| Index: webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
|
| diff --git a/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java b/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
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| deleted file mode 100644
|
| index fa756ba67fd289b868819c5cce7dbd2d61e78daf..0000000000000000000000000000000000000000
|
| --- a/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
|
| +++ /dev/null
|
| @@ -1,371 +0,0 @@
|
| -/*
|
| - * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -package org.webrtc.videoengine;
|
| -
|
| -import java.util.concurrent.locks.ReentrantLock;
|
| -
|
| -import javax.microedition.khronos.egl.EGL10;
|
| -import javax.microedition.khronos.egl.EGLConfig;
|
| -import javax.microedition.khronos.egl.EGLContext;
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| -import javax.microedition.khronos.egl.EGLDisplay;
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| -import javax.microedition.khronos.opengles.GL10;
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| -
|
| -import android.app.ActivityManager;
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| -import android.content.Context;
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| -import android.content.pm.ConfigurationInfo;
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| -import android.graphics.PixelFormat;
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| -import android.opengl.GLSurfaceView;
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| -
|
| -import org.webrtc.Logging;
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| -
|
| -public class ViEAndroidGLES20 extends GLSurfaceView
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| - implements GLSurfaceView.Renderer {
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| - private static String TAG = "WEBRTC-JR";
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| - private static final boolean DEBUG = false;
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| - // True if onSurfaceCreated has been called.
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| - private boolean surfaceCreated = false;
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| - private boolean openGLCreated = false;
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| - // True if NativeFunctionsRegistered has been called.
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| - private boolean nativeFunctionsRegisted = false;
|
| - private ReentrantLock nativeFunctionLock = new ReentrantLock();
|
| - // Address of Native object that will do the drawing.
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| - private long nativeObject = 0;
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| - private int viewWidth = 0;
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| - private int viewHeight = 0;
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| -
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| - public static boolean UseOpenGL2(Object renderWindow) {
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| - return ViEAndroidGLES20.class.isInstance(renderWindow);
|
| - }
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| -
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| - public ViEAndroidGLES20(Context context) {
|
| - super(context);
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| - init(false, 0, 0);
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| - }
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| -
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| - public ViEAndroidGLES20(Context context, boolean translucent,
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| - int depth, int stencil) {
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| - super(context);
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| - init(translucent, depth, stencil);
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| - }
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| -
|
| - private void init(boolean translucent, int depth, int stencil) {
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| -
|
| - // By default, GLSurfaceView() creates a RGB_565 opaque surface.
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| - // If we want a translucent one, we should change the surface's
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| - // format here, using PixelFormat.TRANSLUCENT for GL Surfaces
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| - // is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
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| - if (translucent) {
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| - this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
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| - }
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| -
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| - // Setup the context factory for 2.0 rendering.
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| - // See ContextFactory class definition below
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| - setEGLContextFactory(new ContextFactory());
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| -
|
| - // We need to choose an EGLConfig that matches the format of
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| - // our surface exactly. This is going to be done in our
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| - // custom config chooser. See ConfigChooser class definition
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| - // below.
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| - setEGLConfigChooser( translucent ?
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| - new ConfigChooser(8, 8, 8, 8, depth, stencil) :
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| - new ConfigChooser(5, 6, 5, 0, depth, stencil) );
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| -
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| - // Set the renderer responsible for frame rendering
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| - this.setRenderer(this);
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| - this.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
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| - }
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| -
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| - private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
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| - private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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| - public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
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| - Logging.w(TAG, "creating OpenGL ES 2.0 context");
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| - checkEglError("Before eglCreateContext", egl);
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| - int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
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| - EGLContext context = egl.eglCreateContext(display, eglConfig,
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| - EGL10.EGL_NO_CONTEXT, attrib_list);
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| - checkEglError("After eglCreateContext", egl);
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| - return context;
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| - }
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| -
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| - public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
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| - egl.eglDestroyContext(display, context);
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| - }
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| - }
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| -
|
| - private static void checkEglError(String prompt, EGL10 egl) {
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| - int error;
|
| - while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
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| - Logging.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
| - }
|
| - }
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| -
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| - private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
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| -
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| - public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
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| - mRedSize = r;
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| - mGreenSize = g;
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| - mBlueSize = b;
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| - mAlphaSize = a;
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| - mDepthSize = depth;
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| - mStencilSize = stencil;
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| - }
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| -
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| - // This EGL config specification is used to specify 2.0 rendering.
