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Unified Diff: webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java

Issue 2399463006: Android: Split out EGL rendering from SurfaceViewRenderer to separate class (Closed)
Patch Set: Addressing Samis comments Created 4 years, 2 months ago
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Index: webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
diff --git a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java b/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
index 5b19c431794602c1c045c74bb2df68124a4f438e..428198d9ecf9cdc480b8126652165044684f8db7 100644
--- a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
+++ b/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
@@ -13,17 +13,10 @@ package org.webrtc;
import android.content.Context;
import android.content.res.Resources.NotFoundException;
import android.graphics.Point;
-import android.opengl.GLES20;
-import android.os.Handler;
-import android.os.HandlerThread;
import android.util.AttributeSet;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
-import java.util.concurrent.CountDownLatch;
-
-import javax.microedition.khronos.egl.EGLContext;
-
/**
* Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
* renderFrame() is asynchronous to avoid blocking the calling thread.
@@ -37,91 +30,28 @@ public class SurfaceViewRenderer
extends SurfaceView implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
private static final String TAG = "SurfaceViewRenderer";
- // Dedicated render thread.
- private HandlerThread renderThread;
- // |renderThreadHandler| is a handler for communicating with |renderThread|, and is synchronized
- // on |handlerLock|.
- private final Object handlerLock = new Object();
- private Handler renderThreadHandler;
-
- // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
- // from the render thread.
- private EglBase eglBase;
- private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader();
- private RendererCommon.GlDrawer drawer;
- // Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
- private int[] yuvTextures = null;
+ // Cached resource name.
+ private final String resourceName;
+ private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
+ new RendererCommon.VideoLayoutMeasure();
+ private final EglRenderer eglRenderer;
- // Pending frame to render. Serves as a queue with size 1. Synchronized on |frameLock|.
- private final Object frameLock = new Object();
- private VideoRenderer.I420Frame pendingFrame;
+ // Callback for reporting renderer events. Read-only after initilization so no lock required.
+ private RendererCommon.RendererEvents rendererEvents;
- // These variables are synchronized on |layoutLock|.
private final Object layoutLock = new Object();
- // These dimension values are used to keep track of the state in these functions: onMeasure(),
- // onLayout(), and surfaceChanged(). A new layout is triggered with requestLayout(). This happens
- // internally when the incoming frame size changes. requestLayout() can also be triggered
- // externally. The layout change is a two pass process: first onMeasure() is called in a top-down
- // traversal of the View tree, followed by an onLayout() pass that is also top-down. During the
- // onLayout() pass, each parent is responsible for positioning its children using the sizes
- // computed in the measure pass.
- // |desiredLayoutsize| is the layout size we have requested in onMeasure() and are waiting for to
- // take effect.
- private Point desiredLayoutSize = new Point();
- // |layoutSize|/|surfaceSize| is the actual current layout/surface size. They are updated in
- // onLayout() and surfaceChanged() respectively.
- private final Point layoutSize = new Point();
- // TODO(magjed): Enable hardware scaler with SurfaceHolder.setFixedSize(). This will decouple
- // layout and surface size.
- private final Point surfaceSize = new Point();
- // |isSurfaceCreated| keeps track of the current status in surfaceCreated()/surfaceDestroyed().
- private boolean isSurfaceCreated;
- // Last rendered frame dimensions, or 0 if no frame has been rendered yet.
+ private boolean isFirstFrameRendered;
private int rotatedFrameWidth;
private int rotatedFrameHeight;
private int frameRotation;
- private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
- new RendererCommon.VideoLayoutMeasure();
-
- // If true, mirrors the video stream horizontally.
- private boolean mirror;
- // Callback for reporting renderer events.
- private RendererCommon.RendererEvents rendererEvents;
-
- // These variables are synchronized on |statisticsLock|.
- private final Object statisticsLock = new Object();
- // Total number of video frames received in renderFrame() call.
