| Index: webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
|
| diff --git a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java b/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
|
| index 5b19c431794602c1c045c74bb2df68124a4f438e..428198d9ecf9cdc480b8126652165044684f8db7 100644
|
| --- a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
|
| +++ b/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
|
| @@ -13,17 +13,10 @@ package org.webrtc;
|
| import android.content.Context;
|
| import android.content.res.Resources.NotFoundException;
|
| import android.graphics.Point;
|
| -import android.opengl.GLES20;
|
| -import android.os.Handler;
|
| -import android.os.HandlerThread;
|
| import android.util.AttributeSet;
|
| import android.view.SurfaceHolder;
|
| import android.view.SurfaceView;
|
|
|
| -import java.util.concurrent.CountDownLatch;
|
| -
|
| -import javax.microedition.khronos.egl.EGLContext;
|
| -
|
| /**
|
| * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
|
| * renderFrame() is asynchronous to avoid blocking the calling thread.
|
| @@ -37,91 +30,28 @@ public class SurfaceViewRenderer
|
| extends SurfaceView implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
|
| private static final String TAG = "SurfaceViewRenderer";
|
|
|
| - // Dedicated render thread.
|
| - private HandlerThread renderThread;
|
| - // |renderThreadHandler| is a handler for communicating with |renderThread|, and is synchronized
|
| - // on |handlerLock|.
|
| - private final Object handlerLock = new Object();
|
| - private Handler renderThreadHandler;
|
| -
|
| - // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
|
| - // from the render thread.
|
| - private EglBase eglBase;
|
| - private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader();
|
| - private RendererCommon.GlDrawer drawer;
|
| - // Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
|
| - private int[] yuvTextures = null;
|
| + // Cached resource name.
|
| + private final String resourceName;
|
| + private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
|
| + new RendererCommon.VideoLayoutMeasure();
|
| + private final EglRenderer eglRenderer;
|
|
|
| - // Pending frame to render. Serves as a queue with size 1. Synchronized on |frameLock|.
|
| - private final Object frameLock = new Object();
|
| - private VideoRenderer.I420Frame pendingFrame;
|
| + // Callback for reporting renderer events. Read-only after initilization so no lock required.
|
| + private RendererCommon.RendererEvents rendererEvents;
|
|
|
| - // These variables are synchronized on |layoutLock|.
|
| private final Object layoutLock = new Object();
|
| - // These dimension values are used to keep track of the state in these functions: onMeasure(),
|
| - // onLayout(), and surfaceChanged(). A new layout is triggered with requestLayout(). This happens
|
| - // internally when the incoming frame size changes. requestLayout() can also be triggered
|
| - // externally. The layout change is a two pass process: first onMeasure() is called in a top-down
|
| - // traversal of the View tree, followed by an onLayout() pass that is also top-down. During the
|
| - // onLayout() pass, each parent is responsible for positioning its children using the sizes
|
| - // computed in the measure pass.
|
| - // |desiredLayoutsize| is the layout size we have requested in onMeasure() and are waiting for to
|
| - // take effect.
|
| - private Point desiredLayoutSize = new Point();
|
| - // |layoutSize|/|surfaceSize| is the actual current layout/surface size. They are updated in
|
| - // onLayout() and surfaceChanged() respectively.
|
| - private final Point layoutSize = new Point();
|
| - // TODO(magjed): Enable hardware scaler with SurfaceHolder.setFixedSize(). This will decouple
|
| - // layout and surface size.
|
| - private final Point surfaceSize = new Point();
|
| - // |isSurfaceCreated| keeps track of the current status in surfaceCreated()/surfaceDestroyed().
|
| - private boolean isSurfaceCreated;
|
| - // Last rendered frame dimensions, or 0 if no frame has been rendered yet.
