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Unified Diff: webrtc/api/android/java/src/org/webrtc/EglRenderer.java

Issue 2399463006: Android: Split out EGL rendering from SurfaceViewRenderer to separate class (Closed)
Patch Set: Addressing Samis comments Created 4 years, 2 months ago
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Index: webrtc/api/android/java/src/org/webrtc/EglRenderer.java
diff --git a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java b/webrtc/api/android/java/src/org/webrtc/EglRenderer.java
similarity index 42%
copy from webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
copy to webrtc/api/android/java/src/org/webrtc/EglRenderer.java
index 5b19c431794602c1c045c74bb2df68124a4f438e..f5b9198c56030cc655ce2949d2d45f36297fceca 100644
--- a/webrtc/api/android/java/src/org/webrtc/SurfaceViewRenderer.java
+++ b/webrtc/api/android/java/src/org/webrtc/EglRenderer.java
@@ -1,5 +1,5 @@
/*
- * Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
@@ -10,35 +10,43 @@
package org.webrtc;
-import android.content.Context;
-import android.content.res.Resources.NotFoundException;
-import android.graphics.Point;
import android.opengl.GLES20;
import android.os.Handler;
import android.os.HandlerThread;
-import android.util.AttributeSet;
-import android.view.SurfaceHolder;
-import android.view.SurfaceView;
-
+import android.os.Looper;
+import android.view.Surface;
import java.util.concurrent.CountDownLatch;
-
-import javax.microedition.khronos.egl.EGLContext;
+import java.util.concurrent.TimeUnit;
/**
- * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
- * renderFrame() is asynchronous to avoid blocking the calling thread.
- * This class is thread safe and handles access from potentially four different threads:
- * Interaction from the main app in init, release, setMirror, and setScalingtype.
- * Interaction from C++ rtc::VideoSinkInterface in renderFrame.
- * Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
- * Interaction with the layout framework in onMeasure and onSizeChanged.
+ * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on an EGL Surface.
+ * This class is intended to be used as a helper class for rendering on SurfaceViews and
+ * TextureViews.
*/
-public class SurfaceViewRenderer
- extends SurfaceView implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
- private static final String TAG = "SurfaceViewRenderer";
+public class EglRenderer implements VideoRenderer.Callbacks {
+ private static final String TAG = "EglRenderer";
+ private static final int MAX_SURFACE_CLEAR_COUNT = 3;
+
+ private class EglSurfaceCreation implements Runnable {
+ private Surface surface;
+
+ public synchronized void setSurface(Surface surface) {
+ this.surface = surface;
+ }
+
+ @Override
+ public synchronized void run() {
+ if (surface != null && eglBase != null && !eglBase.hasSurface()) {
+ eglBase.createSurface((Surface) surface);
+ eglBase.makeCurrent();
+ // Necessary for YUV frames with odd width.
+ GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
+ }
+ }
+ }
+
+ private final String name;
- // Dedicated render thread.
- private HandlerThread renderThread;
// |renderThreadHandler| is a handler for communicating with |renderThread|, and is synchronized
// on |handlerLock|.
private final Object handlerLock = new Object();
@@ -58,35 +66,11 @@ public class SurfaceViewRenderer
// These variables are synchronized on |layoutLock|.
private final Object layoutLock = new Object();
- // These dimension values are used to keep track of the state in these functions: onMeasure(),
- // onLayout(), and surfaceChanged(). A new layout is triggered with requestLayout(). This happens
- // internally when the incoming frame size changes. requestLayout() can also be triggered
- // externally. The layout change is a two pass process: first onMeasure() is called in a top-down
- // traversal of the View tree, followed by an onLayout() pass that is also top-down. During the
- // onLayout() pass, each parent is responsible for positioning its children using the sizes
- // computed in the measure pass.
- // |desiredLayoutsize| is the layout size we have requested in onMeasure() and are waiting for to
- // take effect.
