Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(85)

Side by Side Diff: webrtc/p2p/base/p2ptransportchannel.cc

Issue 2090823002: Revert of Adding IceConfig option to assume TURN/TURN candidate pairs will work. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « webrtc/p2p/base/p2ptransportchannel.h ('k') | webrtc/p2p/base/p2ptransportchannel_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
(...skipping 14 matching lines...) Expand all
25 #include "webrtc/system_wrappers/include/field_trial.h" 25 #include "webrtc/system_wrappers/include/field_trial.h"
26 26
27 namespace { 27 namespace {
28 28
29 // messages for queuing up work for ourselves 29 // messages for queuing up work for ourselves
30 enum { MSG_SORT = 1, MSG_CHECK_AND_PING }; 30 enum { MSG_SORT = 1, MSG_CHECK_AND_PING };
31 31
32 // The minimum improvement in RTT that justifies a switch. 32 // The minimum improvement in RTT that justifies a switch.
33 static const double kMinImprovement = 10; 33 static const double kMinImprovement = 10;
34 34
35 bool IsRelayRelay(const cricket::Connection* conn) { 35 bool IsRelayRelay(cricket::Connection* conn) {
36 return conn->local_candidate().type() == cricket::RELAY_PORT_TYPE && 36 return conn->local_candidate().type() == cricket::RELAY_PORT_TYPE &&
37 conn->remote_candidate().type() == cricket::RELAY_PORT_TYPE; 37 conn->remote_candidate().type() == cricket::RELAY_PORT_TYPE;
38 } 38 }
39 39
40 bool IsUdp(cricket::Connection* conn) { 40 bool IsUdp(cricket::Connection* conn) {
41 return conn->local_candidate().relay_protocol() == cricket::UDP_PROTOCOL_NAME; 41 return conn->local_candidate().relay_protocol() == cricket::UDP_PROTOCOL_NAME;
42 } 42 }
43 43
44 cricket::PortInterface::CandidateOrigin GetOrigin(cricket::PortInterface* port, 44 cricket::PortInterface::CandidateOrigin GetOrigin(cricket::PortInterface* port,
45 cricket::PortInterface* origin_port) { 45 cricket::PortInterface* origin_port) {
46 if (!origin_port) 46 if (!origin_port)
47 return cricket::PortInterface::ORIGIN_MESSAGE; 47 return cricket::PortInterface::ORIGIN_MESSAGE;
48 else if (port == origin_port) 48 else if (port == origin_port)
49 return cricket::PortInterface::ORIGIN_THIS_PORT; 49 return cricket::PortInterface::ORIGIN_THIS_PORT;
50 else 50 else
51 return cricket::PortInterface::ORIGIN_OTHER_PORT; 51 return cricket::PortInterface::ORIGIN_OTHER_PORT;
52 } 52 }
53 53
54 // Compares two connections based only on the candidate and network information.
55 // Returns positive if |a| is better than |b|.
56 int CompareConnectionCandidates(cricket::Connection* a,
57 cricket::Connection* b) {
58 uint32_t a_cost = a->ComputeNetworkCost();
59 uint32_t b_cost = b->ComputeNetworkCost();
60 // Smaller cost is better.
61 if (a_cost < b_cost) {
62 return 1;
63 }
64 if (a_cost > b_cost) {
65 return -1;
66 }
67
68 // Compare connection priority. Lower values get sorted last.
69 if (a->priority() > b->priority())
70 return 1;
71 if (a->priority() < b->priority())
72 return -1;
73
74 // If we're still tied at this point, prefer a younger generation.
75 return (a->remote_candidate().generation() + a->port()->generation()) -
76 (b->remote_candidate().generation() + b->port()->generation());
77 }
78
79 // Compare two connections based on their writing, receiving, and connected
80 // states.
81 int CompareConnectionStates(cricket::Connection* a, cricket::Connection* b) {
82 // Sort based on write-state. Better states have lower values.
83 if (a->write_state() < b->write_state())
84 return 1;
85 if (a->write_state() > b->write_state())
86 return -1;
87
88 // We prefer a receiving connection to a non-receiving, higher-priority
89 // connection when sorting connections and choosing which connection to
90 // switch to.
91 if (a->receiving() && !b->receiving())
92 return 1;
93 if (!a->receiving() && b->receiving())
94 return -1;
95
96 // WARNING: Some complexity here about TCP reconnecting.
