Index: build/toolchain/win/BUILD.gn |
diff --git a/build/toolchain/win/BUILD.gn b/build/toolchain/win/BUILD.gn |
new file mode 100644 |
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+# Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+# Use of this source code is governed by a BSD-style license that can be |
+# found in the LICENSE file. |
+ |
+import("//build/config/sanitizers/sanitizers.gni") |
+import("//build/config/win/visual_studio_version.gni") |
+import("//build/toolchain/goma.gni") |
+import("//build/toolchain/toolchain.gni") |
+ |
+# Should only be running on Windows. |
+assert(is_win) |
+ |
+# Setup the Visual Studio state. |
+# |
+# Its arguments are the VS path and the compiler wrapper tool. It will write |
+# "environment.x86" and "environment.x64" to the build directory and return a |
+# list to us. |
+gyp_win_tool_path = |
+ rebase_path("//tools/gyp/pylib/gyp/win_tool.py", root_build_dir) |
+ |
+if (use_goma) { |
+ goma_prefix = "$goma_dir/gomacc.exe " |
+} else { |
+ goma_prefix = "" |
+} |
+ |
+# This value will be inherited in the toolchain below. |
+concurrent_links = exec_script("../get_concurrent_links.py", [], "value") |
+ |
+# Copy the VS runtime DLL for the default toolchain to the root build directory |
+# so things will run. |
+if (current_toolchain == default_toolchain) { |
+ if (is_debug) { |
+ configuration_name = "Debug" |
+ } else { |
+ configuration_name = "Release" |
+ } |
+ exec_script("../../vs_toolchain.py", |
+ [ |
+ "copy_dlls", |
+ rebase_path(root_build_dir), |
+ configuration_name, |
+ target_cpu, |
+ ]) |
+} |
+ |
+# Parameters: |
+# toolchain_cpu: current_cpu to pass as a build arg |
+# toolchain_os: current_os to pass as a build arg |
+# environment: File name of environment file. |
+template("msvc_toolchain") { |
+ if (defined(invoker.concurrent_links)) { |
+ concurrent_links = invoker.concurrent_links |
+ } |
+ |
+ env = invoker.environment |
+ |
+ if (invoker.is_clang && host_os != "win") { |
+ # This toolchain definition uses response files for compilations. GN uses |
+ # the quoting rules of the host OS, while clang-cl always defaults to |
+ # cmd.exe quoting rules for parsing response files. Tell clang-cl to use |
+ # POSIX quoting rules, so it can understand what GN generates. |
+ cl = "${invoker.cl} --rsp-quoting=posix" |
+ } else { |
+ cl = invoker.cl |
+ } |
+ |
+ if (use_lld) { |
+ if (host_os == "win") { |
+ lld_link = "lld-link.exe" |
+ } else { |
+ lld_link = "lld-link" |
+ } |
+ prefix = rebase_path("//third_party/llvm-build/Release+Asserts/bin", |
+ root_build_dir) |
+ |
+ # lld-link includes a replacement for lib.exe that can produce thin |
+ # archives and understands bitcode (for lto builds). |
+ lib = "$prefix/$lld_link /lib /llvmlibthin" |
+ link = "$prefix/$lld_link" |
+ } else { |
+ lib = "lib.exe" |
+ link = "link.exe" |
+ } |
+ |
+ # If possible, pass system includes as flags to the compiler. When that's |
+ # not possible, load a full environment file (containing %INCLUDE% and |
+ # %PATH%) -- e.g. 32-bit MSVS builds require %PATH% to be set and just passing |
+ # in a list of include directories isn't enough. |
+ if (defined(invoker.sys_include_flags)) { |
+ env_wrapper = "" |
+ sys_include_flags = "${invoker.sys_include_flags} " # Note trailing space. |
+ } else { |
+ # clang-cl doesn't need this env hoop, so omit it there. |
+ assert(!invoker.is_clang) |
+ env_wrapper = "ninja -t msvc -e $env -- " # Note trailing space. |
+ sys_include_flags = "" |
+ } |
+ |
+ toolchain(target_name) { |
+ # Make these apply to all tools below. |
+ lib_switch = "" |
+ lib_dir_switch = "/LIBPATH:" |
