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1 /* | 1 /* |
2 * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 #include "webrtc/modules/video_coding/utility/quality_scaler.h" | 10 #include "webrtc/modules/video_coding/utility/quality_scaler.h" |
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53 if (initial_bitrate_kbps < kVgaBitrateThresholdKbps) | 53 if (initial_bitrate_kbps < kVgaBitrateThresholdKbps) |
54 init_num_pixels = kVgaNumPixels; | 54 init_num_pixels = kVgaNumPixels; |
55 if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps) | 55 if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps) |
56 init_num_pixels = kQvgaNumPixels; | 56 init_num_pixels = kQvgaNumPixels; |
57 while (width * height > init_num_pixels) { | 57 while (width * height > init_num_pixels) { |
58 ++downscale_shift_; | 58 ++downscale_shift_; |
59 width /= 2; | 59 width /= 2; |
60 height /= 2; | 60 height /= 2; |
61 } | 61 } |
62 } | 62 } |
| 63 |
| 64 // Zero out width/height so they can be checked against inside |
| 65 // UpdateTargetResolution. |
| 66 res_.width = res_.height = 0; |
63 UpdateTargetResolution(init_width, init_height); | 67 UpdateTargetResolution(init_width, init_height); |
64 ReportFramerate(fps); | 68 ReportFramerate(fps); |
65 } | 69 } |
66 | 70 |
67 // Report framerate(fps) to estimate # of samples. | 71 // Report framerate(fps) to estimate # of samples. |
68 void QualityScaler::ReportFramerate(int framerate) { | 72 void QualityScaler::ReportFramerate(int framerate) { |
69 framerate_ = framerate; | 73 framerate_ = framerate; |
70 UpdateSampleCounts(); | 74 UpdateSampleCounts(); |
71 } | 75 } |
72 | 76 |
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124 scaled_frame_.set_ntp_time_ms(frame.ntp_time_ms()); | 128 scaled_frame_.set_ntp_time_ms(frame.ntp_time_ms()); |
125 scaled_frame_.set_timestamp(frame.timestamp()); | 129 scaled_frame_.set_timestamp(frame.timestamp()); |
126 scaled_frame_.set_render_time_ms(frame.render_time_ms()); | 130 scaled_frame_.set_render_time_ms(frame.render_time_ms()); |
127 scaled_frame_.set_rotation(frame.rotation()); | 131 scaled_frame_.set_rotation(frame.rotation()); |
128 | 132 |
129 return scaled_frame_; | 133 return scaled_frame_; |
130 } | 134 } |
131 | 135 |
132 void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) { | 136 void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) { |
133 assert(downscale_shift_ >= 0); | 137 assert(downscale_shift_ >= 0); |
| 138 int shifts_performed = 0; |
| 139 for (int shift = downscale_shift_; |
| 140 shift > 0 && (frame_width / 2 >= kMinDownscaleDimension) && |
| 141 (frame_height / 2 >= kMinDownscaleDimension); |
| 142 --shift, ++shifts_performed) { |
| 143 frame_width /= 2; |
| 144 frame_height /= 2; |
| 145 } |
| 146 // Clamp to number of shifts actually performed to not be stuck trying to |
| 147 // scale way beyond QVGA. |
| 148 downscale_shift_ = shifts_performed; |
| 149 if (res_.width == frame_width && res_.height == frame_height) { |
| 150 // No reset done/needed, using same resolution. |
| 151 return; |
| 152 } |
134 res_.width = frame_width; | 153 res_.width = frame_width; |
135 res_.height = frame_height; | 154 res_.height = frame_height; |
136 for (int shift = downscale_shift_; | 155 ClearSamples(); |
137 shift > 0 && (res_.width / 2 >= kMinDownscaleDimension) && | |
138 (res_.height / 2 >= kMinDownscaleDimension); | |
139 --shift) { | |
140 res_.width /= 2; | |
141 res_.height /= 2; | |
142 } | |
143 } | 156 } |
144 | 157 |
145 void QualityScaler::ClearSamples() { | 158 void QualityScaler::ClearSamples() { |
146 framedrop_percent_.Reset(); | 159 framedrop_percent_.Reset(); |
147 average_qp_downscale_.Reset(); | 160 average_qp_downscale_.Reset(); |
148 average_qp_upscale_.Reset(); | 161 average_qp_upscale_.Reset(); |
149 } | 162 } |
150 | 163 |
151 void QualityScaler::UpdateSampleCounts() { | 164 void QualityScaler::UpdateSampleCounts() { |
152 num_samples_downscale_ = static_cast<size_t>( | 165 num_samples_downscale_ = static_cast<size_t>( |
153 kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_)); | 166 kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_)); |
154 num_samples_upscale_ = static_cast<size_t>( | 167 num_samples_upscale_ = static_cast<size_t>( |
155 measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_)); | 168 measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_)); |
156 } | 169 } |
157 | 170 |
158 void QualityScaler::AdjustScale(bool up) { | 171 void QualityScaler::AdjustScale(bool up) { |
159 downscale_shift_ += up ? -1 : 1; | 172 downscale_shift_ += up ? -1 : 1; |
160 if (downscale_shift_ < 0) | 173 if (downscale_shift_ < 0) |
161 downscale_shift_ = 0; | 174 downscale_shift_ = 0; |
162 if (!up) { | 175 if (!up) { |
163 // Hit first downscale, start using a slower threshold for going up. | 176 // First downscale hit, start using a slower threshold for going up. |
164 measure_seconds_upscale_ = kMeasureSecondsUpscale; | 177 measure_seconds_upscale_ = kMeasureSecondsUpscale; |
165 UpdateSampleCounts(); | 178 UpdateSampleCounts(); |
166 } | 179 } |
167 ClearSamples(); | |
168 } | 180 } |
169 | 181 |
170 } // namespace webrtc | 182 } // namespace webrtc |
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