Index: webrtc/p2p/base/p2ptransportchannel.cc |
diff --git a/webrtc/p2p/base/p2ptransportchannel.cc b/webrtc/p2p/base/p2ptransportchannel.cc |
index 86843db364ddb5de79d145b6cc65d616e8b29cd8..1eb63c5e69577269d7f0a8783a37c640246d337f 100644 |
--- a/webrtc/p2p/base/p2ptransportchannel.cc |
+++ b/webrtc/p2p/base/p2ptransportchannel.cc |
@@ -61,11 +61,11 @@ namespace cricket { |
// well on a 28.8K modem, which is the slowest connection on which the voice |
// quality is reasonable at all. |
static const int PING_PACKET_SIZE = 60 * 8; |
-// STRONG_PING_INTERVAL (480ms) is applied when the best connection is both |
+// STRONG_PING_INTERVAL (480ms) is applied when the selected connection is both |
// writable and receiving. |
static const int STRONG_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 1000; |
-// WEAK_PING_INTERVAL (48ms) is applied when the best connection is either not |
-// writable or not receiving. |
+// WEAK_PING_INTERVAL (48ms) is applied when the selected connection is either |
+// not writable or not receiving. |
const int WEAK_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 10000; |
// Writable connections are pinged at a faster rate while stabilizing. |
@@ -76,6 +76,9 @@ const int STABLE_WRITABLE_CONNECTION_PING_INTERVAL = 2500; // ms |
static const int MIN_CHECK_RECEIVING_INTERVAL = 50; // ms |
+static constexpr int a_is_better = 1; |
+static constexpr int b_is_better = -1; |
+ |
P2PTransportChannel::P2PTransportChannel(const std::string& transport_name, |
int component, |
P2PTransport* transport, |
@@ -90,8 +93,6 @@ P2PTransportChannel::P2PTransportChannel(const std::string& transport_name, |
worker_thread_(rtc::Thread::Current()), |
incoming_only_(false), |
error_(0), |
- best_connection_(NULL), |
- pending_best_connection_(NULL), |
sort_dirty_(false), |
remote_ice_mode_(ICEMODE_FULL), |
ice_role_(ICEROLE_UNKNOWN), |
@@ -155,6 +156,40 @@ void P2PTransportChannel::AddConnection(Connection* connection) { |
had_connection_ = true; |
} |
+// Determines whether we should switch the selected connection to |
+// |new_connection| based the writable/receiving state, the nomination state, |
+// and the last data received time. This prevents the controlled side from |
+// switching the selected connection too frequently when the controlling side |
+// is doing aggressive nominations. The precedence of the connection switching |
+// criteria is as follows: |
+// i) write/receiving/connected states |
+// ii) For controlled side, |
+// a) nomination state, |
+// b) last data received time. |
+// iii) Lower cost / higher priority. |
+// iv) rtt. |
+// TODO(honghaiz): Stop the aggressive nomination on the controlling side and |
+// implement the ice-renomination option. |
+bool P2PTransportChannel::ShouldSwitchSelectedConnection( |
+ Connection* new_connection) const { |
+ if (!new_connection || selected_connection_ == new_connection) { |
+ return false; |
+ } |
+ |
+ if (selected_connection_ == nullptr) { |
+ return true; |
+ } |
+ |
+ int cmp = CompareConnections(selected_connection_, new_connection); |
+ if (cmp != 0) { |
+ return cmp < 0; |
+ } |
+ |
+ // If everything else is the same, switch only if rtt has improved by |
+ // a margin. |
+ return new_connection->rtt() <= selected_connection_->rtt() - kMinImprovement; |
+} |
+ |
void P2PTransportChannel::SetIceRole(IceRole ice_role) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
if (ice_role_ != ice_role) { |
@@ -577,21 +612,24 @@ void P2PTransportChannel::OnNominated(Connection* conn) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
ASSERT(ice_role_ == ICEROLE_CONTROLLED); |
- if (conn->write_state() == Connection::STATE_WRITABLE) { |
- if (best_connection_ != conn) { |
- pending_best_connection_ = NULL; |
- LOG(LS_INFO) << "Switching best connection on controlled side: " |
- << conn->ToString(); |
- SwitchBestConnectionTo(conn); |
- // Now we have selected the best connection, time to prune other existing |
- // connections and update the read/write state of the channel. |
- RequestSort(); |
- } |
- } else { |
- LOG(LS_INFO) << "Not switching the best connection on controlled side yet," |
