Chromium Code Reviews| Index: webrtc/base/virtualsocketserver.cc |
| diff --git a/webrtc/base/virtualsocketserver.cc b/webrtc/base/virtualsocketserver.cc |
| index ef3c6e53295e87c690771d9873bb40cf7cd7eb7a..c08ee0192a02d780781b4b1dbd3b4d81f6937e7b 100644 |
| --- a/webrtc/base/virtualsocketserver.cc |
| +++ b/webrtc/base/virtualsocketserver.cc |
| @@ -65,7 +65,7 @@ class Packet : public MessageData { |
| public: |
| Packet(const char* data, size_t size, const SocketAddress& from) |
| : size_(size), consumed_(0), from_(from) { |
| - ASSERT(NULL != data); |
| + RTC_DCHECK(NULL != data); |
| data_ = new char[size_]; |
| memcpy(data_, data, size_); |
| } |
| @@ -80,7 +80,7 @@ class Packet : public MessageData { |
| // Remove the first size bytes from the data. |
| void Consume(size_t size) { |
| - ASSERT(size + consumed_ < size_); |
| + RTC_DCHECK(size + consumed_ < size_); |
| consumed_ += size; |
| } |
| @@ -105,13 +105,15 @@ VirtualSocket::VirtualSocket(VirtualSocketServer* server, |
| state_(CS_CLOSED), |
| error_(0), |
| listen_queue_(NULL), |
| - write_enabled_(false), |
| network_size_(0), |
| recv_buffer_size_(0), |
| bound_(false), |
| was_any_(false) { |
| - ASSERT((type_ == SOCK_DGRAM) || (type_ == SOCK_STREAM)); |
| - ASSERT(async_ || (type_ != SOCK_STREAM)); // We only support async streams |
| + RTC_DCHECK((type_ == SOCK_DGRAM) || (type_ == SOCK_STREAM)); |
| + RTC_DCHECK(async_ || |
| + (type_ != SOCK_STREAM)); // We only support async streams |
| + server->SignalReadyToSend.connect(this, |
| + &VirtualSocket::OnSocketServerReadyToSend); |
| } |
| VirtualSocket::~VirtualSocket() { |
| @@ -209,7 +211,7 @@ int VirtualSocket::Close() { |
| server_->msg_queue_->Clear(this, MSG_ID_CONNECT, &msgs); |
| } |
| for (MessageList::iterator it = msgs.begin(); it != msgs.end(); ++it) { |
| - ASSERT(NULL != it->pdata); |
| + RTC_DCHECK(NULL != it->pdata); |
| MessageAddress* data = static_cast<MessageAddress*>(it->pdata); |
| // Lookup remote side. |
| @@ -307,7 +309,7 @@ int VirtualSocket::RecvFrom(void* pv, |
| recv_buffer_size_ -= data_read; |
| if (was_full) { |
| VirtualSocket* sender = server_->LookupBinding(remote_addr_); |
| - ASSERT(NULL != sender); |
| + RTC_DCHECK(NULL != sender); |
| server_->SendTcp(sender); |
| } |
| } |
| @@ -316,13 +318,13 @@ int VirtualSocket::RecvFrom(void* pv, |
| } |
| int VirtualSocket::Listen(int backlog) { |
| - ASSERT(SOCK_STREAM == type_); |
| - ASSERT(CS_CLOSED == state_); |
| + RTC_DCHECK(SOCK_STREAM == type_); |
| + RTC_DCHECK(CS_CLOSED == state_); |
| if (local_addr_.IsNil()) { |
| error_ = EINVAL; |
| return -1; |
| } |
| - ASSERT(NULL == listen_queue_); |
| + RTC_DCHECK(NULL == listen_queue_); |
| listen_queue_ = new ListenQueue; |
| state_ = CS_CONNECTING; |
| return 0; |
| @@ -392,8 +394,8 @@ int VirtualSocket::EstimateMTU(uint16_t* mtu) { |
| void VirtualSocket::OnMessage(Message* pmsg) { |
| if (pmsg->message_id == MSG_ID_PACKET) { |
| - // ASSERT(!local_addr_.IsAnyIP()); |
| - ASSERT(NULL != pmsg->pdata); |
| + // RTC_DCHECK(!local_addr_.IsAnyIP()); |
|
skvlad
2016/08/26 22:39:04
Do you happen to know why this is commented out? S
Taylor Brandstetter
2016/08/26 23:01:03
It appears this line has been commented out from t
|
| + RTC_DCHECK(NULL != pmsg->pdata); |
