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1 /* | 1 /* |
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
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115 }; | 115 }; |
116 | 116 |
117 typedef std::set<rtc::SocketAddress> ServerAddresses; | 117 typedef std::set<rtc::SocketAddress> ServerAddresses; |
118 | 118 |
119 // Represents a local communication mechanism that can be used to create | 119 // Represents a local communication mechanism that can be used to create |
120 // connections to similar mechanisms of the other client. Subclasses of this | 120 // connections to similar mechanisms of the other client. Subclasses of this |
121 // one add support for specific mechanisms like local UDP ports. | 121 // one add support for specific mechanisms like local UDP ports. |
122 class Port : public PortInterface, public rtc::MessageHandler, | 122 class Port : public PortInterface, public rtc::MessageHandler, |
123 public sigslot::has_slots<> { | 123 public sigslot::has_slots<> { |
124 public: | 124 public: |
| 125 // INIT: The state when a port is just created. |
| 126 // KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no |
| 127 // connection is using it. |
| 128 // PRUNED: It will be destroyed if no connection is using it for a period of |
| 129 // 30 seconds. |
| 130 enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED }; |
125 Port(rtc::Thread* thread, | 131 Port(rtc::Thread* thread, |
126 const std::string& type, | 132 const std::string& type, |
127 rtc::PacketSocketFactory* factory, | 133 rtc::PacketSocketFactory* factory, |
128 rtc::Network* network, | 134 rtc::Network* network, |
129 const rtc::IPAddress& ip, | 135 const rtc::IPAddress& ip, |
130 const std::string& username_fragment, | 136 const std::string& username_fragment, |
131 const std::string& password); | 137 const std::string& password); |
132 Port(rtc::Thread* thread, | 138 Port(rtc::Thread* thread, |
133 const std::string& type, | 139 const std::string& type, |
134 rtc::PacketSocketFactory* factory, | 140 rtc::PacketSocketFactory* factory, |
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146 // Methods to set/get ICE role and tiebreaker values. | 152 // Methods to set/get ICE role and tiebreaker values. |
147 IceRole GetIceRole() const { return ice_role_; } | 153 IceRole GetIceRole() const { return ice_role_; } |
148 void SetIceRole(IceRole role) { ice_role_ = role; } | 154 void SetIceRole(IceRole role) { ice_role_ = role; } |
149 | 155 |
150 void SetIceTiebreaker(uint64_t tiebreaker) { tiebreaker_ = tiebreaker; } | 156 void SetIceTiebreaker(uint64_t tiebreaker) { tiebreaker_ = tiebreaker; } |
151 uint64_t IceTiebreaker() const { return tiebreaker_; } | 157 uint64_t IceTiebreaker() const { return tiebreaker_; } |
152 | 158 |
153 virtual bool SharedSocket() const { return shared_socket_; } | 159 virtual bool SharedSocket() const { return shared_socket_; } |
154 void ResetSharedSocket() { shared_socket_ = false; } | 160 void ResetSharedSocket() { shared_socket_ = false; } |
155 | 161 |
| 162 // Should not destroy the port even if no connection is using it. Called when |
| 163 // a port is ready to use. |
| 164 void KeepAliveUntilPruned(); |
| 165 // Allows a port to be destroyed if no connection is using it. |
| 166 void Prune(); |
| 167 |
156 // The thread on which this port performs its I/O. | 168 // The thread on which this port performs its I/O. |
157 rtc::Thread* thread() { return thread_; } | 169 rtc::Thread* thread() { return thread_; } |
158 | 170 |
159 // The factory used to create the sockets of this port. | 171 // The factory used to create the sockets of this port. |
160 rtc::PacketSocketFactory* socket_factory() const { return factory_; } | 172 rtc::PacketSocketFactory* socket_factory() const { return factory_; } |
161 void set_socket_factory(rtc::PacketSocketFactory* factory) { | 173 void set_socket_factory(rtc::PacketSocketFactory* factory) { |
162 factory_ = factory; | 174 factory_ = factory; |
163 } | 175 } |
164 | 176 |
165 // For debugging purposes. | 177 // For debugging purposes. |
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290 // Called when the socket is currently able to send. | 302 // Called when the socket is currently able to send. |
291 void OnReadyToSend(); | 303 void OnReadyToSend(); |
292 | 304 |
293 // Called when the Connection discovers a local peer reflexive candidate. | 305 // Called when the Connection discovers a local peer reflexive candidate. |
294 // Returns the index of the new local candidate. | 306 // Returns the index of the new local candidate. |
295 size_t AddPrflxCandidate(const Candidate& local); | 307 size_t AddPrflxCandidate(const Candidate& local); |
