| Index: webrtc/base/virtualsocketserver.cc
|
| diff --git a/webrtc/base/virtualsocketserver.cc b/webrtc/base/virtualsocketserver.cc
|
| index ef3c6e53295e87c690771d9873bb40cf7cd7eb7a..87775cd63cc6afcd4e2dece01ec32bfde2780adf 100644
|
| --- a/webrtc/base/virtualsocketserver.cc
|
| +++ b/webrtc/base/virtualsocketserver.cc
|
| @@ -65,7 +65,7 @@ class Packet : public MessageData {
|
| public:
|
| Packet(const char* data, size_t size, const SocketAddress& from)
|
| : size_(size), consumed_(0), from_(from) {
|
| - ASSERT(NULL != data);
|
| + RTC_DCHECK(NULL != data);
|
| data_ = new char[size_];
|
| memcpy(data_, data, size_);
|
| }
|
| @@ -80,7 +80,7 @@ class Packet : public MessageData {
|
|
|
| // Remove the first size bytes from the data.
|
| void Consume(size_t size) {
|
| - ASSERT(size + consumed_ < size_);
|
| + RTC_DCHECK(size + consumed_ < size_);
|
| consumed_ += size;
|
| }
|
|
|
| @@ -105,13 +105,15 @@ VirtualSocket::VirtualSocket(VirtualSocketServer* server,
|
| state_(CS_CLOSED),
|
| error_(0),
|
| listen_queue_(NULL),
|
| - write_enabled_(false),
|
| network_size_(0),
|
| recv_buffer_size_(0),
|
| bound_(false),
|
| was_any_(false) {
|
| - ASSERT((type_ == SOCK_DGRAM) || (type_ == SOCK_STREAM));
|
| - ASSERT(async_ || (type_ != SOCK_STREAM)); // We only support async streams
|
| + RTC_DCHECK((type_ == SOCK_DGRAM) || (type_ == SOCK_STREAM));
|
| + RTC_DCHECK(async_ ||
|
| + (type_ != SOCK_STREAM)); // We only support async streams
|
| + server->SignalReadyToSend.connect(this,
|
| + &VirtualSocket::OnSocketServerReadyToSend);
|
| }
|
|
|
| VirtualSocket::~VirtualSocket() {
|
| @@ -209,7 +211,7 @@ int VirtualSocket::Close() {
|
| server_->msg_queue_->Clear(this, MSG_ID_CONNECT, &msgs);
|
| }
|
| for (MessageList::iterator it = msgs.begin(); it != msgs.end(); ++it) {
|
| - ASSERT(NULL != it->pdata);
|
| + RTC_DCHECK(NULL != it->pdata);
|
| MessageAddress* data = static_cast<MessageAddress*>(it->pdata);
|
|
|
| // Lookup remote side.
|
| @@ -307,7 +309,7 @@ int VirtualSocket::RecvFrom(void* pv,
|
| recv_buffer_size_ -= data_read;
|
| if (was_full) {
|
| VirtualSocket* sender = server_->LookupBinding(remote_addr_);
|
| - ASSERT(NULL != sender);
|
| + RTC_DCHECK(NULL != sender);
|
| server_->SendTcp(sender);
|
| }
|
| }
|
| @@ -316,13 +318,13 @@ int VirtualSocket::RecvFrom(void* pv,
|
| }
|
|
|
| int VirtualSocket::Listen(int backlog) {
|
| - ASSERT(SOCK_STREAM == type_);
|
| - ASSERT(CS_CLOSED == state_);
|
| + RTC_DCHECK(SOCK_STREAM == type_);
|
| + RTC_DCHECK(CS_CLOSED == state_);
|
| if (local_addr_.IsNil()) {
|
| error_ = EINVAL;
|
| return -1;
|
| }
|
| - ASSERT(NULL == listen_queue_);
|
| + RTC_DCHECK(NULL == listen_queue_);
|
| listen_queue_ = new ListenQueue;
|
| state_ = CS_CONNECTING;
|
| return 0;
|
| @@ -392,8 +394,7 @@ int VirtualSocket::EstimateMTU(uint16_t* mtu) {
|
|
|
| void VirtualSocket::OnMessage(Message* pmsg) {
|
| if (pmsg->message_id == MSG_ID_PACKET) {
|
| - // ASSERT(!local_addr_.IsAnyIP());
|
| - ASSERT(NULL != pmsg->pdata);
|
