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Unified Diff: webrtc/sdk/BUILD.gn

Issue 2176623002: iOS render: Handle frame rotation in OpenGL (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@nv21_texture_render
Patch Set: Use webrtc::VideoRotation instead of int Created 4 years, 4 months ago
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Index: webrtc/sdk/BUILD.gn
diff --git a/webrtc/sdk/BUILD.gn b/webrtc/sdk/BUILD.gn
index 4fb0073c798e75df7ef572edfc177603635e0635..4eac2de0e8e01d23f5d23ee781d8c8572bf00231 100644
--- a/webrtc/sdk/BUILD.gn
+++ b/webrtc/sdk/BUILD.gn
@@ -156,7 +156,7 @@ if (is_ios || (is_mac && mac_deployment_target == "10.7")) {
if (is_ios) {
sources += [
- "objc/Framework/Classes/RTCEAGLVideoView.m",
+ "objc/Framework/Classes/RTCEAGLVideoView.mm",
"objc/Framework/Classes/RTCNativeNV12Shader.mm",
"objc/Framework/Headers/WebRTC/RTCEAGLVideoView.h",
]
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