- private int framesReceived;
- // Number of video frames dropped by renderFrame() because previous frame has not been rendered
- // yet.
- private int framesDropped;
- // Number of rendered video frames.
- private int framesRendered;
- // Time in ns when the first video frame was rendered.
- private long firstFrameTimeNs;
- // Time in ns spent in renderFrameOnRenderThread() function.
- private long renderTimeNs;
-
- // Runnable for posting frames to render thread.
- private final Runnable renderFrameRunnable = new Runnable() {
- @Override
- public void run() {
- renderFrameOnRenderThread();
- }
- };
- // Runnable for clearing Surface to black.
- private final Runnable makeBlackRunnable = new Runnable() {
- @Override
- public void run() {
- makeBlack();
- }
- };
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context) {
super(context);
+ this.resourceName = getResourceName();
+ eglRenderer = new EglRenderer(resourceName);
getHolder().addCallback(this);
}
@@ -130,6 +60,8 @@ public class SurfaceViewRenderer
*/
public SurfaceViewRenderer(Context context, AttributeSet attrs) {
super(context, attrs);
+ this.resourceName = getResourceName();
+ eglRenderer = new EglRenderer(resourceName);
getHolder().addCallback(this);
}
@@ -150,48 +82,14 @@ public class SurfaceViewRenderer
public void init(final EglBase.Context sharedContext,
RendererCommon.RendererEvents rendererEvents, final int[] configAttributes,
RendererCommon.GlDrawer drawer) {
- synchronized (handlerLock) {
- if (renderThreadHandler != null) {
- throw new IllegalStateException(getResourceName() + "Already initialized");
- }
- Logging.d(TAG, getResourceName() + "Initializing.");
- this.rendererEvents = rendererEvents;
- this.drawer = drawer;
- renderThread = new HandlerThread(TAG);
- renderThread.start();
- renderThreadHandler = new Handler(renderThread.getLooper());
- // Create EGL context on the newly created render thread. It should be possibly to create the
- // context on this thread and make it current on the render thread, but this causes failure on
- // some Marvel based JB devices. https://bugs.chromium.org/p/webrtc/issues/detail?id=6350.
- ThreadUtils.invokeAtFrontUninterruptibly(renderThreadHandler, new Runnable() {
- @Override
- public void run() {
- eglBase = EglBase.create(sharedContext, configAttributes);
- }
- });
+ ThreadUtils.checkIsOnMainThread();
+ this.rendererEvents = rendererEvents;
+ synchronized (layoutLock) {
+ rotatedFrameWidth = 0;
+ rotatedFrameHeight = 0;
+ frameRotation = 0;
}
- tryCreateEglSurface();
- }
-
- /**
- * Create and make an EGLSurface current if both init() and surfaceCreated() have been called.
- */
- public void tryCreateEglSurface() {
- // |renderThreadHandler| is only created after |eglBase| is created in init(), so the
- // following code will only execute if eglBase != null.
- runOnRenderThread(new Runnable() {
- @Override
- public void run() {
- synchronized (layoutLock) {
- if (eglBase != null && isSurfaceCreated && !eglBase.hasSurface()) {
- eglBase.createSurface(getHolder().getSurface());
- eglBase.makeCurrent();
- // Necessary for YUV frames with odd width.
- GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
- }
- }
- }
- });
+ eglRenderer.init(sharedContext, configAttributes, drawer);
}
/**
@@ -201,78 +99,14 @@ public class SurfaceViewRenderer
* don't call this function, the GL resources might leak.
*/
public void release() {
- final CountDownLatch eglCleanupBarrier = new CountDownLatch(1);
- synchronized (handlerLock) {
- if (renderThreadHandler == null) {
- Logging.d(TAG, getResourceName() + "Already released");
- return;
- }
- // Release EGL and GL resources on render thread.
