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Side by Side Diff: build/config/ios/ios_sdk.gni

Issue 2023703002: Beginning work on GN build (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: Really add //build. Add dart_bootstrap rule. Created 4 years, 6 months ago
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1 # Copyright 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
4
5 declare_args() {
6 # SDK path to use. When empty this will use the default SDK based on the
7 # value of use_ios_simulator.
8 ios_sdk_path = ""
9 ios_sdk_name = ""
10 ios_sdk_version = ""
11 ios_sdk_platform = ""
12 xcode_version = ""
13 xcode_build = ""
14 machine_os_build = ""
15
16 use_ios_simulator = target_cpu == "x86" || target_cpu == "x64"
17
18 # Version of iOS that we're targeting.
19 ios_deployment_target = "9.0"
20
21 # The iOS Code signing identity to use
22 # TODO(GYP), TODO(sdfresne): Consider having a separate
23 # ios_enable_code_signing_flag=<bool> flag to make the invocation clearer.
24 ios_enable_code_signing = true
25 ios_code_signing_identity = ""
26 }
27
28 if (ios_sdk_path == "") {
29 # Compute default target.
30 if (use_ios_simulator) {
31 ios_sdk_name = "iphonesimulator"
32 ios_sdk_platform = "iPhoneSimulator"
33 } else {
34 ios_sdk_name = "iphoneos"
35 ios_sdk_platform = "iPhoneOS"
36 }
37 _ios_sdk_result =
38 exec_script("//build/config/mac/sdk_info.py", [ ios_sdk_name ], "scope")
39 ios_sdk_path = _ios_sdk_result.sdk_path
40 ios_sdk_version = _ios_sdk_result.sdk_version
41 ios_sdk_build = _ios_sdk_result.sdk_build
42 xcode_version = _ios_sdk_result.xcode_version
43 xcode_build = _ios_sdk_result.xcode_build
44 machine_os_build = _ios_sdk_result.machine_os_build
45 if (use_ios_simulator) {
46 # This is weird, but Xcode sets DTPlatformBuild to an empty field for
47 # simulator builds.
48 ios_platform_build = ""
49 } else {
50 ios_platform_build = ios_sdk_build
51 }
52 }
53
54 if (use_ios_simulator) {
55 # Always disable code signing on the simulator
56 ios_enable_code_signing = false
57 ios_code_signing_identity = ""
58 }
59
60 if (ios_enable_code_signing) {
61 # If an identity is not provided, look for one on the host
62 if (ios_code_signing_identity == "") {
63 _ios_identities = exec_script("find_signing_identity.py", [], "list lines")
64 ios_code_signing_identity = _ios_identities[0]
65 }
66
67 if (ios_code_signing_identity == "") {
68 print("Tried to prepare a device build without specifying a code signing")
69 print("identity and could not detect one automatically either.")
70 print("TIP: Simulator builds don't require code signing...")
71 assert(false)
72 }
73 }
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