Index: webrtc/p2p/base/p2ptransportchannel.cc |
diff --git a/webrtc/p2p/base/p2ptransportchannel.cc b/webrtc/p2p/base/p2ptransportchannel.cc |
index d83726eab5a5b53c1af9edbda62f93907ac5e22c..9bcd8134d5284a0a738027f1b3d04c2c3342d232 100644 |
--- a/webrtc/p2p/base/p2ptransportchannel.cc |
+++ b/webrtc/p2p/base/p2ptransportchannel.cc |
@@ -102,7 +102,7 @@ int CompareConnectionStates(cricket::Connection* a, cricket::Connection* b) { |
// side connects. At that point, there are two TCP connections on the passive |
// side: 1. the old, disconnected one that is pretending to be writable, and |
// 2. the new, connected one that is maybe not yet writable. For purposes of |
- // pruning, pinging, and selecting the best connection, we want to treat the |
+ // pruning, pinging, and selecting the connection to use, we want to treat the |
// new connection as "better" than the old one. We could add a method called |
// something like Connection::ImReallyBadEvenThoughImWritable, but that is |
// equivalent to the existing Connection::connected(), which we already have. |
@@ -210,16 +210,16 @@ namespace cricket { |
// well on a 28.8K modem, which is the slowest connection on which the voice |
// quality is reasonable at all. |
static const int PING_PACKET_SIZE = 60 * 8; |
-// STRONG_PING_INTERVAL (480ms) is applied when the best connection is both |
+// STRONG_PING_INTERVAL (480ms) is applied when the selected connection is both |
// writable and receiving. |
static const int STRONG_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 1000; |
-// WEAK_PING_INTERVAL (48ms) is applied when the best connection is either not |
-// writable or not receiving. |
+// WEAK_PING_INTERVAL (48ms) is applied when the selected connection is either |
+// not writable or not receiving. |
const int WEAK_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 10000; |
-// If the current best connection is both writable and receiving, then we will |
-// also try hard to make sure it is pinged at this rate (a little less than |
-// 2 * STRONG_PING_INTERVAL). |
+// If the current selected connection is both writable and receiving, then we |
+// will also try hard to make sure it is pinged at this rate (a little less |
+// than 2 * STRONG_PING_INTERVAL). |
static const int MAX_CURRENT_STRONG_INTERVAL = 900; // ms |
static const int MIN_CHECK_RECEIVING_INTERVAL = 50; // ms |
@@ -238,8 +238,6 @@ P2PTransportChannel::P2PTransportChannel(const std::string& transport_name, |
worker_thread_(rtc::Thread::Current()), |
incoming_only_(false), |
error_(0), |
- best_connection_(NULL), |
- pending_best_connection_(NULL), |
sort_dirty_(false), |
remote_ice_mode_(ICEMODE_FULL), |
ice_role_(ICEROLE_UNKNOWN), |
@@ -301,6 +299,36 @@ void P2PTransportChannel::AddConnection(Connection* connection) { |
had_connection_ = true; |
} |
+// Determines whether we should switch the selected connection to |
+// |new_connection| based the writable state, the last nominated connection, |
+// and the last connection receiving data. This is to prevent that the |
+// controlled side may switch the selected connection too frequently when |
+// the controlling side is doing aggressive nominations. With this |
+// implementation, the controlled side will switch the selected connection |
+// if the new nominated connection is writable, and |
+// i) the selected connection is nullptr, or |
+// ii) the selected connection was not nominated, or |
+// iii) the new connection is nominated and is receiving data, or |
+// iv) the new connection has lower cost or high priority. |
+// TODO(honghaiz): Stop the aggressive nomination on the controlling side and |
+// implement the ice-renomination option. |
+bool P2PTransportChannel::ShouldSwitchOnNominatedOrDataReceived( |
+ cricket::Connection* new_connection) const { |
+ RTC_CHECK(new_connection != nullptr); |
+ if (!new_connection->writable()) { |
+ return false; |
+ } |
+ if (selected_connection_ == nullptr || !selected_connection_->nominated()) { |
+ return true; |
+ } |
pthatcher1
2016/06/17 00:27:11
As mentioned, I think this is more clear and corre
honghaiz3
2016/06/17 19:18:18
Done.