| + RTC_DCHECK(NULL != pmsg->pdata);
|
| Packet* packet = static_cast<Packet*>(pmsg->pdata);
|
|
|
| recv_buffer_.push_back(packet);
|
| @@ -402,7 +403,7 @@ void VirtualSocket::OnMessage(Message* pmsg) {
|
| SignalReadEvent(this);
|
| }
|
| } else if (pmsg->message_id == MSG_ID_CONNECT) {
|
| - ASSERT(NULL != pmsg->pdata);
|
| + RTC_DCHECK(NULL != pmsg->pdata);
|
| MessageAddress* data = static_cast<MessageAddress*>(pmsg->pdata);
|
| if (listen_queue_ != NULL) {
|
| listen_queue_->push_back(data->addr);
|
| @@ -417,7 +418,7 @@ void VirtualSocket::OnMessage(Message* pmsg) {
|
| }
|
| delete data;
|
| } else if (pmsg->message_id == MSG_ID_DISCONNECT) {
|
| - ASSERT(SOCK_STREAM == type_);
|
| + RTC_DCHECK(SOCK_STREAM == type_);
|
| if (CS_CLOSED != state_) {
|
| int error = (CS_CONNECTING == state_) ? ECONNREFUSED : 0;
|
| state_ = CS_CLOSED;
|
| @@ -429,7 +430,7 @@ void VirtualSocket::OnMessage(Message* pmsg) {
|
| } else if (pmsg->message_id == MSG_ID_ADDRESS_BOUND) {
|
| SignalAddressReady(this, GetLocalAddress());
|
| } else {
|
| - ASSERT(false);
|
| + RTC_DCHECK(false);
|
| }
|
| }
|
|
|
| @@ -465,7 +466,7 @@ int VirtualSocket::InitiateConnect(const SocketAddress& addr, bool use_delay) {
|
| }
|
|
|
| void VirtualSocket::CompleteConnect(const SocketAddress& addr, bool notify) {
|
| - ASSERT(CS_CONNECTING == state_);
|
| + RTC_DCHECK(CS_CONNECTING == state_);
|
| remote_addr_ = addr;
|
| state_ = CS_CONNECTED;
|
| server_->AddConnection(remote_addr_, local_addr_, this);
|
| @@ -495,7 +496,7 @@ int VirtualSocket::SendUdp(const void* pv,
|
| int VirtualSocket::SendTcp(const void* pv, size_t cb) {
|
| size_t capacity = server_->send_buffer_capacity_ - send_buffer_.size();
|
| if (0 == capacity) {
|
| - write_enabled_ = true;
|
| + ready_to_send_ = false;
|
| error_ = EWOULDBLOCK;
|
| return -1;
|
| }
|
| @@ -506,6 +507,22 @@ int VirtualSocket::SendTcp(const void* pv, size_t cb) {
|
| return static_cast<int>(consumed);
|
| }
|
|
|
| +void VirtualSocket::OnSocketServerReadyToSend() {
|
| + if (ready_to_send_) {
|
| + // This socket didn't encounter EWOULDBLOCK, so there's nothing to do.
|
| + return;
|
| + }
|
| + if (type_ == SOCK_DGRAM) {
|
| + ready_to_send_ = true;
|
| + SignalWriteEvent(this);
|
| + } else {
|
| + RTC_DCHECK(type_ == SOCK_STREAM);
|
| + // This will attempt to empty the full send buffer, and will fire
|
| + // SignalWriteEvent if successful.
|
| + server_->SendTcp(this);
|
| + }
|
| +}
|
| +
|
| VirtualSocketServer::VirtualSocketServer(SocketServer* ss)
|
| : server_(ss),
|
| server_owned_(false),
|
| @@ -567,6 +584,19 @@ uint16_t VirtualSocketServer::GetNextPort() {
|
| return port;
|
| }
|
|
|
| +void VirtualSocketServer::SetSendingBlocked(bool blocked) {
|
| + if (blocked == sending_blocked_) {
|
| + // Unchanged; nothing to do.
|
| + return;
|
| + }
|
| + sending_blocked_ = blocked;
|
| + if (!sending_blocked_) {
|
| + // Sending was blocked, but is now unblocked. This signal gives sockets a
|
| + // chance to fire SignalWriteEvent, and for TCP, send buffered data.