97 // When a TCP connection fails because of a TCP socket disconnecting, the
98 // active side of the connection will attempt to reconnect for 5 seconds while
99 // pretending to be writable (the connection is not set to the unwritable
100 // state). On the passive side, the connection also remains writable even
101 // though it is disconnected, and a new connection is created when the active
102 // side connects. At that point, there are two TCP connections on the passive
103 // side: 1. the old, disconnected one that is pretending to be writable, and
104 // 2. the new, connected one that is maybe not yet writable. For purposes of
105 // pruning, pinging, and selecting the best connection, we want to treat the
106 // new connection as "better" than the old one. We could add a method called
107 // something like Connection::ImReallyBadEvenThoughImWritable, but that is
108 // equivalent to the existing Connection::connected(), which we already have.
109 // So, in code throughout this file, we'll check whether the connection is
110 // connected() or not, and if it is not, treat it as "worse" than a connected
111 // one, even though it's writable. In the code below, we're doing so to make
112 // sure we treat a new writable connection as better than an old disconnected
113 // connection.
114
115 // In the case where we reconnect TCP connections, the original best
116 // connection is disconnected without changing to WRITE_TIMEOUT. In this case,
117 // the new connection, when it becomes writable, should have higher priority.
118 if (a->write_state() == cricket::Connection::STATE_WRITABLE &&
119 b->write_state() == cricket::Connection::STATE_WRITABLE) {
120 if (a->connected() && !b->connected()) {
121 return 1;
122 }
123 if (!a->connected() && b->connected()) {
124 return -1;
125 }
126 }
127 return 0;
128 }
129
130 int CompareConnections(cricket::Connection* a, cricket::Connection* b) {
131 int state_cmp = CompareConnectionStates(a, b);
132 if (state_cmp != 0) {
133 return state_cmp;
134 }
135 // Compare the candidate information.
136 return CompareConnectionCandidates(a, b);
137 }
138
139 // Wraps the comparison connection into a less than operator that puts higher
140 // priority writable connections first.
141 class ConnectionCompare {
142 public:
143 bool operator()(const cricket::Connection *ca,
144 const cricket::Connection *cb) {
145 cricket::Connection* a = const_cast<cricket::Connection*>(ca);
146 cricket::Connection* b = const_cast<cricket::Connection*>(cb);
147
148 // Compare first on writability and static preferences.
149 int cmp = CompareConnections(a, b);
150 if (cmp > 0)
151 return true;
152 if (cmp < 0)
153 return false;
154
155 // Otherwise, sort based on latency estimate.
156 return a->rtt() < b->rtt();
157
158 // Should we bother checking for the last connection that last received
159 // data? It would help rendezvous on the connection that is also receiving
160 // packets.
161 //
162 // TODO: Yes we should definitely do this. The TCP protocol gains
163 // efficiency by being used bidirectionally, as opposed to two separate
164 // unidirectional streams. This test should probably occur before
165 // comparison of local prefs (assuming combined prefs are the same). We
166 // need to be careful though, not to bounce back and forth with both sides
167 // trying to rendevous with the other.
168 }
169 };
170
171 // Determines whether we should switch between two connections, based first on
172 // connection states, static preferences, and then (if those are equal) on
173 // latency estimates.
174 bool ShouldSwitch(cricket::Connection* a_conn,
175 cricket::Connection* b_conn,
176 cricket::IceRole ice_role) {
177 if (a_conn == b_conn)
178 return false;
179
180 if (!a_conn || !b_conn) // don't think the latter should happen
181 return true;
182
183 // We prefer to switch to a writable and receiving connection over a
184 // non-writable or non-receiving connection, even if the latter has
185 // been nominated by the controlling side.
