Index: webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java |
diff --git a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java b/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java |
index 5b19c431794602c1c045c74bb2df68124a4f438e..428198d9ecf9cdc480b8126652165044684f8db7 100644 |
--- a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java |
+++ b/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java |
@@ -13,17 +13,10 @@ package org.webrtc; |
import android.content.Context; |
import android.content.res.Resources.NotFoundException; |
import android.graphics.Point; |
-import android.opengl.GLES20; |
-import android.os.Handler; |
-import android.os.HandlerThread; |
import android.util.AttributeSet; |
import android.view.SurfaceHolder; |
import android.view.SurfaceView; |
-import java.util.concurrent.CountDownLatch; |
- |
-import javax.microedition.khronos.egl.EGLContext; |
- |
/** |
* Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView. |
* renderFrame() is asynchronous to avoid blocking the calling thread. |
@@ -37,91 +30,28 @@ public class SurfaceViewRenderer |
extends SurfaceView implements SurfaceHolder.Callback, VideoRenderer.Callbacks { |
private static final String TAG = "SurfaceViewRenderer"; |
- // Dedicated render thread. |
- private HandlerThread renderThread; |
- // |renderThreadHandler| is a handler for communicating with |renderThread|, and is synchronized |
- // on |handlerLock|. |
- private final Object handlerLock = new Object(); |
- private Handler renderThreadHandler; |
- |
- // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed |
- // from the render thread. |
- private EglBase eglBase; |
- private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader(); |
- private RendererCommon.GlDrawer drawer; |
- // Texture ids for YUV frames. Allocated on first arrival of a YUV frame. |
- private int[] yuvTextures = null; |
+ // Cached resource name. |
+ private final String resourceName; |
+ private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure = |
+ new RendererCommon.VideoLayoutMeasure(); |
+ private final EglRenderer eglRenderer; |
- // Pending frame to render. Serves as a queue with size 1. Synchronized on |frameLock|. |
- private final Object frameLock = new Object(); |
- private VideoRenderer.I420Frame pendingFrame; |
+ // Callback for reporting renderer events. Read-only after initilization so no lock required. |
+ private RendererCommon.RendererEvents rendererEvents; |
- // These variables are synchronized on |layoutLock|. |
private final Object layoutLock = new Object(); |
- // These dimension values are used to keep track of the state in these functions: onMeasure(), |
- // onLayout(), and surfaceChanged(). A new layout is triggered with requestLayout(). This happens |
- // internally when the incoming frame size changes. requestLayout() can also be triggered |
- // externally. The layout change is a two pass process: first onMeasure() is called in a top-down |
- // traversal of the View tree, followed by an onLayout() pass that is also top-down. During the |
- // onLayout() pass, each parent is responsible for positioning its children using the sizes |
- // computed in the measure pass. |
- // |desiredLayoutsize| is the layout size we have requested in onMeasure() and are waiting for to |
- // take effect. |
- private Point desiredLayoutSize = new Point(); |
- // |layoutSize|/|surfaceSize| is the actual current layout/surface size. They are updated in |
- // onLayout() and surfaceChanged() respectively. |
- private final Point layoutSize = new Point(); |
- // TODO(magjed): Enable hardware scaler with SurfaceHolder.setFixedSize(). This will decouple |
- // layout and surface size. |
- private final Point surfaceSize = new Point(); |
- // |isSurfaceCreated| keeps track of the current status in surfaceCreated()/surfaceDestroyed(). |
- private boolean isSurfaceCreated; |
- // Last rendered frame dimensions, or 0 if no frame has been rendered yet. |
+ private boolean isFirstFrameRendered; |
