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Unified Diff: build/toolchain/win/BUILD.gn

Issue 2023703002: Beginning work on GN build (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: Really add //build. Add dart_bootstrap rule. Created 4 years, 7 months ago
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Index: build/toolchain/win/BUILD.gn
diff --git a/build/toolchain/win/BUILD.gn b/build/toolchain/win/BUILD.gn
new file mode 100644
index 0000000000000000000000000000000000000000..f7637c9fb4fdd9be04ed55c71c1910164a0aa239
--- /dev/null
+++ b/build/toolchain/win/BUILD.gn
@@ -0,0 +1,425 @@
+# Copyright (c) 2013 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+import("//build/config/sanitizers/sanitizers.gni")
+import("//build/config/win/visual_studio_version.gni")
+import("//build/toolchain/goma.gni")
+import("//build/toolchain/toolchain.gni")
+
+# Should only be running on Windows.
+assert(is_win)
+
+# Setup the Visual Studio state.
+#
+# Its arguments are the VS path and the compiler wrapper tool. It will write
+# "environment.x86" and "environment.x64" to the build directory and return a
+# list to us.
+gyp_win_tool_path =
+ rebase_path("//tools/gyp/pylib/gyp/win_tool.py", root_build_dir)
+
+if (use_goma) {
+ goma_prefix = "$goma_dir/gomacc.exe "
+} else {
+ goma_prefix = ""
+}
+
+# This value will be inherited in the toolchain below.
+concurrent_links = exec_script("../get_concurrent_links.py", [], "value")
+
+# Copy the VS runtime DLL for the default toolchain to the root build directory
+# so things will run.
+if (current_toolchain == default_toolchain) {
+ if (is_debug) {
+ configuration_name = "Debug"
+ } else {
+ configuration_name = "Release"
+ }
+ exec_script("../../vs_toolchain.py",
+ [
+ "copy_dlls",
+ rebase_path(root_build_dir),
+ configuration_name,
+ target_cpu,
+ ])
+}
+
+# Parameters:
+# toolchain_cpu: current_cpu to pass as a build arg
+# toolchain_os: current_os to pass as a build arg
+# environment: File name of environment file.
+template("msvc_toolchain") {
+ if (defined(invoker.concurrent_links)) {
+ concurrent_links = invoker.concurrent_links
+ }
+
+ env = invoker.environment
+
+ if (invoker.is_clang && host_os != "win") {
+ # This toolchain definition uses response files for compilations. GN uses
+ # the quoting rules of the host OS, while clang-cl always defaults to
+ # cmd.exe quoting rules for parsing response files. Tell clang-cl to use
+ # POSIX quoting rules, so it can understand what GN generates.
+ cl = "${invoker.cl} --rsp-quoting=posix"
+ } else {
+ cl = invoker.cl
+ }
+
+ if (use_lld) {
+ if (host_os == "win") {
+ lld_link = "lld-link.exe"
+ } else {
+ lld_link = "lld-link"
+ }
+ prefix = rebase_path("//third_party/llvm-build/Release+Asserts/bin",
+ root_build_dir)
+
+ # lld-link includes a replacement for lib.exe that can produce thin
+ # archives and understands bitcode (for lto builds).
+ lib = "$prefix/$lld_link /lib /llvmlibthin"
+ link = "$prefix/$lld_link"
+ } else {
+ lib = "lib.exe"
+ link = "link.exe"
+ }
+
+ # If possible, pass system includes as flags to the compiler. When that's
+ # not possible, load a full environment file (containing %INCLUDE% and
+ # %PATH%) -- e.g. 32-bit MSVS builds require %PATH% to be set and just passing
+ # in a list of include directories isn't enough.
+ if (defined(invoker.sys_include_flags)) {
+ env_wrapper = ""
+ sys_include_flags = "${invoker.sys_include_flags} " # Note trailing space.
+ } else {
+ # clang-cl doesn't need this env hoop, so omit it there.
+ assert(!invoker.is_clang)
+ env_wrapper = "ninja -t msvc -e $env -- " # Note trailing space.
+ sys_include_flags = ""
+ }
+
+ toolchain(target_name) {
+ # Make these apply to all tools below.