| Packet* packet = static_cast<Packet*>(pmsg->pdata); |
| recv_buffer_.push_back(packet); |
| @@ -402,7 +404,7 @@ void VirtualSocket::OnMessage(Message* pmsg) { |
| SignalReadEvent(this); |
| } |
| } else if (pmsg->message_id == MSG_ID_CONNECT) { |
| - ASSERT(NULL != pmsg->pdata); |
| + RTC_DCHECK(NULL != pmsg->pdata); |
| MessageAddress* data = static_cast<MessageAddress*>(pmsg->pdata); |
| if (listen_queue_ != NULL) { |
| listen_queue_->push_back(data->addr); |
| @@ -417,7 +419,7 @@ void VirtualSocket::OnMessage(Message* pmsg) { |
| } |
| delete data; |
| } else if (pmsg->message_id == MSG_ID_DISCONNECT) { |
| - ASSERT(SOCK_STREAM == type_); |
| + RTC_DCHECK(SOCK_STREAM == type_); |
| if (CS_CLOSED != state_) { |
| int error = (CS_CONNECTING == state_) ? ECONNREFUSED : 0; |
| state_ = CS_CLOSED; |
| @@ -429,7 +431,7 @@ void VirtualSocket::OnMessage(Message* pmsg) { |
| } else if (pmsg->message_id == MSG_ID_ADDRESS_BOUND) { |
| SignalAddressReady(this, GetLocalAddress()); |
| } else { |
| - ASSERT(false); |
| + RTC_DCHECK(false); |
| } |
| } |
| @@ -465,7 +467,7 @@ int VirtualSocket::InitiateConnect(const SocketAddress& addr, bool use_delay) { |
| } |
| void VirtualSocket::CompleteConnect(const SocketAddress& addr, bool notify) { |
| - ASSERT(CS_CONNECTING == state_); |
| + RTC_DCHECK(CS_CONNECTING == state_); |
| remote_addr_ = addr; |
| state_ = CS_CONNECTED; |
| server_->AddConnection(remote_addr_, local_addr_, this); |
| @@ -495,7 +497,7 @@ int VirtualSocket::SendUdp(const void* pv, |
| int VirtualSocket::SendTcp(const void* pv, size_t cb) { |
| size_t capacity = server_->send_buffer_capacity_ - send_buffer_.size(); |
| if (0 == capacity) { |
| - write_enabled_ = true; |
| + ready_to_send_ = false; |
| error_ = EWOULDBLOCK; |
| return -1; |
| } |
| @@ -506,6 +508,22 @@ int VirtualSocket::SendTcp(const void* pv, size_t cb) { |
| return static_cast<int>(consumed); |
| } |
| +void VirtualSocket::OnSocketServerReadyToSend() { |
| + if (ready_to_send_) { |
| + // This socket didn't encounter EWOULDBLOCK, so there's nothing to do. |
| + return; |
| + } |
| + if (type_ == SOCK_DGRAM) { |
| + ready_to_send_ = true; |
| + SignalWriteEvent(this); |
| + } else { |
| + RTC_DCHECK(type_ == SOCK_STREAM); |
| + // This will attempt to empty the full send buffer, and will fire |
| + // SignalWriteEvent if successful. |
| + server_->SendTcp(this); |
| + } |
| +} |
| + |
| VirtualSocketServer::VirtualSocketServer(SocketServer* ss) |
| : server_(ss), |
| server_owned_(false), |
| @@ -567,6 +585,19 @@ uint16_t VirtualSocketServer::GetNextPort() { |
| return port; |
| } |
| +void VirtualSocketServer::SetSendingBlocked(bool blocked) { |
| + if (blocked == sending_blocked_) { |
| + // Unchanged; nothing to do. |
| + return; |
| + } |
| + sending_blocked_ = blocked; |
| + if (!sending_blocked_) { |
| + // Sending was blocked, but is now unblocked. This signal gives sockets a |
| + // chance to fire SignalWriteEvent, and for TCP, send buffered data. |
| + SignalReadyToSend(); |
| + } |
| +} |
| + |
| Socket* VirtualSocketServer::CreateSocket(int type) { |
| return CreateSocket(AF_INET, type); |
| } |
| @@ -598,7 +629,7 @@ void VirtualSocketServer::SetMessageQueue(MessageQueue* msg_queue) { |
