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Side by Side Diff: gpu/command_buffer/client/gpu_control.h

Issue 2383753002: gpu: Add GpuFence framework.
Patch Set: rebase Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "gpu/command_buffer/common/capabilities.h" 15 #include "gpu/command_buffer/common/capabilities.h"
16 #include "gpu/command_buffer/common/command_buffer_id.h" 16 #include "gpu/command_buffer/common/command_buffer_id.h"
17 #include "gpu/command_buffer/common/constants.h" 17 #include "gpu/command_buffer/common/constants.h"
18 #include "gpu/command_buffer/common/mailbox.h" 18 #include "gpu/command_buffer/common/mailbox.h"
19 #include "gpu/gpu_export.h" 19 #include "gpu/gpu_export.h"
20 20
21 extern "C" typedef struct _ClientBuffer* ClientBuffer; 21 extern "C" typedef struct _ClientBuffer* ClientBuffer;
22 extern "C" typedef struct _ClientFence* ClientFence;
22 23
23 namespace base { 24 namespace base {
24 class Lock; 25 class Lock;
25 } 26 }
26 27
27 namespace gfx { 28 namespace gfx {
28 class GpuMemoryBuffer; 29 class GpuMemoryBuffer;
29 } 30 }
30 31
31 namespace gpu { 32 namespace gpu {
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
101 // Runs |callback| when sync token is signalled. 102 // Runs |callback| when sync token is signalled.
102 virtual void SignalSyncToken(const SyncToken& sync_token, 103 virtual void SignalSyncToken(const SyncToken& sync_token,
103 const base::Closure& callback) = 0; 104 const base::Closure& callback) = 0;
104 105
105 // Under some circumstances a sync token may be used which has not been 106 // Under some circumstances a sync token may be used which has not been
106 // verified to have been flushed. For example, fence syncs queued on the 107 // verified to have been flushed. For example, fence syncs queued on the
107 // same channel as the wait command guarantee that the fence sync will 108 // same channel as the wait command guarantee that the fence sync will
108 // be enqueued first so does not need to be flushed. 109 // be enqueued first so does not need to be flushed.
109 virtual bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) = 0; 110 virtual bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) = 0;
110 111
112 // Create a fence for a client fence. Returns its ID or -1 on error.
113 virtual int32_t CreateFence(ClientFence fence) = 0;
114
115 // Destroy a fence. The ID must be positive.
116 virtual void DestroyFence(int32_t id) = 0;
117
111 private: 118 private:
112 DISALLOW_COPY_AND_ASSIGN(GpuControl); 119 DISALLOW_COPY_AND_ASSIGN(GpuControl);
113 }; 120 };
114 121
115 } // namespace gpu 122 } // namespace gpu
116 123
117 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ 124 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_
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