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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <memory> | 11 #include <memory> |
12 | 12 |
13 #include "base/containers/scoped_ptr_hash_map.h" | 13 #include "base/containers/scoped_ptr_hash_map.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
15 #include "gpu/command_buffer/client/gpu_control.h" | 15 #include "gpu/command_buffer/client/gpu_control.h" |
16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
17 #include "gpu/command_buffer/service/feature_info.h" | 17 #include "gpu/command_buffer/service/feature_info.h" |
18 #include "gpu/command_buffer/service/gpu_preferences.h" | 18 #include "gpu/command_buffer/service/gpu_preferences.h" |
19 #include "ui/gfx/geometry/size.h" | 19 #include "ui/gfx/geometry/size.h" |
| 20 #include "ui/gfx/gpu_fence.h" |
20 #include "ui/gfx/gpu_memory_buffer.h" | 21 #include "ui/gfx/gpu_memory_buffer.h" |
21 | 22 |
22 namespace base { | 23 namespace base { |
23 class CommandLine; | 24 class CommandLine; |
24 } | 25 } |
25 | 26 |
26 namespace gl { | 27 namespace gl { |
27 | 28 |
28 class GLContext; | 29 class GLContext; |
29 class GLShareGroup; | 30 class GLShareGroup; |
30 class GLSurface; | 31 class GLSurface; |
31 | 32 |
32 } | 33 } |
33 | 34 |
34 namespace gpu { | 35 namespace gpu { |
35 | 36 |
36 class CommandBufferService; | 37 class CommandBufferService; |
37 class CommandExecutor; | 38 class CommandExecutor; |
| 39 class FenceFactory; |
38 class ImageFactory; | 40 class ImageFactory; |
39 class SyncPointClient; | 41 class SyncPointClient; |
40 class SyncPointOrderData; | 42 class SyncPointOrderData; |
41 class SyncPointManager; | 43 class SyncPointManager; |
42 class TransferBuffer; | 44 class TransferBuffer; |
43 | 45 |
44 namespace gles2 { | 46 namespace gles2 { |
45 | 47 |
46 class ContextGroup; | 48 class ContextGroup; |
47 class MailboxManager; | 49 class MailboxManager; |
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75 bool context_lost_allowed; | 77 bool context_lost_allowed; |
76 gles2::ContextType context_type; | 78 gles2::ContextType context_type; |
77 // Force shader name hashing for all context types. | 79 // Force shader name hashing for all context types. |
78 bool force_shader_name_hashing; | 80 bool force_shader_name_hashing; |
79 // Whether the buffer is multisampled. | 81 // Whether the buffer is multisampled. |
80 bool multisampled; | 82 bool multisampled; |
81 // Whether the backbuffer has an alpha channel. | 83 // Whether the backbuffer has an alpha channel. |
82 bool backbuffer_alpha; | 84 bool backbuffer_alpha; |
83 // The ImageFactory to use to generate images for the backbuffer. | 85 // The ImageFactory to use to generate images for the backbuffer. |
84 gpu::ImageFactory* image_factory; | 86 gpu::ImageFactory* image_factory; |
| 87 // The FenceFactory to use to generate fences. |
| 88 gpu::FenceFactory* fence_factory; |
85 // Whether to preserve the backbuffer after a call to SwapBuffers(). | 89 // Whether to preserve the backbuffer after a call to SwapBuffers(). |
86 bool preserve_backbuffer; | 90 bool preserve_backbuffer; |
87 }; | 91 }; |
88 GLManager(); | 92 GLManager(); |
89 ~GLManager() override; | 93 ~GLManager() override; |
90 | 94 |
91 std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( | 95 std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( |
92 const gfx::Size& size, | 96 const gfx::Size& size, |
93 gfx::BufferFormat format); | 97 gfx::BufferFormat format); |
94 | 98 |
| 99 std::unique_ptr<gfx::GpuFence> CreateGpuFence(); |
| 100 |
95 void Initialize(const Options& options); | 101 void Initialize(const Options& options); |
96 void InitializeWithCommandLine(const Options& options, | 102 void InitializeWithCommandLine(const Options& options, |
97 const base::CommandLine& command_line); | 103 const base::CommandLine& command_line); |
98 void Destroy(); | 104 void Destroy(); |
99 | 105 |
100 bool IsInitialized() const { return gles2_implementation() != nullptr; } | 106 bool IsInitialized() const { return gles2_implementation() != nullptr; } |
101 | 107 |
102 void MakeCurrent(); | 108 void MakeCurrent(); |
103 | 109 |
104 void SetSurface(gl::GLSurface* surface); | 110 void SetSurface(gl::GLSurface* surface); |
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145 gpu::CommandBufferNamespace GetNamespaceID() const override; | 151 gpu::CommandBufferNamespace GetNamespaceID() const override; |
146 CommandBufferId GetCommandBufferID() const override; | 152 CommandBufferId GetCommandBufferID() const override; |
147 int32_t GetExtraCommandBufferData() const override; | 153 int32_t GetExtraCommandBufferData() const override; |
148 uint64_t GenerateFenceSyncRelease() override; | 154 uint64_t GenerateFenceSyncRelease() override; |
149 bool IsFenceSyncRelease(uint64_t release) override; | 155 bool IsFenceSyncRelease(uint64_t release) override; |
150 bool IsFenceSyncFlushed(uint64_t release) override; | 156 bool IsFenceSyncFlushed(uint64_t release) override; |
151 bool IsFenceSyncFlushReceived(uint64_t release) override; | 157 bool IsFenceSyncFlushReceived(uint64_t release) override; |
152 void SignalSyncToken(const gpu::SyncToken& sync_token, | 158 void SignalSyncToken(const gpu::SyncToken& sync_token, |
153 const base::Closure& callback) override; | 159 const base::Closure& callback) override; |
154 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; | 160 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; |
| 161 int32_t CreateFence(ClientFence fence) override; |
| 162 void DestroyFence(int32_t id) override; |
155 | 163 |
156 private: | 164 private: |
157 void PumpCommands(); | 165 void PumpCommands(); |
158 bool GetBufferChanged(int32_t transfer_buffer_id); | 166 bool GetBufferChanged(int32_t transfer_buffer_id); |
159 void SetupBaseContext(); | 167 void SetupBaseContext(); |
160 void OnFenceSyncRelease(uint64_t release); | 168 void OnFenceSyncRelease(uint64_t release); |
161 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, | 169 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, |
162 gpu::CommandBufferId command_buffer_id, | 170 gpu::CommandBufferId command_buffer_id, |
163 uint64_t release); | 171 uint64_t release); |
164 | 172 |
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190 // Used on Android to virtualize GL for all contexts. | 198 // Used on Android to virtualize GL for all contexts. |
191 static int use_count_; | 199 static int use_count_; |
192 static scoped_refptr<gl::GLShareGroup>* base_share_group_; | 200 static scoped_refptr<gl::GLShareGroup>* base_share_group_; |
193 static scoped_refptr<gl::GLSurface>* base_surface_; | 201 static scoped_refptr<gl::GLSurface>* base_surface_; |
194 static scoped_refptr<gl::GLContext>* base_context_; | 202 static scoped_refptr<gl::GLContext>* base_context_; |
195 }; | 203 }; |
196 | 204 |
197 } // namespace gpu | 205 } // namespace gpu |
198 | 206 |
199 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 207 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
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