+ |
+ # Object files go in this directory. |
+ object_subdir = "{{target_out_dir}}/{{label_name}}" |
+ |
+ tool("cc") { |
+ rspfile = "{{output}}.rsp" |
+ precompiled_header_type = "msvc" |
+ pdbname = "{{target_out_dir}}/{{label_name}}_c.pdb" |
+ |
+ # Label names may have spaces in them so the pdbname must be quoted. The |
+ # source and output don't need to be quoted because GN knows they're a |
+ # full file name and will quote automatically when necessary. |
+ command = "$env_wrapper$cl /nologo /showIncludes /FC @$rspfile /c {{source}} /Fo{{output}} /Fd\"$pdbname\"" |
+ depsformat = "msvc" |
+ description = "CC {{output}}" |
+ outputs = [ |
+ "$object_subdir/{{source_name_part}}.obj", |
+ ] |
+ rspfile_content = "$sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_c}}" |
+ } |
+ |
+ tool("cxx") { |
+ rspfile = "{{output}}.rsp" |
+ precompiled_header_type = "msvc" |
+ |
+ # The PDB name needs to be different between C and C++ compiled files. |
+ pdbname = "{{target_out_dir}}/{{label_name}}_cc.pdb" |
+ |
+ # See comment in CC tool about quoting. |
+ command = "$env_wrapper$cl /nologo /showIncludes /FC @$rspfile /c {{source}} /Fo{{output}} /Fd\"$pdbname\"" |
+ depsformat = "msvc" |
+ description = "CXX {{output}}" |
+ outputs = [ |
+ "$object_subdir/{{source_name_part}}.obj", |
+ ] |
+ rspfile_content = "$sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}}" |
+ } |
+ |
+ tool("rc") { |
+ command = "$python_path gyp-win-tool rc-wrapper $env rc.exe {{defines}} {{include_dirs}} /fo{{output}} {{source}}" |
+ outputs = [ |
+ "$object_subdir/{{source_name_part}}.res", |
+ ] |
+ description = "RC {{output}}" |
+ } |
+ |
+ tool("asm") { |
+ if (invoker.toolchain_cpu == "x64") { |
+ ml = "ml64.exe" |
+ } else { |
+ ml = "ml.exe" |
+ } |
+ command = "$python_path gyp-win-tool asm-wrapper $env $ml {{defines}} {{include_dirs}} {{asmflags}} /c /Fo{{output}} {{source}}" |
+ description = "ASM {{output}}" |
+ outputs = [ |
+ "$object_subdir/{{source_name_part}}.obj", |
+ ] |
+ } |
+ |
+ tool("alink") { |
+ rspfile = "{{output}}.rsp" |
+ command = "$python_path gyp-win-tool link-wrapper $env False $lib /nologo {{arflags}} /OUT:{{output}} @$rspfile" |
+ description = "LIB {{output}}" |
+ outputs = [ |
+ # Ignore {{output_extension}} and always use .lib, there's no reason to |
+ # allow targets to override this extension on Windows. |
+ "{{output_dir}}/{{target_output_name}}.lib", |
+ ] |
+ default_output_extension = ".lib" |
+ default_output_dir = "{{target_out_dir}}" |
+ |
+ # The use of inputs_newline is to work around a fixed per-line buffer |
+ # size in the linker. |
+ rspfile_content = "{{inputs_newline}}" |
+ } |
+ |
+ tool("solink") { |
+ dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}" # e.g. foo.dll |
+ libname = "${dllname}.lib" # e.g. foo.dll.lib |
+ rspfile = "${dllname}.rsp" |
+ |
+ command = "$python_path gyp-win-tool link-wrapper $env False $link /nologo /IMPLIB:$libname /DLL /OUT:$dllname /PDB:${dllname}.pdb @$rspfile" |
+ |
+ default_output_extension = ".dll" |
+ default_output_dir = "{{root_out_dir}}" |
+ description = "LINK(DLL) {{output}}" |
+ outputs = [ |
+ dllname, |
+ libname, |
+ ] |
+ link_output = libname |
+ depend_output = libname |
+ runtime_link_output = dllname |
+ |
+ # Since the above commands only updates the .lib file when it changes, ask |
+ # Ninja to check if the timestamp actually changed to know if downstream |
+ # dependencies should be recompiled. |
+ restat = true |
+ |
+ # The use of inputs_newline is to work around a fixed per-line buffer |
+ # size in the linker. |