|
+ if (new_connection == last_nominated_connection_ && |
pthatcher1
2016/06/17 00:27:11
I think we shouldn't change the behavior based on
honghaiz3
2016/06/17 19:18:18
Done.
|
+ new_connection == last_receiving_connection_) { |
+ return true; |
+ } |
pthatcher1
2016/06/17 00:27:11
As mentioned, I think this is more robust:
if (co
honghaiz3
2016/06/17 19:18:18
Done.
|
+ // Lastly, compare the network cost and priority. |
+ return CompareConnectionCandidates(selected_connection_, new_connection) < 0; |
+} |
+ |
void P2PTransportChannel::SetIceRole(IceRole ice_role) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
if (ice_role_ != ice_role) { |
@@ -729,21 +757,25 @@ void P2PTransportChannel::OnNominated(Connection* conn) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
ASSERT(ice_role_ == ICEROLE_CONTROLLED); |
- if (conn->write_state() == Connection::STATE_WRITABLE) { |
- if (best_connection_ != conn) { |
- pending_best_connection_ = NULL; |
- LOG(LS_INFO) << "Switching best connection on controlled side: " |
- << conn->ToString(); |
- SwitchBestConnectionTo(conn); |
- // Now we have selected the best connection, time to prune other existing |
- // connections and update the read/write state of the channel. |
- RequestSort(); |
- } |
- } else { |
- LOG(LS_INFO) << "Not switching the best connection on controlled side yet," |
- << " because it's not writable: " << conn->ToString(); |
- pending_best_connection_ = conn; |
+ if (selected_connection_ == conn) { |
+ return; |
+ } |
+ |
+ last_nominated_connection_ = conn; |
+ if (!ShouldSwitchOnNominatedOrDataReceived(conn)) { |
+ LOG(LS_INFO) |
+ << "Not switching the selected connection on controlled side yet: " |
+ << conn->ToString(); |
+ return; |
} |
+ |
+ LOG(LS_INFO) |
+ << "Switching selected connection on controlled side due to nomination: " |
+ << conn->ToString(); |
+ SwitchSelectedConnection(conn); |
+ // Now we have selected the selected connection, time to prune other existing |
+ // connections and update the read/write state of the channel. |
+ RequestSort(); |
} |
void P2PTransportChannel::AddRemoteCandidate(const Candidate& candidate) { |
@@ -990,7 +1022,7 @@ bool P2PTransportChannel::GetOption(rtc::Socket::Option opt, int* value) { |
return true; |
} |
-// Send data to the other side, using our best connection. |
+// Send data to the other side, using our selected connection. |
int P2PTransportChannel::SendPacket(const char *data, size_t len, |
const rtc::PacketOptions& options, |
int flags) { |
@@ -999,16 +1031,16 @@ int P2PTransportChannel::SendPacket(const char *data, size_t len, |
error_ = EINVAL; |
return -1; |
} |
- if (best_connection_ == NULL) { |
+ if (selected_connection_ == NULL) { |
error_ = EWOULDBLOCK; |
return -1; |
} |
last_sent_packet_id_ = options.packet_id; |
- int sent = best_connection_->Send(data, len, options); |
+ int sent = selected_connection_->Send(data, len, options); |
if (sent <= 0) { |
ASSERT(sent < 0); |
- error_ = best_connection_->GetError(); |
+ error_ = selected_connection_->GetError(); |
} |
return sent; |
} |
@@ -1020,7 +1052,7 @@ bool P2PTransportChannel::GetStats(ConnectionInfos *infos) { |
for (Connection* connection : connections_) { |
ConnectionInfo info = connection->stats(); |
- info.best_connection = (best_connection_ == connection); |
+ info.best_connection = (selected_connection_ == connection); |
info.receiving = connection->receiving(); |
info.writable = (connection->write_state() == Connection::STATE_WRITABLE); |
info.timeout = |
@@ -1090,18 +1122,22 @@ void P2PTransportChannel::SortConnections() { |
Connection* top_connection = |
(connections_.size() > 0) ? connections_[0] : nullptr; |
- // If necessary, switch to the new choice. |
- // Note that |top_connection| doesn't have to be writable to become the best |
- // connection although it will have higher priority if it is writable. |