|
| + SignalReadyToSend();
|
| + }
|
| +}
|
| +
|
| Socket* VirtualSocketServer::CreateSocket(int type) {
|
| return CreateSocket(AF_INET, type);
|
| }
|
| @@ -598,7 +628,7 @@ void VirtualSocketServer::SetMessageQueue(MessageQueue* msg_queue) {
|
| }
|
|
|
| bool VirtualSocketServer::Wait(int cmsWait, bool process_io) {
|
| - ASSERT(msg_queue_ == Thread::Current());
|
| + RTC_DCHECK(msg_queue_ == Thread::Current());
|
| if (stop_on_idle_ && Thread::Current()->empty()) {
|
| return false;
|
| }
|
| @@ -610,7 +640,7 @@ void VirtualSocketServer::WakeUp() {
|
| }
|
|
|
| bool VirtualSocketServer::ProcessMessagesUntilIdle() {
|
| - ASSERT(msg_queue_ == Thread::Current());
|
| + RTC_DCHECK(msg_queue_ == Thread::Current());
|
| stop_on_idle_ = true;
|
| while (!msg_queue_->empty()) {
|
| Message msg;
|
| @@ -644,10 +674,10 @@ bool VirtualSocketServer::CloseTcpConnections(
|
|
|
| int VirtualSocketServer::Bind(VirtualSocket* socket,
|
| const SocketAddress& addr) {
|
| - ASSERT(NULL != socket);
|
| + RTC_DCHECK(NULL != socket);
|
| // Address must be completely specified at this point
|
| - ASSERT(!IPIsUnspec(addr.ipaddr()));
|
| - ASSERT(addr.port() != 0);
|
| + RTC_DCHECK(!IPIsUnspec(addr.ipaddr()));
|
| + RTC_DCHECK(addr.port() != 0);
|
|
|
| // Normalize the address (turns v6-mapped addresses into v4-addresses).
|
| SocketAddress normalized(addr.ipaddr().Normalized(), addr.port());
|
| @@ -657,12 +687,12 @@ int VirtualSocketServer::Bind(VirtualSocket* socket,
|
| }
|
|
|
| int VirtualSocketServer::Bind(VirtualSocket* socket, SocketAddress* addr) {
|
| - ASSERT(NULL != socket);
|
| + RTC_DCHECK(NULL != socket);
|
|
|
| if (!IPIsUnspec(addr->ipaddr())) {
|
| addr->SetIP(addr->ipaddr().Normalized());
|
| } else {
|
| - ASSERT(false);
|
| + RTC_DCHECK(false);
|
| }
|
|
|
| if (addr->port() == 0) {
|
| @@ -703,7 +733,7 @@ int VirtualSocketServer::Unbind(const SocketAddress& addr,
|
| VirtualSocket* socket) {
|
| SocketAddress normalized(addr.ipaddr().Normalized(),
|
| addr.port());
|
| - ASSERT((*bindings_)[normalized] == socket);
|
| + RTC_DCHECK((*bindings_)[normalized] == socket);
|
| bindings_->erase(bindings_->find(normalized));
|
| return 0;
|
| }
|
| @@ -784,6 +814,13 @@ bool VirtualSocketServer::Disconnect(VirtualSocket* socket) {
|
| int VirtualSocketServer::SendUdp(VirtualSocket* socket,
|
| const char* data, size_t data_size,
|
| const SocketAddress& remote_addr) {
|
| + if (sending_blocked_) {
|
| + CritScope cs(&socket->crit_);
|
| + socket->ready_to_send_ = false;
|
| + socket->error_ = EWOULDBLOCK;
|
| + return -1;
|
| + }
|
| +
|
| // See if we want to drop this packet.
|
| if (Random() < drop_prob_) {
|
| LOG(LS_VERBOSE) << "Dropping packet: bad luck";
|
| @@ -811,32 +848,40 @@ int VirtualSocketServer::SendUdp(VirtualSocket* socket,
|
| return -1;
|
| }
|
|
|
| - CritScope cs(&socket->crit_);
|
| + {
|
| + CritScope cs(&socket->crit_);
|
| +
|
| + int64_t cur_time = TimeMillis();
|
| + PurgeNetworkPackets(socket, cur_time);
|
| +
|
| + // Determine whether we have enough bandwidth to accept this packet. To do
|
| + // this, we need to update the send queue. Once we know it's current size,
|
| + // we know whether we can fit this packet.