- << " because it's not writable: " << conn->ToString(); |
- pending_best_connection_ = conn; |
+ if (selected_connection_ == conn) { |
+ return; |
+ } |
+ |
+ if (!ShouldSwitchSelectedConnection(conn)) { |
+ LOG(LS_INFO) |
+ << "Not switching the selected connection on controlled side yet: " |
+ << conn->ToString(); |
+ return; |
} |
+ |
+ LOG(LS_INFO) |
+ << "Switching selected connection on controlled side due to nomination: " |
+ << conn->ToString(); |
+ SwitchSelectedConnection(conn); |
+ // Now that we have selected a connection, it is time to prune other |
+ // connections and update the read/write state of the channel. |
+ RequestSort(); |
} |
void P2PTransportChannel::AddRemoteCandidate(const Candidate& candidate) { |
@@ -841,7 +879,7 @@ bool P2PTransportChannel::GetOption(rtc::Socket::Option opt, int* value) { |
return true; |
} |
-// Send data to the other side, using our best connection. |
+// Send data to the other side, using our selected connection. |
int P2PTransportChannel::SendPacket(const char *data, size_t len, |
const rtc::PacketOptions& options, |
int flags) { |
@@ -850,16 +888,16 @@ int P2PTransportChannel::SendPacket(const char *data, size_t len, |
error_ = EINVAL; |
return -1; |
} |
- if (best_connection_ == NULL) { |
+ if (selected_connection_ == NULL) { |
error_ = EWOULDBLOCK; |
return -1; |
} |
last_sent_packet_id_ = options.packet_id; |
- int sent = best_connection_->Send(data, len, options); |
+ int sent = selected_connection_->Send(data, len, options); |
if (sent <= 0) { |
ASSERT(sent < 0); |
- error_ = best_connection_->GetError(); |
+ error_ = selected_connection_->GetError(); |
} |
return sent; |
} |
@@ -871,7 +909,7 @@ bool P2PTransportChannel::GetStats(ConnectionInfos *infos) { |
for (Connection* connection : connections_) { |
ConnectionInfo info = connection->stats(); |
- info.best_connection = (best_connection_ == connection); |
+ info.best_connection = (selected_connection_ == connection); |
info.receiving = connection->receiving(); |
info.writable = (connection->write_state() == Connection::STATE_WRITABLE); |
info.timeout = |
@@ -918,9 +956,6 @@ void P2PTransportChannel::RequestSort() { |
// states. |
int P2PTransportChannel::CompareConnectionStates(const Connection* a, |
const Connection* b) const { |
- static constexpr int a_is_better = 1; |
- static constexpr int b_is_better = -1; |
- |
// First, prefer a connection that's writable or presumed writable over |
// one that's not writable. |
bool a_writable = a->writable() || PresumedWritable(a); |
@@ -959,15 +994,15 @@ int P2PTransportChannel::CompareConnectionStates(const Connection* a, |
// side connects. At that point, there are two TCP connections on the passive |
// side: 1. the old, disconnected one that is pretending to be writable, and |
// 2. the new, connected one that is maybe not yet writable. For purposes of |
- // pruning, pinging, and selecting the best connection, we want to treat the |
- // new connection as "better" than the old one. We could add a method called |
- // something like Connection::ImReallyBadEvenThoughImWritable, but that is |
- // equivalent to the existing Connection::connected(), which we already have. |
- // So, in code throughout this file, we'll check whether the connection is |
- // connected() or not, and if it is not, treat it as "worse" than a connected |
- // one, even though it's writable. In the code below, we're doing so to make |
- // sure we treat a new writable connection as better than an old disconnected |
- // connection. |
+ // pruning, pinging, and selecting the selected connection, we want to treat |
+ // the new connection as "better" than the old one. We could add a method |
+ // called something like Connection::ImReallyBadEvenThoughImWritable, but that |
+ // is equivalent to the existing Connection::connected(), which we already |
+ // have. So, in code throughout this file, we'll check whether the connection |
+ // is connected() or not, and if it is not, treat it as "worse" than a |
+ // connected one, even though it's writable. In the code below, we're doing |
