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1 /* | |
2 * Copyright 2007 The WebRTC Project Authors. All rights reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 #ifndef WEBRTC_BASE_MACSOCKETSERVER_H__ | |
11 #define WEBRTC_BASE_MACSOCKETSERVER_H__ | |
12 | |
13 #include <set> | |
14 #include <CoreFoundation/CoreFoundation.h> | |
15 #include "webrtc/base/physicalsocketserver.h" | |
16 | |
17 namespace rtc { | |
18 | |
19 /////////////////////////////////////////////////////////////////////////////// | |
20 // MacBaseSocketServer | |
21 /////////////////////////////////////////////////////////////////////////////// | |
22 class MacAsyncSocket; | |
23 | |
24 class MacBaseSocketServer : public PhysicalSocketServer { | |
25 public: | |
26 MacBaseSocketServer(); | |
27 ~MacBaseSocketServer() override; | |
28 | |
29 // SocketServer Interface | |
30 Socket* CreateSocket(int type) override; | |
31 Socket* CreateSocket(int family, int type) override; | |
32 | |
33 AsyncSocket* CreateAsyncSocket(int type) override; | |
34 AsyncSocket* CreateAsyncSocket(int family, int type) override; | |
35 | |
36 bool Wait(int cms, bool process_io) override = 0; | |
37 void WakeUp() override = 0; | |
38 | |
39 void RegisterSocket(MacAsyncSocket* socket); | |
40 void UnregisterSocket(MacAsyncSocket* socket); | |
41 | |
42 // PhysicalSocketServer Overrides | |
43 bool SetPosixSignalHandler(int signum, void (*handler)(int)) override; | |
44 | |
45 protected: | |
46 void EnableSocketCallbacks(bool enable); | |
47 const std::set<MacAsyncSocket*>& sockets() { | |
48 return sockets_; | |
49 } | |
50 | |
51 private: | |
52 static void FileDescriptorCallback(CFFileDescriptorRef ref, | |
53 CFOptionFlags flags, | |
54 void* context); | |
55 | |
56 std::set<MacAsyncSocket*> sockets_; | |
57 }; | |
58 | |
59 // Core Foundation implementation of the socket server. While idle it | |
60 // will run the current CF run loop. When the socket server has work | |
61 // to do the run loop will be paused. Does not support Carbon or Cocoa | |
62 // UI interaction. | |
63 class MacCFSocketServer : public MacBaseSocketServer { | |
64 public: | |
65 MacCFSocketServer(); | |
66 ~MacCFSocketServer() override; | |
67 | |
68 // SocketServer Interface | |
69 bool Wait(int cms, bool process_io) override; | |
70 void WakeUp() override; | |
71 void OnWakeUpCallback(); | |
72 | |
73 private: | |
74 CFRunLoopRef run_loop_; | |
75 CFRunLoopSourceRef wake_up_; | |
76 }; | |
77 } // namespace rtc | |
78 | |
79 #endif // WEBRTC_BASE_MACSOCKETSERVER_H__ | |
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