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| 1 Name |
| 2 |
| 3 CHROMIUM_fence |
| 4 |
| 5 Name Strings |
| 6 |
| 7 GL_CHROMIUM_fence |
| 8 |
| 9 Version |
| 10 |
| 11 Last Modified Date: September 30, 2016 |
| 12 |
| 13 Dependencies |
| 14 |
| 15 OpenGL ES 2.0 is required. |
| 16 |
| 17 Overview |
| 18 |
| 19 This extension introduces the concept of "fence objects". |
| 20 |
| 21 Issues |
| 22 |
| 23 None |
| 24 |
| 25 New Tokens |
| 26 |
| 27 None |
| 28 |
| 29 New Procedures and Functions |
| 30 |
| 31 The command |
| 32 |
| 33 GLuint CreateFenceCHROMIUM(ClientFence fence) |
| 34 |
| 35 creates a fence from <fence> and returns a unique identifier for the |
| 36 fence that could be used in subsequent operations. |
| 37 |
| 38 To destroy a fence, call |
| 39 |
| 40 void DestroyFenceCHROMIUM(GLuint fence_id) |
| 41 |
| 42 INVALID_OPERATION is generated if <fence_id> is not a valid fence id. |
| 43 |
| 44 Errors |
| 45 |
| 46 None. |
| 47 |
| 48 New State |
| 49 |
| 50 None. |
| 51 |
| 52 Revision History |
| 53 |
| 54 9/30/2016 Documented the extension |
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