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Side by Side Diff: webrtc/modules/video_coding/frame_buffer2.cc

Issue 2322263002: Frame continuity is now tested as soon as a frame is inserted into the FrameBuffer. (Closed)
Patch Set: More comments. Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #include "webrtc/modules/video_coding/frame_buffer2.h" 11 #include "webrtc/modules/video_coding/frame_buffer2.h"
12 12
13 #include <algorithm> 13 #include <algorithm>
14 #include <cstring>
15 #include <queue>
14 16
15 #include "webrtc/base/checks.h" 17 #include "webrtc/base/checks.h"
16 #include "webrtc/modules/video_coding/frame_object.h" 18 #include "webrtc/base/logging.h"
17 #include "webrtc/modules/video_coding/jitter_estimator.h" 19 #include "webrtc/modules/video_coding/jitter_estimator.h"
18 #include "webrtc/modules/video_coding/sequence_number_util.h"
19 #include "webrtc/modules/video_coding/timing.h" 20 #include "webrtc/modules/video_coding/timing.h"
20 #include "webrtc/system_wrappers/include/clock.h" 21 #include "webrtc/system_wrappers/include/clock.h"
21 22
22 namespace webrtc { 23 namespace webrtc {
23 namespace video_coding { 24 namespace video_coding {
24 25
25 namespace { 26 namespace {
26 // The maximum age of decoded frames tracked by frame buffer, compared to 27 // The maximum age of decoded frames tracked by frame buffer, compared to
27 // |newest_picture_id_|. 28 // |newest_picture_id_|.
28 constexpr int kMaxFrameAge = 4096; 29 constexpr int kMaxHistoryFrameAge = 4096;
29 30
30 // The maximum number of decoded frames being tracked by the frame buffer. 31 // The maximum number of decoded frames being tracked by the frame buffer.
31 constexpr int kMaxNumHistoryFrames = 256; 32 constexpr int kMaxNumHistoryFrames = 256;
32 } // namespace 33 } // namespace
33 34
34 bool FrameBuffer::FrameComp::operator()(const FrameKey& f1,
35 const FrameKey& f2) const {
36 // first = picture id
37 // second = spatial layer
38 if (f1.first == f2.first)
39 return f1.second < f2.second;
40 return AheadOf(f2.first, f1.first);
41 }
42
43 FrameBuffer::FrameBuffer(Clock* clock, 35 FrameBuffer::FrameBuffer(Clock* clock,
44 VCMJitterEstimator* jitter_estimator, 36 VCMJitterEstimator* jitter_estimator,
45 VCMTiming* timing) 37 VCMTiming* timing)
46 : clock_(clock), 38 : clock_(clock),
47 frame_inserted_event_(false, false), 39 frame_inserted_event_(false, false),
48 jitter_estimator_(jitter_estimator), 40 jitter_estimator_(jitter_estimator),
49 timing_(timing), 41 timing_(timing),
50 inter_frame_delay_(clock_->TimeInMilliseconds()), 42 inter_frame_delay_(clock_->TimeInMilliseconds()),
51 newest_picture_id_(-1), 43 newest_picture_id_(-1),
44 last_continuous_picture_id_(-1),
45 last_decoded_picture_id_(-1),
52 stopped_(false), 46 stopped_(false),
53 protection_mode_(kProtectionNack) {} 47 protection_mode_(kProtectionNack) {}
54 48
55 FrameBuffer::ReturnReason FrameBuffer::NextFrame( 49 FrameBuffer::ReturnReason FrameBuffer::NextFrame(
56 int64_t max_wait_time_ms, 50 int64_t max_wait_time_ms,
57 std::unique_ptr<FrameObject>* frame_out) { 51 std::unique_ptr<FrameObject>* frame_out) {
58 int64_t latest_return_time = clock_->TimeInMilliseconds() + max_wait_time_ms; 52 int64_t latest_return_time = clock_->TimeInMilliseconds() + max_wait_time_ms;
59 int64_t now = clock_->TimeInMilliseconds(); 53 int64_t now = clock_->TimeInMilliseconds();
60 int64_t wait_ms = max_wait_time_ms; 54 int64_t wait_ms = max_wait_time_ms;
55 decltype(frames_.end()) next_frame_it;
danilchap 2016/09/12 12:20:14 may be add using Frames = std::map<FrameKey, Frame
philipel 2016/09/16 14:01:20 Done.