- // TODO(magjed): This might not be necessary - all OpenGL resources are automatically deleted
- // when the EGL context is lost. It might be dangerous to delete them manually in
- // Activity.onDestroy().
- renderThreadHandler.postAtFrontOfQueue(new Runnable() {
- @Override
- public void run() {
- drawer.release();
- drawer = null;
- if (yuvTextures != null) {
- GLES20.glDeleteTextures(3, yuvTextures, 0);
- yuvTextures = null;
- }
- // Clear last rendered image to black.
- makeBlack();
- eglBase.release();
- eglBase = null;
- eglCleanupBarrier.countDown();
- }
- });
- // Don't accept any more frames or messages to the render thread.
- renderThreadHandler = null;
- }
- // Make sure the EGL/GL cleanup posted above is executed.
- ThreadUtils.awaitUninterruptibly(eglCleanupBarrier);
- renderThread.quit();
- synchronized (frameLock) {
- if (pendingFrame != null) {
- VideoRenderer.renderFrameDone(pendingFrame);
- pendingFrame = null;
- }
- }
- // The |renderThread| cleanup is not safe to cancel and we need to wait until it's done.
- ThreadUtils.joinUninterruptibly(renderThread);
- renderThread = null;
- // Reset statistics and event reporting.
- synchronized (layoutLock) {
- rotatedFrameWidth = 0;
- rotatedFrameHeight = 0;
- frameRotation = 0;
- rendererEvents = null;
- }
- resetStatistics();
- }
-
- /**
- * Reset statistics. This will reset the logged statistics in logStatistics(), and
- * RendererEvents.onFirstFrameRendered() will be called for the next frame.
- */
- public void resetStatistics() {
- synchronized (statisticsLock) {
- framesReceived = 0;
- framesDropped = 0;
- framesRendered = 0;
- firstFrameTimeNs = 0;
- renderTimeNs = 0;
- }
+ eglRenderer.release();
}
/**
* Set if the video stream should be mirrored or not.
*/
public void setMirror(final boolean mirror) {
- synchronized (layoutLock) {
- this.mirror = mirror;
- }
+ eglRenderer.setMirror(mirror);
}
/**
@@ -292,112 +126,46 @@ public class SurfaceViewRenderer
// VideoRenderer.Callbacks interface.
@Override
public void renderFrame(VideoRenderer.I420Frame frame) {
- synchronized (statisticsLock) {
- ++framesReceived;
- }
- synchronized (handlerLock) {
- if (renderThreadHandler == null) {
- Logging.d(TAG, getResourceName() + "Dropping frame - Not initialized or already released.");
- VideoRenderer.renderFrameDone(frame);
- return;
- }
- synchronized (frameLock) {
- if (pendingFrame != null) {
- // Drop old frame.
- synchronized (statisticsLock) {
- ++framesDropped;
- }
- VideoRenderer.renderFrameDone(pendingFrame);
- }
- pendingFrame = frame;
- renderThreadHandler.post(renderFrameRunnable);
- }
- }
+ updateFrameDimensionsAndReportEvents(frame);
+ eglRenderer.renderFrame(frame);
}
// View layout interface.
@Override
protected void onMeasure(int widthSpec, int heightSpec) {
ThreadUtils.checkIsOnMainThread();
- final boolean isNewSize;
+ final Point size;
synchronized (layoutLock) {
- desiredLayoutSize =
+ size =
videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight);
- isNewSize =
- (desiredLayoutSize.x != getMeasuredWidth() || desiredLayoutSize.y != getMeasuredHeight());
- setMeasuredDimension(desiredLayoutSize.x, desiredLayoutSize.y);
- }
- if (isNewSize) {
- // Clear the surface asap before the layout change to avoid stretched video and other
- // render artifacs. Don't wait for it to finish because the IO thread should never be
- // blocked, so it's a best-effort attempt.