+ // so to make sure we treat a new writable connection as better than an old |
+ // disconnected connection. |
// In the case where we reconnect TCP connections, the original best |
// connection is disconnected without changing to WRITE_TIMEOUT. In this case, |
@@ -994,18 +1029,18 @@ int P2PTransportChannel::CompareConnectionCandidates( |
uint32_t b_cost = b->ComputeNetworkCost(); |
// Smaller cost is better. |
if (a_cost < b_cost) { |
- return 1; |
+ return a_is_better; |
} |
if (a_cost > b_cost) { |
- return -1; |
+ return b_is_better; |
} |
// Compare connection priority. Lower values get sorted last. |
if (a->priority() > b->priority()) { |
- return 1; |
+ return a_is_better; |
} |
if (a->priority() < b->priority()) { |
- return -1; |
+ return b_is_better; |
} |
// If we're still tied at this point, prefer a younger generation. |
@@ -1016,33 +1051,40 @@ int P2PTransportChannel::CompareConnectionCandidates( |
int P2PTransportChannel::CompareConnections(const Connection* a, |
const Connection* b) const { |
- // Compare first on writability and static preferences. |
+ RTC_CHECK(a != nullptr); |
+ RTC_CHECK(b != nullptr); |
+ |
+ // We prefer to switch to a writable and receiving connection over a |
+ // non-writable or non-receiving connection, even if the latter has |
+ // been nominated by the controlling side. |
int state_cmp = CompareConnectionStates(a, b); |
if (state_cmp != 0) { |
return state_cmp; |
} |
- // Then compare the candidate information. |
- int candidates_cmp = CompareConnectionCandidates(a, b); |
- if (candidates_cmp != 0) { |
- return candidates_cmp; |
+ |
+ if (ice_role_ == ICEROLE_CONTROLLED) { |
+ // Compare the connections based on the nomination states and the last data |
+ // received time if this is on the controlled side. |
+ if (a->nominated() && !b->nominated()) { |
+ return a_is_better; |
+ } |
+ if (!a->nominated() && b->nominated()) { |
+ return b_is_better; |
+ } |
+ |
+ if (a->last_data_received() > b->last_data_received()) { |
+ return a_is_better; |
+ } |
+ if (a->last_data_received() < b->last_data_received()) { |
+ return b_is_better; |
+ } |
} |
- // Otherwise, compare based on latency estimate. |
- return b->rtt() - a->rtt(); |
- // Should we bother checking for the last connection that last received |
- // data? It would help rendezvous on the connection that is also receiving |
- // packets. |
- // |
- // TODO(deadbeef): Yes we should definitely do this. The TCP protocol gains |
- // efficiency by being used bidirectionally, as opposed to two separate |
- // unidirectional streams. This test should probably occur before |
- // comparison of local prefs (assuming combined prefs are the same). We |
- // need to be careful though, not to bounce back and forth with both sides |
- // trying to rendevous with the other. |
+ // Compare the network cost and priority. |
+ return CompareConnectionCandidates(a, b); |
} |
-bool P2PTransportChannel::PresumedWritable( |
- const cricket::Connection* conn) const { |
+bool P2PTransportChannel::PresumedWritable(const Connection* conn) const { |
return (conn->write_state() == Connection::STATE_WRITE_INIT && |
config_.presume_writable_when_fully_relayed && |
conn->local_candidate().type() == RELAY_PORT_TYPE && |
@@ -1102,8 +1144,15 @@ void P2PTransportChannel::SortConnections() { |
// need to consider switching to. |
std::stable_sort(connections_.begin(), connections_.end(), |
[this](const Connection* a, const Connection* b) { |
- return CompareConnections(a, b) > 0; |
+ int cmp = CompareConnections(a, b); |
+ if (cmp != 0) { |
+ return cmp > 0; |
+ } |
+ |
+ // Otherwise, sort based on latency estimate. |
+ return a->rtt() < b->rtt(); |
}); |
+ |
LOG(LS_VERBOSE) << "Sorting " << connections_.size() |
<< " available connections:"; |
for (size_t i = 0; i < connections_.size(); ++i) { |
@@ -1113,18 +1162,23 @@ void P2PTransportChannel::SortConnections() { |
Connection* top_connection = |
(connections_.size() > 0) ? connections_[0] : nullptr; |
- // If necessary, switch to the new choice. |
- // Note that |top_connection| doesn't have to be writable to become the best |