private int rotatedFrameWidth; |
private int rotatedFrameHeight; |
private int frameRotation; |
- private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure = |
- new RendererCommon.VideoLayoutMeasure(); |
- |
- // If true, mirrors the video stream horizontally. |
- private boolean mirror; |
- // Callback for reporting renderer events. |
- private RendererCommon.RendererEvents rendererEvents; |
- |
- // These variables are synchronized on |statisticsLock|. |
- private final Object statisticsLock = new Object(); |
- // Total number of video frames received in renderFrame() call. |
- private int framesReceived; |
- // Number of video frames dropped by renderFrame() because previous frame has not been rendered |
- // yet. |
- private int framesDropped; |
- // Number of rendered video frames. |
- private int framesRendered; |
- // Time in ns when the first video frame was rendered. |
- private long firstFrameTimeNs; |
- // Time in ns spent in renderFrameOnRenderThread() function. |
- private long renderTimeNs; |
- |
- // Runnable for posting frames to render thread. |
- private final Runnable renderFrameRunnable = new Runnable() { |
- @Override |
- public void run() { |
- renderFrameOnRenderThread(); |
- } |
- }; |
- // Runnable for clearing Surface to black. |
- private final Runnable makeBlackRunnable = new Runnable() { |
- @Override |
- public void run() { |
- makeBlack(); |
- } |
- }; |
/** |
* Standard View constructor. In order to render something, you must first call init(). |
*/ |
public SurfaceViewRenderer(Context context) { |
super(context); |
+ this.resourceName = getResourceName(); |
+ eglRenderer = new EglRenderer(resourceName); |
getHolder().addCallback(this); |
} |
@@ -130,6 +60,8 @@ public class SurfaceViewRenderer |
*/ |
public SurfaceViewRenderer(Context context, AttributeSet attrs) { |
super(context, attrs); |
+ this.resourceName = getResourceName(); |
+ eglRenderer = new EglRenderer(resourceName); |
getHolder().addCallback(this); |
} |
@@ -150,48 +82,14 @@ public class SurfaceViewRenderer |
public void init(final EglBase.Context sharedContext, |
RendererCommon.RendererEvents rendererEvents, final int[] configAttributes, |
RendererCommon.GlDrawer drawer) { |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- throw new IllegalStateException(getResourceName() + "Already initialized"); |
- } |
- Logging.d(TAG, getResourceName() + "Initializing."); |
- this.rendererEvents = rendererEvents; |
- this.drawer = drawer; |
- renderThread = new HandlerThread(TAG); |
- renderThread.start(); |
- renderThreadHandler = new Handler(renderThread.getLooper()); |
- // Create EGL context on the newly created render thread. It should be possibly to create the |
- // context on this thread and make it current on the render thread, but this causes failure on |
- // some Marvel based JB devices. https://bugs.chromium.org/p/webrtc/issues/detail?id=6350. |
- ThreadUtils.invokeAtFrontUninterruptibly(renderThreadHandler, new Runnable() { |
- @Override |
- public void run() { |
- eglBase = EglBase.create(sharedContext, configAttributes); |
- } |
- }); |
+ ThreadUtils.checkIsOnMainThread(); |
+ this.rendererEvents = rendererEvents; |
+ synchronized (layoutLock) { |
+ rotatedFrameWidth = 0; |
+ rotatedFrameHeight = 0; |
+ frameRotation = 0; |
} |
- tryCreateEglSurface(); |
- } |
- |
- /** |
- * Create and make an EGLSurface current if both init() and surfaceCreated() have been called. |
- */ |
- public void tryCreateEglSurface() { |
- // |renderThreadHandler| is only created after |eglBase| is created in init(), so the |
- // following code will only execute if eglBase != null. |
- runOnRenderThread(new Runnable() { |
- @Override |
- public void run() { |
- synchronized (layoutLock) { |
- if (eglBase != null && isSurfaceCreated && !eglBase.hasSurface()) { |
- eglBase.createSurface(getHolder().getSurface()); |
- eglBase.makeCurrent(); |
- // Necessary for YUV frames with odd width. |
- GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1); |
- } |