- if (ShouldSwitch(best_connection_, top_connection, ice_role_)) { |
- LOG(LS_INFO) << "Switching best connection: " << top_connection->ToString(); |
- SwitchBestConnectionTo(top_connection); |
- } |
- |
- // Controlled side can prune only if the best connection has been nominated. |
- // because otherwise it may delete the connection that will be selected by |
- // the controlling side. |
- if (ice_role_ == ICEROLE_CONTROLLING || best_nominated_connection()) { |
+ // If necessary, switch to the new choice. Note that |top_connection| doesn't |
+ // have to be writable to become the selected connection although it will |
+ // have higher priority if it is writable. |
+ if (ShouldSwitch(selected_connection_, top_connection, ice_role_)) { |
+ LOG(LS_INFO) << "Switching selected connection after sorting: " |
pthatcher1
2016/06/17 00:27:11
Can we please unify the two ShouldSwitch methods i
honghaiz3
2016/06/22 08:03:15
Done.
|
+ << top_connection->ToString(); |
+ SwitchSelectedConnection(top_connection); |
+ } |
+ |
+ // Controlled side can prune only if the selected connection has been |
+ // nominated because otherwise it may prune the connection that will be |
+ // selected by the controlling side. |
+ // TODO(honghaiz): This is still problematic because with aggressive |
+ // nomination, the controlling side will nominate every connection until it |
+ // becomes writable. |
+ if (ice_role_ == ICEROLE_CONTROLLING || selected_nominated_connection()) { |
PruneConnections(); |
} |
@@ -1125,16 +1161,17 @@ void P2PTransportChannel::SortConnections() { |
UpdateState(); |
} |
-Connection* P2PTransportChannel::best_nominated_connection() const { |
- return (best_connection_ && best_connection_->nominated()) ? best_connection_ |
- : nullptr; |
+Connection* P2PTransportChannel::selected_nominated_connection() const { |
+ return (selected_connection_ && selected_connection_->nominated()) |
+ ? selected_connection_ |
+ : nullptr; |
} |
void P2PTransportChannel::PruneConnections() { |
// We can prune any connection for which there is a connected, writable |
// connection on the same network with better or equal priority. We leave |
// those with better priority just in case they become writable later (at |
- // which point, we would prune out the current best connection). We leave |
+ // which point, we would prune out the current selected connection). We leave |
// connections on other networks because they may not be using the same |
// resources and they may represent very distinct paths over which we can |
// switch. If the |premier| connection is not connected, we may be |
@@ -1148,8 +1185,8 @@ void P2PTransportChannel::PruneConnections() { |
} |
for (rtc::Network* network : networks) { |
Connection* premier = GetBestConnectionOnNetwork(network); |
- // Do not prune connections if the current best connection is weak on this |
- // network. Otherwise, it may delete connections prematurely. |
+ // Do not prune connections if the current selected connection is weak on |
+ // this network. Otherwise, it may delete connections prematurely. |
if (!premier || premier->weak()) { |
continue; |
} |
@@ -1163,34 +1200,34 @@ void P2PTransportChannel::PruneConnections() { |
} |
} |
-// Track the best connection, and let listeners know |
-void P2PTransportChannel::SwitchBestConnectionTo(Connection* conn) { |
- // Note: if conn is NULL, the previous best_connection_ has been destroyed, |
- // so don't use it. |
- Connection* old_best_connection = best_connection_; |
- best_connection_ = conn; |
- if (best_connection_) { |
- if (old_best_connection) { |
- LOG_J(LS_INFO, this) << "Previous best connection: " |
- << old_best_connection->ToString(); |
+// Track the selected connection, and let listeners know. |
+void P2PTransportChannel::SwitchSelectedConnection(Connection* conn) { |
