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Side by Side Diff: webrtc/base/timeutils_unittest.cc

Issue 2024813004: Improving the fake clock and using it to fix a flaky STUN timeout test. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Addressing comments. Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
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352 352
353 Thread worker; 353 Thread worker;
354 worker.Start(); 354 worker.Start();
355 355
356 // Post an event that won't be executed for 10 seconds. 356 // Post an event that won't be executed for 10 seconds.
357 Event message_handler_dispatched(false, false); 357 Event message_handler_dispatched(false, false);
358 auto functor = [&message_handler_dispatched] { 358 auto functor = [&message_handler_dispatched] {
359 message_handler_dispatched.Set(); 359 message_handler_dispatched.Set();
360 }; 360 };
361 FunctorMessageHandler<void, decltype(functor)> handler(functor); 361 FunctorMessageHandler<void, decltype(functor)> handler(functor);
362 worker.PostDelayed(10000, &handler); 362 worker.PostDelayed(60000, &handler);
363 363
364 // Wait for a bit for the worker thread to be started and enter its socket 364 // Wait for a bit for the worker thread to be started and enter its socket
365 // select(). 365 // select(). Otherwise this test would be trivial since the worker thread
366 // would process the event as soon as it was started.
366 Thread::Current()->SleepMs(1000); 367 Thread::Current()->SleepMs(1000);
tommi 2016/06/02 07:59:01 A whole second seems like a lot. Can we synchroni
Taylor Brandstetter 2016/06/02 17:19:54 I picked a long time so that it's guaranteed to be
367 368
368 // Advance the fake clock, expecting the worker thread to wake up 369 // Advance the fake clock, expecting the worker thread to wake up
369 // and dispatch the message quickly. 370 // and dispatch the message instantly.
370 clock.AdvanceTime(TimeDelta::FromSeconds(10u)); 371 clock.AdvanceTime(TimeDelta::FromSeconds(60u));
371 message_handler_dispatched.Wait(Event::kForever); 372 EXPECT_TRUE(message_handler_dispatched.Wait(0));
372 worker.Stop(); 373 worker.Stop();
373 374
374 SetClock(nullptr); 375 SetClock(nullptr);
375 376
376 // The message should have been dispatched long before the 10 seconds fully 377 // The message should have been dispatched long before the 60 seconds fully
377 // elapsed. 378 // elapsed (just a sanity check).
378 int64_t real_end_time_ms = TimeMillis(); 379 int64_t real_end_time_ms = TimeMillis();
379 EXPECT_LT(real_end_time_ms - real_start_time_ms, 2000); 380 EXPECT_LT(real_end_time_ms - real_start_time_ms, 10000);
380 } 381 }
381 382
382 } // namespace rtc 383 } // namespace rtc
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