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| - // We use a minimum size of 4 bits for red/green/blue, but will
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| - // perform actual matching in chooseConfig() below.
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| - private static int EGL_OPENGL_ES2_BIT = 4;
|
| - private static int[] s_configAttribs2 =
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| - {
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| - EGL10.EGL_RED_SIZE, 4,
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| - EGL10.EGL_GREEN_SIZE, 4,
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| - EGL10.EGL_BLUE_SIZE, 4,
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| - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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| - EGL10.EGL_NONE
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| - };
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| -
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| - public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
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| -
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| - // Get the number of minimally matching EGL configurations
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| - int[] num_config = new int[1];
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| - egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
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| -
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| - int numConfigs = num_config[0];
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| -
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| - if (numConfigs <= 0) {
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| - throw new IllegalArgumentException("No configs match configSpec");
|
| - }
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| -
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| - // Allocate then read the array of minimally matching EGL configs
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| - EGLConfig[] configs = new EGLConfig[numConfigs];
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| - egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
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| -
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| - if (DEBUG) {
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| - printConfigs(egl, display, configs);
|
| - }
|
| - // Now return the "best" one
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| - return chooseConfig(egl, display, configs);
|
| - }
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| -
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| - public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
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| - EGLConfig[] configs) {
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| - for(EGLConfig config : configs) {
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| - int d = findConfigAttrib(egl, display, config,
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| - EGL10.EGL_DEPTH_SIZE, 0);
|
| - int s = findConfigAttrib(egl, display, config,
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| - EGL10.EGL_STENCIL_SIZE, 0);
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| -
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| - // We need at least mDepthSize and mStencilSize bits
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| - if (d < mDepthSize || s < mStencilSize)
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| - continue;
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| -
|
| - // We want an *exact* match for red/green/blue/alpha
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| - int r = findConfigAttrib(egl, display, config,
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| - EGL10.EGL_RED_SIZE, 0);
|
| - int g = findConfigAttrib(egl, display, config,
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| - EGL10.EGL_GREEN_SIZE, 0);
|
| - int b = findConfigAttrib(egl, display, config,
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| - EGL10.EGL_BLUE_SIZE, 0);
|
| - int a = findConfigAttrib(egl, display, config,
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| - EGL10.EGL_ALPHA_SIZE, 0);
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| -
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| - if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
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| - return config;
|
| - }
|
| - return null;
|
| - }
|
| -
|
| - private int findConfigAttrib(EGL10 egl, EGLDisplay display,
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| - EGLConfig config, int attribute, int defaultValue) {
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| -
|
| - if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
|
| - return mValue[0];
|
| - }
|
| - return defaultValue;
|
| - }
|
| -
|
| - private void printConfigs(EGL10 egl, EGLDisplay display,
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| - EGLConfig[] configs) {
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| - int numConfigs = configs.length;
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| - Logging.w(TAG, String.format("%d configurations", numConfigs));
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| - for (int i = 0; i < numConfigs; i++) {
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| - Logging.w(TAG, String.format("Configuration %d:\n", i));
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| - printConfig(egl, display, configs[i]);
|
| - }
|
| - }
|
| -
|
| - private void printConfig(EGL10 egl, EGLDisplay display,
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| - EGLConfig config) {
|
| - int[] attributes = {
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| - EGL10.EGL_BUFFER_SIZE,
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| - EGL10.EGL_ALPHA_SIZE,