- synchronized (handlerLock) {
- if (renderThreadHandler != null) {
- renderThreadHandler.postAtFrontOfQueue(makeBlackRunnable);
- }
- }
}
+ setMeasuredDimension(size.x, size.y);
+ logD("onMeasure(). New size: " + size.x + "x" + size.y);
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
- synchronized (layoutLock) {
- layoutSize.x = right - left;
- layoutSize.y = bottom - top;
- }
- // Might have a pending frame waiting for a layout of correct size.
- runOnRenderThread(renderFrameRunnable);
+ ThreadUtils.checkIsOnMainThread();
+ eglRenderer.setLayoutAspectRatio((right - left) / (float) (bottom - top));
}
// SurfaceHolder.Callback interface.
@Override
public void surfaceCreated(final SurfaceHolder holder) {
- Logging.d(TAG, getResourceName() + "Surface created.");
- synchronized (layoutLock) {
- isSurfaceCreated = true;
- }
- tryCreateEglSurface();
+ ThreadUtils.checkIsOnMainThread();
+ eglRenderer.createEglSurface(holder.getSurface());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
- Logging.d(TAG, getResourceName() + "Surface destroyed.");
- synchronized (layoutLock) {
- isSurfaceCreated = false;
- surfaceSize.x = 0;
- surfaceSize.y = 0;
- }
- runOnRenderThread(new Runnable() {
- @Override
- public void run() {
- if (eglBase != null) {
- eglBase.detachCurrent();
- eglBase.releaseSurface();
- }
- }
- });
+ ThreadUtils.checkIsOnMainThread();
+ eglRenderer.releaseEglSurface();
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
- Logging.d(TAG, getResourceName() + "Surface changed: " + width + "x" + height);
- synchronized (layoutLock) {
- surfaceSize.x = width;
- surfaceSize.y = height;
- }
- // Might have a pending frame waiting for a surface of correct size.
- runOnRenderThread(renderFrameRunnable);
- }
-
- /**
- * Private helper function to post tasks safely.
- */
- private void runOnRenderThread(Runnable runnable) {
- synchronized (handlerLock) {
- if (renderThreadHandler != null) {
- renderThreadHandler.post(runnable);
- }
- }
+ ThreadUtils.checkIsOnMainThread();
+ eglRenderer.surfaceSizeChanged(width, height);
}
private String getResourceName() {
@@ -408,125 +176,20 @@ public class SurfaceViewRenderer
}
}
- private void makeBlack() {
- if (Thread.currentThread() != renderThread) {
- throw new IllegalStateException(getResourceName() + "Wrong thread.");
- }
- if (eglBase != null && eglBase.hasSurface()) {
- GLES20.glClearColor(0, 0, 0, 0);
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
- eglBase.swapBuffers();
- }
- }
-
- /**
- * Requests new layout if necessary. Returns true if layout and surface size are consistent.
- */
- private boolean checkConsistentLayout() {
- if (Thread.currentThread() != renderThread) {
- throw new IllegalStateException(getResourceName() + "Wrong thread.");
- }
- synchronized (layoutLock) {
- // Return false while we are in the middle of a layout change.
- return layoutSize.equals(desiredLayoutSize) && surfaceSize.equals(layoutSize);
- }
- }
-
- /**
- * Renders and releases |pendingFrame|.
- */
- private void renderFrameOnRenderThread() {
- if (Thread.currentThread() != renderThread) {
- throw new IllegalStateException(getResourceName() + "Wrong thread.");
- }
- // Fetch and render |pendingFrame|.
- final VideoRenderer.I420Frame frame;
- synchronized (frameLock) {
- if (pendingFrame == null) {
- return;
- }
- frame = pendingFrame;
- pendingFrame = null;
- }
- updateFrameDimensionsAndReportEvents(frame);
- if (eglBase == null || !eglBase.hasSurface()) {
- Logging.d(TAG, getResourceName() + "No surface to draw on");
- VideoRenderer.renderFrameDone(frame);
- return;
- }
- if (!checkConsistentLayout()) {
- // Output intermediate black frames while the layout is updated.