- // connection although it will have higher priority if it is writable. |
- if (ShouldSwitchSelectedConnection(best_connection_, top_connection)) { |
- LOG(LS_INFO) << "Switching best connection: " << top_connection->ToString(); |
- SwitchBestConnectionTo(top_connection); |
- } |
- |
- // Controlled side can prune only if the best connection has been nominated. |
- // because otherwise it may delete the connection that will be selected by |
- // the controlling side. |
- if (ice_role_ == ICEROLE_CONTROLLING || best_nominated_connection()) { |
+ // If necessary, switch to the new choice. Note that |top_connection| doesn't |
+ // have to be writable to become the selected connection although it will |
+ // have higher priority if it is writable. |
+ if (ShouldSwitchSelectedConnection(top_connection)) { |
+ LOG(LS_INFO) << "Switching selected connection after sorting: " |
+ << top_connection->ToString(); |
+ SwitchSelectedConnection(top_connection); |
+ } |
+ |
+ // The controlled side can prune only if the selected connection has been |
+ // nominated because otherwise it may prune the connection that will be |
+ // selected by the controlling side. |
+ // TODO(honghaiz): This is not enough to prevent a connection from being |
+ // pruned too early because with aggressive nomination, the controlling side |
+ // will nominate every connection until it becomes writable. |
+ if (ice_role_ == ICEROLE_CONTROLLING || |
+ (selected_connection_ && selected_connection_->nominated())) { |
PruneConnections(); |
} |
@@ -1148,21 +1202,16 @@ void P2PTransportChannel::SortConnections() { |
UpdateState(); |
} |
-Connection* P2PTransportChannel::best_nominated_connection() const { |
- return (best_connection_ && best_connection_->nominated()) ? best_connection_ |
- : nullptr; |
-} |
- |
void P2PTransportChannel::PruneConnections() { |
// We can prune any connection for which there is a connected, writable |
// connection on the same network with better or equal priority. We leave |
// those with better priority just in case they become writable later (at |
- // which point, we would prune out the current best connection). We leave |
+ // which point, we would prune out the current selected connection). We leave |
// connections on other networks because they may not be using the same |
// resources and they may represent very distinct paths over which we can |
// switch. If the |premier| connection is not connected, we may be |
// reconnecting a TCP connection and temporarily do not prune connections in |
- // this network. See the big comment in CompareConnections. |
+ // this network. See the big comment in CompareConnectionStates. |
// Get a list of the networks that we are using. |
std::set<rtc::Network*> networks; |
@@ -1171,8 +1220,8 @@ void P2PTransportChannel::PruneConnections() { |
} |
for (rtc::Network* network : networks) { |
Connection* premier = GetBestConnectionOnNetwork(network); |
- // Do not prune connections if the current best connection is weak on this |
- // network. Otherwise, it may delete connections prematurely. |
+ // Do not prune connections if the current selected connection is weak on |
+ // this network. Otherwise, it may delete connections prematurely. |
if (!premier || premier->weak()) { |
continue; |
} |
@@ -1186,34 +1235,33 @@ void P2PTransportChannel::PruneConnections() { |
} |
} |
-// Track the best connection, and let listeners know |
-void P2PTransportChannel::SwitchBestConnectionTo(Connection* conn) { |
- // Note: if conn is NULL, the previous best_connection_ has been destroyed, |
- // so don't use it. |
- Connection* old_best_connection = best_connection_; |
- best_connection_ = conn; |
- if (best_connection_) { |
- if (old_best_connection) { |
- LOG_J(LS_INFO, this) << "Previous best connection: " |
- << old_best_connection->ToString(); |
+// Change the selected connection, and let listeners know. |
+void P2PTransportChannel::SwitchSelectedConnection(Connection* conn) { |
+ // Note: if conn is NULL, the previous |selected_connection_| has been |
+ // destroyed, so don't use it. |