- private Point desiredLayoutSize = new Point();
- // |layoutSize|/|surfaceSize| is the actual current layout/surface size. They are updated in
- // onLayout() and surfaceChanged() respectively.
- private final Point layoutSize = new Point();
- // TODO(magjed): Enable hardware scaler with SurfaceHolder.setFixedSize(). This will decouple
- // layout and surface size.
- private final Point surfaceSize = new Point();
- // |isSurfaceCreated| keeps track of the current status in surfaceCreated()/surfaceDestroyed().
- private boolean isSurfaceCreated;
- // Last rendered frame dimensions, or 0 if no frame has been rendered yet.
- private int rotatedFrameWidth;
- private int rotatedFrameHeight;
- private int frameRotation;
- private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
- new RendererCommon.VideoLayoutMeasure();
-
+ private int surfaceWidth;
+ private int surfaceHeight;
+ private float layoutAspectRatio;
// If true, mirrors the video stream horizontally.
private boolean mirror;
- // Callback for reporting renderer events.
- private RendererCommon.RendererEvents rendererEvents;
// These variables are synchronized on |statisticsLock|.
private final Object statisticsLock = new Object();
@@ -109,36 +93,15 @@ public class SurfaceViewRenderer
renderFrameOnRenderThread();
}
};
- // Runnable for clearing Surface to black.
- private final Runnable makeBlackRunnable = new Runnable() {
- @Override
- public void run() {
- makeBlack();
- }
- };
- /**
- * Standard View constructor. In order to render something, you must first call init().
- */
- public SurfaceViewRenderer(Context context) {
- super(context);
- getHolder().addCallback(this);
- }
-
- /**
- * Standard View constructor. In order to render something, you must first call init().
- */
- public SurfaceViewRenderer(Context context, AttributeSet attrs) {
- super(context, attrs);
- getHolder().addCallback(this);
- }
+ private final EglSurfaceCreation eglSurfaceCreationRunnable = new EglSurfaceCreation();
/**
- * Initialize this class, sharing resources with |sharedContext|. It is allowed to call init() to
- * reinitialize the renderer after a previous init()/release() cycle.
+ * Standard constructor. The name will be used for the render thread name and included when
+ * logging. In order to render something, you must first call init() and createEglSurface.
*/
- public void init(EglBase.Context sharedContext, RendererCommon.RendererEvents rendererEvents) {
- init(sharedContext, rendererEvents, EglBase.CONFIG_PLAIN, new GlRectDrawer());
+ public EglRenderer(String name) {
+ this.name = name;
}
/**
@@ -147,17 +110,16 @@ public class SurfaceViewRenderer
* |drawer|. It is allowed to call init() to reinitialize the renderer after a previous
* init()/release() cycle.
*/
- public void init(final EglBase.Context sharedContext,
- RendererCommon.RendererEvents rendererEvents, final int[] configAttributes,
+ public void init(final EglBase.Context sharedContext, final int[] configAttributes,
RendererCommon.GlDrawer drawer) {
synchronized (handlerLock) {
if (renderThreadHandler != null) {
- throw new IllegalStateException(getResourceName() + "Already initialized");
+ throw new IllegalStateException(name + "Already initialized");
}
- Logging.d(TAG, getResourceName() + "Initializing.");
- this.rendererEvents = rendererEvents;
+ logD("Initializing EglRenderer");
this.drawer = drawer;
- renderThread = new HandlerThread(TAG);
+
+ final HandlerThread renderThread = new HandlerThread(name + "EglRenderer");
renderThread.start();
renderThreadHandler = new Handler(renderThread.getLooper());
// Create EGL context on the newly created render thread. It should be possibly to create the
@@ -170,28 +132,11 @@ public class SurfaceViewRenderer
}
});
}
- tryCreateEglSurface();
}
- /**
- * Create and make an EGLSurface current if both init() and surfaceCreated() have been called.