+ lib_switch = ""
+ lib_dir_switch = "/LIBPATH:"
+
+ # Object files go in this directory.
+ object_subdir = "{{target_out_dir}}/{{label_name}}"
+
+ tool("cc") {
+ rspfile = "{{output}}.rsp"
+ precompiled_header_type = "msvc"
+ pdbname = "{{target_out_dir}}/{{label_name}}_c.pdb"
+
+ # Label names may have spaces in them so the pdbname must be quoted. The
+ # source and output don't need to be quoted because GN knows they're a
+ # full file name and will quote automatically when necessary.
+ command = "$env_wrapper$cl /nologo /showIncludes /FC @$rspfile /c {{source}} /Fo{{output}} /Fd\"$pdbname\""
+ depsformat = "msvc"
+ description = "CC {{output}}"
+ outputs = [
+ "$object_subdir/{{source_name_part}}.obj",
+ ]
+ rspfile_content = "$sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_c}}"
+ }
+
+ tool("cxx") {
+ rspfile = "{{output}}.rsp"
+ precompiled_header_type = "msvc"
+
+ # The PDB name needs to be different between C and C++ compiled files.
+ pdbname = "{{target_out_dir}}/{{label_name}}_cc.pdb"
+
+ # See comment in CC tool about quoting.
+ command = "$env_wrapper$cl /nologo /showIncludes /FC @$rspfile /c {{source}} /Fo{{output}} /Fd\"$pdbname\""
+ depsformat = "msvc"
+ description = "CXX {{output}}"
+ outputs = [
+ "$object_subdir/{{source_name_part}}.obj",
+ ]
+ rspfile_content = "$sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}}"
+ }
+
+ tool("rc") {
+ command = "$python_path gyp-win-tool rc-wrapper $env rc.exe {{defines}} {{include_dirs}} /fo{{output}} {{source}}"
+ outputs = [
+ "$object_subdir/{{source_name_part}}.res",
+ ]
+ description = "RC {{output}}"
+ }
+
+ tool("asm") {
+ if (invoker.toolchain_cpu == "x64") {
+ ml = "ml64.exe"
+ } else {
+ ml = "ml.exe"
+ }
+ command = "$python_path gyp-win-tool asm-wrapper $env $ml {{defines}} {{include_dirs}} {{asmflags}} /c /Fo{{output}} {{source}}"
+ description = "ASM {{output}}"
+ outputs = [
+ "$object_subdir/{{source_name_part}}.obj",
+ ]
+ }
+
+ tool("alink") {
+ rspfile = "{{output}}.rsp"
+ command = "$python_path gyp-win-tool link-wrapper $env False $lib /nologo {{arflags}} /OUT:{{output}} @$rspfile"
+ description = "LIB {{output}}"
+ outputs = [
+ # Ignore {{output_extension}} and always use .lib, there's no reason to
+ # allow targets to override this extension on Windows.
+ "{{output_dir}}/{{target_output_name}}.lib",
+ ]
+ default_output_extension = ".lib"
+ default_output_dir = "{{target_out_dir}}"
+
+ # The use of inputs_newline is to work around a fixed per-line buffer
+ # size in the linker.
+ rspfile_content = "{{inputs_newline}}"
+ }
+
+ tool("solink") {
+ dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}" # e.g. foo.dll
+ libname = "${dllname}.lib" # e.g. foo.dll.lib
+ rspfile = "${dllname}.rsp"
+
+ command = "$python_path gyp-win-tool link-wrapper $env False $link /nologo /IMPLIB:$libname /DLL /OUT:$dllname /PDB:${dllname}.pdb @$rspfile"
+
+ default_output_extension = ".dll"
+ default_output_dir = "{{root_out_dir}}"
+ description = "LINK(DLL) {{output}}"
+ outputs = [
+ dllname,
+ libname,
+ ]
+ link_output = libname
+ depend_output = libname
+ runtime_link_output = dllname
+
+ # Since the above commands only updates the .lib file when it changes, ask
+ # Ninja to check if the timestamp actually changed to know if downstream
+ # dependencies should be recompiled.