186 int state_cmp = CompareConnectionStates(a_conn, b_conn);
187 if (state_cmp != 0) {
188 return state_cmp < 0;
189 }
190 if (ice_role == cricket::ICEROLE_CONTROLLED && a_conn->nominated()) {
191 LOG(LS_VERBOSE) << "Controlled side did not switch due to nominated status";
192 return false;
193 }
194
195 int prefs_cmp = CompareConnectionCandidates(a_conn, b_conn);
196 if (prefs_cmp != 0) {
197 return prefs_cmp < 0;
198 }
199
200 return b_conn->rtt() <= a_conn->rtt() + kMinImprovement;
201 }
202
54 } // unnamed namespace 203 } // unnamed namespace
55 204
56 namespace cricket { 205 namespace cricket {
57 206
58 // When the socket is unwritable, we will use 10 Kbps (ignoring IP+UDP headers) 207 // When the socket is unwritable, we will use 10 Kbps (ignoring IP+UDP headers)
59 // for pinging. When the socket is writable, we will use only 1 Kbps because 208 // for pinging. When the socket is writable, we will use only 1 Kbps because
60 // we don't want to degrade the quality on a modem. These numbers should work 209 // we don't want to degrade the quality on a modem. These numbers should work
61 // well on a 28.8K modem, which is the slowest connection on which the voice 210 // well on a 28.8K modem, which is the slowest connection on which the voice
62 // quality is reasonable at all. 211 // quality is reasonable at all.
63 static const int PING_PACKET_SIZE = 60 * 8; 212 static const int PING_PACKET_SIZE = 60 * 8;
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 sort_dirty_(false), 244 sort_dirty_(false),
96 remote_ice_mode_(ICEMODE_FULL), 245 remote_ice_mode_(ICEMODE_FULL),
97 ice_role_(ICEROLE_UNKNOWN), 246 ice_role_(ICEROLE_UNKNOWN),
98 tiebreaker_(0), 247 tiebreaker_(0),
99 gathering_state_(kIceGatheringNew), 248 gathering_state_(kIceGatheringNew),
100 check_receiving_interval_(MIN_CHECK_RECEIVING_INTERVAL * 5), 249 check_receiving_interval_(MIN_CHECK_RECEIVING_INTERVAL * 5),
101 config_(MIN_CHECK_RECEIVING_INTERVAL * 50 /* receiving_timeout */, 250 config_(MIN_CHECK_RECEIVING_INTERVAL * 50 /* receiving_timeout */,
102 0 /* backup_connection_ping_interval */, 251 0 /* backup_connection_ping_interval */,
103 false /* gather_continually */, 252 false /* gather_continually */,
104 false /* prioritize_most_likely_candidate_pairs */, 253 false /* prioritize_most_likely_candidate_pairs */,
105 STABLE_WRITABLE_CONNECTION_PING_INTERVAL, 254 STABLE_WRITABLE_CONNECTION_PING_INTERVAL) {
106 true /* presume_writable_when_fully_relayed */) {
107 uint32_t weak_ping_interval = ::strtoul( 255 uint32_t weak_ping_interval = ::strtoul(
108 webrtc::field_trial::FindFullName("WebRTC-StunInterPacketDelay").c_str(), 256 webrtc::field_trial::FindFullName("WebRTC-StunInterPacketDelay").c_str(),
109 nullptr, 10); 257 nullptr, 10);
110 if (weak_ping_interval) { 258 if (weak_ping_interval) {
111 weak_ping_interval_ = static_cast<int>(weak_ping_interval); 259 weak_ping_interval_ = static_cast<int>(weak_ping_interval);
112 } 260 }
113 } 261 }
114 262
115 P2PTransportChannel::~P2PTransportChannel() { 263 P2PTransportChannel::~P2PTransportChannel() {
116 ASSERT(worker_thread_ == rtc::Thread::Current()); 264 ASSERT(worker_thread_ == rtc::Thread::Current());
(...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after
291 << config_.prioritize_most_likely_candidate_pairs; 439 << config_.prioritize_most_likely_candidate_pairs;
292 440
293 if (config.stable_writable_connection_ping_interval >= 0 && 441 if (config.stable_writable_connection_ping_interval >= 0 &&
294 config_.stable_writable_connection_ping_interval != 442 config_.stable_writable_connection_ping_interval !=
295 config.stable_writable_connection_ping_interval) { 443 config.stable_writable_connection_ping_interval) {
296 config_.stable_writable_connection_ping_interval = 444 config_.stable_writable_connection_ping_interval =
297 config.stable_writable_connection_ping_interval; 445 config.stable_writable_connection_ping_interval;
298 LOG(LS_INFO) << "Set stable_writable_connection_ping_interval to " 446 LOG(LS_INFO) << "Set stable_writable_connection_ping_interval to "
299 << config_.stable_writable_connection_ping_interval; 447 << config_.stable_writable_connection_ping_interval;
300 } 448 }
301