|
| + private boolean isFirstFrameRendered;
|
| private int rotatedFrameWidth;
|
| private int rotatedFrameHeight;
|
| private int frameRotation;
|
| - private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
|
| - new RendererCommon.VideoLayoutMeasure();
|
| -
|
| - // If true, mirrors the video stream horizontally.
|
| - private boolean mirror;
|
| - // Callback for reporting renderer events.
|
| - private RendererCommon.RendererEvents rendererEvents;
|
| -
|
| - // These variables are synchronized on |statisticsLock|.
|
| - private final Object statisticsLock = new Object();
|
| - // Total number of video frames received in renderFrame() call.
|
| - private int framesReceived;
|
| - // Number of video frames dropped by renderFrame() because previous frame has not been rendered
|
| - // yet.
|
| - private int framesDropped;
|
| - // Number of rendered video frames.
|
| - private int framesRendered;
|
| - // Time in ns when the first video frame was rendered.
|
| - private long firstFrameTimeNs;
|
| - // Time in ns spent in renderFrameOnRenderThread() function.
|
| - private long renderTimeNs;
|
| -
|
| - // Runnable for posting frames to render thread.
|
| - private final Runnable renderFrameRunnable = new Runnable() {
|
| - @Override
|
| - public void run() {
|
| - renderFrameOnRenderThread();
|
| - }
|
| - };
|
| - // Runnable for clearing Surface to black.
|
| - private final Runnable makeBlackRunnable = new Runnable() {
|
| - @Override
|
| - public void run() {
|
| - makeBlack();
|
| - }
|
| - };
|
|
|
| /**
|
| * Standard View constructor. In order to render something, you must first call init().
|
| */
|
| public SurfaceViewRenderer(Context context) {
|
| super(context);
|
| + this.resourceName = getResourceName();
|
| + eglRenderer = new EglRenderer(resourceName);
|
| getHolder().addCallback(this);
|
| }
|
|
|
| @@ -130,6 +60,8 @@ public class SurfaceViewRenderer
|
| */
|
| public SurfaceViewRenderer(Context context, AttributeSet attrs) {
|
| super(context, attrs);
|
| + this.resourceName = getResourceName();
|
| + eglRenderer = new EglRenderer(resourceName);
|
| getHolder().addCallback(this);
|
| }
|
|
|
| @@ -150,48 +82,14 @@ public class SurfaceViewRenderer
|
| public void init(final EglBase.Context sharedContext,
|
| RendererCommon.RendererEvents rendererEvents, final int[] configAttributes,
|
| RendererCommon.GlDrawer drawer) {
|
| - synchronized (handlerLock) {
|
| - if (renderThreadHandler != null) {
|
| - throw new IllegalStateException(getResourceName() + "Already initialized");
|
| - }
|
| - Logging.d(TAG, getResourceName() + "Initializing.");
|
| - this.rendererEvents = rendererEvents;
|
| - this.drawer = drawer;
|
| - renderThread = new HandlerThread(TAG);
|
| - renderThread.start();
|
| - renderThreadHandler = new Handler(renderThread.getLooper());
|
| - // Create EGL context on the newly created render thread. It should be possibly to create the
|
| - // context on this thread and make it current on the render thread, but this causes failure on
|
| - // some Marvel based JB devices. https://bugs.chromium.org/p/webrtc/issues/detail?id=6350.
|
| - ThreadUtils.invokeAtFrontUninterruptibly(renderThreadHandler, new Runnable() {
|
| - @Override
|
| - public void run() {
|
| - eglBase = EglBase.create(sharedContext, configAttributes);
|
| - }
|
| - });
|
| + ThreadUtils.checkIsOnMainThread();
|
| + this.rendererEvents = rendererEvents;
|
| + synchronized (layoutLock) {
|
| + rotatedFrameWidth = 0;
|
| + rotatedFrameHeight = 0;
|
| + frameRotation = 0;
|
| }
|
| - tryCreateEglSurface();
|
| - }
|
| -
|
| - /**
|
| - * Create and make an EGLSurface current if both init() and surfaceCreated() have been called.
