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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #ifndef WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_RECORDER_H_ | |
| 12 #define WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_RECORDER_H_ | |
| 13 | |
| 14 #include <SLES/OpenSLES.h> | |
| 15 #include <SLES/OpenSLES_Android.h> | |
| 16 #include <SLES/OpenSLES_AndroidConfiguration.h> | |
| 17 | |
| 18 #include "webrtc/base/thread_checker.h" | |
| 19 #include "webrtc/modules/audio_device/android/audio_common.h" | |
| 20 #include "webrtc/modules/audio_device/android/audio_manager.h" | |
| 21 #include "webrtc/modules/audio_device/android/opensles_common.h" | |
| 22 #include "webrtc/modules/audio_device/include/audio_device_defines.h" | |
| 23 #include "webrtc/modules/audio_device/audio_device_generic.h" | |
| 24 #include "webrtc/modules/utility/include/helpers_android.h" | |
| 25 | |
| 26 namespace webrtc { | |
| 27 | |
| 28 class FineAudioBuffer; | |
| 29 | |
| 30 // Implements 16-bit mono PCM audio input support for Android using the | |
| 31 // C based OpenSL ES API. No calls from C/C++ to Java using JNI is done. | |
| 32 // | |
| 33 // An instance must be created and destroyed on one and the same thread. | |
| 34 // All public methods must also be called on the same thread. A thread checker | |
| 35 // will RTC_DCHECK if any method is called on an invalid thread. Recorded audio | |
| 36 // buffers are provided on a dedicated internal thread managed by the OpenSL | |
| 37 // ES layer. | |
| 38 // | |
| 39 // The existing design forces the user to call InitRecording() after | |
| 40 // StopRecording() to be able to call StartRecording() again. This is inline | |
| 41 // with how the Java-based implementation works. | |
| 42 // | |
| 43 // As of API level 21, lower latency audio input is supported on select devices. | |
| 44 // To take advantage of this feature, first confirm that lower latency output is | |
| 45 // available. The capability for lower latency output is a prerequisite for the | |
| 46 // lower latency input feature. Then, create an AudioRecorder with the same | |
| 47 // sample rate and buffer size as would be used for output. OpenSL ES interfaces | |
| 48 // for input effects preclude the lower latency path. | |
| 49 // See https://developer.android.com/ndk/guides/audio/opensl-prog-notes.html | |
| 50 // for more details. | |
| 51 class OpenSLESRecorder { | |
| 52 public: | |
| 53 // Beginning with API level 17 (Android 4.2), a buffer count of 2 or more is | |
| 54 // required for lower latency. Beginning with API level 18 (Android 4.3), a | |
| 55 // buffer count of 1 is sufficient for lower latency. In addition, the buffer | |
| 56 // size and sample rate must be compatible with the device's native input | |
| 57 // configuration provided via the audio manager at construction. | |
| 58 // TODO(henrika): perhaps set this value dynamically based on OS version. | |
| 59 static const int kNumOfOpenSLESBuffers = 2; | |
| 60 | |
| 61 explicit OpenSLESRecorder(AudioManager* audio_manager); | |
| 62 ~OpenSLESRecorder(); | |
| 63 | |
| 64 int Init(); | |
| 65 int Terminate(); | |
| 66 | |
| 67 int InitRecording(); | |
| 68 bool RecordingIsInitialized() const { return initialized_; } | |
| 69 | |
| 70 int StartRecording(); | |
| 71 int StopRecording(); | |
| 72 bool Recording() const { return recording_; } | |
| 73 | |
| 74 void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer); | |
| 75 | |
| 76 // TODO(henrika): add support using OpenSL ES APIs when available. | |
| 77 int EnableBuiltInAEC(bool enable); | |
| 78 int EnableBuiltInAGC(bool enable); | |
| 79 int EnableBuiltInNS(bool enable); | |
| 80 | |
| 81 private: | |
| 82 // Obtaines the SL Engine Interface from the existing global Engine object. | |
| 83 // The interface exposes creation methods of all the OpenSL ES object types. | |
| 84 // This method defines the |engine_| member variable. | |
| 85 bool ObtainEngineInterface(); | |
| 86 | |
| 87 // Creates/destroys the audio recorder and the simple-buffer queue object. | |
| 88 bool CreateAudioRecorder(); | |
| 89 void DestroyAudioRecorder(); | |
| 90 | |
| 91 // Allocate memory for audio buffers which will be used to capture audio | |
| 92 // via the SLAndroidSimpleBufferQueueItf interface. | |
| 93 void AllocateDataBuffers(); | |
| 94 | |
| 95 // These callback methods are called when data has been written to the input | |
| 96 // buffer queue. They are both called from an internal "OpenSL ES thread" | |
| 97 // which is not attached to the Dalvik VM. | |
| 98 static void SimpleBufferQueueCallback(SLAndroidSimpleBufferQueueItf caller, | |