+ rspfile_content = "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}}" |
+ } |
+ |
+ tool("solink_module") { |
+ dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}" # e.g. foo.dll |
+ rspfile = "${dllname}.rsp" |
+ |
+ command = "$python_path gyp-win-tool link-wrapper $env False $link /nologo /DLL /OUT:$dllname /PDB:${dllname}.pdb @$rspfile" |
+ |
+ default_output_extension = ".dll" |
+ default_output_dir = "{{root_out_dir}}" |
+ description = "LINK_MODULE(DLL) {{output}}" |
+ outputs = [ |
+ dllname, |
+ ] |
+ |
+ # The use of inputs_newline is to work around a fixed per-line buffer |
+ # size in the linker. |
+ rspfile_content = "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}}" |
+ } |
+ |
+ tool("link") { |
+ rspfile = "{{output}}.rsp" |
+ |
+ command = "$python_path gyp-win-tool link-wrapper $env False $link /nologo /OUT:{{output}} /PDB:{{output}}.pdb @$rspfile" |
+ |
+ default_output_extension = ".exe" |
+ default_output_dir = "{{root_out_dir}}" |
+ description = "LINK {{output}}" |
+ outputs = [ |
+ "{{output_dir}}/{{target_output_name}}{{output_extension}}", |
+ ] |
+ |
+ # The use of inputs_newline is to work around a fixed per-line buffer |
+ # size in the linker. |
+ rspfile_content = "{{inputs_newline}} {{libs}} {{solibs}} {{ldflags}}" |
+ } |
+ |
+ # These two are really entirely generic, but have to be repeated in |
+ # each toolchain because GN doesn't allow a template to be used here. |
+ # See //build/toolchain/toolchain.gni for details. |
+ tool("stamp") { |
+ command = stamp_command |
+ description = stamp_description |
+ } |
+ tool("copy") { |
+ command = copy_command |
+ description = copy_description |
+ } |
+ |
+ # When invoking this toolchain not as the default one, these args will be |
+ # passed to the build. They are ignored when this is the default toolchain. |
+ toolchain_args() { |
+ current_cpu = invoker.toolchain_cpu |
+ if (defined(invoker.toolchain_os)) { |
+ current_os = invoker.toolchain_os |
+ } |
+ |
+ # These share a name with global variables that are already defined, and |
+ # forward_variables_from won't clobber the existing value, so we need to |
+ # set it explicitly. |
+ if (defined(invoker.is_clang)) { |
+ is_clang = invoker.is_clang |
+ } |
+ if (defined(invoker.is_component_build)) { |
+ is_component_build = invoker.is_component_build |
+ } |
+ |
+ # This value needs to be passed through unchanged. |
+ host_toolchain = host_toolchain |
+ } |
+ } |
+} |
+ |
+if (is_clang) { |
+ sys_include_prefix = "-imsvc" |
+} else { |
+ # MSVC doesn't have the concept of system headers. |
+ sys_include_prefix = "/I" |
+} |
+ |
+if (host_os == "win") { |
+ clang_cl = "clang-cl.exe" |
+} else { |
+ clang_cl = "clang-cl" |
+} |
+ |
+# 32-bit toolchains. Only define these when the target architecture is 32-bit |
+# since we don't do any 32-bit cross compiles when targeting 64-bit (the |
+# build does generate some 64-bit stuff from 32-bit target builds). |
+if (target_cpu == "x86") { |
+ x86_toolchain_data = exec_script("setup_toolchain.py", |
+ [ |
+ visual_studio_path, |
+ gyp_win_tool_path, |
+ windows_sdk_path, |
+ visual_studio_runtime_dirs, |
+ "x86", |
+ "${sys_include_prefix}", |
+ ], |
+ "scope") |
+ |
+ msvc_toolchain("x86") { |
+ environment = "environment.x86" |
+ toolchain_cpu = "x86" |
+ cl = "${goma_prefix}\"${x86_toolchain_data.vc_bin_dir}/cl.exe\"" |
+ is_clang = false |
+ } |
+ |
+ msvc_toolchain("clang_x86") { |
+ environment = "environment.x86" |
+ toolchain_cpu = "x86" |
+ prefix = rebase_path("//third_party/llvm-build/Release+Asserts/bin", |
+ root_build_dir) |
+ cl = "${goma_prefix}$prefix/${clang_cl}" |
