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Unified Diff: webrtc/modules/desktop_capture/win/dxgi_texture_staging.h

Issue 2099123002: [Chromoting] Improve DirectX capturer to support multiple outputs (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Fix several lint errors Created 4 years, 4 months ago
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Index: webrtc/modules/desktop_capture/win/dxgi_texture_staging.h
diff --git a/webrtc/modules/desktop_capture/win/dxgi_texture_staging.h b/webrtc/modules/desktop_capture/win/dxgi_texture_staging.h
new file mode 100644
index 0000000000000000000000000000000000000000..2da1600122a010a452697943dda2f31a28929762
--- /dev/null
+++ b/webrtc/modules/desktop_capture/win/dxgi_texture_staging.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_STAGING_H_
+#define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_STAGING_H_
+
+#include <wrl/client.h>
+#include <D3D11.h>
+#include <DXGI1_2.h>
+
+#include "webrtc/modules/desktop_capture/desktop_geometry.h"
+#include "webrtc/modules/desktop_capture/desktop_region.h"
+#include "webrtc/modules/desktop_capture/win/d3d_device.h"
+#include "webrtc/modules/desktop_capture/win/dxgi_texture.h"
+
+namespace webrtc {
+
+// A pair of an ID3D11Texture2D and an IDXGISurface. We need an ID3D11Texture2D
+// instance to copy GPU texture to RAM, but an IDXGISurface instance to map the
+// texture into a bitmap buffer. These two instances are pointing to a same
+// object.
+//
+// An ID3D11Texture2D is created by an ID3D11Device, so a DxgiTexture cannot be
+// shared between two DxgiAdapterDuplicators.
+class DxgiTextureStaging : public DxgiTexture {
+ public:
+ // Creates a DxgiTextureStaging instance. Caller must maintain the lifetime
+ // of input device to make sure it outlives this instance.
+ DxgiTextureStaging(const DesktopRect& desktop_rect, const D3dDevice& device);
+
+ ~DxgiTextureStaging() override;
+
+ // Copies selected regions of a frame represented by frame_info and resource.
+ // Returns false if anything wrong.
+ bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
+ IDXGIResource* resource,
+ const DesktopRegion& region) override;
+
+ bool DoRelease() override;
+
+ private:
+ // Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false if
+ // it failed to execute Windows APIs, or the size of the texture is not
+ // consistent with desktop_rect.
+ bool InitializeStage(ID3D11Texture2D* texture);
+
+ // Makes sure stage_ and surface_ are always pointing to a same object.
+ // We need an ID3D11Texture2D instance for
+ // ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for
+ // IDXGISurface::Map.
+ void AssertStageAndSurfaceAreSameObject();
+
+ const DesktopRect desktop_rect_;
+ const D3dDevice& device_;
+ Microsoft::WRL::ComPtr<ID3D11Texture2D> stage_;
+ Microsoft::WRL::ComPtr<IDXGISurface> surface_;
+};
+
+} // namespace webrtc
+
+#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_STAGING_H_
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