Chromium Code Reviews| Index: webrtc/modules/video_coding/utility/quality_scaler.cc |
| diff --git a/webrtc/modules/video_coding/utility/quality_scaler.cc b/webrtc/modules/video_coding/utility/quality_scaler.cc |
| index c509e843642f2237e94fe1727749479a9523faa7..d008187e981d8b4c5dc0be48674f18c22eb60450 100644 |
| --- a/webrtc/modules/video_coding/utility/quality_scaler.cc |
| +++ b/webrtc/modules/video_coding/utility/quality_scaler.cc |
| @@ -10,10 +10,12 @@ |
| #include "webrtc/modules/video_coding/utility/quality_scaler.h" |
| +#include <algorithm> |
| +#include <cmath> |
| + |
| namespace webrtc { |
| namespace { |
| -static const int kMinFps = 5; |
| // Threshold constant used until first downscale (to permit fast rampup). |
| static const int kMeasureSecondsFastUpscale = 2; |
| static const int kMeasureSecondsUpscale = 5; |
| @@ -46,7 +48,11 @@ const int QualityScaler::kLowH264QpThreshold = 24; |
| const int QualityScaler::kBadH264QpThreshold = 37; |
| #endif |
| -QualityScaler::QualityScaler() : low_qp_threshold_(-1) {} |
| +// Default values. Should immediately get set to something more sensible. |
| +QualityScaler::QualityScaler() |
| + : average_qp_(kMeasureSecondsUpscale * 30), |
| + framedrop_percent_(kMeasureSecondsUpscale * 30), |
| + low_qp_threshold_(-1) {} |
| void QualityScaler::Init(int low_qp_threshold, |
| int high_qp_threshold, |
| @@ -54,14 +60,15 @@ void QualityScaler::Init(int low_qp_threshold, |
| int width, |
| int height, |
| int fps) { |
| - ClearSamples(); |
| low_qp_threshold_ = low_qp_threshold; |
| high_qp_threshold_ = high_qp_threshold; |
| downscale_shift_ = 0; |
| - // Use a faster window for upscaling initially (but be more graceful later). |
| - // This enables faster initial rampups without risking strong up-down |
| - // behavior later. |
| - measure_seconds_upscale_ = kMeasureSecondsFastUpscale; |
| + |
| + fast_rampup_ = true; |
| + |
| + ClearSamples(); |
|
sakal
2016/09/07 09:47:21
This is not necessary since ReportFramerate will c
|
| + ReportFramerate(fps); |
| + |
| const int init_width = width; |
| const int init_height = height; |
| if (initial_bitrate_kbps > 0) { |
| @@ -76,61 +83,98 @@ void QualityScaler::Init(int low_qp_threshold, |
| height /= 2; |
| } |
| } |
| - |
| - // Zero out width/height so they can be checked against inside |
| - // UpdateTargetResolution. |
| - res_.width = res_.height = 0; |
| UpdateTargetResolution(init_width, init_height); |
| ReportFramerate(fps); |
| } |
| // Report framerate(fps) to estimate # of samples. |
| void QualityScaler::ReportFramerate(int framerate) { |
| - framerate_ = framerate; |
| - UpdateSampleCounts(); |
| + // Use a faster window for upscaling initially. |
| + // This enables faster initial rampups without risking strong up-down |
| + // behavior later. |
| + if (fast_rampup_) |
| + num_samples_upscale_ = framerate * kMeasureSecondsFastUpscale; |
|
magjed_webrtc
2016/09/07 11:55:16
nit: I would like to write this as a single assign
|
| + else |
| + num_samples_upscale_ = framerate * kMeasureSecondsUpscale; |
| + num_samples_downscale_ = framerate * kMeasureSecondsDownscale; |
| + |
| + average_qp_ = |
| + MovingAverage(std::max(num_samples_upscale_, num_samples_downscale_)); |
| + framedrop_percent_ = |
| + MovingAverage(std::max(num_samples_upscale_, num_samples_downscale_)); |
| } |
| void QualityScaler::ReportQP(int qp) { |
| + frames_seen_++; |
| framedrop_percent_.AddSample(0); |
| - average_qp_downscale_.AddSample(qp); |
| - average_qp_upscale_.AddSample(qp); |
| + average_qp_.AddSample(qp); |
| } |
| void QualityScaler::ReportDroppedFrame() { |
| + frames_seen_++; |
| framedrop_percent_.AddSample(100); |
| } |
| void QualityScaler::OnEncodeFrame(int width, int height) { |
| // Should be set through InitEncode -> Should be set by now. |
| RTC_DCHECK_GE(low_qp_threshold_, 0); |
| - RTC_DCHECK_GT(num_samples_upscale_, 0u); |
| - RTC_DCHECK_GT(num_samples_downscale_, 0u); |
| - |
| - // Update scale factor. |
| - int avg_drop = 0; |
| - int avg_qp = 0; |
| - |
| - if ((framedrop_percent_.GetAverage(num_samples_downscale_, &avg_drop) && |
| - avg_drop >= kFramedropPercentThreshold) || |
| - (average_qp_downscale_.GetAverage(num_samples_downscale_, &avg_qp) && |
| - avg_qp > high_qp_threshold_)) { |
| - AdjustScale(false); |
| - } else if (average_qp_upscale_.GetAverage(num_samples_upscale_, &avg_qp) && |
| - avg_qp <= low_qp_threshold_) { |
| - AdjustScale(true); |
| + if (target_res_.width != width || target_res_.height != height) { |
| + UpdateTargetResolution(width, height); |
| + } |
| + |
| + // Check if we should scale down due to high frame drop. |
| + if (frames_seen_ >= num_samples_downscale_) { |
|
magjed_webrtc
2016/09/07 11:55:16
Do we really need this check now that we have rtc:
kthelgason
2016/09/07 12:31:46
Yeah, you're right that it's not necessary. I thou
|
| + const auto drop_rate = |
| + framedrop_percent_.GetAverage(num_samples_downscale_); |
| + if (drop_rate && *drop_rate >= kFramedropPercentThreshold) { |
| + ScaleDown(); |
| + return; |
| + } |
| + |
| + // Check if we should scale up or down based on QP. |
|
sakal
2016/09/07 09:47:21
We never scale up here.
