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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_FENCE_H_ | 5 #ifndef UI_GL_GL_FENCE_H_ |
6 #define UI_GL_GL_FENCE_H_ | 6 #define UI_GL_GL_FENCE_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "ui/gl/gl_export.h" | 9 #include "ui/gl/gl_export.h" |
10 | 10 |
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27 | 27 |
28 // Returns true if re-setting state is supported. | 28 // Returns true if re-setting state is supported. |
29 virtual bool ResetSupported(); | 29 virtual bool ResetSupported(); |
30 | 30 |
31 // Resets the fence to the original state. | 31 // Resets the fence to the original state. |
32 virtual void ResetState(); | 32 virtual void ResetState(); |
33 | 33 |
34 // Loses the reference to the fence. Useful if the context is lost. | 34 // Loses the reference to the fence. Useful if the context is lost. |
35 virtual void Invalidate(); | 35 virtual void Invalidate(); |
36 | 36 |
| 37 // Returns true if signaling is supported. |
| 38 virtual bool SignalSupported(); |
| 39 |
| 40 // Signal the fence. |
| 41 virtual void Signal(); |
| 42 |
37 private: | 43 private: |
38 DISALLOW_COPY_AND_ASSIGN(GLFence); | 44 DISALLOW_COPY_AND_ASSIGN(GLFence); |
39 }; | 45 }; |
40 | 46 |
41 } // namespace gl | 47 } // namespace gl |
42 | 48 |
43 #endif // UI_GL_GL_FENCE_H_ | 49 #endif // UI_GL_GL_FENCE_H_ |
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