- makeBlack();
- VideoRenderer.renderFrameDone(frame);
- return;
- }
- // After a surface size change, the EGLSurface might still have a buffer of the old size in the
- // pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet
- // changed. Such a buffer will be rendered incorrectly, so flush it with a black frame.
- synchronized (layoutLock) {
- if (eglBase.surfaceWidth() != surfaceSize.x || eglBase.surfaceHeight() != surfaceSize.y) {
- makeBlack();
- }
- }
-
- final long startTimeNs = System.nanoTime();
- final float[] texMatrix;
- synchronized (layoutLock) {
- final float[] rotatedSamplingMatrix =
- RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree);
- final float[] layoutMatrix = RendererCommon.getLayoutMatrix(mirror,
- frame.rotatedWidth() / (float) frame.rotatedHeight(),
- layoutSize.x / (float) layoutSize.y);
- texMatrix = RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
- }
-
- // TODO(magjed): glClear() shouldn't be necessary since every pixel is covered anyway, but it's
- // a workaround for bug 5147. Performance will be slightly worse.
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
- if (frame.yuvFrame) {
- // Make sure YUV textures are allocated.
- if (yuvTextures == null) {
- yuvTextures = new int[3];
- for (int i = 0; i < 3; i++) {
- yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
- }
- }
- yuvUploader.uploadYuvData(
- yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
- drawer.drawYuv(yuvTextures, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0,
- surfaceSize.x, surfaceSize.y);
- } else {
- drawer.drawOes(frame.textureId, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0,
- surfaceSize.x, surfaceSize.y);
- }
-
- eglBase.swapBuffers();
- VideoRenderer.renderFrameDone(frame);
- synchronized (statisticsLock) {
- if (framesRendered == 0) {
- firstFrameTimeNs = startTimeNs;
- synchronized (layoutLock) {
- Logging.d(TAG, getResourceName() + "Reporting first rendered frame.");
- if (rendererEvents != null) {
- rendererEvents.onFirstFrameRendered();
- }
- }
- }
- ++framesRendered;
- renderTimeNs += (System.nanoTime() - startTimeNs);
- if (framesRendered % 300 == 0) {
- logStatistics();
- }
- }
- }
-
// Update frame dimensions and report any changes to |rendererEvents|.
private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) {
synchronized (layoutLock) {
+ if (!isFirstFrameRendered) {
+ isFirstFrameRendered = true;
+ logD("Reporting first rendered frame.");
+ if (rendererEvents != null) {
+ rendererEvents.onFirstFrameRendered();
+ }
+ }
if (rotatedFrameWidth != frame.rotatedWidth() || rotatedFrameHeight != frame.rotatedHeight()
|| frameRotation != frame.rotationDegree) {
- Logging.d(TAG, getResourceName() + "Reporting frame resolution changed to " + frame.width
- + "x" + frame.height + " with rotation " + frame.rotationDegree);
+ logD("Reporting frame resolution changed to " + frame.width + "x" + frame.height
+ + " with rotation " + frame.rotationDegree);
if (rendererEvents != null) {
rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree);
}
@@ -543,17 +206,7 @@ public class SurfaceViewRenderer
}
}
- private void logStatistics() {
- synchronized (statisticsLock) {
- Logging.d(TAG, getResourceName() + "Frames received: " + framesReceived + ". Dropped: "
- + framesDropped + ". Rendered: " + framesRendered);
- if (framesReceived > 0 && framesRendered > 0) {
- final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
- Logging.d(TAG, getResourceName() + "Duration: " + (int) (timeSinceFirstFrameNs / 1e6)
- + " ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs);
- Logging.d(TAG, getResourceName() + "Average render time: "
- + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
- }
- }
+ private void logD(String string) {
+ Logging.d(TAG, resourceName + string);
}
}
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