302 if (config.presume_writable_when_fully_relayed !=
303 config_.presume_writable_when_fully_relayed) {
304 if (!connections_.empty()) {
305 LOG(LS_ERROR) << "Trying to change 'presume writable' "
306 << "while connections already exist!";
307 } else {
308 config_.presume_writable_when_fully_relayed =
309 config.presume_writable_when_fully_relayed;
310 LOG(LS_INFO) << "Set presume writable when fully relayed to "
311 << config_.presume_writable_when_fully_relayed;
312 }
313 }
314 } 449 }
315 450
316 const IceConfig& P2PTransportChannel::config() const { 451 const IceConfig& P2PTransportChannel::config() const {
317 return config_; 452 return config_;
318 } 453 }
319 454
320 // Go into the state of processing candidates, and running in general 455 // Go into the state of processing candidates, and running in general
321 void P2PTransportChannel::Connect() { 456 void P2PTransportChannel::Connect() {
322 ASSERT(worker_thread_ == rtc::Thread::Current()); 457 ASSERT(worker_thread_ == rtc::Thread::Current());
323 if (ice_ufrag_.empty() || ice_pwd_.empty()) { 458 if (ice_ufrag_.empty() || ice_pwd_.empty()) {
(...skipping 583 matching lines...) Expand 10 before | Expand all | Expand 10 after
907 } 1042 }
908 1043
909 // Prepare for best candidate sorting. 1044 // Prepare for best candidate sorting.
910 void P2PTransportChannel::RequestSort() { 1045 void P2PTransportChannel::RequestSort() {
911 if (!sort_dirty_) { 1046 if (!sort_dirty_) {
912 worker_thread_->Post(RTC_FROM_HERE, this, MSG_SORT); 1047 worker_thread_->Post(RTC_FROM_HERE, this, MSG_SORT);
913 sort_dirty_ = true; 1048 sort_dirty_ = true;
914 } 1049 }
915 } 1050 }
916 1051
917 // Compare two connections based on their writing, receiving, and connected
918 // states.
919 int P2PTransportChannel::CompareConnectionStates(const Connection* a,
920 const Connection* b) const {
921 static constexpr int a_is_better = 1;
922 static constexpr int b_is_better = -1;
923
924 // First, prefer a connection that's writable or presumed writable over
925 // one that's not writable.
926 bool a_writable = a->writable() || PresumedWritable(a);
927 bool b_writable = b->writable() || PresumedWritable(b);
928 if (a_writable && !b_writable) {
929 return a_is_better;
930 }
931 if (!a_writable && b_writable) {
932 return b_is_better;
933 }
934
935 // Sort based on write-state. Better states have lower values.
936 if (a->write_state() < b->write_state()) {
937 return a_is_better;
938 }
939 if (b->write_state() < a->write_state()) {
940 return b_is_better;
941 }
942
943 // We prefer a receiving connection to a non-receiving, higher-priority
944 // connection when sorting connections and choosing which connection to
945 // switch to.
946 if (a->receiving() && !b->receiving()) {
947 return a_is_better;
948 }
949 if (!a->receiving() && b->receiving()) {
950 return b_is_better;
951 }
952
953 // WARNING: Some complexity here about TCP reconnecting.
954 // When a TCP connection fails because of a TCP socket disconnecting, the
955 // active side of the connection will attempt to reconnect for 5 seconds while
956 // pretending to be writable (the connection is not set to the unwritable
957 // state). On the passive side, the connection also remains writable even
958 // though it is disconnected, and a new connection is created when the active
959 // side connects. At that point, there are two TCP connections on the passive
960 // side: 1. the old, disconnected one that is pretending to be writable, and
961 // 2. the new, connected one that is maybe not yet writable. For purposes of
962 // pruning, pinging, and selecting the best connection, we want to treat the
963 // new connection as "better" than the old one. We could add a method called
964 // something like Connection::ImReallyBadEvenThoughImWritable, but that is
965 // equivalent to the existing Connection::connected(), which we already have.
966 // So, in code throughout this file, we'll check whether the connection is
967 // connected() or not, and if it is not, treat it as "worse" than a connected
968 // one, even though it's writable. In the code below, we're doing so to make
969 // sure we treat a new writable connection as better than an old disconnected
970 // connection.