+ // Note: if conn is NULL, the previous |selected_connection_| has been |
+ // destroyed, so don't use it. |
+ Connection* old_selected_connection = selected_connection_; |
+ selected_connection_ = conn; |
+ if (selected_connection_) { |
+ if (old_selected_connection) { |
+ LOG_J(LS_INFO, this) << "Previous selected connection: " |
+ << old_selected_connection->ToString(); |
} |
- LOG_J(LS_INFO, this) << "New best connection: " |
- << best_connection_->ToString(); |
- SignalRouteChange(this, best_connection_->remote_candidate()); |
+ LOG_J(LS_INFO, this) << "New selected connection: " |
+ << selected_connection_->ToString(); |
+ SignalRouteChange(this, selected_connection_->remote_candidate()); |
// This is a temporary, but safe fix to webrtc issue 5705. |
// TODO(honghaiz): Make all EWOULDBLOCK error routed through the transport |
// channel so that it knows whether the media channel is allowed to |
// send; then it will only signal ready-to-send if the media channel |
// has been disallowed to send. |
- if (best_connection_->writable()) { |
+ if (selected_connection_->writable()) { |
SignalReadyToSend(this); |
} |
} else { |
- LOG_J(LS_INFO, this) << "No best connection"; |
+ LOG_J(LS_INFO, this) << "No selected connection"; |
} |
- // TODO(honghaiz): rename best_connection_ with selected_connection_ or |
+ // TODO(honghaiz): rename selected_connection_ with selected_connection_ or |
// selected_candidate pair_. |
- SignalSelectedCandidatePairChanged(this, best_connection_, |
+ SignalSelectedCandidatePairChanged(this, selected_connection_, |
last_sent_packet_id_); |
} |
@@ -1237,7 +1274,7 @@ void P2PTransportChannel::UpdateState() { |
SignalStateChanged(this); |
} |
- bool writable = best_connection_ && best_connection_->writable(); |
+ bool writable = selected_connection_ && selected_connection_->writable(); |
set_writable(writable); |
bool receiving = false; |
@@ -1277,16 +1314,17 @@ void P2PTransportChannel::HandleAllTimedOut() { |
} |
bool P2PTransportChannel::weak() const { |
- return !best_connection_ || best_connection_->weak(); |
+ return !selected_connection_ || selected_connection_->weak(); |
} |
-// If we have a best connection, return it, otherwise return top one in the |
+// If we have a selected connection, return it, otherwise return top one in the |
// list (later we will mark it best). |
Connection* P2PTransportChannel::GetBestConnectionOnNetwork( |
rtc::Network* network) const { |
- // If the best connection is on this network, then it wins. |
- if (best_connection_ && (best_connection_->port()->Network() == network)) |
- return best_connection_; |
+ // If the selected connection is on this network, then it wins. |
+ if (selected_connection_ && |
+ (selected_connection_->port()->Network() == network)) |
+ return selected_connection_; |
// Otherwise, we return the top-most in sorted order. |
for (size_t i = 0; i < connections_.size(); ++i) { |
@@ -1323,8 +1361,9 @@ void P2PTransportChannel::OnCheckAndPing() { |
// Make sure the states of the connections are up-to-date (since this affects |
// which ones are pingable). |
UpdateConnectionStates(); |
- // When the best connection is not receiving or not writable, or any active |
- // connection has not been pinged enough times, use the weak ping interval. |
+ // When the selected connection is not receiving or not writable, or any |
+ // active connection has not been pinged enough times, use the weak ping |
+ // interval. |
bool need_more_pings_at_weak_interval = std::any_of( |
connections_.begin(), connections_.end(), [](Connection* conn) { |
return conn->active() && |
@@ -1345,9 +1384,9 @@ void P2PTransportChannel::OnCheckAndPing() { |
} |
// A connection is considered a backup connection if the channel state |
-// is completed, the connection is not the best connection and it is active. |