- */
- public void tryCreateEglSurface() {
- // |renderThreadHandler| is only created after |eglBase| is created in init(), so the
- // following code will only execute if eglBase != null.
- runOnRenderThread(new Runnable() {
- @Override
- public void run() {
- synchronized (layoutLock) {
- if (eglBase != null && isSurfaceCreated && !eglBase.hasSurface()) {
- eglBase.createSurface(getHolder().getSurface());
- eglBase.makeCurrent();
- // Necessary for YUV frames with odd width.
- GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
- }
- }
- }
- });
+ public void createEglSurface(Surface surface) {
+ eglSurfaceCreationRunnable.setSurface(surface);
+ runOnRenderThread(eglSurfaceCreationRunnable);
}
/**
@@ -204,52 +149,52 @@ public class SurfaceViewRenderer
final CountDownLatch eglCleanupBarrier = new CountDownLatch(1);
synchronized (handlerLock) {
if (renderThreadHandler == null) {
- Logging.d(TAG, getResourceName() + "Already released");
+ logD("Already released");
return;
}
// Release EGL and GL resources on render thread.
- // TODO(magjed): This might not be necessary - all OpenGL resources are automatically deleted
- // when the EGL context is lost. It might be dangerous to delete them manually in
- // Activity.onDestroy().
renderThreadHandler.postAtFrontOfQueue(new Runnable() {
@Override
public void run() {
- drawer.release();
- drawer = null;
+ if (drawer != null) {
+ drawer.release();
+ drawer = null;
+ }
if (yuvTextures != null) {
GLES20.glDeleteTextures(3, yuvTextures, 0);
yuvTextures = null;
}
- // Clear last rendered image to black.
- makeBlack();
- eglBase.release();
- eglBase = null;
+ if (eglBase != null) {
+ logD("eglBase detach and release.");
+ eglBase.detachCurrent();
+ eglBase.release();
+ eglBase = null;
+ }
eglCleanupBarrier.countDown();
}
});
+ final Looper renderLooper = renderThreadHandler.getLooper();
+ // TODO(magjed): Replace this post() with renderLooper.quitSafely() when API support >= 18.
+ renderThreadHandler.post(new Runnable() {
+ @Override
+ public void run() {
+ logD("Quitting render thread.");
+ renderLooper.quit();
+ }
+ });
// Don't accept any more frames or messages to the render thread.
renderThreadHandler = null;
}
// Make sure the EGL/GL cleanup posted above is executed.
ThreadUtils.awaitUninterruptibly(eglCleanupBarrier);
- renderThread.quit();
synchronized (frameLock) {
if (pendingFrame != null) {
VideoRenderer.renderFrameDone(pendingFrame);
pendingFrame = null;
}
}
- // The |renderThread| cleanup is not safe to cancel and we need to wait until it's done.
- ThreadUtils.joinUninterruptibly(renderThread);
- renderThread = null;
- // Reset statistics and event reporting.
- synchronized (layoutLock) {
- rotatedFrameWidth = 0;
- rotatedFrameHeight = 0;
- frameRotation = 0;
- rendererEvents = null;
- }
resetStatistics();
+ logD("Releasing done.");
}
/**
@@ -270,23 +215,21 @@ public class SurfaceViewRenderer
* Set if the video stream should be mirrored or not.
*/
public void setMirror(final boolean mirror) {
+ logD("setMirror: " + mirror);
synchronized (layoutLock) {
this.mirror = mirror;
}
}
/**
- * Set how the video will fill the allowed layout area.
+ * Set layout aspect ratio. This is used to crop frames when rendering to avoid stretched video.
+ * Set this to 0 to disable cropping.
