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Issue 2310853002: Refactor QualityScaler and MovingAverage (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #include "webrtc/modules/video_coding/utility/quality_scaler.h" 11 #include "webrtc/modules/video_coding/utility/quality_scaler.h"
12 12
13 #include <algorithm>
14
13 namespace webrtc { 15 namespace webrtc {
14 16
15 namespace { 17 namespace {
16 static const int kMinFps = 5;
17 // Threshold constant used until first downscale (to permit fast rampup). 18 // Threshold constant used until first downscale (to permit fast rampup).
18 static const int kMeasureSecondsFastUpscale = 2; 19 static const int kMeasureSecondsFastUpscale = 2;
19 static const int kMeasureSecondsUpscale = 5; 20 static const int kMeasureSecondsUpscale = 5;
20 static const int kMeasureSecondsDownscale = 5; 21 static const int kMeasureSecondsDownscale = 5;
21 static const int kFramedropPercentThreshold = 60; 22 static const int kFramedropPercentThreshold = 60;
22 // Min width/height to downscale to, set to not go below QVGA, but with some 23 // Min width/height to downscale to, set to not go below QVGA, but with some
23 // margin to permit "almost-QVGA" resolutions, such as QCIF. 24 // margin to permit "almost-QVGA" resolutions, such as QCIF.
24 static const int kMinDownscaleDimension = 140; 25 static const int kMinDownscaleDimension = 140;
25 // Initial resolutions corresponding to a bitrate. Aa bit above their actual 26 // Initial resolutions corresponding to a bitrate. Aa bit above their actual
26 // values to permit near-VGA and near-QVGA resolutions to use the same 27 // values to permit near-VGA and near-QVGA resolutions to use the same
(...skipping 20 matching lines...) Expand all
47 #endif 48 #endif
48 49
49 QualityScaler::QualityScaler() : low_qp_threshold_(-1) {} 50 QualityScaler::QualityScaler() : low_qp_threshold_(-1) {}
50 51
51 void QualityScaler::Init(int low_qp_threshold, 52 void QualityScaler::Init(int low_qp_threshold,
52 int high_qp_threshold, 53 int high_qp_threshold,
53 int initial_bitrate_kbps, 54 int initial_bitrate_kbps,
54 int width, 55 int width,
55 int height, 56 int height,
56 int fps) { 57 int fps) {
57 ClearSamples();
58 low_qp_threshold_ = low_qp_threshold; 58 low_qp_threshold_ = low_qp_threshold;
59 high_qp_threshold_ = high_qp_threshold; 59 high_qp_threshold_ = high_qp_threshold;
60 downscale_shift_ = 0; 60 downscale_shift_ = 0;
61 // Use a faster window for upscaling initially (but be more graceful later). 61
62 // This enables faster initial rampups without risking strong up-down 62 fast_rampup_ = true;
63 // behavior later. 63
64 measure_seconds_upscale_ = kMeasureSecondsFastUpscale; 64 ClearSamples();
65 ReportFramerate(fps);
66
65 const int init_width = width; 67 const int init_width = width;
66 const int init_height = height; 68 const int init_height = height;
67 if (initial_bitrate_kbps > 0) { 69 if (initial_bitrate_kbps > 0) {
68 int init_num_pixels = width * height; 70 int init_num_pixels = width * height;
69 if (initial_bitrate_kbps < kVgaBitrateThresholdKbps) 71 if (initial_bitrate_kbps < kVgaBitrateThresholdKbps)
70 init_num_pixels = kVgaNumPixels; 72 init_num_pixels = kVgaNumPixels;
71 if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps) 73 if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps)
72 init_num_pixels = kQvgaNumPixels; 74 init_num_pixels = kQvgaNumPixels;
73 while (width * height > init_num_pixels) { 75 while (width * height > init_num_pixels) {
74 ++downscale_shift_; 76 ++downscale_shift_;
75 width /= 2; 77 width /= 2;
76 height /= 2; 78 height /= 2;
77 } 79 }
78 } 80 }
79
80 // Zero out width/height so they can be checked against inside
81 // UpdateTargetResolution.