296 | 308 |
297 int16_t network_cost() const { return network_cost_; } | 309 int16_t network_cost() const { return network_cost_; } |
298 | 310 |
299 protected: | 311 protected: |
300 enum { MSG_CHECK_DEAD = 0, MSG_FIRST_AVAILABLE }; | 312 enum { MSG_DESTROY_IF_DEAD = 0, MSG_FIRST_AVAILABLE }; |
301 | 313 |
302 virtual void UpdateNetworkCost(); | 314 virtual void UpdateNetworkCost(); |
303 | 315 |
304 void set_type(const std::string& type) { type_ = type; } | 316 void set_type(const std::string& type) { type_ = type; } |
305 | 317 |
306 void AddAddress(const rtc::SocketAddress& address, | 318 void AddAddress(const rtc::SocketAddress& address, |
307 const rtc::SocketAddress& base_address, | 319 const rtc::SocketAddress& base_address, |
308 const rtc::SocketAddress& related_address, | 320 const rtc::SocketAddress& related_address, |
309 const std::string& protocol, | 321 const std::string& protocol, |
310 const std::string& relay_protocol, | 322 const std::string& relay_protocol, |
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347 } | 359 } |
348 | 360 |
349 // Extra work to be done in subclasses when a connection is destroyed. | 361 // Extra work to be done in subclasses when a connection is destroyed. |
350 virtual void HandleConnectionDestroyed(Connection* conn) {} | 362 virtual void HandleConnectionDestroyed(Connection* conn) {} |
351 | 363 |
352 private: | 364 private: |
353 void Construct(); | 365 void Construct(); |
354 // Called when one of our connections deletes itself. | 366 // Called when one of our connections deletes itself. |
355 void OnConnectionDestroyed(Connection* conn); | 367 void OnConnectionDestroyed(Connection* conn); |
356 | 368 |
357 // Whether this port is dead, and hence, should be destroyed on the controlled | |
358 // side. | |
359 bool dead() const; | |
360 | |
361 void OnNetworkTypeChanged(const rtc::Network* network); | 369 void OnNetworkTypeChanged(const rtc::Network* network); |
362 | 370 |
363 rtc::Thread* thread_; | 371 rtc::Thread* thread_; |
364 rtc::PacketSocketFactory* factory_; | 372 rtc::PacketSocketFactory* factory_; |
365 std::string type_; | 373 std::string type_; |
366 bool send_retransmit_count_attribute_; | 374 bool send_retransmit_count_attribute_; |
367 rtc::Network* network_; | 375 rtc::Network* network_; |
368 rtc::IPAddress ip_; | 376 rtc::IPAddress ip_; |
369 uint16_t min_port_; | 377 uint16_t min_port_; |
370 uint16_t max_port_; | 378 uint16_t max_port_; |
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389 uint64_t tiebreaker_; | 397 uint64_t tiebreaker_; |
390 bool shared_socket_; | 398 bool shared_socket_; |
391 // Information to use when going through a proxy. | 399 // Information to use when going through a proxy. |
392 std::string user_agent_; | 400 std::string user_agent_; |
393 rtc::ProxyInfo proxy_; | 401 rtc::ProxyInfo proxy_; |
394 | 402 |
395 // A virtual cost perceived by the user, usually based on the network type | 403 // A virtual cost perceived by the user, usually based on the network type |
396 // (WiFi. vs. Cellular). It takes precedence over the priority when | 404 // (WiFi. vs. Cellular). It takes precedence over the priority when |
397 // comparing two connections. | 405 // comparing two connections. |
398 uint16_t network_cost_; | 406 uint16_t network_cost_; |
| 407 State state_ = State::INIT; |
399 int64_t last_time_all_connections_removed_ = 0; | 408 int64_t last_time_all_connections_removed_ = 0; |
400 | 409 |
401 friend class Connection; | 410 friend class Connection; |
402 }; | 411 }; |
403 | 412 |
404 // Represents a communication link between a port on the local client and a | 413 // Represents a communication link between a port on the local client and a |
405 // port on the remote client. | 414 // port on the remote client. |
406 class Connection : public CandidatePairInterface, | 415 class Connection : public CandidatePairInterface, |
407 public rtc::MessageHandler, | 416 public rtc::MessageHandler, |
408 public sigslot::has_slots<> { | 417 public sigslot::has_slots<> { |
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681 const rtc::PacketOptions& options) override; | 690 const rtc::PacketOptions& options) override; |
682 int GetError() override { return error_; } | 691 int GetError() override { return error_; } |
683 | 692 |
684 private: | 693 private: |
685 int error_ = 0; | 694 int error_ = 0; |
686 }; | 695 }; |
687 | 696 |
688 } // namespace cricket | 697 } // namespace cricket |
689 | 698 |
690 #endif // WEBRTC_P2P_BASE_PORT_H_ | 699 #endif // WEBRTC_P2P_BASE_PORT_H_ |
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