*/
- public void setScalingType(RendererCommon.ScalingType scalingType) {
- ThreadUtils.checkIsOnMainThread();
- videoLayoutMeasure.setScalingType(scalingType);
- }
-
- public void setScalingType(RendererCommon.ScalingType scalingTypeMatchOrientation,
- RendererCommon.ScalingType scalingTypeMismatchOrientation) {
- ThreadUtils.checkIsOnMainThread();
- videoLayoutMeasure.setScalingType(scalingTypeMatchOrientation, scalingTypeMismatchOrientation);
+ public void setLayoutAspectRatio(float layoutAspectRatio) {
+ logD("setLayoutAspectRatio: " + layoutAspectRatio);
+ synchronized (layoutLock) {
+ this.layoutAspectRatio = layoutAspectRatio;
+ }
}
// VideoRenderer.Callbacks interface.
@@ -297,7 +240,7 @@ public class SurfaceViewRenderer
}
synchronized (handlerLock) {
if (renderThreadHandler == null) {
- Logging.d(TAG, getResourceName() + "Dropping frame - Not initialized or already released.");
+ logD("Dropping frame - Not initialized or already released.");
VideoRenderer.renderFrameDone(frame);
return;
}
@@ -315,78 +258,38 @@ public class SurfaceViewRenderer
}
}
- // View layout interface.
- @Override
- protected void onMeasure(int widthSpec, int heightSpec) {
- ThreadUtils.checkIsOnMainThread();
- final boolean isNewSize;
- synchronized (layoutLock) {
- desiredLayoutSize =
- videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight);
- isNewSize =
- (desiredLayoutSize.x != getMeasuredWidth() || desiredLayoutSize.y != getMeasuredHeight());
- setMeasuredDimension(desiredLayoutSize.x, desiredLayoutSize.y);
- }
- if (isNewSize) {
- // Clear the surface asap before the layout change to avoid stretched video and other
- // render artifacs. Don't wait for it to finish because the IO thread should never be
- // blocked, so it's a best-effort attempt.
- synchronized (handlerLock) {
- if (renderThreadHandler != null) {
- renderThreadHandler.postAtFrontOfQueue(makeBlackRunnable);
- }
+ /**
+ * Release EGL surface. This function will block until the EGL surface is released.
+ */
+ public void releaseEglSurface() {
+ // Ensure that the render thread is no longer touching the Surface before returning from this
+ // function.
+ eglSurfaceCreationRunnable.setSurface(null /* surface */);
+ synchronized (handlerLock) {
+ if (renderThreadHandler != null) {
+ renderThreadHandler.removeCallbacks(eglSurfaceCreationRunnable);
+ ThreadUtils.invokeAtFrontUninterruptibly(renderThreadHandler, new Runnable() {
+ @Override
+ public void run() {
+ if (eglBase != null) {
+ eglBase.detachCurrent();
+ eglBase.releaseSurface();
+ }
+ }
+ });
}
}
}
- @Override
- protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
- synchronized (layoutLock) {
- layoutSize.x = right - left;
- layoutSize.y = bottom - top;
- }
- // Might have a pending frame waiting for a layout of correct size.
- runOnRenderThread(renderFrameRunnable);
- }
-
- // SurfaceHolder.Callback interface.
- @Override
- public void surfaceCreated(final SurfaceHolder holder) {
- Logging.d(TAG, getResourceName() + "Surface created.");
- synchronized (layoutLock) {
- isSurfaceCreated = true;
- }
- tryCreateEglSurface();
- }
-
- @Override
- public void surfaceDestroyed(SurfaceHolder holder) {
- Logging.d(TAG, getResourceName() + "Surface destroyed.");
- synchronized (layoutLock) {
- isSurfaceCreated = false;
- surfaceSize.x = 0;
- surfaceSize.y = 0;
- }
- runOnRenderThread(new Runnable() {
- @Override
- public void run() {
- if (eglBase != null) {
- eglBase.detachCurrent();
- eglBase.releaseSurface();
- }
- }
- });
- }
-
- @Override
- public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
- Logging.d(TAG, getResourceName() + "Surface changed: " + width + "x" + height);
+ /**
+ * Notify that the surface size has changed.