82 res_.width = res_.height = 0;
83 UpdateTargetResolution(init_width, init_height); 81 UpdateTargetResolution(init_width, init_height);
84 ReportFramerate(fps); 82 ReportFramerate(fps);
85 } 83 }
86 84
87 // Report framerate(fps) to estimate # of samples. 85 // Report framerate(fps) to estimate # of samples.
88 void QualityScaler::ReportFramerate(int framerate) { 86 void QualityScaler::ReportFramerate(int framerate) {
89 framerate_ = framerate; 87 // Use a faster window for upscaling initially.
90 UpdateSampleCounts(); 88 // This enables faster initial rampups without risking strong up-down
89 // behavior later.
90 if (fast_rampup_)
magjed_webrtc 2016/09/05 15:01:52 I would prefer to write this as: num_samples_upsca
91 num_samples_upscale_ = framerate * kMeasureSecondsFastUpscale;
92 else
93 num_samples_upscale_ = framerate * kMeasureSecondsUpscale;
94 num_samples_downscale_ = framerate * kMeasureSecondsDownscale;
91 } 95 }
92 96
93 void QualityScaler::ReportQP(int qp) { 97 void QualityScaler::ReportQP(int qp) {
94 framedrop_percent_.AddSample(0); 98 framedrop_percent_.AddSample(0);
95 average_qp_downscale_.AddSample(qp); 99 average_qp_.AddSample(qp);
96 average_qp_upscale_.AddSample(qp);
97 } 100 }
98 101
99 void QualityScaler::ReportDroppedFrame() { 102 void QualityScaler::ReportDroppedFrame() {
100 framedrop_percent_.AddSample(100); 103 framedrop_percent_.AddSample(100);
101 } 104 }
102 105
103 void QualityScaler::OnEncodeFrame(int width, int height) { 106 void QualityScaler::OnEncodeFrame(int width, int height) {
104 // Should be set through InitEncode -> Should be set by now. 107 // Should be set through InitEncode -> Should be set by now.
105 RTC_DCHECK_GE(low_qp_threshold_, 0); 108 RTC_DCHECK_GE(low_qp_threshold_, 0);
106 RTC_DCHECK_GT(num_samples_upscale_, 0u); 109 if (res_.width != width || res_.height != height) {
107 RTC_DCHECK_GT(num_samples_downscale_, 0u); 110 UpdateTargetResolution(width, height);
111 }
108 112
109 // Update scale factor. 113 if ((framedrop_percent_.size() >= num_samples_downscale_ &&
110 int avg_drop = 0; 114 (framedrop_percent_.GetAverage(num_samples_downscale_) >=
111 int avg_qp = 0; 115 kFramedropPercentThreshold)) ||
112 116 (average_qp_.size() >= num_samples_downscale_ &&
113 if ((framedrop_percent_.GetAverage(num_samples_downscale_, &avg_drop) && 117 (average_qp_.GetAverage(num_samples_downscale_) > high_qp_threshold_))) {
114 avg_drop >= kFramedropPercentThreshold) || 118 // too much framedrop or too high QP. We want to scale down.
magjed_webrtc 2016/09/05 15:01:52 nit: Start with capital letter in comments.
115 (average_qp_downscale_.GetAverage(num_samples_downscale_, &avg_qp) && 119 downscale_shift_ = std::min(maximum_shift_, downscale_shift_ + 1);
116 avg_qp > high_qp_threshold_)) { 120 if (fast_rampup_) {
117 AdjustScale(false); 121 fast_rampup_ = false;
118 } else if (average_qp_upscale_.GetAverage(num_samples_upscale_, &avg_qp) && 122 num_samples_upscale_ =
119 avg_qp <= low_qp_threshold_) { 123 (num_samples_upscale_ / kMeasureSecondsFastUpscale)
120 AdjustScale(true); 124 * kMeasureSecondsUpscale;
125 }
126 ClearSamples();
127 } else if (average_qp_.size() >= num_samples_upscale_ &&
128 average_qp_.GetAverage(num_samples_upscale_) <= low_qp_threshold_) {
129 // QP has been high. We want to try a higher resolution.