kthelgason
2016/09/07 12:31:46
The comment applies to the following two branches,
|
| + const auto avg_qp_down = average_qp_.GetAverage(num_samples_downscale_); |
| + if (avg_qp_down && *avg_qp_down > high_qp_threshold_) { |
| + ScaleDown(); |
| + return; |
| + } |
| + } |
| + if (frames_seen_ >= num_samples_upscale_) { |
|
magjed_webrtc
2016/09/07 11:55:16
ditto: the if-statement seems redundant.
|
| + const auto avg_qp_up = average_qp_.GetAverage(num_samples_upscale_); |
| + if (avg_qp_up && *avg_qp_up <= low_qp_threshold_) { |
| + // QP has been low. We want to try a higher resolution. |
| + ScaleUp(); |
| + return; |
| + } |
| + } |
| +} |
| + |
| +void QualityScaler::ScaleUp() { |
| + downscale_shift_ = std::max(0, downscale_shift_ - 1); |
| + ClearSamples(); |
| +} |
| + |
| +void QualityScaler::ScaleDown() { |
| + downscale_shift_ = std::min(maximum_shift_, downscale_shift_ + 1); |
| + ClearSamples(); |
| + // If we've scaled down, wait longer before scaling up again. |
| + if (fast_rampup_) { |
| + fast_rampup_ = false; |
| + num_samples_upscale_ = (num_samples_upscale_ / kMeasureSecondsFastUpscale) * |
| + kMeasureSecondsUpscale; |
| } |
| - UpdateTargetResolution(width, height); |
| } |
| QualityScaler::Resolution QualityScaler::GetScaledResolution() const { |
| - return res_; |
| + const int frame_width = target_res_.width >> downscale_shift_; |
| + const int frame_height = target_res_.height >> downscale_shift_; |
| + return Resolution{frame_width, frame_height}; |
| } |
| rtc::scoped_refptr<VideoFrameBuffer> QualityScaler::GetScaledBuffer( |
| const rtc::scoped_refptr<VideoFrameBuffer>& frame) { |
| Resolution res = GetScaledResolution(); |
| - int src_width = frame->width(); |
| - int src_height = frame->height(); |
| + const int src_width = frame->width(); |
| + const int src_height = frame->height(); |
| if (res.width == src_width && res.height == src_height) |
| return frame; |
| @@ -142,50 +186,21 @@ rtc::scoped_refptr<VideoFrameBuffer> QualityScaler::GetScaledBuffer( |
| return scaled_buffer; |
| } |
| -void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) { |
| - RTC_DCHECK_GE(downscale_shift_, 0); |
| - int shifts_performed = 0; |
| - for (int shift = downscale_shift_; |
| - shift > 0 && (frame_width / 2 >= kMinDownscaleDimension) && |
| - (frame_height / 2 >= kMinDownscaleDimension); |
| - --shift, ++shifts_performed) { |
| - frame_width /= 2; |
| - frame_height /= 2; |
| +void QualityScaler::UpdateTargetResolution(int width, int height) { |
| + if (width < kMinDownscaleDimension || height < kMinDownscaleDimension) { |
| + maximum_shift_ = 0; |
| + } else { |
| + maximum_shift_ = static_cast<int>( |
| + std::log2(std::min(width, height) / kMinDownscaleDimension)); |
| } |
| - // Clamp to number of shifts actually performed to not be stuck trying to |
| - // scale way beyond QVGA. |
| - downscale_shift_ = shifts_performed; |
| - if (res_.width == frame_width && res_.height == frame_height) { |
| - // No reset done/needed, using same resolution. |
| - return; |
| - } |
| - res_.width = frame_width; |
| - res_.height = frame_height; |
| - ClearSamples(); |
| + target_res_ = Resolution{width, height}; |
| } |
| void QualityScaler::ClearSamples() { |
| framedrop_percent_.Reset(); |
| - average_qp_downscale_.Reset(); |
| - average_qp_upscale_.Reset(); |
| + average_qp_.Reset(); |
| + frames_seen_ = 0; |
| } |
| -void QualityScaler::UpdateSampleCounts() { |
| - num_samples_downscale_ = static_cast<size_t>( |
| - kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_)); |
| - num_samples_upscale_ = static_cast<size_t>( |
| - measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_)); |
| -} |
| - |
| -void QualityScaler::AdjustScale(bool up) { |
| - downscale_shift_ += up ? -1 : 1; |
| - if (downscale_shift_ < 0) |
| - downscale_shift_ = 0; |
| - if (!up) { |
| - // First downscale hit, start using a slower threshold for going up. |
| - measure_seconds_upscale_ = kMeasureSecondsUpscale; |
| - UpdateSampleCounts(); |
| - } |
| -} |
| } // namespace webrtc |