56
61 while (true) { 57 while (true) {
62 std::map<FrameKey, std::unique_ptr<FrameObject>, FrameComp>::iterator
63 next_frame_it;
64 { 58 {
65 rtc::CritScope lock(&crit_); 59 rtc::CritScope lock(&crit_);
66 frame_inserted_event_.Reset(); 60 frame_inserted_event_.Reset();
67 if (stopped_) 61 if (stopped_)
68 return kStopped; 62 return kStopped;
69 63
70 now = clock_->TimeInMilliseconds(); 64 now = clock_->TimeInMilliseconds();
71 wait_ms = max_wait_time_ms; 65 wait_ms = max_wait_time_ms;
72 next_frame_it = frames_.end(); 66 next_frame_it = frames_.end();
73 for (auto frame_it = frames_.begin(); frame_it != frames_.end(); 67 for (auto it = frames_.begin(); it != frames_.end(); ++it) {
74 ++frame_it) { 68 const FrameKey& frame_key = it->first;
75 const FrameObject& frame = *frame_it->second; 69 const FrameInfo& frame_info = frame_history_.find(frame_key)->second;
danilchap 2016/09/12 12:20:14 frame_history_ can through out frames when there a
philipel 2016/09/16 14:01:20 Done, rewrote FrameBuffer to only have one map for
76 if (IsContinuous(frame)) { 70 FrameObject* frame = it->second.get();
77 next_frame_it = frame_it; 71
72 if (frame_info.num_missing_decodable == 0) {
73 next_frame_it = it;
78 int64_t render_time = 74 int64_t render_time =
79 next_frame_it->second->RenderTime() == -1 75 frame->RenderTime() == -1
80 ? timing_->RenderTimeMs(frame.timestamp, now) 76 ? timing_->RenderTimeMs(frame->timestamp, now)
81 : next_frame_it->second->RenderTime(); 77 : frame->RenderTime();
82 wait_ms = timing_->MaxWaitingTime(render_time, now); 78 wait_ms = timing_->MaxWaitingTime(render_time, now);
83 frame_it->second->SetRenderTime(render_time); 79 frame->SetRenderTime(render_time);
84 80
85 // This will cause the frame buffer to prefer high framerate rather 81 // This will cause the frame buffer to prefer high framerate rather
86 // than high resolution in the case of the decoder not decoding fast 82 // than high resolution in the case of the decoder not decoding fast
87 // enough and the stream has multiple spatial and temporal layers. 83 // enough and the stream has multiple spatial and temporal layers.
88 if (wait_ms == 0) 84 if (wait_ms == 0)
89 continue; 85 continue;
90 86
91 break; 87 break;
92 } 88 }
93 } 89 }
(...skipping 13 matching lines...) Expand all
107 if (inter_frame_delay_.CalculateDelay(timestamp, &frame_delay, 103 if (inter_frame_delay_.CalculateDelay(timestamp, &frame_delay,
108 received_timestamp)) { 104 received_timestamp)) {
109 jitter_estimator_->UpdateEstimate(frame_delay, 105 jitter_estimator_->UpdateEstimate(frame_delay,
110 next_frame_it->second->size); 106 next_frame_it->second->size);
111 } 107 }
112 float rtt_mult = protection_mode_ == kProtectionNackFEC ? 0.0 : 1.0; 108 float rtt_mult = protection_mode_ == kProtectionNackFEC ? 0.0 : 1.0;
113 timing_->SetJitterDelay(jitter_estimator_->GetJitterEstimate(rtt_mult)); 109 timing_->SetJitterDelay(jitter_estimator_->GetJitterEstimate(rtt_mult));
114 timing_->UpdateCurrentDelay(next_frame_it->second->RenderTime(), 110 timing_->UpdateCurrentDelay(next_frame_it->second->RenderTime(),
115 clock_->TimeInMilliseconds()); 111 clock_->TimeInMilliseconds());
116 112
117 decoded_frames_.insert(next_frame_it->first); 113 PropagateDecodability(next_frame_it->first);
118 std::unique_ptr<FrameObject> frame = std::move(next_frame_it->second); 114 std::unique_ptr<FrameObject> frame = std::move(next_frame_it->second);
115 last_decoded_picture_id_ = frame->picture_id;
119 frames_.erase(frames_.begin(), ++next_frame_it); 116 frames_.erase(frames_.begin(), ++next_frame_it);
120 *frame_out = std::move(frame); 117 *frame_out = std::move(frame);