- } |
- } |
- }); |
+ eglRenderer.init(sharedContext, configAttributes, drawer); |
} |
/** |
@@ -201,78 +99,14 @@ public class SurfaceViewRenderer |
* don't call this function, the GL resources might leak. |
*/ |
public void release() { |
- final CountDownLatch eglCleanupBarrier = new CountDownLatch(1); |
- synchronized (handlerLock) { |
- if (renderThreadHandler == null) { |
- Logging.d(TAG, getResourceName() + "Already released"); |
- return; |
- } |
- // Release EGL and GL resources on render thread. |
- // TODO(magjed): This might not be necessary - all OpenGL resources are automatically deleted |
- // when the EGL context is lost. It might be dangerous to delete them manually in |
- // Activity.onDestroy(). |
- renderThreadHandler.postAtFrontOfQueue(new Runnable() { |
- @Override |
- public void run() { |
- drawer.release(); |
- drawer = null; |
- if (yuvTextures != null) { |
- GLES20.glDeleteTextures(3, yuvTextures, 0); |
- yuvTextures = null; |
- } |
- // Clear last rendered image to black. |
- makeBlack(); |
- eglBase.release(); |
- eglBase = null; |
- eglCleanupBarrier.countDown(); |
- } |
- }); |
- // Don't accept any more frames or messages to the render thread. |
- renderThreadHandler = null; |
- } |
- // Make sure the EGL/GL cleanup posted above is executed. |
- ThreadUtils.awaitUninterruptibly(eglCleanupBarrier); |
- renderThread.quit(); |
- synchronized (frameLock) { |
- if (pendingFrame != null) { |
- VideoRenderer.renderFrameDone(pendingFrame); |
- pendingFrame = null; |
- } |
- } |
- // The |renderThread| cleanup is not safe to cancel and we need to wait until it's done. |
- ThreadUtils.joinUninterruptibly(renderThread); |
- renderThread = null; |
- // Reset statistics and event reporting. |
- synchronized (layoutLock) { |
- rotatedFrameWidth = 0; |
- rotatedFrameHeight = 0; |
- frameRotation = 0; |
- rendererEvents = null; |
- } |
- resetStatistics(); |
- } |
- |
- /** |
- * Reset statistics. This will reset the logged statistics in logStatistics(), and |
- * RendererEvents.onFirstFrameRendered() will be called for the next frame. |
- */ |
- public void resetStatistics() { |
- synchronized (statisticsLock) { |
- framesReceived = 0; |
- framesDropped = 0; |
- framesRendered = 0; |
- firstFrameTimeNs = 0; |
- renderTimeNs = 0; |
- } |
+ eglRenderer.release(); |
} |
/** |
* Set if the video stream should be mirrored or not. |
*/ |
public void setMirror(final boolean mirror) { |
- synchronized (layoutLock) { |
- this.mirror = mirror; |
- } |
+ eglRenderer.setMirror(mirror); |
} |
/** |
@@ -292,112 +126,46 @@ public class SurfaceViewRenderer |
// VideoRenderer.Callbacks interface. |
@Override |
public void renderFrame(VideoRenderer.I420Frame frame) { |
- synchronized (statisticsLock) { |
- ++framesReceived; |
- } |
- synchronized (handlerLock) { |
- if (renderThreadHandler == null) { |
- Logging.d(TAG, getResourceName() + "Dropping frame - Not initialized or already released."); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- synchronized (frameLock) { |
- if (pendingFrame != null) { |
- // Drop old frame. |
- synchronized (statisticsLock) { |
- ++framesDropped; |
- } |
- VideoRenderer.renderFrameDone(pendingFrame); |
- } |
- pendingFrame = frame; |
- renderThreadHandler.post(renderFrameRunnable); |
- } |
- } |
+ updateFrameDimensionsAndReportEvents(frame); |
+ eglRenderer.renderFrame(frame); |
} |
// View layout interface. |
@Override |
protected void onMeasure(int widthSpec, int heightSpec) { |
ThreadUtils.checkIsOnMainThread(); |
- final boolean isNewSize; |
+ final Point size; |
synchronized (layoutLock) { |
- desiredLayoutSize = |
+ size = |
videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight); |
- isNewSize = |
- (desiredLayoutSize.x != getMeasuredWidth() || desiredLayoutSize.y != getMeasuredHeight()); |
- setMeasuredDimension(desiredLayoutSize.x, desiredLayoutSize.y); |
- } |
- if (isNewSize) { |
- // Clear the surface asap before the layout change to avoid stretched video and other |