|
| - */
|
| - public void tryCreateEglSurface() {
|
| - // |renderThreadHandler| is only created after |eglBase| is created in init(), so the
|
| - // following code will only execute if eglBase != null.
|
| - runOnRenderThread(new Runnable() {
|
| - @Override
|
| - public void run() {
|
| - synchronized (layoutLock) {
|
| - if (eglBase != null && isSurfaceCreated && !eglBase.hasSurface()) {
|
| - eglBase.createSurface(getHolder().getSurface());
|
| - eglBase.makeCurrent();
|
| - // Necessary for YUV frames with odd width.
|
| - GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
|
| - }
|
| - }
|
| - }
|
| - });
|
| + eglRenderer.init(sharedContext, configAttributes, drawer);
|
| }
|
|
|
| /**
|
| @@ -201,78 +99,14 @@ public class SurfaceViewRenderer
|
| * don't call this function, the GL resources might leak.
|
| */
|
| public void release() {
|
| - final CountDownLatch eglCleanupBarrier = new CountDownLatch(1);
|
| - synchronized (handlerLock) {
|
| - if (renderThreadHandler == null) {
|
| - Logging.d(TAG, getResourceName() + "Already released");
|
| - return;
|
| - }
|
| - // Release EGL and GL resources on render thread.
|
| - // TODO(magjed): This might not be necessary - all OpenGL resources are automatically deleted
|
| - // when the EGL context is lost. It might be dangerous to delete them manually in
|
| - // Activity.onDestroy().
|
| - renderThreadHandler.postAtFrontOfQueue(new Runnable() {
|
| - @Override
|
| - public void run() {
|
| - drawer.release();
|
| - drawer = null;
|
| - if (yuvTextures != null) {
|
| - GLES20.glDeleteTextures(3, yuvTextures, 0);
|
| - yuvTextures = null;
|
| - }
|
| - // Clear last rendered image to black.
|
| - makeBlack();
|
| - eglBase.release();
|
| - eglBase = null;
|
| - eglCleanupBarrier.countDown();
|
| - }
|
| - });
|
| - // Don't accept any more frames or messages to the render thread.
|
| - renderThreadHandler = null;
|
| - }
|
| - // Make sure the EGL/GL cleanup posted above is executed.
|
| - ThreadUtils.awaitUninterruptibly(eglCleanupBarrier);
|
| - renderThread.quit();
|
| - synchronized (frameLock) {
|
| - if (pendingFrame != null) {
|
| - VideoRenderer.renderFrameDone(pendingFrame);
|
| - pendingFrame = null;
|
| - }
|
| - }
|
| - // The |renderThread| cleanup is not safe to cancel and we need to wait until it's done.
|
| - ThreadUtils.joinUninterruptibly(renderThread);
|
| - renderThread = null;
|
| - // Reset statistics and event reporting.
|
| - synchronized (layoutLock) {
|
| - rotatedFrameWidth = 0;
|
| - rotatedFrameHeight = 0;
|
| - frameRotation = 0;
|
| - rendererEvents = null;
|
| - }
|
| - resetStatistics();
|
| - }
|
| -
|
| - /**
|
| - * Reset statistics. This will reset the logged statistics in logStatistics(), and
|
| - * RendererEvents.onFirstFrameRendered() will be called for the next frame.
|
| - */
|
| - public void resetStatistics() {
|
| - synchronized (statisticsLock) {
|
| - framesReceived = 0;
|
| - framesDropped = 0;
|
| - framesRendered = 0;
|
| - firstFrameTimeNs = 0;
|
| - renderTimeNs = 0;
|
| - }
|
| + eglRenderer.release();
|
| }
|
|
|
| /**
|
| * Set if the video stream should be mirrored or not.
