Index: webrtc/p2p/client/basicportallocator.cc |
diff --git a/webrtc/p2p/client/basicportallocator.cc b/webrtc/p2p/client/basicportallocator.cc |
index 658bac3e88f76114525c0afa044575551b4df31c..55b1fd88750ad2beda1a31147c82e16664e53c5f 100644 |
--- a/webrtc/p2p/client/basicportallocator.cc |
+++ b/webrtc/p2p/client/basicportallocator.cc |
@@ -1296,6 +1296,19 @@ void AllocationSequence::CreateTurnPort(const RelayServerConfig& config) { |
continue; |
} |
+ // Do not create a port if the server address family is known and does |
+ // not match the local IP address family. |
+ int server_ip_family = relay_port->address.ipaddr().family(); |
+ int local_ip_family = ip_.family(); |
+ if (server_ip_family != AF_UNSPEC && server_ip_family != local_ip_family) { |
+ LOG(LS_INFO) << "Server and local address families are not compatible. " |
+ << "Server address: " |
+ << relay_port->address.ipaddr().ToString() |
+ << " Local address: " << ip_.ToString(); |
+ continue; |
+ } |
+ |
+ |
// Shared socket mode must be enabled only for UDP based ports. Hence |
// don't pass shared socket for ports which will create TCP sockets. |
// TODO(mallinath) - Enable shared socket mode for TURN ports. Disabled |