| 99 void* context); | |
| 100 void ReadBufferQueue(); | |
| 101 | |
| 102 // Wraps calls to SLAndroidSimpleBufferQueueState::Enqueue() and it can be | |
| 103 // called both on the main thread (but before recording has started) and from | |
| 104 // the internal audio thread while input streaming is active. It uses | |
| 105 // |simple_buffer_queue_| but no lock is needed since the initial calls from | |
| 106 // the main thread and the native callback thread are mutually exclusive. | |
| 107 bool EnqueueAudioBuffer(); | |
| 108 | |
| 109 // Returns the current recorder state. | |
| 110 SLuint32 GetRecordState() const; | |
| 111 | |
| 112 // Returns the current buffer queue state. | |
| 113 SLAndroidSimpleBufferQueueState GetBufferQueueState() const; | |
| 114 | |
| 115 // Number of buffers currently in the queue. | |
| 116 SLuint32 GetBufferCount(); | |
| 117 | |
| 118 // Prints a log message of the current queue state. Can be used for debugging | |
| 119 // purposes. | |
| 120 void LogBufferState() const; | |
| 121 | |
| 122 // Ensures that methods are called from the same thread as this object is | |
| 123 // created on. | |
| 124 rtc::ThreadChecker thread_checker_; | |
| 125 | |
| 126 // Stores thread ID in first call to SimpleBufferQueueCallback() from internal | |
| 127 // non-application thread which is not attached to the Dalvik JVM. | |
| 128 // Detached during construction of this object. | |
| 129 rtc::ThreadChecker thread_checker_opensles_; | |
| 130 | |
| 131 // Raw pointer to the audio manager injected at construction. Used to cache | |
| 132 // audio parameters and to access the global SL engine object needed by the | |
| 133 // ObtainEngineInterface() method. The audio manager outlives any instance of | |
| 134 // this class. | |
| 135 AudioManager* audio_manager_; | |
|
tommi
2016/09/15 09:34:13
AudioManager* const audio_manager_;
henrika_webrtc
2016/09/16 13:30:48
But of course.
| |
| 136 | |
| 137 // Contains audio parameters provided to this class at construction by the | |
| 138 // AudioManager. | |
| 139 const AudioParameters audio_parameters_; | |
| 140 | |
| 141 // Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the | |
| 142 // AudioDeviceModuleImpl class and called by AudioDeviceModule::Create(). | |
| 143 AudioDeviceBuffer* audio_device_buffer_; | |
| 144 | |
| 145 // PCM-type format definition. | |
| 146 // TODO(henrika): add support for SLAndroidDataFormat_PCM_EX (android-21) if | |
| 147 // 32-bit float representation is needed. | |
| 148 SLDataFormat_PCM pcm_format_; | |
| 149 | |
| 150 bool initialized_; | |
| 151 bool recording_; | |
| 152 | |
| 153 // This interface exposes creation methods for all the OpenSL ES object types. | |
| 154 // It is the OpenSL ES API entry point. | |
| 155 SLEngineItf engine_; | |
| 156 | |
| 157 // The audio recorder media object records audio to the destination specified | |
| 158 // by the data sink capturing it from the input specified by the data source. | |
| 159 webrtc::ScopedSLObjectItf recorder_object_; | |
| 160 | |
| 161 // This interface is supported on the audio recorder object and it controls | |
| 162 // the state of the audio recorder. | |
| 163 SLRecordItf recorder_; | |
| 164 | |
| 165 // The Android Simple Buffer Queue interface is supported on the audio | |
| 166 // recorder. For recording, an app should enqueue empty buffers. When a | |
| 167 // registered callback sends notification that the system has finished writing | |
| 168 // data to the buffer, the app can read the buffer. | |
| 169 SLAndroidSimpleBufferQueueItf simple_buffer_queue_; | |
| 170 | |
| 171 // Consumes audio of native buffer size and feeds the WebRTC layer with 10ms | |
| 172 // chunks of audio. | |
| 173 std::unique_ptr<FineAudioBuffer> fine_audio_buffer_; | |
| 174 | |
| 175 // Queue of audio buffers to be used by the recorder object for capturing | |
| 176 // audio. They will be used in a Round-robin way and the size of each buffer | |
| 177 // is given by AudioParameters::GetBytesPerBuffer(), i.e., it corresponds to | |
| 178 // the native OpenSL ES buffer size. | |
| 179 std::unique_ptr<std::unique_ptr<SLint8[]>[]> audio_buffers_; | |
| 180 | |
| 181 // Keeps track of active audio buffer 'n' in the audio_buffers_[n] queue. | |
| 182 // Example (kNumOfOpenSLESBuffers = 2): counts 0, 1, 0, 1, ... | |
| 183 int buffer_index_; | |
| 184 | |
| 185 // Last time the OpenSL ES layer delivered recorded audio data. | |
| 186 uint32_t last_rec_time_; | |
| 187 }; | |
| 188 | |
| 189 } // namespace webrtc | |
| 190 | |
| 191 #endif // WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_RECORDER_H_ | |
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