+ Connection* old_selected_connection = selected_connection_; |
+ selected_connection_ = conn; |
+ if (selected_connection_) { |
+ if (old_selected_connection) { |
+ LOG_J(LS_INFO, this) << "Previous selected connection: " |
+ << old_selected_connection->ToString(); |
} |
- LOG_J(LS_INFO, this) << "New best connection: " |
- << best_connection_->ToString(); |
- SignalRouteChange(this, best_connection_->remote_candidate()); |
+ LOG_J(LS_INFO, this) << "New selected connection: " |
+ << selected_connection_->ToString(); |
+ SignalRouteChange(this, selected_connection_->remote_candidate()); |
// This is a temporary, but safe fix to webrtc issue 5705. |
// TODO(honghaiz): Make all EWOULDBLOCK error routed through the transport |
// channel so that it knows whether the media channel is allowed to |
// send; then it will only signal ready-to-send if the media channel |
// has been disallowed to send. |
- if (best_connection_->writable() || PresumedWritable(best_connection_)) { |
+ if (selected_connection_->writable() || |
+ PresumedWritable(selected_connection_)) { |
SignalReadyToSend(this); |
} |
} else { |
- LOG_J(LS_INFO, this) << "No best connection"; |
+ LOG_J(LS_INFO, this) << "No selected connection"; |
} |
- // TODO(honghaiz): rename best_connection_ with selected_connection_ or |
- // selected_candidate pair_. |
- SignalSelectedCandidatePairChanged(this, best_connection_, |
+ SignalSelectedCandidatePairChanged(this, selected_connection_, |
last_sent_packet_id_); |
} |
@@ -1260,11 +1308,13 @@ void P2PTransportChannel::UpdateState() { |
SignalStateChanged(this); |
} |
- // If our best connection is "presumed writable" (TURN-TURN with no |
+ // If our selected connection is "presumed writable" (TURN-TURN with no |
// CreatePermission required), act like we're already writable to the upper |
// layers, so they can start media quicker. |
- set_writable(best_connection_ && (best_connection_->writable() || |
- PresumedWritable(best_connection_))); |
+ bool writable = |
+ selected_connection_ && (selected_connection_->writable() || |
+ PresumedWritable(selected_connection_)); |
+ set_writable(writable); |
bool receiving = false; |
for (const Connection* connection : connections_) { |
@@ -1303,21 +1353,24 @@ void P2PTransportChannel::HandleAllTimedOut() { |
} |
bool P2PTransportChannel::weak() const { |
- return !best_connection_ || best_connection_->weak(); |
+ return !selected_connection_ || selected_connection_->weak(); |
} |
-// If we have a best connection, return it, otherwise return top one in the |
+// If we have a selected connection, return it, otherwise return top one in the |
// list (later we will mark it best). |
Connection* P2PTransportChannel::GetBestConnectionOnNetwork( |
rtc::Network* network) const { |
- // If the best connection is on this network, then it wins. |
- if (best_connection_ && (best_connection_->port()->Network() == network)) |
- return best_connection_; |
+ // If the selected connection is on this network, then it wins. |
+ if (selected_connection_ && |
+ (selected_connection_->port()->Network() == network)) { |
+ return selected_connection_; |
+ } |
// Otherwise, we return the top-most in sorted order. |
for (size_t i = 0; i < connections_.size(); ++i) { |
- if (connections_[i]->port()->Network() == network) |
+ if (connections_[i]->port()->Network() == network) { |
return connections_[i]; |
+ } |
} |
return NULL; |
@@ -1349,8 +1402,9 @@ void P2PTransportChannel::OnCheckAndPing() { |
// Make sure the states of the connections are up-to-date (since this affects |
// which ones are pingable). |
UpdateConnectionStates(); |
- // When the best connection is not receiving or not writable, or any active |
- // connection has not been pinged enough times, use the weak ping interval. |
+ // When the selected connection is not receiving or not writable, or any |
+ // active connection has not been pinged enough times, use the weak ping |
+ // interval. |
bool need_more_pings_at_weak_interval = std::any_of( |
connections_.begin(), connections_.end(), [](Connection* conn) { |
return conn->active() && |
