ | |
13 | |
14 #include <memory> | |
15 #include <vector> | |
16 | |
17 #include "webrtc/base/constructormagic.h" | |
18 #include "webrtc/base/swap_queue.h" | |
19 #include "webrtc/modules/audio_processing/include/audio_processing.h" | |
20 #include "webrtc/modules/audio_processing/render_queue_item_verifier.h" | |
21 | |
22 namespace webrtc { | |
23 | |
24 class AudioBuffer; | |
25 class EchoDetector; | |
26 | |
27 class ResidualEchoDetector { | |
28 public: | |
29 ResidualEchoDetector(); | |
30 ~ResidualEchoDetector(); | |
31 | |
32 // This function should be called while holding the render lock. | |
33 // Returns 0 on success and -1 when the render buffer is full. In that case, | |
34 // ReadQueuedRenderData() should be called before calling this function again. | |
35 int AnalyzeRenderAudio(const AudioBuffer* audio) const; | |
hlundin-webrtc
2016/10/14 12:36:21
Make this return true or false instead.
ivoc
2016/10/14 14:45:35
Good idea, done.
| |
36 | |
37 // This function should be called while holding the capture lock. | |
38 void AnalyzeCaptureAudio(const AudioBuffer* audio); | |
39 | |
40 // This function should be called while holding the capture lock. | |
41 void Initialize(int sample_rate_hz); | |
42 | |
43 // Reads render side data that has been queued on the render call. | |
44 // This function should be called while holding the capture lock. | |
45 void ReadQueuedRenderData(); | |
46 | |
47 // This function should be called while holding the capture lock. | |
48 float get_echo_likelihood() const; | |
49 | |
50 private: | |
51 mutable std::vector<float> render_queue_buffer_; | |
52 std::vector<float> capture_queue_buffer_; | |
53 | |
54 // Lock protection not needed. | |
55 mutable std::unique_ptr< | |
56 SwapQueue<std::vector<float>, RenderQueueItemVerifier<float>>> | |
57 render_signal_queue_; | |
58 | |
59 std::unique_ptr<EchoDetector> detector_; | |
60 }; | |
61 | |
62 } // namespace webrtc | |
63 | |
64 #endif // WEBRTC_MODULES_AUDIO_PROCESSING_RESIDUAL_ECHO_DETECTOR_H_ | |
OLD | NEW |