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Side by Side Diff: webrtc/modules/audio_processing/beamformer/beamformer.h

Issue 1982183002: Pull out the PostFilter to its own NonlinearBeamformer API (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
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21 public: 21 public:
22 virtual ~Beamformer() {} 22 virtual ~Beamformer() {}
23 23
24 // Process one time-domain chunk of audio. The audio is expected to be split 24 // Process one time-domain chunk of audio. The audio is expected to be split
25 // into frequency bands inside the ChannelBuffer. The number of frames and 25 // into frequency bands inside the ChannelBuffer. The number of frames and
26 // channels must correspond to the constructor parameters. The same 26 // channels must correspond to the constructor parameters. The same
27 // ChannelBuffer can be passed in as |input| and |output|. 27 // ChannelBuffer can be passed in as |input| and |output|.
28 virtual void ProcessChunk(const ChannelBuffer<T>& input, 28 virtual void ProcessChunk(const ChannelBuffer<T>& input,
29 ChannelBuffer<T>* output) = 0; 29 ChannelBuffer<T>* output) = 0;
30 30
31 // Applies the postfilter mask to one chunk of audio. The audio is expected to
32 // be split into frequency bands inside the ChannelBuffer. The number of
33 // frames must correspond to the constructor parameters and the number of
34 // channels is expected to be 1, since that is the output number of channels
35 // of ProcessChunk(). The same ChannelBuffer can be passed in as |input| and
36 // |output|.
37 virtual void PostFilter(const ChannelBuffer<float>& input,
peah-webrtc 2016/05/22 21:06:48 Why not change this to have one input/output param
peah-webrtc 2016/05/22 21:06:48 Is there a reason why this is not implemented in t
aluebs-webrtc 2016/05/26 01:04:45 Beamformer is an interface, it has no .cc file.
aluebs-webrtc 2016/05/26 01:04:45 To be consistent with the ProcessChunk interface a
peah-webrtc 2016/05/26 08:48:52 My skills on this are limited, but to me, an inter
aluebs-webrtc 2016/05/28 03:00:00 It already is not a pure interface, because IsInBe
peah-webrtc 2016/05/30 11:49:25 Do you mean that there are more beamformers that u
aluebs-webrtc 2016/06/01 00:16:34 At this point there is only the non-linear Beamfor
peah-webrtc 2016/06/01 14:51:01 If there are no other beamformer solutions that sh
aluebs-webrtc 2016/06/01 22:13:20 I think we should keep the code scalable, speciall
38 ChannelBuffer<float>* output) {
39 for (size_t i = 0u; i < input.num_channels(); ++i) {
40 for (size_t j = 0u; j < input.num_bands(); ++j) {
41 memcpy(output->channels(j)[i],
42 input.channels(j)[i],
43 input.num_frames_per_band() * sizeof(output->channels(j)[i][0]));
44 }
45 }
46 };
47
31 // Sample rate corresponds to the lower band. 48 // Sample rate corresponds to the lower band.
32 // Needs to be called before the the Beamformer can be used. 49 // Needs to be called before the the Beamformer can be used.
33 virtual void Initialize(int chunk_size_ms, int sample_rate_hz) = 0; 50 virtual void Initialize(int chunk_size_ms, int sample_rate_hz) = 0;
34 51
35 // Aim the beamformer at a point in space. 52 // Aim the beamformer at a point in space.
36 virtual void AimAt(const SphericalPointf& spherical_point) = 0; 53 virtual void AimAt(const SphericalPointf& spherical_point) = 0;
37 54
38 // Indicates whether a given point is inside of the beam. 55 // Indicates whether a given point is inside of the beam.
39 virtual bool IsInBeam(const SphericalPointf& spherical_point) { return true; } 56 virtual bool IsInBeam(const SphericalPointf& spherical_point) { return true; }
40 57
41 // Returns true if the current data contains the target signal. 58 // Returns true if the current data contains the target signal.
42 // Which signals are considered "targets" is implementation dependent. 59 // Which signals are considered "targets" is implementation dependent.
43 virtual bool is_target_present() = 0; 60 virtual bool is_target_present() = 0;
44 }; 61 };
45 62
46 } // namespace webrtc 63 } // namespace webrtc
47 64
48 #endif // WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_BEAMFORMER_H_ 65 #endif // WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_BEAMFORMER_H_
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