| } |
| bool VirtualSocketServer::Wait(int cmsWait, bool process_io) { |
| - ASSERT(msg_queue_ == Thread::Current()); |
| + RTC_DCHECK(msg_queue_ == Thread::Current()); |
| if (stop_on_idle_ && Thread::Current()->empty()) { |
| return false; |
| } |
| @@ -610,7 +641,7 @@ void VirtualSocketServer::WakeUp() { |
| } |
| bool VirtualSocketServer::ProcessMessagesUntilIdle() { |
| - ASSERT(msg_queue_ == Thread::Current()); |
| + RTC_DCHECK(msg_queue_ == Thread::Current()); |
| stop_on_idle_ = true; |
| while (!msg_queue_->empty()) { |
| Message msg; |
| @@ -644,10 +675,10 @@ bool VirtualSocketServer::CloseTcpConnections( |
| int VirtualSocketServer::Bind(VirtualSocket* socket, |
| const SocketAddress& addr) { |
| - ASSERT(NULL != socket); |
| + RTC_DCHECK(NULL != socket); |
| // Address must be completely specified at this point |
| - ASSERT(!IPIsUnspec(addr.ipaddr())); |
| - ASSERT(addr.port() != 0); |
| + RTC_DCHECK(!IPIsUnspec(addr.ipaddr())); |
| + RTC_DCHECK(addr.port() != 0); |
| // Normalize the address (turns v6-mapped addresses into v4-addresses). |
| SocketAddress normalized(addr.ipaddr().Normalized(), addr.port()); |
| @@ -657,12 +688,12 @@ int VirtualSocketServer::Bind(VirtualSocket* socket, |
| } |
| int VirtualSocketServer::Bind(VirtualSocket* socket, SocketAddress* addr) { |
| - ASSERT(NULL != socket); |
| + RTC_DCHECK(NULL != socket); |
| if (!IPIsUnspec(addr->ipaddr())) { |
| addr->SetIP(addr->ipaddr().Normalized()); |
| } else { |
| - ASSERT(false); |
| + RTC_DCHECK(false); |
| } |
| if (addr->port() == 0) { |
| @@ -703,7 +734,7 @@ int VirtualSocketServer::Unbind(const SocketAddress& addr, |
| VirtualSocket* socket) { |
| SocketAddress normalized(addr.ipaddr().Normalized(), |
| addr.port()); |
| - ASSERT((*bindings_)[normalized] == socket); |
| + RTC_DCHECK((*bindings_)[normalized] == socket); |
| bindings_->erase(bindings_->find(normalized)); |
| return 0; |
| } |
| @@ -784,6 +815,13 @@ bool VirtualSocketServer::Disconnect(VirtualSocket* socket) { |
| int VirtualSocketServer::SendUdp(VirtualSocket* socket, |
| const char* data, size_t data_size, |
| const SocketAddress& remote_addr) { |
| + if (sending_blocked_) { |
| + CritScope cs(&socket->crit_); |
| + socket->ready_to_send_ = false; |
| + socket->error_ = EWOULDBLOCK; |
| + return -1; |
| + } |
| + |
| // See if we want to drop this packet. |
| if (Random() < drop_prob_) { |
| LOG(LS_VERBOSE) << "Dropping packet: bad luck"; |
| @@ -811,32 +849,40 @@ int VirtualSocketServer::SendUdp(VirtualSocket* socket, |
| return -1; |
| } |
| - CritScope cs(&socket->crit_); |
| + { |
| + CritScope cs(&socket->crit_); |
| + |
| + int64_t cur_time = TimeMillis(); |
| + PurgeNetworkPackets(socket, cur_time); |
| + |
| + // Determine whether we have enough bandwidth to accept this packet. To do |
| + // this, we need to update the send queue. Once we know it's current size, |
| + // we know whether we can fit this packet. |
| + // |
| + // NOTE: There are better algorithms for maintaining such a queue (such as |
| + // "Derivative Random Drop"); however, this algorithm is a more accurate |
| + // simulation of what a normal network would do. |
| + |
| + size_t packet_size = data_size + UDP_HEADER_SIZE; |
