Index: webrtc/p2p/base/port.h |
diff --git a/webrtc/p2p/base/port.h b/webrtc/p2p/base/port.h |
index 37926c955603a3f27918270b5b43b177cdccddf9..94214b09bdd15047b5755eac00bcd3536b810c80 100644 |
--- a/webrtc/p2p/base/port.h |
+++ b/webrtc/p2p/base/port.h |
@@ -122,6 +122,7 @@ typedef std::set<rtc::SocketAddress> ServerAddresses; |
class Port : public PortInterface, public rtc::MessageHandler, |
public sigslot::has_slots<> { |
public: |
+ enum class State { INIT, READY, PRUNED }; |
pthatcher1
2016/07/28 19:35:05
This could use a description of states. Such as:
honghaiz3
2016/07/28 22:51:44
Done.
|
Port(rtc::Thread* thread, |
const std::string& type, |
rtc::PacketSocketFactory* factory, |
@@ -153,6 +154,11 @@ class Port : public PortInterface, public rtc::MessageHandler, |
virtual bool SharedSocket() const { return shared_socket_; } |
void ResetSharedSocket() { shared_socket_ = false; } |
+ // Called when a port is ready to use. |
+ void BecomeReady(); |
pthatcher1
2016/07/28 19:35:05
I think a better name would be "KeepAliveUntilPrun
honghaiz3
2016/07/28 22:51:44
Done.
|
+ // Called when a port is pruned. |
pthatcher1
2016/07/28 19:35:05
A better comment would be "Allows the port to be d
honghaiz3
2016/07/28 22:52:28
Done.
|
+ void Prune(); |
+ |
// The thread on which this port performs its I/O. |
rtc::Thread* thread() { return thread_; } |
@@ -297,10 +303,7 @@ class Port : public PortInterface, public rtc::MessageHandler, |
int16_t network_cost() const { return network_cost_; } |
protected: |
- enum { |
- MSG_DEAD = 0, |
- MSG_FIRST_AVAILABLE |
- }; |
+ enum { MSG_CHECK_DEAD = 0, MSG_FIRST_AVAILABLE }; |
pthatcher1
2016/07/28 19:35:05
MSG_MAYBE_DESTORY might be a better name than MSG_
honghaiz3
2016/07/28 22:51:44
Using MSG_DESTROY_IF_DEAD.
|
virtual void UpdateNetworkCost(); |
@@ -357,11 +360,8 @@ class Port : public PortInterface, public rtc::MessageHandler, |
// Called when one of our connections deletes itself. |
void OnConnectionDestroyed(Connection* conn); |
- // Whether this port is dead, and hence, should be destroyed on the controlled |
- // side. |
- bool dead() const { |
- return ice_role_ == ICEROLE_CONTROLLED && connections_.empty(); |
- } |
+ // Whether this port is dead, and hence, should be destroyed. |
+ bool dead() const; |
void OnNetworkTypeChanged(const rtc::Network* network); |
@@ -401,6 +401,7 @@ class Port : public PortInterface, public rtc::MessageHandler, |
// (WiFi. vs. Cellular). It takes precedence over the priority when |
// comparing two connections. |
uint16_t network_cost_; |
+ State state_ = State::INIT; |
friend class Connection; |
}; |