- // render artifacs. Don't wait for it to finish because the IO thread should never be |
- // blocked, so it's a best-effort attempt. |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.postAtFrontOfQueue(makeBlackRunnable); |
- } |
- } |
} |
+ setMeasuredDimension(size.x, size.y); |
+ logD("onMeasure(). New size: " + size.x + "x" + size.y); |
} |
@Override |
protected void onLayout(boolean changed, int left, int top, int right, int bottom) { |
- synchronized (layoutLock) { |
- layoutSize.x = right - left; |
- layoutSize.y = bottom - top; |
- } |
- // Might have a pending frame waiting for a layout of correct size. |
- runOnRenderThread(renderFrameRunnable); |
+ ThreadUtils.checkIsOnMainThread(); |
+ eglRenderer.setLayoutAspectRatio((right - left) / (float) (bottom - top)); |
} |
// SurfaceHolder.Callback interface. |
@Override |
public void surfaceCreated(final SurfaceHolder holder) { |
- Logging.d(TAG, getResourceName() + "Surface created."); |
- synchronized (layoutLock) { |
- isSurfaceCreated = true; |
- } |
- tryCreateEglSurface(); |
+ ThreadUtils.checkIsOnMainThread(); |
+ eglRenderer.createEglSurface(holder.getSurface()); |
} |
@Override |
public void surfaceDestroyed(SurfaceHolder holder) { |
- Logging.d(TAG, getResourceName() + "Surface destroyed."); |
- synchronized (layoutLock) { |
- isSurfaceCreated = false; |
- surfaceSize.x = 0; |
- surfaceSize.y = 0; |
- } |
- runOnRenderThread(new Runnable() { |
- @Override |
- public void run() { |
- if (eglBase != null) { |
- eglBase.detachCurrent(); |
- eglBase.releaseSurface(); |
- } |
- } |
- }); |
+ ThreadUtils.checkIsOnMainThread(); |
+ eglRenderer.releaseEglSurface(); |
} |
@Override |
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { |
- Logging.d(TAG, getResourceName() + "Surface changed: " + width + "x" + height); |
- synchronized (layoutLock) { |
- surfaceSize.x = width; |
- surfaceSize.y = height; |
- } |
- // Might have a pending frame waiting for a surface of correct size. |
- runOnRenderThread(renderFrameRunnable); |
- } |
- |
- /** |
- * Private helper function to post tasks safely. |
- */ |
- private void runOnRenderThread(Runnable runnable) { |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.post(runnable); |
- } |
- } |
+ ThreadUtils.checkIsOnMainThread(); |
+ eglRenderer.surfaceSizeChanged(width, height); |
} |
private String getResourceName() { |
@@ -408,125 +176,20 @@ public class SurfaceViewRenderer |
} |
} |
- private void makeBlack() { |
- if (Thread.currentThread() != renderThread) { |
- throw new IllegalStateException(getResourceName() + "Wrong thread."); |
- } |
- if (eglBase != null && eglBase.hasSurface()) { |
- GLES20.glClearColor(0, 0, 0, 0); |
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); |
- eglBase.swapBuffers(); |
- } |
- } |
- |
- /** |
- * Requests new layout if necessary. Returns true if layout and surface size are consistent. |
- */ |
- private boolean checkConsistentLayout() { |
- if (Thread.currentThread() != renderThread) { |
- throw new IllegalStateException(getResourceName() + "Wrong thread."); |
- } |
- synchronized (layoutLock) { |
- // Return false while we are in the middle of a layout change. |
- return layoutSize.equals(desiredLayoutSize) && surfaceSize.equals(layoutSize); |
- } |
- } |
- |
- /** |
- * Renders and releases |pendingFrame|. |
- */ |
- private void renderFrameOnRenderThread() { |
- if (Thread.currentThread() != renderThread) { |
- throw new IllegalStateException(getResourceName() + "Wrong thread."); |
- } |
- // Fetch and render |pendingFrame|. |
- final VideoRenderer.I420Frame frame; |
- synchronized (frameLock) { |
- if (pendingFrame == null) { |
- return; |
- } |
- frame = pendingFrame; |
- pendingFrame = null; |
- } |
- updateFrameDimensionsAndReportEvents(frame); |
- if (eglBase == null || !eglBase.hasSurface()) { |
- Logging.d(TAG, getResourceName() + "No surface to draw on"); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- if (!checkConsistentLayout()) { |
- // Output intermediate black frames while the layout is updated. |
