Chromium Code Reviews| Index: webrtc/p2p/base/udptransportchannel.cc |
| diff --git a/webrtc/p2p/base/udptransportchannel.cc b/webrtc/p2p/base/udptransportchannel.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a6252f5564f57a3c50d217ddce09f9dc589bba0f |
| --- /dev/null |
| +++ b/webrtc/p2p/base/udptransportchannel.cc |
| @@ -0,0 +1,185 @@ |
| +/* |
| + * Copyright 2016 The WebRTC project authors. All Rights Reserved. |
| + * |
| + * Use of this source code is governed by a BSD-style license |
| + * that can be found in the LICENSE file in the root of the source |
| + * tree. An additional intellectual property rights grant can be found |
| + * in the file PATENTS. All contributing project authors may |
| + * be found in the AUTHORS file in the root of the source tree. |
| + */ |
| + |
| +#include "webrtc/p2p/base/udptransportchannel.h" |
| + |
| +#include <string> |
| + |
| +#include "webrtc/base/asyncudpsocket.h" |
| +#include "webrtc/base/logging.h" |
| +#include "webrtc/base/physicalsocketserver.h" |
| +#include "webrtc/base/socketaddress.h" |
| +#include "webrtc/base/thread.h" |
| +#include "webrtc/base/thread_checker.h" |
| +#include "webrtc/p2p/base/basicpacketsocketfactory.h" |
| + |
| +namespace cricket { |
| + |
| +UdpTransportChannel::UdpTransportChannel(const std::string& transport_name, |
| + int component) |
| + : UdpTransportChannel(transport_name, |
| + component, |
| + rtc::Thread::Current()->socketserver()) {} |
| + |
| +UdpTransportChannel::UdpTransportChannel(const std::string& transport_name, |
| + int component, |
| + rtc::SocketServer* socket_server) |
| + : transport_name_(transport_name), |
| + component_(component), |
| + socket_server_(socket_server) { |
| + RTC_DCHECK_RUN_ON(&network_thread_checker_); |
|
Taylor Brandstetter
2016/11/01 21:32:48
This isn't necessary, since the constructor is whe
johan
2016/11/02 15:14:04
Done.
|
| + UpdateDebugName(); |
| +} |
| + |
| +UdpTransportChannel::~UdpTransportChannel() { |
| + RTC_DCHECK_RUN_ON(&network_thread_checker_); |
| +} |
| + |
| +void UdpTransportChannel::OnSocketReadPacket( |
| + rtc::AsyncPacketSocket* socket, |
| + const char* data, |
| + size_t len, |
| + const rtc::SocketAddress& remote_addr, |
| + const rtc::PacketTime& packet_time) { |
| + // No thread_checker in high frequency network function. |
|
Taylor Brandstetter
2016/11/01 21:32:48
I think a DCHECK should be fine, even if it's high
johan
2016/11/02 15:14:04
The thread checker's CalledOnValidThread() method
Taylor Brandstetter
2016/11/04 00:17:41
Ok, fair enough.
|
| + SignalReadPacket(this, data, len, packet_time, 0); |
| +} |
| + |
| +void UdpTransportChannel::OnSocketSentPacket(rtc::AsyncPacketSocket* socket, |
| + const rtc::SentPacket& packet) { |
| + RTC_DCHECK_EQ(socket_.get(), socket); |
| + SignalSentPacket(this, packet); |
| +} |
| + |
| +void UdpTransportChannel::UpdateDebugName() { |
| + debug_name_ = transport_name_ + " " + std::to_string(component_); |
|
pthatcher1
2016/11/02 06:19:37
Just do "return transport_name_".
johan
2016/11/02 15:14:04
Done.
|
| +} |
| + |
| +bool UdpTransportChannel::writable() const { |
| + return state_ == STATE_COMPLETED; |
| +} |
| + |
| +int UdpTransportChannel::SendPacket(const char* data, |
| + size_t len, |
| + const rtc::PacketOptions& options, |
| + int flags) { |
| + // No thread_checker in high frequency network function. |
| + if (!remote_parameters_) { |
| + LOG(LS_WARNING) << "Remote parameters not set."; |
| + send_error_ = ENOTCONN; |
| + return -1; |
| + } |
| + const rtc::SocketAddress& remote_addr_ = remote_parameters_->address(); |
| + int result = socket_->SendTo((const void*)data, len, remote_addr_, options); |
| + if (result <= 0) { |
| + LOG(LS_VERBOSE) << "SendPacket() " << result; |
| + } |
| + return result; |
| +} |
| + |
| +void UdpTransportChannel::TryAllocateSocket() { |
|
pthatcher1
2016/11/02 06:19:37
I'd call this CreateSocket, since what it does it
johan
2016/11/02 15:14:04
Done.
|
| + RTC_DCHECK_RUN_ON(&network_thread_checker_); |
| + if ((state_ == STATE_CONNECTING) || (state_ == STATE_COMPLETED)) { |
| + LOG(LS_WARNING) << "Local Socket already allocated."; |
|
Taylor Brandstetter
2016/11/01 21:32:48
nit: Don't need to capitalize Socket
johan
2016/11/02 15:14:04
Acknowledged.