| + if (socket->network_size_ + packet_size > network_capacity_) { |
| + LOG(LS_VERBOSE) << "Dropping packet: network capacity exceeded"; |
| + return static_cast<int>(data_size); |
| + } |
| - int64_t cur_time = TimeMillis(); |
| - PurgeNetworkPackets(socket, cur_time); |
| + AddPacketToNetwork(socket, recipient, cur_time, data, data_size, |
| + UDP_HEADER_SIZE, false); |
| - // Determine whether we have enough bandwidth to accept this packet. To do |
| - // this, we need to update the send queue. Once we know it's current size, |
| - // we know whether we can fit this packet. |
| - // |
| - // NOTE: There are better algorithms for maintaining such a queue (such as |
| - // "Derivative Random Drop"); however, this algorithm is a more accurate |
| - // simulation of what a normal network would do. |
| - |
| - size_t packet_size = data_size + UDP_HEADER_SIZE; |
| - if (socket->network_size_ + packet_size > network_capacity_) { |
| - LOG(LS_VERBOSE) << "Dropping packet: network capacity exceeded"; |
| return static_cast<int>(data_size); |
| } |
| - |
| - AddPacketToNetwork(socket, recipient, cur_time, data, data_size, |
| - UDP_HEADER_SIZE, false); |
| - |
| - return static_cast<int>(data_size); |
| } |
| void VirtualSocketServer::SendTcp(VirtualSocket* socket) { |
| + if (sending_blocked_) { |
| + // Eventually the socket's buffer will fill and VirtualSocket::SendTcp will |
| + // set EWOULDBLOCK. |
| + return; |
| + } |
| + |
| // TCP can't send more data than will fill up the receiver's buffer. |
| // We track the data that is in the buffer plus data in flight using the |
| // recipient's recv_buffer_size_. Anything beyond that must be stored in the |
| @@ -879,9 +925,9 @@ void VirtualSocketServer::SendTcp(VirtualSocket* socket) { |
| socket->send_buffer_.resize(new_buffer_size); |
| } |
| - if (socket->write_enabled_ |
| - && (socket->send_buffer_.size() < send_buffer_capacity_)) { |
| - socket->write_enabled_ = false; |
| + if (!socket->ready_to_send_ && |
| + (socket->send_buffer_.size() < send_buffer_capacity_)) { |
| + socket->ready_to_send_ = true; |
| socket->SignalWriteEvent(socket); |
| } |
| } |
| @@ -931,7 +977,7 @@ void VirtualSocketServer::PurgeNetworkPackets(VirtualSocket* socket, |
| int64_t cur_time) { |
| while (!socket->network_.empty() && |
| (socket->network_.front().done_time <= cur_time)) { |
| - ASSERT(socket->network_size_ >= socket->network_.front().size); |
| + RTC_DCHECK(socket->network_size_ >= socket->network_.front().size); |
| socket->network_size_ -= socket->network_.front().size; |
| socket->network_.pop_front(); |
| } |
| @@ -1036,7 +1082,7 @@ struct FunctionDomainCmp { |
| }; |
| VirtualSocketServer::Function* VirtualSocketServer::Accumulate(Function* f) { |
| - ASSERT(f->size() >= 1); |
| + RTC_DCHECK(f->size() >= 1); |
| double v = 0; |
| for (Function::size_type i = 0; i < f->size() - 1; ++i) { |
| double dx = (*f)[i + 1].first - (*f)[i].first; |
| @@ -1078,7 +1124,7 @@ double VirtualSocketServer::Evaluate(Function* f, double x) { |
| if (iter == f->begin()) { |
| return (*f)[0].second; |
| } else if (iter == f->end()) { |
| - ASSERT(f->size() >= 1); |
| + RTC_DCHECK(f->size() >= 1); |
| return (*f)[f->size() - 1].second; |
| } else if (iter->first == x) { |
| return iter->second; |