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Side by Side Diff: ui/gfx/gpu_fence.h

Issue 2383753002: gpu: Add GpuFence framework.
Patch Set: rebase Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_GPU_FENCE_H_
6 #define UI_GFX_GPU_FENCE_H_
7
8 #include "base/time/time.h"
9 #include "ui/gfx/gfx_export.h"
10 #include "ui/gfx/shared_event.h"
11
12 extern "C" typedef struct _ClientFence* ClientFence;
13
14 namespace gfx {
15
16 struct GFX_EXPORT GpuFenceHandle {
17 SharedEventHandle shared_event_handle;
18 };
19
20 // This interface correspond to a type of fence that can be shared between
21 // processes and signaled by the GPU.
22 class GFX_EXPORT GpuFence {
23 public:
24 virtual ~GpuFence() {}
25
26 // Returns true if the fence is in the signaled state, else false.
27 virtual bool IsSignaled() = 0;
28
29 // Wait up until max_time has passed for the fence to be signaled. Returns
30 // true if the fence was signaled. If this method returns false, then it
31 // does not necessarily mean that |max_time| was exceeded.
32 virtual bool Wait(const base::TimeDelta& max_time) = 0;
33
34 // Reset that state of fence to 'unsignaled'. Calling this when the fence
35 // is not 'signaled' is an error.
36 virtual void Reset() = 0;
37
38 // Returns a platform specific handle for this fence.
39 virtual GpuFenceHandle GetHandle() const = 0;
40
41 // Type-checking downcast routine.
42 virtual ClientFence AsClientFence() = 0;
43 };
44
45 } // namespace gfx
46
47 #endif // UI_GFX_GPU_FENCE_H_
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