@@ -1371,9 +1425,9 @@ void P2PTransportChannel::OnCheckAndPing() { |
} |
// A connection is considered a backup connection if the channel state |
-// is completed, the connection is not the best connection and it is active. |
+// is completed, the connection is not the selected connection and it is active. |
bool P2PTransportChannel::IsBackupConnection(Connection* conn) const { |
- return state_ == STATE_COMPLETED && conn != best_connection_ && |
+ return state_ == STATE_COMPLETED && conn != selected_connection_ && |
conn->active(); |
} |
@@ -1428,14 +1482,14 @@ bool P2PTransportChannel::IsPingable(Connection* conn, int64_t now) { |
return (now >= conn->last_ping_sent() + ping_interval); |
} |
-bool P2PTransportChannel::IsBestConnectionPingable(int64_t now) { |
- if (!best_connection_ || !best_connection_->connected() || |
- !best_connection_->writable()) { |
+bool P2PTransportChannel::IsSelectedConnectionPingable(int64_t now) { |
+ if (!selected_connection_ || !selected_connection_->connected() || |
+ !selected_connection_->writable()) { |
return false; |
} |
- int interval = CalculateActiveWritablePingInterval(best_connection_, now); |
- return best_connection_->last_ping_sent() + interval <= now; |
+ int interval = CalculateActiveWritablePingInterval(selected_connection_, now); |
+ return selected_connection_->last_ping_sent() + interval <= now; |
} |
int P2PTransportChannel::CalculateActiveWritablePingInterval(Connection* conn, |
@@ -1456,15 +1510,15 @@ int P2PTransportChannel::CalculateActiveWritablePingInterval(Connection* conn, |
// Returns the next pingable connection to ping. This will be the oldest |
// pingable connection unless we have a connected, writable connection that is |
// past the writable ping interval. When reconnecting a TCP |
-// connection, the best connection is disconnected, although still WRITABLE |
+// connection, the selected connection is disconnected, although still WRITABLE |
// while reconnecting. The newly created connection should be selected as the |
// ping target to become writable instead. See the big comment in |
-// CompareConnections. |
+// CompareConnectionStates. |
Connection* P2PTransportChannel::FindNextPingableConnection() { |
int64_t now = rtc::TimeMillis(); |
Connection* conn_to_ping = nullptr; |
- if (IsBestConnectionPingable(now)) { |
- conn_to_ping = best_connection_; |
+ if (IsSelectedConnectionPingable(now)) { |
+ conn_to_ping = selected_connection_; |
} else { |
conn_to_ping = FindConnectionToPing(now); |
} |
@@ -1482,21 +1536,22 @@ void P2PTransportChannel::MarkConnectionPinged(Connection* conn) { |
// explained below. |
// Set USE-CANDIDATE if doing ICE AND this channel is in CONTROLLING AND |
// a) Channel is in FULL ICE AND |
-// a.1) |conn| is the best connection OR |
-// a.2) there is no best connection OR |
-// a.3) the best connection is unwritable OR |
-// a.4) |conn| has higher priority than best_connection. |
+// a.1) |conn| is the selected connection OR |
+// a.2) there is no selected connection OR |
+// a.3) the selected connection is unwritable OR |
+// a.4) |conn| has higher priority than selected_connection. |
// b) we're doing LITE ICE AND |
-// b.1) |conn| is the best_connection AND |
+// b.1) |conn| is the selected_connection AND |
// b.2) |conn| is writable. |
void P2PTransportChannel::PingConnection(Connection* conn) { |
bool use_candidate = false; |
if (remote_ice_mode_ == ICEMODE_FULL && ice_role_ == ICEROLE_CONTROLLING) { |
- use_candidate = (conn == best_connection_) || (best_connection_ == NULL) || |
- (!best_connection_->writable()) || |
- (CompareConnectionCandidates(best_connection_, conn) < 0); |
- } else if (remote_ice_mode_ == ICEMODE_LITE && conn == best_connection_) { |
- use_candidate = best_connection_->writable(); |
+ use_candidate = |
+ (conn == selected_connection_) || (selected_connection_ == NULL) || |
+ (!selected_connection_->writable()) || |
+ (CompareConnectionCandidates(selected_connection_, conn) < 0); |
+ } else if (remote_ice_mode_ == ICEMODE_LITE && conn == selected_connection_) { |
+ use_candidate = selected_connection_->writable(); |
} |