121 return kFrameFound; 118 return kFrameFound;
122 } else { 119 } else {
123 return kTimeout; 120 return kTimeout;
124 } 121 }
125 } 122 }
126 } 123 }
127 } 124 }
128 125
129 void FrameBuffer::SetProtectionMode(VCMVideoProtection mode) { 126 void FrameBuffer::SetProtectionMode(VCMVideoProtection mode) {
130 rtc::CritScope lock(&crit_); 127 rtc::CritScope lock(&crit_);
131 protection_mode_ = mode; 128 protection_mode_ = mode;
132 } 129 }
133 130
134 void FrameBuffer::Start() { 131 void FrameBuffer::Start() {
135 rtc::CritScope lock(&crit_); 132 rtc::CritScope lock(&crit_);
136 stopped_ = false; 133 stopped_ = false;
137 } 134 }
138 135
139 void FrameBuffer::Stop() { 136 void FrameBuffer::Stop() {
140 rtc::CritScope lock(&crit_); 137 rtc::CritScope lock(&crit_);
141 stopped_ = true; 138 stopped_ = true;
142 frame_inserted_event_.Set(); 139 frame_inserted_event_.Set();
143 } 140 }
144 141
145 void FrameBuffer::InsertFrame(std::unique_ptr<FrameObject> frame) { 142 int FrameBuffer::InsertFrame(std::unique_ptr<FrameObject> frame) {
146 rtc::CritScope lock(&crit_); 143 rtc::CritScope lock(&crit_);
147 // If |newest_picture_id_| is -1 then this is the first frame we received. 144 if (frame->inter_layer_predicted && frame->spatial_layer == 0) {
148 if (newest_picture_id_ == -1) 145 LOG(LS_INFO) << "Spatial layer 0 frame with picture id "
146 << frame->picture_id
147 << " is marked as inter layer predicted, dropping frame.";
148 return last_continuous_picture_id_;
149 }
150
151 if (last_decoded_picture_id_ != -1 &&
152 AheadOf<uint16_t>(last_decoded_picture_id_, frame->picture_id)) {
153 LOG(LS_INFO) << "Frame with picture id " << frame->picture_id
154 << " inserted after frame with picture id "
155 << last_decoded_picture_id_
156 << " was handed off for decoding, dropping frame.";
157 return last_continuous_picture_id_;
158 }
159
160 if (newest_picture_id_ == -1 ||
161 AheadOf<uint16_t>(frame->picture_id, newest_picture_id_)) {
149 newest_picture_id_ = frame->picture_id; 162 newest_picture_id_ = frame->picture_id;
163 }
150 164
151 if (AheadOf<uint16_t>(frame->picture_id, newest_picture_id_)) 165 // Remove frames while we have too many or if they are too old.
152 newest_picture_id_ = frame->picture_id; 166 while (frame_history_.size() > kMaxNumHistoryFrames ||
danilchap 2016/09/12 12:20:14 probably cleaner to have two loops like before. Th
philipel 2016/09/16 14:01:20 Clear logic moved to new function ClearOldInfo.
153 167 (!frame_history_.empty() &&
154 // Remove frames as long as we have too many, |kMaxNumHistoryFrames|. 168 AheadOf<uint16_t>(newest_picture_id_ - kMaxHistoryFrameAge,
155 while (decoded_frames_.size() > kMaxNumHistoryFrames) 169 frame_history_.begin()->first.picture_id))) {
156 decoded_frames_.erase(decoded_frames_.begin()); 170 frame_history_.erase(frame_history_.begin());
157 171 }
158 // Remove frames that are too old.
159 uint16_t old_picture_id = Subtract<1 << 16>(newest_picture_id_, kMaxFrameAge);
160 auto old_decoded_it =
161 decoded_frames_.lower_bound(FrameKey(old_picture_id, 0));
162 decoded_frames_.erase(decoded_frames_.begin(), old_decoded_it);
163 172
164 FrameKey key(frame->picture_id, frame->spatial_layer); 173 FrameKey key(frame->picture_id, frame->spatial_layer);
174 auto info = frame_history_.insert(std::make_pair(key, FrameInfo())).first;
danilchap 2016/09/12 12:20:14 since your ignore .second anyway, may be cleaner
philipel 2016/09/16 14:01:20 I can't rely on the pointers being stable since I
175 info->second.num_missing_continuous = frame->num_references;
176 info->second.num_missing_decodable = frame->num_references;
177
178 // Check how many dependencies that has already been fulfilled.