+ toolchain_os = "win" |
+ is_clang = true |
+ sys_include_flags = "${x86_toolchain_data.include_flags}" |
+ } |
+} |
+ |
+# 64-bit toolchains. |
+x64_toolchain_data = exec_script("setup_toolchain.py", |
+ [ |
+ visual_studio_path, |
+ gyp_win_tool_path, |
+ windows_sdk_path, |
+ visual_studio_runtime_dirs, |
+ "x64", |
+ "${sys_include_prefix}", |
+ ], |
+ "scope") |
+ |
+template("win_x64_toolchains") { |
+ # TODO(mcgrathr): These assignments are only required because of |
+ # crbug.com/395883. Drop them if that ever gets fixed in GN. |
+ concurrent_links = invoker.concurrent_links |
+ goma_prefix = invoker.goma_prefix |
+ x64_toolchain_data = invoker.x64_toolchain_data |
+ clang_cl = invoker.clang_cl |
+ |
+ msvc_toolchain(target_name) { |
+ environment = "environment.x64" |
+ toolchain_cpu = "x64" |
+ cl = "${goma_prefix}\"${x64_toolchain_data.vc_bin_dir}/cl.exe\"" |
+ is_clang = false |
+ |
+ # This shares a name with a global and forward_variables_from won't clobber |
+ # the existing value, so we need to set it explicitly. |
+ if (defined(invoker.is_component_build)) { |
+ is_component_build = invoker.is_component_build |
+ } |
+ } |
+ |
+ msvc_toolchain("clang_" + target_name) { |
+ environment = "environment.x64" |
+ toolchain_cpu = "x64" |
+ prefix = rebase_path("//third_party/llvm-build/Release+Asserts/bin", |
+ root_build_dir) |
+ cl = "${goma_prefix}$prefix/${clang_cl}" |
+ toolchain_os = "win" |
+ is_clang = true |
+ sys_include_flags = "${x64_toolchain_data.include_flags}" |
+ |
+ # This shares a name with a global and forward_variables_from won't clobber |
+ # the existing value, so we need to set it explicitly. |
+ if (defined(invoker.is_component_build)) { |
+ is_component_build = invoker.is_component_build |
+ } |
+ } |
+} |
+ |
+win_x64_toolchains("x64") { |
+ # TODO(mcgrathr): These assignments are only required because of |
+ # crbug.com/395883. Drop them if that ever gets fixed in GN. |
+ concurrent_links = concurrent_links |
+ goma_prefix = goma_prefix |
+ x64_toolchain_data = x64_toolchain_data |
+} |
+ |
+# The nacl_win64 toolchain is nearly identical to the plain x64 toolchain. |
+# It's used solely for building nacl64.exe (//components/nacl/broker:nacl64). |
+# The only reason it's a separate toolchain is so that it can force |
+# is_component_build to false in the toolchain_args() block, because |
+# building nacl64.exe in component style does not work. |
+win_x64_toolchains("nacl_win64") { |
+ is_component_build = false |
+ |
+ # TODO(mcgrathr): These assignments are only required because of |
+ # crbug.com/395883. Drop them if that ever gets fixed in GN. |
+ concurrent_links = concurrent_links |
+ goma_prefix = goma_prefix |
+ x64_toolchain_data = x64_toolchain_data |
+ clang_cl = clang_cl |
+} |
+ |
+# WinRT toolchains. Only define these when targeting them. |
+# |
+# NOTE: This is currently broken because it references vc_bin_dir. brettw@ |
+# changed this around a bit, and I don't know what this should be set to |
+# in terms of what setup_toolchain returns for a certain CPU architecture. |
+if (target_os == "winrt_81" || target_os == "winrt_81_phone" || |
+ target_os == "winrt_10") { |
+ msvc_toolchain("winrt_x86") { |
+ environment = "environment.winrt_x86" |
+ cl = "${goma_prefix}\"${vc_bin_dir}/cl.exe\"" |
+ is_clang = false |
+ |
+ toolchain_cpu = "x86" |
+ toolchain_os = current_os |
+ } |
+ |
+ msvc_toolchain("winrt_x64") { |
+ environment = "environment.winrt_x64" |
+ cl = "${goma_prefix}\"${vc_bin_dir}/cl.exe\"" |
+ is_clang = false |
+ |
+ toolchain_cpu = "x64" |
+ toolchain_os = current_os |
+ } |
+} |