971
972 // In the case where we reconnect TCP connections, the original best
973 // connection is disconnected without changing to WRITE_TIMEOUT. In this case,
974 // the new connection, when it becomes writable, should have higher priority.
975 if (a->write_state() == Connection::STATE_WRITABLE &&
976 b->write_state() == Connection::STATE_WRITABLE) {
977 if (a->connected() && !b->connected()) {
978 return a_is_better;
979 }
980 if (!a->connected() && b->connected()) {
981 return b_is_better;
982 }
983 }
984 return 0;
985 }
986
987 // Compares two connections based only on the candidate and network information.
988 // Returns positive if |a| is better than |b|.
989 int P2PTransportChannel::CompareConnectionCandidates(
990 const Connection* a,
991 const Connection* b) const {
992 // Prefer lower network cost.
993 uint32_t a_cost = a->ComputeNetworkCost();
994 uint32_t b_cost = b->ComputeNetworkCost();
995 // Smaller cost is better.
996 if (a_cost < b_cost) {
997 return 1;
998 }
999 if (a_cost > b_cost) {
1000 return -1;
1001 }
1002
1003 // Compare connection priority. Lower values get sorted last.
1004 if (a->priority() > b->priority()) {
1005 return 1;
1006 }
1007 if (a->priority() < b->priority()) {
1008 return -1;
1009 }
1010
1011 // If we're still tied at this point, prefer a younger generation.
1012 // (Younger generation means a larger generation number).
1013 return (a->remote_candidate().generation() + a->port()->generation()) -
1014 (b->remote_candidate().generation() + b->port()->generation());
1015 }
1016
1017 int P2PTransportChannel::CompareConnections(const Connection* a,
1018 const Connection* b) const {
1019 // Compare first on writability and static preferences.
1020 int state_cmp = CompareConnectionStates(a, b);
1021 if (state_cmp != 0) {
1022 return state_cmp;
1023 }
1024 // Then compare the candidate information.
1025 int candidates_cmp = CompareConnectionCandidates(a, b);
1026 if (candidates_cmp != 0) {
1027 return candidates_cmp;
1028 }
1029 // Otherwise, compare based on latency estimate.
1030 return b->rtt() - a->rtt();
1031
1032 // Should we bother checking for the last connection that last received
1033 // data? It would help rendezvous on the connection that is also receiving
1034 // packets.
1035 //
1036 // TODO(deadbeef): Yes we should definitely do this. The TCP protocol gains
1037 // efficiency by being used bidirectionally, as opposed to two separate
1038 // unidirectional streams. This test should probably occur before
1039 // comparison of local prefs (assuming combined prefs are the same). We
1040 // need to be careful though, not to bounce back and forth with both sides
1041 // trying to rendevous with the other.
1042 }
1043
1044 bool P2PTransportChannel::PresumedWritable(
1045 const cricket::Connection* conn) const {
1046 return (conn->write_state() == Connection::STATE_WRITE_INIT &&
1047 config_.presume_writable_when_fully_relayed &&
1048 conn->local_candidate().type() == RELAY_PORT_TYPE &&
1049 (conn->remote_candidate().type() == RELAY_PORT_TYPE ||
1050 conn->remote_candidate().type() == PRFLX_PORT_TYPE));
1051 }
1052
1053 // Determines whether we should switch between two connections, based first on
1054 // connection states, static preferences, and then (if those are equal) on
1055 // latency estimates.
1056 bool P2PTransportChannel::ShouldSwitchSelectedConnection(
1057 const Connection* selected,
1058 const Connection* conn) const {
1059 if (selected == conn) {
1060 return false;
1061 }
1062
1063 if (!selected || !conn) { // don't think the latter should happen
1064 return true;
1065 }
1066
1067 // We prefer to switch to a writable and receiving connection over a
1068 // non-writable or non-receiving connection, even if the latter has
1069 // been nominated by the controlling side.