|
| + return; |
| + } |
| + static constexpr uint16_t kMaxTries = 100; |
| + static constexpr uint16_t kMinPortNumber = 2000; |
| + // TODO(johan) provide configuration option for kMinPortNumber. |
| + rtc::SocketAddress socket_addr("0.0.0.0", 0); |
| + // TODO(johan): Replace BasicPacketSocketFactory by something that honors RFC |
| + // 3550 Section 11 port number requirements like |
| + // {port_{RTP} is even, port_{RTCP} := port{RTP} + 1}. |
| + // This could be a SetSocket(...) method for sockets allocated at a higher |
| + // control level. |
|
pthatcher1
2016/11/02 06:19:37
I think it should be done at the RtpSender/RtpRece
|
| + rtc::BasicPacketSocketFactory socket_factory(socket_server_); |
| + socket_.reset(socket_factory.CreateUdpSocket(socket_addr, kMinPortNumber, |
| + kMinPortNumber + kMaxTries)); |
| + if (socket_) { |
| + uint16_t port = socket_->GetLocalAddress().port(); |
| + LOG(INFO) << "Allocated Rtp socket with local port " << port; |
|
pthatcher1
2016/11/02 06:19:37
I'd say "Created UDP socket with port "
johan
2016/11/02 15:14:04
Done.
|
| + socket_->SignalReadPacket.connect(this, |
| + &UdpTransportChannel::OnSocketReadPacket); |
| + socket_->SignalSentPacket.connect(this, |
| + &UdpTransportChannel::OnSocketSentPacket); |
| + socket_addr.SetPort(port); |
| + local_parameters_ = rtc::Optional<Candidate>(Candidate()); |
| + local_parameters_->set_address(socket_addr); |
| + } else { |
| + LOG(INFO) << "Local socket allocation failure"; |
| + } |
| + UpdateState(); |
| + return; |
| +} |
| + |
| +bool UdpTransportChannel::IsLocalConsistent() { |
| + if (!local_parameters_) { |
| + return true; |
| + } |
| + if (!socket_) { |
| + LOG(INFO) << "socket_ is false"; |
|
Taylor Brandstetter
2016/11/01 21:32:48
nit: "null" instead of "false"
Also, should this e
johan
2016/11/02 15:14:03
Inlined into UpdateState() as Peter suggests.
|
| + return false; |
| + } |
| + return true; |
| +} |
| + |
| +bool UdpTransportChannel::IsRemoteConsistent() { |
| + if (!remote_parameters_) { |
| + return true; |
| + } |
| + if (!remote_parameters_->address().IsComplete()) { |
|
Taylor Brandstetter
2016/11/01 21:32:48
Could you check for this when AddRemoteCandidate i
johan
2016/11/02 15:14:04
Can do that.
Side effect: state does not change to
|
| + LOG(INFO) << "remote_addr_ not complete"; |
|
Taylor Brandstetter
2016/11/01 21:32:48
Don't have something called "remote_addr_" any mor
johan
2016/11/02 15:14:04
Acknowledged.
|
| + return false; |
| + } |
| + return true; |
| +} |
|
pthatcher1
2016/11/02 06:19:37
The above two methods are only used once. I'd pre
johan
2016/11/02 15:14:03
Inlining IsLocalConsistent() in UpdateState().
Doi
|
| + |
| +void UdpTransportChannel::UpdateState() { |
| + RTC_DCHECK_RUN_ON(&network_thread_checker_); |
| + TransportChannelState state; |
| + if (!IsLocalConsistent()) { |
| + state = STATE_FAILED; |
| + } else if (!IsRemoteConsistent()) { |
| + state = STATE_FAILED; |
| + } else if (!local_parameters_ && !remote_parameters_) { |
| + state = STATE_INIT; |
| + } else if (local_parameters_ && !remote_parameters_) { |
| + state = STATE_CONNECTING; |
| + } else if (local_parameters_ && remote_parameters_) { |
| + state = STATE_COMPLETED; |
| + } else { |
| + state = STATE_FAILED; |
|
Taylor Brandstetter
2016/11/01 21:32:48
This makes the TransportChannelState seem redundan
johan
2016/11/02 15:14:04
May be redundant, but usually state dependent logi
Taylor Brandstetter
2016/11/04 00:17:41
I guess it's a matter of preference, so I'll accep
|
| + } |
| + SetTransportChannelState(state); |
| +} |
| + |
| +void UdpTransportChannel::AddRemoteCandidate(const Candidate& candidate) { |
| + RTC_DCHECK_RUN_ON(&network_thread_checker_); |
| + // TODO(johan) check for ipv4, other settings. |
| + remote_parameters_ = rtc::Optional<Candidate>(candidate); |
| + UpdateState(); |
| +} |
| + |
| +const Candidate& UdpTransportChannel::GetLocalCandidate() { |
| + return *local_parameters_; |
|
Taylor Brandstetter
2016/11/01 21:32:48
I think this will crash if local_parameters_ isn't
johan
2016/11/02 15:14:03
Oups, adding default + unit test.
|
| +} |
| + |
| +void UdpTransportChannel::SetTransportChannelState( |
| + TransportChannelState state) { |
| + RTC_DCHECK_RUN_ON(&network_thread_checker_); |
| + if (state_ != state) { |
| + state_ = state; |
|
pthatcher1
2016/11/02 06:19:37
Please use early returns.
johan
2016/11/02 15:14:03
Ok, returning early if (state_ == state) and resol
|
| + if (state == STATE_COMPLETED) { |
| + SignalWritableState(this); |
| + SignalReadyToSend(this); |
| + } |
| + } |
| +} |
| +} // namespace cricket |