Index: webrtc/api/java/src/org/webrtc/VideoRenderer.java |
diff --git a/webrtc/api/java/src/org/webrtc/VideoRenderer.java b/webrtc/api/java/src/org/webrtc/VideoRenderer.java |
deleted file mode 100644 |
index 819b77dfb715ad81228c979abcd2156974e5e081..0000000000000000000000000000000000000000 |
--- a/webrtc/api/java/src/org/webrtc/VideoRenderer.java |
+++ /dev/null |
@@ -1,149 +0,0 @@ |
-/* |
- * Copyright 2013 The WebRTC project authors. All Rights Reserved. |
- * |
- * Use of this source code is governed by a BSD-style license |
- * that can be found in the LICENSE file in the root of the source |
- * tree. An additional intellectual property rights grant can be found |
- * in the file PATENTS. All contributing project authors may |
- * be found in the AUTHORS file in the root of the source tree. |
- */ |
- |
-package org.webrtc; |
- |
-import java.nio.ByteBuffer; |
- |
-/** |
- * Java version of VideoSinkInterface. In addition to allowing clients to |
- * define their own rendering behavior (by passing in a Callbacks object), this |
- * class also provides a createGui() method for creating a GUI-rendering window |
- * on various platforms. |
- */ |
-public class VideoRenderer { |
- /** |
- * Java version of cricket::VideoFrame. Frames are only constructed from native code and test |
- * code. |
- */ |
- public static class I420Frame { |
- public final int width; |
- public final int height; |
- public final int[] yuvStrides; |
- public ByteBuffer[] yuvPlanes; |
- public final boolean yuvFrame; |
- // Matrix that transforms standard coordinates to their proper sampling locations in |
- // the texture. This transform compensates for any properties of the video source that |
- // cause it to appear different from a normalized texture. This matrix does not take |
- // |rotationDegree| into account. |
- public final float[] samplingMatrix; |
- public int textureId; |
- // Frame pointer in C++. |
- private long nativeFramePointer; |
- |
- // rotationDegree is the degree that the frame must be rotated clockwisely |
- // to be rendered correctly. |
- public int rotationDegree; |
- |
- /** |
- * Construct a frame of the given dimensions with the specified planar data. |
- */ |
- I420Frame(int width, int height, int rotationDegree, int[] yuvStrides, ByteBuffer[] yuvPlanes, |
- long nativeFramePointer) { |
- this.width = width; |
- this.height = height; |
- this.yuvStrides = yuvStrides; |
- this.yuvPlanes = yuvPlanes; |
- this.yuvFrame = true; |
- this.rotationDegree = rotationDegree; |
- this.nativeFramePointer = nativeFramePointer; |
- if (rotationDegree % 90 != 0) { |
- throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree); |
- } |
- // The convention in WebRTC is that the first element in a ByteBuffer corresponds to the |
- // top-left corner of the image, but in glTexImage2D() the first element corresponds to the |
- // bottom-left corner. This discrepancy is corrected by setting a vertical flip as sampling |
- // matrix. |
- samplingMatrix = new float[] { |
- 1, 0, 0, 0, |
- 0, -1, 0, 0, |
- 0, 0, 1, 0, |
- 0, 1, 0, 1}; |
- } |
- |
- /** |
- * Construct a texture frame of the given dimensions with data in SurfaceTexture |
- */ |
- I420Frame(int width, int height, int rotationDegree, int textureId, float[] samplingMatrix, |
- long nativeFramePointer) { |
- this.width = width; |
- this.height = height; |
- this.yuvStrides = null; |
- this.yuvPlanes = null; |
- this.samplingMatrix = samplingMatrix; |
- this.textureId = textureId; |
- this.yuvFrame = false; |
- this.rotationDegree = rotationDegree; |
- this.nativeFramePointer = nativeFramePointer; |
- if (rotationDegree % 90 != 0) { |
- throw new IllegalArgumentException("Rotation degree not multiple of 90: " + rotationDegree); |
- } |
- } |
- |
- public int rotatedWidth() { |
- return (rotationDegree % 180 == 0) ? width : height; |
- } |
- |
- public int rotatedHeight() { |
- return (rotationDegree % 180 == 0) ? height : width; |
- } |
- |
- @Override |
- public String toString() { |
- return width + "x" + height + ":" + yuvStrides[0] + ":" + yuvStrides[1] + |
- ":" + yuvStrides[2]; |
- } |
- } |
- |
- // Helper native function to do a video frame plane copying. |
- public static native void nativeCopyPlane(ByteBuffer src, int width, |
- int height, int srcStride, ByteBuffer dst, int dstStride); |
- |
- /** The real meat of VideoSinkInterface. */ |
- public static interface Callbacks { |
- // |frame| might have pending rotation and implementation of Callbacks |
- // should handle that by applying rotation during rendering. The callee |
- // is responsible for signaling when it is done with |frame| by calling |
- // renderFrameDone(frame). |
- public void renderFrame(I420Frame frame); |
- } |
- |
- /** |
- * This must be called after every renderFrame() to release the frame. |
- */ |
- public static void renderFrameDone(I420Frame frame) { |
- frame.yuvPlanes = null; |
- frame.textureId = 0; |
- if (frame.nativeFramePointer != 0) { |
- releaseNativeFrame(frame.nativeFramePointer); |
- frame.nativeFramePointer = 0; |
- } |
- } |
- |
- long nativeVideoRenderer; |
- |
- public VideoRenderer(Callbacks callbacks) { |
- nativeVideoRenderer = nativeWrapVideoRenderer(callbacks); |
- } |
- |
- public void dispose() { |
- if (nativeVideoRenderer == 0) { |
- // Already disposed. |
- return; |
- } |
- |
- freeWrappedVideoRenderer(nativeVideoRenderer); |
- nativeVideoRenderer = 0; |
- } |
- |
- private static native long nativeWrapVideoRenderer(Callbacks callbacks); |
- private static native void freeWrappedVideoRenderer(long nativeVideoRenderer); |
- private static native void releaseNativeFrame(long nativeFramePointer); |
-} |