1070 int state_cmp = CompareConnectionStates(selected, conn);
1071 if (state_cmp != 0) {
1072 return state_cmp < 0;
1073 }
1074 if (ice_role_ == ICEROLE_CONTROLLED && selected->nominated()) {
1075 LOG(LS_VERBOSE) << "Controlled side did not switch due to nominated status";
1076 return false;
1077 }
1078
1079 int prefs_cmp = CompareConnectionCandidates(selected, conn);
1080 if (prefs_cmp != 0) {
1081 return prefs_cmp < 0;
1082 }
1083
1084 return selected->rtt() - conn->rtt() >= kMinImprovement;
1085 }
1086
1087 // Sort the available connections to find the best one. We also monitor 1052 // Sort the available connections to find the best one. We also monitor
1088 // the number of available connections and the current state. 1053 // the number of available connections and the current state.
1089 void P2PTransportChannel::SortConnections() { 1054 void P2PTransportChannel::SortConnections() {
1090 ASSERT(worker_thread_ == rtc::Thread::Current()); 1055 ASSERT(worker_thread_ == rtc::Thread::Current());
1091 1056
1092 // Make sure the connection states are up-to-date since this affects how they 1057 // Make sure the connection states are up-to-date since this affects how they
1093 // will be sorted. 1058 // will be sorted.
1094 UpdateConnectionStates(); 1059 UpdateConnectionStates();
1095 1060
1096 // Any changes after this point will require a re-sort. 1061 // Any changes after this point will require a re-sort.
1097 sort_dirty_ = false; 1062 sort_dirty_ = false;
1098 1063
1099 // Find the best alternative connection by sorting. It is important to note 1064 // Find the best alternative connection by sorting. It is important to note
1100 // that amongst equal preference, writable connections, this will choose the 1065 // that amongst equal preference, writable connections, this will choose the
1101 // one whose estimated latency is lowest. So it is the only one that we 1066 // one whose estimated latency is lowest. So it is the only one that we
1102 // need to consider switching to. 1067 // need to consider switching to.
1103 std::stable_sort(connections_.begin(), connections_.end(), 1068 ConnectionCompare cmp;
1104 [this](const Connection* a, const Connection* b) { 1069 std::stable_sort(connections_.begin(), connections_.end(), cmp);
1105 return CompareConnections(a, b) > 0;
1106 });
1107 LOG(LS_VERBOSE) << "Sorting " << connections_.size() 1070 LOG(LS_VERBOSE) << "Sorting " << connections_.size()
1108 << " available connections:"; 1071 << " available connections:";
1109 for (size_t i = 0; i < connections_.size(); ++i) { 1072 for (size_t i = 0; i < connections_.size(); ++i) {
1110 LOG(LS_VERBOSE) << connections_[i]->ToString(); 1073 LOG(LS_VERBOSE) << connections_[i]->ToString();
1111 } 1074 }
1112 1075
1113 Connection* top_connection = 1076 Connection* top_connection =
1114 (connections_.size() > 0) ? connections_[0] : nullptr; 1077 (connections_.size() > 0) ? connections_[0] : nullptr;
1115 1078
1116 // If necessary, switch to the new choice. 1079 // If necessary, switch to the new choice.
1117 // Note that |top_connection| doesn't have to be writable to become the best 1080 // Note that |top_connection| doesn't have to be writable to become the best
1118 // connection although it will have higher priority if it is writable. 1081 // connection although it will have higher priority if it is writable.
1119 if (ShouldSwitchSelectedConnection(best_connection_, top_connection)) { 1082 if (ShouldSwitch(best_connection_, top_connection, ice_role_)) {
1120 LOG(LS_INFO) << "Switching best connection: " << top_connection->ToString(); 1083 LOG(LS_INFO) << "Switching best connection: " << top_connection->ToString();
1121 SwitchBestConnectionTo(top_connection); 1084 SwitchBestConnectionTo(top_connection);
1122 } 1085 }
1123 1086
1124 // Controlled side can prune only if the best connection has been nominated. 1087 // Controlled side can prune only if the best connection has been nominated.
1125 // because otherwise it may delete the connection that will be selected by 1088 // because otherwise it may delete the connection that will be selected by
1126 // the controlling side. 1089 // the controlling side.