179 for (size_t r = 0; r < frame->num_references; ++r) {
180 FrameKey ref_key(frame->references[r], frame->spatial_layer);
181 auto ref_info =
182 frame_history_.insert(std::make_pair(ref_key, FrameInfo())).first;
183 if (ref_info->second.continuous) {
184 --info->second.num_missing_continuous;
185 if (ref_info->second.decoded) {
danilchap 2016/09/12 12:20:14 do you distinguish decoded (returned by NextFrame)
philipel 2016/09/16 14:01:20 Since a FrameInfo can be inserted without the corr
186 --info->second.num_missing_decodable;
187 continue;
188 }
189 }
190
191 // If either the frame isn't continuous or not decodable or both then we
192 // add the backwards reference so this frame can be updated when new frames
193 // are inserted or decoded.
194 ref_info->second.dependent_frames[ref_info->second.num_dependent_frames] =
195 key;
196 ++ref_info->second.num_dependent_frames;
197 }
198
165 frames_[key] = std::move(frame); 199 frames_[key] = std::move(frame);
166 frame_inserted_event_.Set(); 200
201 if (info->second.num_missing_continuous == 0) {
202 info->second.continuous = true;
203 PropagateContinuity(key);
204
205 // Since we now have new continuous frames there might be a better frame
206 // to return from NextFrame. Signal that thread so that it can again choose
207 // which frame to return.
208 frame_inserted_event_.Set();
209 }
210
211 return last_continuous_picture_id_;
167 } 212 }
168 213
169 bool FrameBuffer::IsContinuous(const FrameObject& frame) const { 214 void FrameBuffer::PropagateContinuity(const FrameKey& key) {
170 // If a frame with an earlier picture id was inserted compared to the last 215 std::queue<decltype(frame_history_.end())> continuous_frames_;
171 // decoded frames picture id then that frame arrived too late. 216
172 if (!decoded_frames_.empty() && 217 auto start_frame = frame_history_.find(key);
173 AheadOf(decoded_frames_.rbegin()->first, frame.picture_id)) { 218 RTC_DCHECK(start_frame->second.continuous);
174 return false; 219 continuous_frames_.push(start_frame);
220
221 while (!continuous_frames_.empty()) {
222 auto frame = continuous_frames_.front();
223 continuous_frames_.pop();
224
225 if (last_continuous_picture_id_ == -1 ||
226 AheadOf<uint16_t>(frame->first.picture_id,
227 last_continuous_picture_id_)) {
228 last_continuous_picture_id_ = frame->first.picture_id;
229 }
230
231 // Loop through all dependent frames, and if that frame no longer has
232 // any unfulfilled dependencies then that frame is continuous as well.
233 for (size_t d = 0; d < frame->second.num_dependent_frames; ++d) {
234 auto frame_ref = frame_history_.find(frame->second.dependent_frames[d]);
235 --frame_ref->second.num_missing_continuous;
236
237 if (frame_ref->second.num_missing_continuous == 0) {
238 frame_ref->second.continuous = true;
239 continuous_frames_.push(frame_ref);
240 }
241 }
175 } 242 }
243 }
176 244
177 // Have we decoded all frames that this frame depend on? 245 void FrameBuffer::PropagateDecodability(const FrameKey& key) {
178 for (size_t r = 0; r < frame.num_references; ++r) { 246 auto info = frame_history_.find(key);
179 FrameKey ref_key(frame.references[r], frame.spatial_layer); 247 info->second.decoded = true;
180 if (decoded_frames_.find(ref_key) == decoded_frames_.end()) 248
181 return false; 249 for (size_t d = 0; d < info->second.num_dependent_frames; ++d) {
250 auto ref_info = frame_history_.find(info->second.dependent_frames[d]);
danilchap 2016/09/12 12:20:14 You sure info->second.dependent_frames[d] is in th
251 --ref_info->second.num_missing_decodable;
182 } 252 }
183
184 // If this is a layer frame, have we decoded the lower layer of this
185 // super frame.
186 if (frame.inter_layer_predicted) {
187 RTC_DCHECK_GT(frame.spatial_layer, 0);
188 FrameKey ref_key(frame.picture_id, frame.spatial_layer - 1);
189 if (decoded_frames_.find(ref_key) == decoded_frames_.end())
190 return false;
191 }
192
193 return true;
194 } 253 }
195 254
196 } // namespace video_coding 255 } // namespace video_coding
197 } // namespace webrtc 256 } // namespace webrtc
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