+ restat = true
+
+ # The use of inputs_newline is to work around a fixed per-line buffer
+ # size in the linker.
+ rspfile_content = "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}}"
+ }
+
+ tool("solink_module") {
+ dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}" # e.g. foo.dll
+ rspfile = "${dllname}.rsp"
+
+ command = "$python_path gyp-win-tool link-wrapper $env False $link /nologo /DLL /OUT:$dllname /PDB:${dllname}.pdb @$rspfile"
+
+ default_output_extension = ".dll"
+ default_output_dir = "{{root_out_dir}}"
+ description = "LINK_MODULE(DLL) {{output}}"
+ outputs = [
+ dllname,
+ ]
+
+ # The use of inputs_newline is to work around a fixed per-line buffer
+ # size in the linker.
+ rspfile_content = "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}}"
+ }
+
+ tool("link") {
+ rspfile = "{{output}}.rsp"
+
+ command = "$python_path gyp-win-tool link-wrapper $env False $link /nologo /OUT:{{output}} /PDB:{{output}}.pdb @$rspfile"
+
+ default_output_extension = ".exe"
+ default_output_dir = "{{root_out_dir}}"
+ description = "LINK {{output}}"
+ outputs = [
+ "{{output_dir}}/{{target_output_name}}{{output_extension}}",
+ ]
+
+ # The use of inputs_newline is to work around a fixed per-line buffer
+ # size in the linker.
+ rspfile_content = "{{inputs_newline}} {{libs}} {{solibs}} {{ldflags}}"
+ }
+
+ # These two are really entirely generic, but have to be repeated in
+ # each toolchain because GN doesn't allow a template to be used here.
+ # See //build/toolchain/toolchain.gni for details.
+ tool("stamp") {
+ command = stamp_command
+ description = stamp_description
+ }
+ tool("copy") {
+ command = copy_command
+ description = copy_description
+ }
+
+ # When invoking this toolchain not as the default one, these args will be
+ # passed to the build. They are ignored when this is the default toolchain.
+ toolchain_args() {
+ current_cpu = invoker.toolchain_cpu
+ if (defined(invoker.toolchain_os)) {
+ current_os = invoker.toolchain_os
+ }
+
+ # These share a name with global variables that are already defined, and
+ # forward_variables_from won't clobber the existing value, so we need to
+ # set it explicitly.
+ if (defined(invoker.is_clang)) {
+ is_clang = invoker.is_clang
+ }
+ if (defined(invoker.is_component_build)) {
+ is_component_build = invoker.is_component_build
+ }
+
+ # This value needs to be passed through unchanged.
+ host_toolchain = host_toolchain
+ }
+ }
+}
+
+if (is_clang) {
+ sys_include_prefix = "-imsvc"
+} else {
+ # MSVC doesn't have the concept of system headers.
+ sys_include_prefix = "/I"
+}
+
+if (host_os == "win") {
+ clang_cl = "clang-cl.exe"
+} else {
+ clang_cl = "clang-cl"
+}
+
+# 32-bit toolchains. Only define these when the target architecture is 32-bit
+# since we don't do any 32-bit cross compiles when targeting 64-bit (the
+# build does generate some 64-bit stuff from 32-bit target builds).
+if (target_cpu == "x86") {
+ x86_toolchain_data = exec_script("setup_toolchain.py",
+ [
+ visual_studio_path,
+ gyp_win_tool_path,
+ windows_sdk_path,
+ visual_studio_runtime_dirs,
+ "x86",
+ "${sys_include_prefix}",
+ ],
+ "scope")
+
+ msvc_toolchain("x86") {
+ environment = "environment.x86"
+ toolchain_cpu = "x86"
+ cl = "${goma_prefix}\"${x86_toolchain_data.vc_bin_dir}/cl.exe\""
+ is_clang = false
+ }
+
+ msvc_toolchain("clang_x86") {
+ environment = "environment.x86"
+ toolchain_cpu = "x86"
+ prefix = rebase_path("//third_party/llvm-build/Release+Asserts/bin",
+ root_build_dir)
+ cl = "${goma_prefix}$prefix/${clang_cl}"
+ toolchain_os = "win"
+ is_clang = true
+ sys_include_flags = "${x86_toolchain_data.include_flags}"
+ }
+}
+
+# 64-bit toolchains.
