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Side by Side Diff: webrtc/modules/video_coding/timing.h

Issue 2007743003: Add sender controlled playout delay limits (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@cleanup_rtp_hdr_extensions
Patch Set: Rename OnReceivedRtcpReport to OnReceivedRtcpReportBlocks Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
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28 // The primary timing component should be passed 28 // The primary timing component should be passed
29 // if this is the dual timing component. 29 // if this is the dual timing component.
30 explicit VCMTiming(Clock* clock, VCMTiming* master_timing = NULL); 30 explicit VCMTiming(Clock* clock, VCMTiming* master_timing = NULL);
31 virtual ~VCMTiming(); 31 virtual ~VCMTiming();
32 32
33 // Resets the timing to the initial state. 33 // Resets the timing to the initial state.
34 void Reset(); 34 void Reset();
35 void ResetDecodeTime(); 35 void ResetDecodeTime();
36 36
37 // Set the amount of time needed to render an image. Defaults to 10 ms. 37 // Set the amount of time needed to render an image. Defaults to 10 ms.
38 void set_render_delay(uint32_t render_delay_ms); 38 void set_render_delay(int render_delay_ms);
39 39
40 // Set the minimum time the video must be delayed on the receiver to 40 // Set the minimum time the video must be delayed on the receiver to
41 // get the desired jitter buffer level. 41 // get the desired jitter buffer level.
42 void SetJitterDelay(uint32_t required_delay_ms); 42 void SetJitterDelay(int required_delay_ms);
43 43
44 // Set the minimum playout delay required to sync video with audio. 44 // Set the minimum playout delay from capture to render in ms.
45 void set_min_playout_delay(uint32_t min_playout_delay); 45 void set_min_playout_delay(int min_playout_delay_ms);
46
47 // Returns the minimum playout delay from capture to render in ms.
48 int min_playout_delay();
49
50 // Set the maximum playout delay from capture to render in ms.
51 void set_max_playout_delay(int max_playout_delay_ms);
52
53 // Returns the maximum playout delay from capture to render in ms.
54 int max_playout_delay();
46 55
47 // Increases or decreases the current delay to get closer to the target delay. 56 // Increases or decreases the current delay to get closer to the target delay.
48 // Calculates how long it has been since the previous call to this function, 57 // Calculates how long it has been since the previous call to this function,
49 // and increases/decreases the delay in proportion to the time difference. 58 // and increases/decreases the delay in proportion to the time difference.
50 void UpdateCurrentDelay(uint32_t frame_timestamp); 59 void UpdateCurrentDelay(uint32_t frame_timestamp);
51 60
52 // Increases or decreases the current delay to get closer to the target delay. 61 // Increases or decreases the current delay to get closer to the target delay.
53 // Given the actual decode time in ms and the render time in ms for a frame, 62 // Given the actual decode time in ms and the render time in ms for a frame,
54 // this function calculates how late the frame is and increases the delay 63 // this function calculates how late the frame is and increases the delay
55 // accordingly. 64 // accordingly.
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70 // frame_timestamp should be rendered, assuming that the system time currently 79 // frame_timestamp should be rendered, assuming that the system time currently
71 // is now_ms. 80 // is now_ms.
72 virtual int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const; 81 virtual int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const;
73 82
74 // Returns the maximum time in ms that we can wait for a frame to become 83 // Returns the maximum time in ms that we can wait for a frame to become
75 // complete before we must pass it to the decoder. 84 // complete before we must pass it to the decoder.
76 virtual uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const; 85 virtual uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
77 86
78 // Returns the current target delay which is required delay + decode time + 87 // Returns the current target delay which is required delay + decode time +
79 // render delay. 88 // render delay.
80 uint32_t TargetVideoDelay() const; 89 int TargetVideoDelay() const;
81 90
82 // Calculates whether or not there is enough time to decode a frame given a 91 // Calculates whether or not there is enough time to decode a frame given a
83 // certain amount of processing time. 92 // certain amount of processing time.
84 bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const; 93 bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const;
85 94
86 // Return current timing information. 95 // Return current timing information.
87 void GetTimings(int* decode_ms, 96 void GetTimings(int* decode_ms,
88 int* max_decode_ms, 97 int* max_decode_ms,
89 int* current_delay_ms, 98 int* current_delay_ms,
90 int* target_delay_ms, 99 int* target_delay_ms,
91 int* jitter_buffer_ms, 100 int* jitter_buffer_ms,
92 int* min_playout_delay_ms, 101 int* min_playout_delay_ms,
93 int* render_delay_ms) const; 102 int* render_delay_ms) const;
94 103
95 enum { kDefaultRenderDelayMs = 10 }; 104 enum { kDefaultRenderDelayMs = 10 };
96 enum { kDelayMaxChangeMsPerS = 100 }; 105 enum { kDelayMaxChangeMsPerS = 100 };
97 106
98 protected: 107 protected:
99 int64_t RequiredDecodeTimeMs() const 108 int RequiredDecodeTimeMs() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
100 EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
101 int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const 109 int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const
102 EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); 110 EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
103 uint32_t TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); 111 int TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
104 112
105 private: 113 private:
106 void UpdateHistograms() const; 114 void UpdateHistograms() const;
107 115
108 CriticalSectionWrapper* crit_sect_; 116 CriticalSectionWrapper* crit_sect_;
109 Clock* const clock_; 117 Clock* const clock_;
110 bool master_ GUARDED_BY(crit_sect_); 118 bool master_ GUARDED_BY(crit_sect_);
111 TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_); 119 TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_);
112 std::unique_ptr<VCMCodecTimer> codec_timer_ GUARDED_BY(crit_sect_); 120 std::unique_ptr<VCMCodecTimer> codec_timer_ GUARDED_BY(crit_sect_);
113 uint32_t render_delay_ms_ GUARDED_BY(crit_sect_); 121 int render_delay_ms_ GUARDED_BY(crit_sect_);
114 uint32_t min_playout_delay_ms_ GUARDED_BY(crit_sect_); 122 // Best-effort playout delay range for frames from capture to render.
115 uint32_t jitter_delay_ms_ GUARDED_BY(crit_sect_); 123 // The receiver tries to keep the delay between |min_playout_delay_ms_|
116 uint32_t current_delay_ms_ GUARDED_BY(crit_sect_); 124 // and |max_playout_delay_ms_| taking the network jitter into account.
125 // A special case is where min_playout_delay_ms_ = max_playout_delay_ms_ = 0,
126 // in which case the receiver tries to play the frames as they arrive.
127 int min_playout_delay_ms_ GUARDED_BY(crit_sect_);
128 int max_playout_delay_ms_ GUARDED_BY(crit_sect_);
129 int jitter_delay_ms_ GUARDED_BY(crit_sect_);
130 int current_delay_ms_ GUARDED_BY(crit_sect_);
117 int last_decode_ms_ GUARDED_BY(crit_sect_); 131 int last_decode_ms_ GUARDED_BY(crit_sect_);
118 uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_); 132 uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_);
119 133
120 // Statistics. 134 // Statistics.
121 size_t num_decoded_frames_ GUARDED_BY(crit_sect_); 135 size_t num_decoded_frames_ GUARDED_BY(crit_sect_);
122 size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_); 136 size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_);
123 int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_); 137 int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_);
124 uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_); 138 uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_);
125 }; 139 };
126 } // namespace webrtc 140 } // namespace webrtc
127 141
128 #endif // WEBRTC_MODULES_VIDEO_CODING_TIMING_H_ 142 #endif // WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
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