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Side by Side Diff: gpu/gles2_conform_support/egl/context.h

Issue 2383753002: gpu: Add GpuFence framework.
Patch Set: rebase Created 4 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_ 5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_
6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_ 6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
74 gpu::CommandBufferNamespace GetNamespaceID() const override; 74 gpu::CommandBufferNamespace GetNamespaceID() const override;
75 gpu::CommandBufferId GetCommandBufferID() const override; 75 gpu::CommandBufferId GetCommandBufferID() const override;
76 int32_t GetExtraCommandBufferData() const override; 76 int32_t GetExtraCommandBufferData() const override;
77 uint64_t GenerateFenceSyncRelease() override; 77 uint64_t GenerateFenceSyncRelease() override;
78 bool IsFenceSyncRelease(uint64_t release) override; 78 bool IsFenceSyncRelease(uint64_t release) override;
79 bool IsFenceSyncFlushed(uint64_t release) override; 79 bool IsFenceSyncFlushed(uint64_t release) override;
80 bool IsFenceSyncFlushReceived(uint64_t release) override; 80 bool IsFenceSyncFlushReceived(uint64_t release) override;
81 void SignalSyncToken(const gpu::SyncToken& sync_token, 81 void SignalSyncToken(const gpu::SyncToken& sync_token,
82 const base::Closure& callback) override; 82 const base::Closure& callback) override;
83 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; 83 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
84 int32_t CreateFence(ClientFence fence) override;
85 void DestroyFence(int32_t id) override;
84 86
85 // Called by ThreadState to set the needed global variables when this context 87 // Called by ThreadState to set the needed global variables when this context
86 // is current. 88 // is current.
87 void ApplyCurrentContext(gl::GLSurface* current_surface); 89 void ApplyCurrentContext(gl::GLSurface* current_surface);
88 static void ApplyContextReleased(); 90 static void ApplyContextReleased();
89 91
90 private: 92 private:
91 friend class base::RefCountedThreadSafe<Context>; 93 friend class base::RefCountedThreadSafe<Context>;
92 ~Context() override; 94 ~Context() override;
93 bool CreateService(gl::GLSurface* gl_surface); 95 bool CreateService(gl::GLSurface* gl_surface);
(...skipping 20 matching lines...) Expand all
114 116
115 scoped_refptr<gl::GLContext> gl_context_; 117 scoped_refptr<gl::GLContext> gl_context_;
116 118
117 std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_; 119 std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_;
118 DISALLOW_COPY_AND_ASSIGN(Context); 120 DISALLOW_COPY_AND_ASSIGN(Context);
119 }; 121 };
120 122
121 } // namespace egl 123 } // namespace egl
122 124
123 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_ 125 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_
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