+// is completed, the connection is not the selected connection and it is active. |
bool P2PTransportChannel::IsBackupConnection(Connection* conn) const { |
- return state_ == STATE_COMPLETED && conn != best_connection_ && |
+ return state_ == STATE_COMPLETED && conn != selected_connection_ && |
conn->active(); |
} |
@@ -1387,18 +1426,18 @@ bool P2PTransportChannel::IsPingable(Connection* conn, int64_t now) { |
// Returns the next pingable connection to ping. This will be the oldest |
// pingable connection unless we have a connected, writable connection that is |
// past the maximum acceptable ping interval. When reconnecting a TCP |
-// connection, the best connection is disconnected, although still WRITABLE |
+// connection, the selected connection is disconnected, although still WRITABLE |
// while reconnecting. The newly created connection should be selected as the |
// ping target to become writable instead. See the big comment in |
// CompareConnections. |
Connection* P2PTransportChannel::FindNextPingableConnection() { |
int64_t now = rtc::TimeMillis(); |
Connection* conn_to_ping = nullptr; |
- if (best_connection_ && best_connection_->connected() && |
- best_connection_->writable() && |
- (best_connection_->last_ping_sent() + config_.max_strong_interval <= |
+ if (selected_connection_ && selected_connection_->connected() && |
+ selected_connection_->writable() && |
+ (selected_connection_->last_ping_sent() + config_.max_strong_interval <= |
now)) { |
- conn_to_ping = best_connection_; |
+ conn_to_ping = selected_connection_; |
} else { |
conn_to_ping = FindConnectionToPing(now); |
} |
@@ -1416,21 +1455,22 @@ void P2PTransportChannel::MarkConnectionPinged(Connection* conn) { |
// explained below. |
// Set USE-CANDIDATE if doing ICE AND this channel is in CONTROLLING AND |
// a) Channel is in FULL ICE AND |
-// a.1) |conn| is the best connection OR |
-// a.2) there is no best connection OR |
-// a.3) the best connection is unwritable OR |
-// a.4) |conn| has higher priority than best_connection. |
+// a.1) |conn| is the selected connection OR |
+// a.2) there is no selected connection OR |
+// a.3) the selected connection is unwritable OR |
+// a.4) |conn| has higher priority than selected_connection. |
// b) we're doing LITE ICE AND |
-// b.1) |conn| is the best_connection AND |
+// b.1) |conn| is the selected_connection AND |
// b.2) |conn| is writable. |
void P2PTransportChannel::PingConnection(Connection* conn) { |
bool use_candidate = false; |
if (remote_ice_mode_ == ICEMODE_FULL && ice_role_ == ICEROLE_CONTROLLING) { |
- use_candidate = (conn == best_connection_) || (best_connection_ == NULL) || |
- (!best_connection_->writable()) || |
- (CompareConnectionCandidates(best_connection_, conn) < 0); |
- } else if (remote_ice_mode_ == ICEMODE_LITE && conn == best_connection_) { |
- use_candidate = best_connection_->writable(); |
+ use_candidate = |
+ (conn == selected_connection_) || (selected_connection_ == NULL) || |
+ (!selected_connection_->writable()) || |
+ (CompareConnectionCandidates(selected_connection_, conn) < 0); |
+ } else if (remote_ice_mode_ == ICEMODE_LITE && conn == selected_connection_) { |
+ use_candidate = selected_connection_->writable(); |
} |
conn->set_use_candidate_attr(use_candidate); |
last_ping_sent_ms_ = rtc::TimeMillis(); |
@@ -1438,19 +1478,20 @@ void P2PTransportChannel::PingConnection(Connection* conn) { |
} |
// When a connection's state changes, we need to figure out who to use as |
-// the best connection again. It could have become usable, or become unusable. |
+// the selected connection again. It could have become usable, or become |
+// unusable. |
void P2PTransportChannel::OnConnectionStateChange(Connection* connection) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
- // Update the best connection if the state change is from pending best |