130 downscale_shift_ = std::max(0, downscale_shift_ - 1);
131 ClearSamples();
121 } 132 }
122 UpdateTargetResolution(width, height);
123 } 133 }
124 134
125 QualityScaler::Resolution QualityScaler::GetScaledResolution() const { 135 QualityScaler::Resolution QualityScaler::GetScaledResolution() const {
126 return res_; 136 int frame_width = res_.width >> downscale_shift_;
magjed_webrtc 2016/09/05 15:01:52 Use const (or inline these).
137 int frame_height = res_.height >> downscale_shift_;
138 return Resolution{frame_width, frame_height};
127 } 139 }
128 140
129 rtc::scoped_refptr<VideoFrameBuffer> QualityScaler::GetScaledBuffer( 141 rtc::scoped_refptr<VideoFrameBuffer> QualityScaler::GetScaledBuffer(
130 const rtc::scoped_refptr<VideoFrameBuffer>& frame) { 142 const rtc::scoped_refptr<VideoFrameBuffer>& frame) {
131 Resolution res = GetScaledResolution(); 143 Resolution res = GetScaledResolution();
132 int src_width = frame->width(); 144 int src_width = frame->width();
133 int src_height = frame->height(); 145 int src_height = frame->height();
134 146
135 if (res.width == src_width && res.height == src_height) 147 if (res.width == src_width && res.height == src_height)
136 return frame; 148 return frame;
137 rtc::scoped_refptr<I420Buffer> scaled_buffer = 149 rtc::scoped_refptr<I420Buffer> scaled_buffer =
138 pool_.CreateBuffer(res.width, res.height); 150 pool_.CreateBuffer(res.width, res.height);
139 151
140 scaled_buffer->ScaleFrom(frame); 152 scaled_buffer->ScaleFrom(frame);
141 153
142 return scaled_buffer; 154 return scaled_buffer;
143 } 155 }
144 156
145 void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) { 157 void QualityScaler::UpdateTargetResolution(int width, int height) {
146 RTC_DCHECK_GE(downscale_shift_, 0); 158 if (width < kMinDownscaleDimension || height < kMinDownscaleDimension) {
147 int shifts_performed = 0; 159 maximum_shift_ = 0;
148 for (int shift = downscale_shift_; 160 } else {
149 shift > 0 && (frame_width / 2 >= kMinDownscaleDimension) && 161 maximum_shift_ = static_cast<int>(
150 (frame_height / 2 >= kMinDownscaleDimension); 162 std::log2(std::min(width, height)/kMinDownscaleDimension));
magjed_webrtc 2016/09/05 15:01:52 nit: formatting. Use git cl format.
151 --shift, ++shifts_performed) {
152 frame_width /= 2;
153 frame_height /= 2;
154 } 163 }
155 // Clamp to number of shifts actually performed to not be stuck trying to 164 res_ = Resolution{width, height};
magjed_webrtc 2016/09/05 15:01:52 Maybe this variable should be called target_resolu
156 // scale way beyond QVGA.
157 downscale_shift_ = shifts_performed;
158 if (res_.width == frame_width && res_.height == frame_height) {
159 // No reset done/needed, using same resolution.
160 return;
161 }
162 res_.width = frame_width;
163 res_.height = frame_height;
164 ClearSamples();
165 } 165 }
166 166
167 void QualityScaler::ClearSamples() { 167 void QualityScaler::ClearSamples() {
168 framedrop_percent_.Reset(); 168 framedrop_percent_.Reset();
169 average_qp_downscale_.Reset(); 169 average_qp_.Reset();
170 average_qp_upscale_.Reset();
171 } 170 }
172 171
173 void QualityScaler::UpdateSampleCounts() {
174 num_samples_downscale_ = static_cast<size_t>(
175 kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_));
176 num_samples_upscale_ = static_cast<size_t>(
177 measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_));
178 }
179
180 void QualityScaler::AdjustScale(bool up) {
181 downscale_shift_ += up ? -1 : 1;
182 if (downscale_shift_ < 0)
183 downscale_shift_ = 0;
184 if (!up) {
185 // First downscale hit, start using a slower threshold for going up.
186 measure_seconds_upscale_ = kMeasureSecondsUpscale;
187 UpdateSampleCounts();
188 }
189 }
190 172
191 } // namespace webrtc 173 } // namespace webrtc
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