conn->set_use_candidate_attr(use_candidate); |
last_ping_sent_ms_ = rtc::TimeMillis(); |
@@ -1504,21 +1559,11 @@ void P2PTransportChannel::PingConnection(Connection* conn) { |
} |
// When a connection's state changes, we need to figure out who to use as |
-// the best connection again. It could have become usable, or become unusable. |
+// the selected connection again. It could have become usable, or become |
+// unusable. |
void P2PTransportChannel::OnConnectionStateChange(Connection* connection) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
- // Update the best connection if the state change is from pending best |
- // connection and role is controlled. |
- if (ice_role_ == ICEROLE_CONTROLLED) { |
- if (connection == pending_best_connection_ && connection->writable()) { |
- pending_best_connection_ = NULL; |
- LOG(LS_INFO) << "Switching best connection on controlled side" |
- << " because it's now writable: " << connection->ToString(); |
- SwitchBestConnectionTo(connection); |
- } |
- } |
- |
// May stop the allocator session when at least one connection becomes |
// strongly connected after starting to get ports and the local candidate of |
// the connection is at the latest generation. It is not enough to check |
@@ -1541,7 +1586,7 @@ void P2PTransportChannel::OnConnectionStateChange(Connection* connection) { |
void P2PTransportChannel::OnConnectionDestroyed(Connection* connection) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
- // Note: the previous best_connection_ may be destroyed by now, so don't |
+ // Note: the previous selected_connection_ may be destroyed by now, so don't |
// use it. |
// Remove this connection from the list. |
@@ -1555,18 +1600,15 @@ void P2PTransportChannel::OnConnectionDestroyed(Connection* connection) { |
LOG_J(LS_INFO, this) << "Removed connection (" |
<< static_cast<int>(connections_.size()) << " remaining)"; |
- if (pending_best_connection_ == connection) { |
- pending_best_connection_ = NULL; |
- } |
- |
- // If this is currently the best connection, then we need to pick a new one. |
- // The call to SortConnections will pick a new one. It looks at the current |
- // best connection in order to avoid switching between fairly similar ones. |
- // Since this connection is no longer an option, we can just set best to NULL |
- // and re-choose a best assuming that there was no best connection. |
- if (best_connection_ == connection) { |
- LOG(LS_INFO) << "Best connection destroyed. Will choose a new one."; |
- SwitchBestConnectionTo(NULL); |
+ // If this is currently the selected connection, then we need to pick a new |
+ // one. The call to SortConnections will pick a new one. It looks at the |
+ // current selected connection in order to avoid switching between fairly |
+ // similar ones. Since this connection is no longer an option, we can just |
+ // set selected to nullptr and re-choose a best assuming that there was no |
+ // selected connection. |
+ if (selected_connection_ == connection) { |
+ LOG(LS_INFO) << "selected connection destroyed. Will choose a new one."; |
+ SwitchSelectedConnection(nullptr); |
RequestSort(); |
} |
@@ -1626,9 +1668,11 @@ void P2PTransportChannel::OnReadPacket(Connection* connection, |
// May need to switch the sending connection based on the receiving media path |
// if this is the controlled side. |
- if (ice_role_ == ICEROLE_CONTROLLED && !best_nominated_connection() && |
- connection->writable() && best_connection_ != connection) { |
- SwitchBestConnectionTo(connection); |
+ if (ice_role_ == ICEROLE_CONTROLLED && |
+ ShouldSwitchSelectedConnection(connection)) { |
+ LOG(LS_INFO) << "Switching selected connection on controlled side due to " |
+ << "data received: " << connection->ToString(); |
+ SwitchSelectedConnection(connection); |
} |
} |
@@ -1639,7 +1683,7 @@ void P2PTransportChannel::OnSentPacket(const rtc::SentPacket& sent_packet) { |
} |
void P2PTransportChannel::OnReadyToSend(Connection* connection) { |
- if (connection == best_connection_ && writable()) { |
+ if (connection == selected_connection_ && writable()) { |
SignalReadyToSend(this); |
} |
} |