|
| */
|
| public void setMirror(final boolean mirror) {
|
| - synchronized (layoutLock) {
|
| - this.mirror = mirror;
|
| - }
|
| + eglRenderer.setMirror(mirror);
|
| }
|
|
|
| /**
|
| @@ -292,112 +126,46 @@ public class SurfaceViewRenderer
|
| // VideoRenderer.Callbacks interface.
|
| @Override
|
| public void renderFrame(VideoRenderer.I420Frame frame) {
|
| - synchronized (statisticsLock) {
|
| - ++framesReceived;
|
| - }
|
| - synchronized (handlerLock) {
|
| - if (renderThreadHandler == null) {
|
| - Logging.d(TAG, getResourceName() + "Dropping frame - Not initialized or already released.");
|
| - VideoRenderer.renderFrameDone(frame);
|
| - return;
|
| - }
|
| - synchronized (frameLock) {
|
| - if (pendingFrame != null) {
|
| - // Drop old frame.
|
| - synchronized (statisticsLock) {
|
| - ++framesDropped;
|
| - }
|
| - VideoRenderer.renderFrameDone(pendingFrame);
|
| - }
|
| - pendingFrame = frame;
|
| - renderThreadHandler.post(renderFrameRunnable);
|
| - }
|
| - }
|
| + updateFrameDimensionsAndReportEvents(frame);
|
| + eglRenderer.renderFrame(frame);
|
| }
|
|
|
| // View layout interface.
|
| @Override
|
| protected void onMeasure(int widthSpec, int heightSpec) {
|
| ThreadUtils.checkIsOnMainThread();
|
| - final boolean isNewSize;
|
| + final Point size;
|
| synchronized (layoutLock) {
|
| - desiredLayoutSize =
|
| + size =
|
| videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight);
|
| - isNewSize =
|
| - (desiredLayoutSize.x != getMeasuredWidth() || desiredLayoutSize.y != getMeasuredHeight());
|
| - setMeasuredDimension(desiredLayoutSize.x, desiredLayoutSize.y);
|
| - }
|
| - if (isNewSize) {
|
| - // Clear the surface asap before the layout change to avoid stretched video and other
|
| - // render artifacs. Don't wait for it to finish because the IO thread should never be
|
| - // blocked, so it's a best-effort attempt.
|
| - synchronized (handlerLock) {
|
| - if (renderThreadHandler != null) {
|
| - renderThreadHandler.postAtFrontOfQueue(makeBlackRunnable);
|
| - }
|
| - }
|
| }
|
| + setMeasuredDimension(size.x, size.y);
|
| + logD("onMeasure(). New size: " + size.x + "x" + size.y);
|
| }
|
|
|
| @Override
|
| protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
|
| - synchronized (layoutLock) {
|
| - layoutSize.x = right - left;
|
| - layoutSize.y = bottom - top;
|
| - }
|
| - // Might have a pending frame waiting for a layout of correct size.
|
| - runOnRenderThread(renderFrameRunnable);
|
| + ThreadUtils.checkIsOnMainThread();
|
| + eglRenderer.setLayoutAspectRatio((right - left) / (float) (bottom - top));
|
| }
|
|
|
| // SurfaceHolder.Callback interface.
|
| @Override
|
| public void surfaceCreated(final SurfaceHolder holder) {
|
| - Logging.d(TAG, getResourceName() + "Surface created.");
|
| - synchronized (layoutLock) {
|
| - isSurfaceCreated = true;
|
| - }
|
| - tryCreateEglSurface();
|
| + ThreadUtils.checkIsOnMainThread();
|
| + eglRenderer.createEglSurface(holder.getSurface());
|
| }
|
|
|
| @Override
|
| public void surfaceDestroyed(SurfaceHolder holder) {
|
| - Logging.d(TAG, getResourceName() + "Surface destroyed.");
|
| - synchronized (layoutLock) {
|
| - isSurfaceCreated = false;
|
| - surfaceSize.x = 0;
|
| - surfaceSize.y = 0;
|
| - }
|
| - runOnRenderThread(new Runnable() {
|
| - @Override
|
| - public void run() {
|
| - if (eglBase != null) {
|
| - eglBase.detachCurrent();
|
| - eglBase.releaseSurface();
|
| - }
|
| - }
|
| - });
|
| + ThreadUtils.checkIsOnMainThread();
|
| + eglRenderer.releaseEglSurface();
|
| }
|
|
|
| @Override
|
| public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
| - Logging.d(TAG, getResourceName() + "Surface changed: " + width + "x" + height);
|
| - synchronized (layoutLock) {
|
| - surfaceSize.x = width;
|
| - surfaceSize.y = height;
|
| - }
|
| - // Might have a pending frame waiting for a surface of correct size.