+ */
+ public void surfaceSizeChanged(int surfaceWidth, int surfaceHeight) {
+ logD("Surface size changed: " + surfaceWidth + "x" + surfaceHeight);
synchronized (layoutLock) {
- surfaceSize.x = width;
- surfaceSize.y = height;
+ this.surfaceWidth = surfaceWidth;
+ this.surfaceHeight = surfaceHeight;
}
- // Might have a pending frame waiting for a surface of correct size.
- runOnRenderThread(renderFrameRunnable);
}
/**
@@ -400,45 +303,19 @@ public class SurfaceViewRenderer
}
}
- private String getResourceName() {
- try {
- return getResources().getResourceEntryName(getId()) + ": ";
- } catch (NotFoundException e) {
- return "";
- }
- }
-
private void makeBlack() {
- if (Thread.currentThread() != renderThread) {
- throw new IllegalStateException(getResourceName() + "Wrong thread.");
- }
if (eglBase != null && eglBase.hasSurface()) {
- GLES20.glClearColor(0, 0, 0, 0);
+ logD("clearSurface");
+ GLES20.glClearColor(0 /* red */, 0 /* green */, 0 /* blue */, 0 /* alpha */);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
eglBase.swapBuffers();
}
}
/**
- * Requests new layout if necessary. Returns true if layout and surface size are consistent.
- */
- private boolean checkConsistentLayout() {
- if (Thread.currentThread() != renderThread) {
- throw new IllegalStateException(getResourceName() + "Wrong thread.");
- }
- synchronized (layoutLock) {
- // Return false while we are in the middle of a layout change.
- return layoutSize.equals(desiredLayoutSize) && surfaceSize.equals(layoutSize);
- }
- }
-
- /**
* Renders and releases |pendingFrame|.
*/
private void renderFrameOnRenderThread() {
- if (Thread.currentThread() != renderThread) {
- throw new IllegalStateException(getResourceName() + "Wrong thread.");
- }
// Fetch and render |pendingFrame|.
final VideoRenderer.I420Frame frame;
synchronized (frameLock) {
@@ -448,40 +325,43 @@ public class SurfaceViewRenderer
frame = pendingFrame;
pendingFrame = null;
}
- updateFrameDimensionsAndReportEvents(frame);
if (eglBase == null || !eglBase.hasSurface()) {
- Logging.d(TAG, getResourceName() + "No surface to draw on");
- VideoRenderer.renderFrameDone(frame);
- return;
- }
- if (!checkConsistentLayout()) {
- // Output intermediate black frames while the layout is updated.
- makeBlack();
+ logD("Dropping frame - No surface");
VideoRenderer.renderFrameDone(frame);
return;
}
+
+ final long startTimeNs = System.nanoTime();
+ float[] texMatrix =
+ RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree);
+
// After a surface size change, the EGLSurface might still have a buffer of the old size in the
// pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet
// changed. Such a buffer will be rendered incorrectly, so flush it with a black frame.
synchronized (layoutLock) {
- if (eglBase.surfaceWidth() != surfaceSize.x || eglBase.surfaceHeight() != surfaceSize.y) {
+ int surfaceClearCount = 0;
+ while (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
+ ++surfaceClearCount;
+ if (surfaceClearCount > MAX_SURFACE_CLEAR_COUNT) {
+ logD("Failed to get surface of expected size - dropping frame.");
+ VideoRenderer.renderFrameDone(frame);
+ return;
+ }
+ logD("Surface size mismatch - clearing surface.");
makeBlack();
}
+ final float[] layoutMatrix;
+ if (layoutAspectRatio > 0) {
+ layoutMatrix = RendererCommon.getLayoutMatrix(
+ mirror, frame.rotatedWidth() / (float) frame.rotatedHeight(), layoutAspectRatio);
+ } else {
+ layoutMatrix =
+ mirror ? RendererCommon.horizontalFlipMatrix() : RendererCommon.identityMatrix();
+ }
+ texMatrix = RendererCommon.multiplyMatrices(texMatrix, layoutMatrix);
}
- final long startTimeNs = System.nanoTime();
- final float[] texMatrix;
- synchronized (layoutLock) {
- final float[] rotatedSamplingMatrix =
- RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree);
- final float[] layoutMatrix = RendererCommon.getLayoutMatrix(mirror,
- frame.rotatedWidth() / (float) frame.rotatedHeight(),
- layoutSize.x / (float) layoutSize.y);
- texMatrix = RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
- }
-
- // TODO(magjed): glClear() shouldn't be necessary since every pixel is covered anyway, but it's
- // a workaround for bug 5147. Performance will be slightly worse.