- makeBlack(); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- // After a surface size change, the EGLSurface might still have a buffer of the old size in the |
- // pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet |
- // changed. Such a buffer will be rendered incorrectly, so flush it with a black frame. |
- synchronized (layoutLock) { |
- if (eglBase.surfaceWidth() != surfaceSize.x || eglBase.surfaceHeight() != surfaceSize.y) { |
- makeBlack(); |
- } |
- } |
- |
- final long startTimeNs = System.nanoTime(); |
- final float[] texMatrix; |
- synchronized (layoutLock) { |
- final float[] rotatedSamplingMatrix = |
- RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree); |
- final float[] layoutMatrix = RendererCommon.getLayoutMatrix(mirror, |
- frame.rotatedWidth() / (float) frame.rotatedHeight(), |
- layoutSize.x / (float) layoutSize.y); |
- texMatrix = RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix); |
- } |
- |
- // TODO(magjed): glClear() shouldn't be necessary since every pixel is covered anyway, but it's |
- // a workaround for bug 5147. Performance will be slightly worse. |
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); |
- if (frame.yuvFrame) { |
- // Make sure YUV textures are allocated. |
- if (yuvTextures == null) { |
- yuvTextures = new int[3]; |
- for (int i = 0; i < 3; i++) { |
- yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D); |
- } |
- } |
- yuvUploader.uploadYuvData( |
- yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes); |
- drawer.drawYuv(yuvTextures, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0, |
- surfaceSize.x, surfaceSize.y); |
- } else { |
- drawer.drawOes(frame.textureId, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0, |
- surfaceSize.x, surfaceSize.y); |
- } |
- |
- eglBase.swapBuffers(); |
- VideoRenderer.renderFrameDone(frame); |
- synchronized (statisticsLock) { |
- if (framesRendered == 0) { |
- firstFrameTimeNs = startTimeNs; |
- synchronized (layoutLock) { |
- Logging.d(TAG, getResourceName() + "Reporting first rendered frame."); |
- if (rendererEvents != null) { |
- rendererEvents.onFirstFrameRendered(); |
- } |
- } |
- } |
- ++framesRendered; |
- renderTimeNs += (System.nanoTime() - startTimeNs); |
- if (framesRendered % 300 == 0) { |
- logStatistics(); |
- } |
- } |
- } |
- |
// Update frame dimensions and report any changes to |rendererEvents|. |
private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) { |
synchronized (layoutLock) { |
+ if (!isFirstFrameRendered) { |
+ isFirstFrameRendered = true; |
+ logD("Reporting first rendered frame."); |
+ if (rendererEvents != null) { |
+ rendererEvents.onFirstFrameRendered(); |
+ } |
+ } |
if (rotatedFrameWidth != frame.rotatedWidth() || rotatedFrameHeight != frame.rotatedHeight() |
|| frameRotation != frame.rotationDegree) { |
- Logging.d(TAG, getResourceName() + "Reporting frame resolution changed to " + frame.width |
- + "x" + frame.height + " with rotation " + frame.rotationDegree); |
+ logD("Reporting frame resolution changed to " + frame.width + "x" + frame.height |
+ + " with rotation " + frame.rotationDegree); |
if (rendererEvents != null) { |
rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree); |
} |
@@ -543,17 +206,7 @@ public class SurfaceViewRenderer |
} |
} |
- private void logStatistics() { |
- synchronized (statisticsLock) { |
- Logging.d(TAG, getResourceName() + "Frames received: " + framesReceived + ". Dropped: " |
- + framesDropped + ". Rendered: " + framesRendered); |
- if (framesReceived > 0 && framesRendered > 0) { |
- final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs; |
- Logging.d(TAG, getResourceName() + "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) |
- + " ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs); |
- Logging.d(TAG, getResourceName() + "Average render time: " |
- + (int) (renderTimeNs / (1000 * framesRendered)) + " us."); |
- } |
- } |
+ private void logD(String string) { |
+ Logging.d(TAG, resourceName + string); |
} |
} |