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Side by Side Diff: webrtc/sdk/objc/Framework/Classes/RTCShader+Private.h

Issue 2176623002: iOS render: Handle frame rotation in OpenGL (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@nv21_texture_render
Patch Set: Remove unused vertex buffer argument to RTCSetVertexData Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 The WebRTC project authors. All Rights Reserved. 2 * Copyright 2016 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #import "RTCShader.h" 11 #import "RTCShader.h"
12 12
13 #import "WebRTC/RTCMacros.h" 13 #import "WebRTC/RTCMacros.h"
14 14
15 #if TARGET_OS_IPHONE 15 #if TARGET_OS_IPHONE
16 #import <OpenGLES/ES3/gl.h> 16 #import <OpenGLES/ES3/gl.h>
17 #else 17 #else
18 #import <OpenGL/gl3.h> 18 #import <OpenGL/gl3.h>
19 #endif 19 #endif
20 20
21 RTC_EXTERN const char kRTCVertexShaderSource[]; 21 RTC_EXTERN const char kRTCVertexShaderSource[];
22 22
23 RTC_EXTERN GLuint RTCCreateShader(GLenum type, const GLchar *source); 23 RTC_EXTERN GLuint RTCCreateShader(GLenum type, const GLchar *source);
24 RTC_EXTERN GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader); 24 RTC_EXTERN GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader);
25 RTC_EXTERN GLuint RTCCreateProgramFromFragmentSource(const char fragmentShaderSo urce[]); 25 RTC_EXTERN GLuint RTCCreateProgramFromFragmentSource(const char fragmentShaderSo urce[]);
26 RTC_EXTERN BOOL RTCSetupVerticesForProgram( 26 RTC_EXTERN BOOL RTCSetupVerticesForProgram(
27 GLuint program, GLuint* vertexBuffer, GLuint* vertexArray); 27 GLuint program, GLuint* vertexBuffer, GLuint* vertexArray);
28 RTC_EXTERN void RTCSetVertexData(int rotation);
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