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| 1 /* | 1 /* | 
| 2 * Copyright 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright 2016 The WebRTC project authors. All Rights Reserved. | 
| 3 * | 3 * | 
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license | 
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source | 
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found | 
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may | 
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. | 
| 9 */ | 9 */ | 
| 10 | 10 | 
| 11 #import "RTCShader.h" | 11 #import "RTCShader.h" | 
| 12 | 12 | 
| 13 #include <vector> | 13 #include <vector> | 
| 14 | 14 | 
| 15 #import "RTCShader+Private.h" | 15 #import "RTCShader+Private.h" | 
| 16 #import "WebRTC/RTCVideoFrame.h" | 16 #import "WebRTC/RTCVideoFrame.h" | 
| 17 | 17 | 
| 18 #include "webrtc/base/optional.h" | |
| 19 | |
| 18 // |kNumTextures| must not exceed 8, which is the limit in OpenGLES2. Two sets | 20 // |kNumTextures| must not exceed 8, which is the limit in OpenGLES2. Two sets | 
| 19 // of 3 textures are used here, one for each of the Y, U and V planes. Having | 21 // of 3 textures are used here, one for each of the Y, U and V planes. Having | 
| 20 // two sets alleviates CPU blockage in the event that the GPU is asked to render | 22 // two sets alleviates CPU blockage in the event that the GPU is asked to render | 
| 21 // to a texture that is already in use. | 23 // to a texture that is already in use. | 
| 22 static const GLsizei kNumTextureSets = 2; | 24 static const GLsizei kNumTextureSets = 2; | 
| 23 static const GLsizei kNumTexturesPerSet = 3; | 25 static const GLsizei kNumTexturesPerSet = 3; | 
| 24 static const GLsizei kNumTextures = kNumTexturesPerSet * kNumTextureSets; | 26 static const GLsizei kNumTextures = kNumTexturesPerSet * kNumTextureSets; | 
| 25 | 27 | 
| 26 // Fragment shader converts YUV values from input textures into a final RGB | 28 // Fragment shader converts YUV values from input textures into a final RGB | 
| 27 // pixel. The conversion formula is from http://www.fourcc.org/fccyvrgb.php. | 29 // pixel. The conversion formula is from http://www.fourcc.org/fccyvrgb.php. | 
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| 50 BOOL _hasUnpackRowLength; | 52 BOOL _hasUnpackRowLength; | 
| 51 GLint _currentTextureSet; | 53 GLint _currentTextureSet; | 
| 52 // Handles for OpenGL constructs. | 54 // Handles for OpenGL constructs. | 
| 53 GLuint _textures[kNumTextures]; | 55 GLuint _textures[kNumTextures]; | 
| 54 GLuint _i420Program; | 56 GLuint _i420Program; | 
| 55 GLuint _vertexArray; | 57 GLuint _vertexArray; | 
| 56 GLuint _vertexBuffer; | 58 GLuint _vertexBuffer; | 
| 57 GLint _ySampler; | 59 GLint _ySampler; | 
| 58 GLint _uSampler; | 60 GLint _uSampler; | 
| 59 GLint _vSampler; | 61 GLint _vSampler; | 
| 62 // Store current rotation and only upload new vertex data when rotation | |
| 63 // changes. | |
| 64 rtc::Optional<int> _current_rotation; | |
| 
 
tkchin_webrtc
2016/08/08 22:58:45
nit: camelcase for objc files
_currentRotation
 
magjed_webrtc
2016/08/09 13:54:27
Done.
 
 | |
| 60 // Used to create a non-padded plane for GPU upload when we receive padded | 65 // Used to create a non-padded plane for GPU upload when we receive padded | 
| 61 // frames. | 66 // frames. | 
| 62 std::vector<uint8_t> _planeBuffer; | 67 std::vector<uint8_t> _planeBuffer; | 
| 63 } | 68 } | 
| 64 | 69 | 
| 65 - (instancetype)initWithContext:(GlContextType *)context { | 70 - (instancetype)initWithContext:(GlContextType *)context { | 
| 66 if (self = [super init]) { | 71 if (self = [super init]) { | 
| 67 #if TARGET_OS_IPHONE | 72 #if TARGET_OS_IPHONE | 
| 68 _hasUnpackRowLength = (context.API == kEAGLRenderingAPIOpenGLES3); | 73 _hasUnpackRowLength = (context.API == kEAGLRenderingAPIOpenGLES3); | 
| 69 #else | 74 #else | 
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| 112 | 117 | 
| 113 - (BOOL)drawFrame:(RTCVideoFrame*)frame { | 118 - (BOOL)drawFrame:(RTCVideoFrame*)frame { | 
| 114 glUseProgram(_i420Program); | 119 glUseProgram(_i420Program); | 
| 115 if (![self updateTextureDataForFrame:frame]) { | 120 if (![self updateTextureDataForFrame:frame]) { | 
| 116 return NO; | 121 return NO; | 
| 117 } | 122 } | 
| 118 #if !TARGET_OS_IPHONE | 123 #if !TARGET_OS_IPHONE | 
| 119 glBindVertexArray(_vertexArray); | 124 glBindVertexArray(_vertexArray); | 
| 120 #endif | 125 #endif | 
| 121 glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); | 126 glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); | 
| 127 if (!_current_rotation || frame.rotation != *_current_rotation) { | |
| 128 _current_rotation = rtc::Optional<int>(frame.rotation); | |
| 129 RTCSetVertexData(frame.rotation); | |
| 130 } | |
| 122 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 131 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
| 123 | 132 | 
| 124 return YES; | 133 return YES; | 
| 125 } | 134 } | 
| 126 | 135 | 
| 127 - (void)uploadPlane:(const uint8_t *)plane | 136 - (void)uploadPlane:(const uint8_t *)plane | 
| 128 sampler:(GLint)sampler | 137 sampler:(GLint)sampler | 
| 129 offset:(GLint)offset | 138 offset:(GLint)offset | 
| 130 width:(size_t)width | 139 width:(size_t)width | 
| 131 height:(size_t)height | 140 height:(size_t)height | 
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| 202 offset:textureOffset + 2 | 211 offset:textureOffset + 2 | 
| 203 width:frame.chromaWidth | 212 width:frame.chromaWidth | 
| 204 height:frame.chromaHeight | 213 height:frame.chromaHeight | 
| 205 stride:frame.vPitch]; | 214 stride:frame.vPitch]; | 
| 206 | 215 | 
| 207 _currentTextureSet = (_currentTextureSet + 1) % kNumTextureSets; | 216 _currentTextureSet = (_currentTextureSet + 1) % kNumTextureSets; | 
| 208 return YES; | 217 return YES; | 
| 209 } | 218 } | 
| 210 | 219 | 
| 211 @end | 220 @end | 
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