|
| + //
|
| + // NOTE: There are better algorithms for maintaining such a queue (such as
|
| + // "Derivative Random Drop"); however, this algorithm is a more accurate
|
| + // simulation of what a normal network would do.
|
| +
|
| + size_t packet_size = data_size + UDP_HEADER_SIZE;
|
| + if (socket->network_size_ + packet_size > network_capacity_) {
|
| + LOG(LS_VERBOSE) << "Dropping packet: network capacity exceeded";
|
| + return static_cast<int>(data_size);
|
| + }
|
|
|
| - int64_t cur_time = TimeMillis();
|
| - PurgeNetworkPackets(socket, cur_time);
|
| + AddPacketToNetwork(socket, recipient, cur_time, data, data_size,
|
| + UDP_HEADER_SIZE, false);
|
|
|
| - // Determine whether we have enough bandwidth to accept this packet. To do
|
| - // this, we need to update the send queue. Once we know it's current size,
|
| - // we know whether we can fit this packet.
|
| - //
|
| - // NOTE: There are better algorithms for maintaining such a queue (such as
|
| - // "Derivative Random Drop"); however, this algorithm is a more accurate
|
| - // simulation of what a normal network would do.
|
| -
|
| - size_t packet_size = data_size + UDP_HEADER_SIZE;
|
| - if (socket->network_size_ + packet_size > network_capacity_) {
|
| - LOG(LS_VERBOSE) << "Dropping packet: network capacity exceeded";
|
| return static_cast<int>(data_size);
|
| }
|
| -
|
| - AddPacketToNetwork(socket, recipient, cur_time, data, data_size,
|
| - UDP_HEADER_SIZE, false);
|
| -
|
| - return static_cast<int>(data_size);
|
| }
|
|
|
| void VirtualSocketServer::SendTcp(VirtualSocket* socket) {
|
| + if (sending_blocked_) {
|
| + // Eventually the socket's buffer will fill and VirtualSocket::SendTcp will
|
| + // set EWOULDBLOCK.
|
| + return;
|
| + }
|
| +
|
| // TCP can't send more data than will fill up the receiver's buffer.
|
| // We track the data that is in the buffer plus data in flight using the
|
| // recipient's recv_buffer_size_. Anything beyond that must be stored in the
|
| @@ -879,9 +924,9 @@ void VirtualSocketServer::SendTcp(VirtualSocket* socket) {
|
| socket->send_buffer_.resize(new_buffer_size);
|
| }
|
|
|
| - if (socket->write_enabled_
|
| - && (socket->send_buffer_.size() < send_buffer_capacity_)) {
|
| - socket->write_enabled_ = false;
|
| + if (!socket->ready_to_send_ &&
|
| + (socket->send_buffer_.size() < send_buffer_capacity_)) {
|
| + socket->ready_to_send_ = true;
|
| socket->SignalWriteEvent(socket);
|
| }
|
| }
|
| @@ -931,7 +976,7 @@ void VirtualSocketServer::PurgeNetworkPackets(VirtualSocket* socket,
|
| int64_t cur_time) {
|
| while (!socket->network_.empty() &&
|
| (socket->network_.front().done_time <= cur_time)) {
|
| - ASSERT(socket->network_size_ >= socket->network_.front().size);
|
| + RTC_DCHECK(socket->network_size_ >= socket->network_.front().size);
|
| socket->network_size_ -= socket->network_.front().size;
|
| socket->network_.pop_front();
|
| }
|
| @@ -1036,7 +1081,7 @@ struct FunctionDomainCmp {
|
| };
|
|
|
| VirtualSocketServer::Function* VirtualSocketServer::Accumulate(Function* f) {
|
| - ASSERT(f->size() >= 1);
|
| + RTC_DCHECK(f->size() >= 1);
|
| double v = 0;
|
| for (Function::size_type i = 0; i < f->size() - 1; ++i) {
|
| double dx = (*f)[i + 1].first - (*f)[i].first;
|
| @@ -1078,7 +1123,7 @@ double VirtualSocketServer::Evaluate(Function* f, double x) {
|
| if (iter == f->begin()) {
|
| return (*f)[0].second;
|
| } else if (iter == f->end()) {
|
| - ASSERT(f->size() >= 1);
|
| + RTC_DCHECK(f->size() >= 1);
|
| return (*f)[f->size() - 1].second;
|
| } else if (iter->first == x) {
|
| return iter->second;
|
|
|