+x64_toolchain_data = exec_script("setup_toolchain.py",
+ [
+ visual_studio_path,
+ gyp_win_tool_path,
+ windows_sdk_path,
+ visual_studio_runtime_dirs,
+ "x64",
+ "${sys_include_prefix}",
+ ],
+ "scope")
+
+template("win_x64_toolchains") {
+ # TODO(mcgrathr): These assignments are only required because of
+ # crbug.com/395883. Drop them if that ever gets fixed in GN.
+ concurrent_links = invoker.concurrent_links
+ goma_prefix = invoker.goma_prefix
+ x64_toolchain_data = invoker.x64_toolchain_data
+ clang_cl = invoker.clang_cl
+
+ msvc_toolchain(target_name) {
+ environment = "environment.x64"
+ toolchain_cpu = "x64"
+ cl = "${goma_prefix}\"${x64_toolchain_data.vc_bin_dir}/cl.exe\""
+ is_clang = false
+
+ # This shares a name with a global and forward_variables_from won't clobber
+ # the existing value, so we need to set it explicitly.
+ if (defined(invoker.is_component_build)) {
+ is_component_build = invoker.is_component_build
+ }
+ }
+
+ msvc_toolchain("clang_" + target_name) {
+ environment = "environment.x64"
+ toolchain_cpu = "x64"
+ prefix = rebase_path("//third_party/llvm-build/Release+Asserts/bin",
+ root_build_dir)
+ cl = "${goma_prefix}$prefix/${clang_cl}"
+ toolchain_os = "win"
+ is_clang = true
+ sys_include_flags = "${x64_toolchain_data.include_flags}"
+
+ # This shares a name with a global and forward_variables_from won't clobber
+ # the existing value, so we need to set it explicitly.
+ if (defined(invoker.is_component_build)) {
+ is_component_build = invoker.is_component_build
+ }
+ }
+}
+
+win_x64_toolchains("x64") {
+ # TODO(mcgrathr): These assignments are only required because of
+ # crbug.com/395883. Drop them if that ever gets fixed in GN.
+ concurrent_links = concurrent_links
+ goma_prefix = goma_prefix
+ x64_toolchain_data = x64_toolchain_data
+}
+
+# The nacl_win64 toolchain is nearly identical to the plain x64 toolchain.
+# It's used solely for building nacl64.exe (//components/nacl/broker:nacl64).
+# The only reason it's a separate toolchain is so that it can force
+# is_component_build to false in the toolchain_args() block, because
+# building nacl64.exe in component style does not work.
+win_x64_toolchains("nacl_win64") {
+ is_component_build = false
+
+ # TODO(mcgrathr): These assignments are only required because of
+ # crbug.com/395883. Drop them if that ever gets fixed in GN.
+ concurrent_links = concurrent_links
+ goma_prefix = goma_prefix
+ x64_toolchain_data = x64_toolchain_data
+ clang_cl = clang_cl
+}
+
+# WinRT toolchains. Only define these when targeting them.
+#
+# NOTE: This is currently broken because it references vc_bin_dir. brettw@
+# changed this around a bit, and I don't know what this should be set to
+# in terms of what setup_toolchain returns for a certain CPU architecture.
+if (target_os == "winrt_81" || target_os == "winrt_81_phone" ||
+ target_os == "winrt_10") {
+ msvc_toolchain("winrt_x86") {
+ environment = "environment.winrt_x86"
+ cl = "${goma_prefix}\"${vc_bin_dir}/cl.exe\""
+ is_clang = false
+
+ toolchain_cpu = "x86"
+ toolchain_os = current_os
+ }
+
+ msvc_toolchain("winrt_x64") {
+ environment = "environment.winrt_x64"
+ cl = "${goma_prefix}\"${vc_bin_dir}/cl.exe\""
+ is_clang = false
+
+ toolchain_cpu = "x64"
+ toolchain_os = current_os
+ }
+}
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