1127 if (ice_role_ == ICEROLE_CONTROLLING || best_nominated_connection()) { 1090 if (ice_role_ == ICEROLE_CONTROLLING || best_nominated_connection()) {
1128 PruneConnections(); 1091 PruneConnections();
1129 } 1092 }
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
1198 << old_best_connection->ToString(); 1161 << old_best_connection->ToString();
1199 } 1162 }
1200 LOG_J(LS_INFO, this) << "New best connection: " 1163 LOG_J(LS_INFO, this) << "New best connection: "
1201 << best_connection_->ToString(); 1164 << best_connection_->ToString();
1202 SignalRouteChange(this, best_connection_->remote_candidate()); 1165 SignalRouteChange(this, best_connection_->remote_candidate());
1203 // This is a temporary, but safe fix to webrtc issue 5705. 1166 // This is a temporary, but safe fix to webrtc issue 5705.
1204 // TODO(honghaiz): Make all EWOULDBLOCK error routed through the transport 1167 // TODO(honghaiz): Make all EWOULDBLOCK error routed through the transport
1205 // channel so that it knows whether the media channel is allowed to 1168 // channel so that it knows whether the media channel is allowed to
1206 // send; then it will only signal ready-to-send if the media channel 1169 // send; then it will only signal ready-to-send if the media channel
1207 // has been disallowed to send. 1170 // has been disallowed to send.
1208 if (best_connection_->writable() || PresumedWritable(best_connection_)) { 1171 if (best_connection_->writable()) {
1209 SignalReadyToSend(this); 1172 SignalReadyToSend(this);
1210 } 1173 }
1211 } else { 1174 } else {
1212 LOG_J(LS_INFO, this) << "No best connection"; 1175 LOG_J(LS_INFO, this) << "No best connection";
1213 } 1176 }
1214 // TODO(honghaiz): rename best_connection_ with selected_connection_ or 1177 // TODO(honghaiz): rename best_connection_ with selected_connection_ or
1215 // selected_candidate pair_. 1178 // selected_candidate pair_.
1216 SignalSelectedCandidatePairChanged(this, best_connection_, 1179 SignalSelectedCandidatePairChanged(this, best_connection_,
1217 last_sent_packet_id_); 1180 last_sent_packet_id_);
1218 } 1181 }
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
1253 RTC_DCHECK(state == STATE_CONNECTING || state == STATE_COMPLETED); 1216 RTC_DCHECK(state == STATE_CONNECTING || state == STATE_COMPLETED);
1254 break; 1217 break;
1255 default: 1218 default:
1256 RTC_DCHECK(false); 1219 RTC_DCHECK(false);
1257 break; 1220 break;
1258 } 1221 }
1259 state_ = state; 1222 state_ = state;
1260 SignalStateChanged(this); 1223 SignalStateChanged(this);
1261 } 1224 }
1262 1225
1263 // If our best connection is "presumed writable" (TURN-TURN with no 1226 bool writable = best_connection_ && best_connection_->writable();
1264 // CreatePermission required), act like we're already writable to the upper 1227 set_writable(writable);
1265 // layers, so they can start media quicker.
1266 set_writable(best_connection_ && (best_connection_->writable() ||
1267 PresumedWritable(best_connection_)));
1268 1228
1269 bool receiving = false; 1229 bool receiving = false;
1270 for (const Connection* connection : connections_) { 1230 for (const Connection* connection : connections_) {
1271 if (connection->receiving()) { 1231 if (connection->receiving()) {
1272 receiving = true; 1232 receiving = true;
1273 break; 1233 break;
1274 } 1234 }
1275 } 1235 }
1276 set_receiving(receiving); 1236 set_receiving(receiving);
1277 } 1237 }
(...skipping 472 matching lines...) Expand 10 before | Expand all | Expand 10 after
1750 1710
1751 // During the initial state when nothing has been pinged yet, return the first 1711 // During the initial state when nothing has been pinged yet, return the first
1752 // one in the ordered |connections_|. 1712 // one in the ordered |connections_|.
1753 return *(std::find_if(connections_.begin(), connections_.end(), 1713 return *(std::find_if(connections_.begin(), connections_.end(),
1754 [conn1, conn2](Connection* conn) { 1714 [conn1, conn2](Connection* conn) {
1755 return conn == conn1 || conn == conn2; 1715 return conn == conn1 || conn == conn2;
1756 })); 1716 }));
1757 } 1717 }
1758 1718
1759 } // namespace cricket 1719 } // namespace cricket
OLDNEW
« no previous file with comments | « webrtc/p2p/base/p2ptransportchannel.h ('k') | webrtc/p2p/base/p2ptransportchannel_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698