|
| - runOnRenderThread(renderFrameRunnable);
|
| - }
|
| -
|
| - /**
|
| - * Private helper function to post tasks safely.
|
| - */
|
| - private void runOnRenderThread(Runnable runnable) {
|
| - synchronized (handlerLock) {
|
| - if (renderThreadHandler != null) {
|
| - renderThreadHandler.post(runnable);
|
| - }
|
| - }
|
| + ThreadUtils.checkIsOnMainThread();
|
| + eglRenderer.surfaceSizeChanged(width, height);
|
| }
|
|
|
| private String getResourceName() {
|
| @@ -408,125 +176,20 @@ public class SurfaceViewRenderer
|
| }
|
| }
|
|
|
| - private void makeBlack() {
|
| - if (Thread.currentThread() != renderThread) {
|
| - throw new IllegalStateException(getResourceName() + "Wrong thread.");
|
| - }
|
| - if (eglBase != null && eglBase.hasSurface()) {
|
| - GLES20.glClearColor(0, 0, 0, 0);
|
| - GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
| - eglBase.swapBuffers();
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * Requests new layout if necessary. Returns true if layout and surface size are consistent.
|
| - */
|
| - private boolean checkConsistentLayout() {
|
| - if (Thread.currentThread() != renderThread) {
|
| - throw new IllegalStateException(getResourceName() + "Wrong thread.");
|
| - }
|
| - synchronized (layoutLock) {
|
| - // Return false while we are in the middle of a layout change.
|
| - return layoutSize.equals(desiredLayoutSize) && surfaceSize.equals(layoutSize);
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * Renders and releases |pendingFrame|.
|
| - */
|
| - private void renderFrameOnRenderThread() {
|
| - if (Thread.currentThread() != renderThread) {
|
| - throw new IllegalStateException(getResourceName() + "Wrong thread.");
|
| - }
|
| - // Fetch and render |pendingFrame|.
|
| - final VideoRenderer.I420Frame frame;
|
| - synchronized (frameLock) {
|
| - if (pendingFrame == null) {
|
| - return;
|
| - }
|
| - frame = pendingFrame;
|
| - pendingFrame = null;
|
| - }
|
| - updateFrameDimensionsAndReportEvents(frame);
|
| - if (eglBase == null || !eglBase.hasSurface()) {
|
| - Logging.d(TAG, getResourceName() + "No surface to draw on");
|
| - VideoRenderer.renderFrameDone(frame);
|
| - return;
|
| - }
|
| - if (!checkConsistentLayout()) {
|
| - // Output intermediate black frames while the layout is updated.
|
| - makeBlack();
|
| - VideoRenderer.renderFrameDone(frame);
|
| - return;
|
| - }
|
| - // After a surface size change, the EGLSurface might still have a buffer of the old size in the
|
| - // pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet
|
| - // changed. Such a buffer will be rendered incorrectly, so flush it with a black frame.