+ // Update the selected connection if the state change is from last nominated |
// connection and role is controlled. |
- if (ice_role_ == ICEROLE_CONTROLLED) { |
- if (connection == pending_best_connection_ && connection->writable()) { |
- pending_best_connection_ = NULL; |
- LOG(LS_INFO) << "Switching best connection on controlled side" |
- << " because it's now writable: " << connection->ToString(); |
- SwitchBestConnectionTo(connection); |
- } |
+ if (ice_role_ == ICEROLE_CONTROLLED && |
+ connection == last_nominated_connection_ && |
+ connection != selected_connection_ && |
+ ShouldSwitchOnNominatedOrDataReceived(connection)) { |
+ LOG(LS_INFO) << "Switching selected connection on controlled side" |
+ << " because it's now writable: " << connection->ToString(); |
+ SwitchSelectedConnection(connection); |
} |
// May stop the allocator session when at least one connection becomes |
@@ -1475,7 +1516,7 @@ void P2PTransportChannel::OnConnectionStateChange(Connection* connection) { |
void P2PTransportChannel::OnConnectionDestroyed(Connection* connection) { |
ASSERT(worker_thread_ == rtc::Thread::Current()); |
- // Note: the previous best_connection_ may be destroyed by now, so don't |
+ // Note: the previous selected_connection_ may be destroyed by now, so don't |
// use it. |
// Remove this connection from the list. |
@@ -1489,18 +1530,15 @@ void P2PTransportChannel::OnConnectionDestroyed(Connection* connection) { |
LOG_J(LS_INFO, this) << "Removed connection (" |
<< static_cast<int>(connections_.size()) << " remaining)"; |
- if (pending_best_connection_ == connection) { |
- pending_best_connection_ = NULL; |
- } |
- |
- // If this is currently the best connection, then we need to pick a new one. |
- // The call to SortConnections will pick a new one. It looks at the current |
- // best connection in order to avoid switching between fairly similar ones. |
- // Since this connection is no longer an option, we can just set best to NULL |
- // and re-choose a best assuming that there was no best connection. |
- if (best_connection_ == connection) { |
- LOG(LS_INFO) << "Best connection destroyed. Will choose a new one."; |
- SwitchBestConnectionTo(NULL); |
+ // If this is currently the selected connection, then we need to pick a new |
+ // one. The call to SortConnections will pick a new one. It looks at the |
+ // current selected connection in order to avoid switching between fairly |
+ // similar ones. Since this connection is no longer an option, we can just |
+ // set selected to nullptr and re-choose a best assuming that there was no |
+ // selected connection. |
+ if (selected_connection_ == connection) { |
+ LOG(LS_INFO) << "selected connection destroyed. Will choose a new one."; |
+ SwitchSelectedConnection(nullptr); |
RequestSort(); |
} |
@@ -1559,9 +1597,16 @@ void P2PTransportChannel::OnReadPacket(Connection* connection, |
// May need to switch the sending connection based on the receiving media path |
// if this is the controlled side. |
- if (ice_role_ == ICEROLE_CONTROLLED && !best_nominated_connection() && |
- connection->writable() && best_connection_ != connection) { |
- SwitchBestConnectionTo(connection); |
+ if (ice_role_ != ICEROLE_CONTROLLED || selected_connection_ == connection) { |
+ return; |
+ } |
+ |
+ last_receiving_connection_ = connection; |
+ if (ShouldSwitchOnNominatedOrDataReceived(connection)) { |
+ LOG(LS_INFO) |
+ << "Switching selected connection on controlled side due to receiving: " |
+ << connection->ToString(); |
+ SwitchSelectedConnection(connection); |
} |
} |
@@ -1572,7 +1617,7 @@ void P2PTransportChannel::OnSentPacket(const rtc::SentPacket& sent_packet) { |
} |
void P2PTransportChannel::OnReadyToSend(Connection* connection) { |
- if (connection == best_connection_ && writable()) { |
+ if (connection == selected_connection_ && writable()) { |
SignalReadyToSend(this); |
} |
} |