Chromium Code Reviews| Index: webrtc/p2p/base/p2ptransportchannel.h |
| diff --git a/webrtc/p2p/base/p2ptransportchannel.h b/webrtc/p2p/base/p2ptransportchannel.h |
| index ada3ecfb8bb2deeb6bc5d9120eb1647d7cd1a1da..91fb04b52a78c43deaa27be7db5353b505794823 100644 |
| --- a/webrtc/p2p/base/p2ptransportchannel.h |
| +++ b/webrtc/p2p/base/p2ptransportchannel.h |
| @@ -102,6 +102,7 @@ class P2PTransportChannel : public TransportChannelImpl, |
| // only update the parameter if it is considered set in |config|. For example, |
| // a negative value of receiving_timeout will be considered "not set" and we |
| // will not use it to update the respective parameter in |config_|. |
| + // TODO(deadbeef): Use rtc::Optional instead of negative values. |
| void SetIceConfig(const IceConfig& config) override; |
| const IceConfig& config() const; |
| @@ -207,6 +208,23 @@ class P2PTransportChannel : public TransportChannelImpl, |
| bool weak() const; |
| void UpdateConnectionStates(); |
| void RequestSort(); |
| + |
| + // Returns an expanded write state based on Connection::write_state and other |
| + // factors. Lower values are more preferable. |
| + int MappedWriteState(const cricket::Connection* a) const; |
| + |
| + // The methods below return a positive value if a is preferable to b, |
| + // a negative value if b is preferable, and 0 if they're equally preferable. |
| + int CompareConnectionStates(const cricket::Connection* a, |
| + const cricket::Connection* b) const; |
| + int CompareConnectionCandidates(const cricket::Connection* a, |
| + const cricket::Connection* b) const; |
| + // Compares first on states, then on candidates, then on RTT. |
| + int CompareConnections(const cricket::Connection* a, |
| + const cricket::Connection* b) const; |
| + |
| + bool ShouldSwitch(const cricket::Connection* a, |
| + const cricket::Connection* b) const; |
|
Taylor Brandstetter
2016/06/14 22:25:27
I moved these methods to P2PTransportChannel so th
|
| void SortConnections(); |
| void SwitchBestConnectionTo(Connection* conn); |
| void UpdateState(); |