|
| - synchronized (layoutLock) {
|
| - if (eglBase.surfaceWidth() != surfaceSize.x || eglBase.surfaceHeight() != surfaceSize.y) {
|
| - makeBlack();
|
| - }
|
| - }
|
| -
|
| - final long startTimeNs = System.nanoTime();
|
| - final float[] texMatrix;
|
| - synchronized (layoutLock) {
|
| - final float[] rotatedSamplingMatrix =
|
| - RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree);
|
| - final float[] layoutMatrix = RendererCommon.getLayoutMatrix(mirror,
|
| - frame.rotatedWidth() / (float) frame.rotatedHeight(),
|
| - layoutSize.x / (float) layoutSize.y);
|
| - texMatrix = RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
|
| - }
|
| -
|
| - // TODO(magjed): glClear() shouldn't be necessary since every pixel is covered anyway, but it's
|
| - // a workaround for bug 5147. Performance will be slightly worse.
|
| - GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
| - if (frame.yuvFrame) {
|
| - // Make sure YUV textures are allocated.
|
| - if (yuvTextures == null) {
|
| - yuvTextures = new int[3];
|
| - for (int i = 0; i < 3; i++) {
|
| - yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
|
| - }
|
| - }
|
| - yuvUploader.uploadYuvData(
|
| - yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
|
| - drawer.drawYuv(yuvTextures, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0,
|
| - surfaceSize.x, surfaceSize.y);
|
| - } else {
|
| - drawer.drawOes(frame.textureId, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0,
|
| - surfaceSize.x, surfaceSize.y);
|
| - }
|
| -
|
| - eglBase.swapBuffers();
|
| - VideoRenderer.renderFrameDone(frame);
|
| - synchronized (statisticsLock) {
|
| - if (framesRendered == 0) {
|
| - firstFrameTimeNs = startTimeNs;
|
| - synchronized (layoutLock) {
|
| - Logging.d(TAG, getResourceName() + "Reporting first rendered frame.");
|
| - if (rendererEvents != null) {
|
| - rendererEvents.onFirstFrameRendered();
|
| - }
|
| - }
|
| - }
|
| - ++framesRendered;
|
| - renderTimeNs += (System.nanoTime() - startTimeNs);
|
| - if (framesRendered % 300 == 0) {
|
| - logStatistics();
|
| - }
|
| - }
|
| - }
|
| -
|
| // Update frame dimensions and report any changes to |rendererEvents|.
|
| private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) {
|
| synchronized (layoutLock) {
|
| + if (!isFirstFrameRendered) {
|
| + isFirstFrameRendered = true;
|
| + logD("Reporting first rendered frame.");
|
| + if (rendererEvents != null) {
|
| + rendererEvents.onFirstFrameRendered();
|
| + }
|
| + }
|
| if (rotatedFrameWidth != frame.rotatedWidth() || rotatedFrameHeight != frame.rotatedHeight()
|
| || frameRotation != frame.rotationDegree) {
|
| - Logging.d(TAG, getResourceName() + "Reporting frame resolution changed to " + frame.width
|
| - + "x" + frame.height + " with rotation " + frame.rotationDegree);
|
| + logD("Reporting frame resolution changed to " + frame.width + "x" + frame.height
|
| + + " with rotation " + frame.rotationDegree);
|
| if (rendererEvents != null) {
|
| rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree);
|
| }
|
| @@ -543,17 +206,7 @@ public class SurfaceViewRenderer
|
| }
|
| }
|
|
|
| - private void logStatistics() {
|
| - synchronized (statisticsLock) {
|
| - Logging.d(TAG, getResourceName() + "Frames received: " + framesReceived + ". Dropped: "
|
| - + framesDropped + ". Rendered: " + framesRendered);
|
| - if (framesReceived > 0 && framesRendered > 0) {
|
| - final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
|
| - Logging.d(TAG, getResourceName() + "Duration: " + (int) (timeSinceFirstFrameNs / 1e6)
|
| - + " ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs);
|
| - Logging.d(TAG, getResourceName() + "Average render time: "
|
| - + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
|
| - }
|
| - }
|
| + private void logD(String string) {
|
| + Logging.d(TAG, resourceName + string);
|
| }
|
| }
|
|
|