+ GLES20.glClearColor(0 /* red */, 0 /* green */, 0 /* blue */, 0 /* alpha */);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
if (frame.yuvFrame) {
// Make sure YUV textures are allocated.
@@ -494,10 +374,10 @@ public class SurfaceViewRenderer
yuvUploader.uploadYuvData(
yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
drawer.drawYuv(yuvTextures, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0,
- surfaceSize.x, surfaceSize.y);
+ surfaceWidth, surfaceHeight);
} else {
drawer.drawOes(frame.textureId, texMatrix, frame.rotatedWidth(), frame.rotatedHeight(), 0, 0,
- surfaceSize.x, surfaceSize.y);
+ surfaceWidth, surfaceHeight);
}
eglBase.swapBuffers();
@@ -505,12 +385,6 @@ public class SurfaceViewRenderer
synchronized (statisticsLock) {
if (framesRendered == 0) {
firstFrameTimeNs = startTimeNs;
- synchronized (layoutLock) {
- Logging.d(TAG, getResourceName() + "Reporting first rendered frame.");
- if (rendererEvents != null) {
- rendererEvents.onFirstFrameRendered();
- }
- }
}
++framesRendered;
renderTimeNs += (System.nanoTime() - startTimeNs);
@@ -520,40 +394,20 @@ public class SurfaceViewRenderer
}
}
- // Update frame dimensions and report any changes to |rendererEvents|.
- private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) {
- synchronized (layoutLock) {
- if (rotatedFrameWidth != frame.rotatedWidth() || rotatedFrameHeight != frame.rotatedHeight()
- || frameRotation != frame.rotationDegree) {
- Logging.d(TAG, getResourceName() + "Reporting frame resolution changed to " + frame.width
- + "x" + frame.height + " with rotation " + frame.rotationDegree);
- if (rendererEvents != null) {
- rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree);
- }
- rotatedFrameWidth = frame.rotatedWidth();
- rotatedFrameHeight = frame.rotatedHeight();
- frameRotation = frame.rotationDegree;
- post(new Runnable() {
- @Override
- public void run() {
- requestLayout();
- }
- });
- }
- }
- }
-
private void logStatistics() {
synchronized (statisticsLock) {
- Logging.d(TAG, getResourceName() + "Frames received: " + framesReceived + ". Dropped: "
- + framesDropped + ". Rendered: " + framesRendered);
+ logD("Frames received: " + framesReceived + ". Dropped: " + framesDropped + ". Rendered: "
+ + framesRendered);
if (framesReceived > 0 && framesRendered > 0) {
final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
- Logging.d(TAG, getResourceName() + "Duration: " + (int) (timeSinceFirstFrameNs / 1e6)
- + " ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs);
- Logging.d(TAG, getResourceName() + "Average render time: "
- + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
+ logD("Duration: " + (int) (timeSinceFirstFrameNs / 1e6) + " ms. FPS: "
+ + framesRendered * 1e9 / timeSinceFirstFrameNs);
+ logD("Average render time: " + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
}
}
}
+
+ private void logD(String string) {
+ Logging.d(TAG, name + string);
+ }
}

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