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| - EGL10.EGL_BLUE_SIZE,
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| - EGL10.EGL_GREEN_SIZE,
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| - EGL10.EGL_RED_SIZE,
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| - EGL10.EGL_DEPTH_SIZE,
|
| - EGL10.EGL_STENCIL_SIZE,
|
| - EGL10.EGL_CONFIG_CAVEAT,
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| - EGL10.EGL_CONFIG_ID,
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| - EGL10.EGL_LEVEL,
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| - EGL10.EGL_MAX_PBUFFER_HEIGHT,
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| - EGL10.EGL_MAX_PBUFFER_PIXELS,
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| - EGL10.EGL_MAX_PBUFFER_WIDTH,
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| - EGL10.EGL_NATIVE_RENDERABLE,
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| - EGL10.EGL_NATIVE_VISUAL_ID,
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| - EGL10.EGL_NATIVE_VISUAL_TYPE,
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| - 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
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| - EGL10.EGL_SAMPLES,
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| - EGL10.EGL_SAMPLE_BUFFERS,
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| - EGL10.EGL_SURFACE_TYPE,
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| - EGL10.EGL_TRANSPARENT_TYPE,
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| - EGL10.EGL_TRANSPARENT_RED_VALUE,
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| - EGL10.EGL_TRANSPARENT_GREEN_VALUE,
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| - EGL10.EGL_TRANSPARENT_BLUE_VALUE,
|
| - 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
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| - 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
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| - 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
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| - 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
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| - EGL10.EGL_LUMINANCE_SIZE,
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| - EGL10.EGL_ALPHA_MASK_SIZE,
|
| - EGL10.EGL_COLOR_BUFFER_TYPE,
|
| - EGL10.EGL_RENDERABLE_TYPE,
|
| - 0x3042 // EGL10.EGL_CONFORMANT
|
| - };
|
| - String[] names = {
|
| - "EGL_BUFFER_SIZE",
|
| - "EGL_ALPHA_SIZE",
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| - "EGL_BLUE_SIZE",
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| - "EGL_GREEN_SIZE",
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| - "EGL_RED_SIZE",
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| - "EGL_DEPTH_SIZE",
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| - "EGL_STENCIL_SIZE",
|
| - "EGL_CONFIG_CAVEAT",
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| - "EGL_CONFIG_ID",
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| - "EGL_LEVEL",
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| - "EGL_MAX_PBUFFER_HEIGHT",
|
| - "EGL_MAX_PBUFFER_PIXELS",
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| - "EGL_MAX_PBUFFER_WIDTH",
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| - "EGL_NATIVE_RENDERABLE",
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| - "EGL_NATIVE_VISUAL_ID",
|
| - "EGL_NATIVE_VISUAL_TYPE",
|
| - "EGL_PRESERVED_RESOURCES",
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| - "EGL_SAMPLES",
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| - "EGL_SAMPLE_BUFFERS",
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| - "EGL_SURFACE_TYPE",
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| - "EGL_TRANSPARENT_TYPE",
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| - "EGL_TRANSPARENT_RED_VALUE",
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| - "EGL_TRANSPARENT_GREEN_VALUE",
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| - "EGL_TRANSPARENT_BLUE_VALUE",
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| - "EGL_BIND_TO_TEXTURE_RGB",
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| - "EGL_BIND_TO_TEXTURE_RGBA",
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| - "EGL_MIN_SWAP_INTERVAL",
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| - "EGL_MAX_SWAP_INTERVAL",
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| - "EGL_LUMINANCE_SIZE",
|
| - "EGL_ALPHA_MASK_SIZE",
|
| - "EGL_COLOR_BUFFER_TYPE",
|
| - "EGL_RENDERABLE_TYPE",
|
| - "EGL_CONFORMANT"
|
| - };
|
| - int[] value = new int[1];
|
| - for (int i = 0; i < attributes.length; i++) {
|
| - int attribute = attributes[i];
|
| - String name = names[i];
|
| - if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
|
| - Logging.w(TAG, String.format(" %s: %d\n", name, value[0]));
|
| - } else {
|
| - // Logging.w(TAG, String.format(" %s: failed\n", name));
|
| - while (egl.eglGetError() != EGL10.EGL_SUCCESS);
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Subclasses can adjust these values:
|
| - protected int mRedSize;
|
| - protected int mGreenSize;
|
| - protected int mBlueSize;
|
| - protected int mAlphaSize;
|
| - protected int mDepthSize;
|
| - protected int mStencilSize;
|
| - private int[] mValue = new int[1];
|
| - }
|
| -
|
| - // IsSupported
|
| - // Return true if this device support Open GL ES 2.0 rendering.
|
| - public static boolean IsSupported(Context context) {
|
| - ActivityManager am =
|
| - (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
|
| - ConfigurationInfo info = am.getDeviceConfigurationInfo();
|
| - if(info.reqGlEsVersion >= 0x20000) {
|
| - // Open GL ES 2.0 is supported.
|
| - return true;
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - public void onDrawFrame(GL10 gl) {
|
| - nativeFunctionLock.lock();
|
| - if(!nativeFunctionsRegisted || !surfaceCreated) {
|
| - nativeFunctionLock.unlock();
|
| - return;
|
| - }
|
| -
|
| - if(!openGLCreated) {
|
| - if(0 != CreateOpenGLNative(nativeObject, viewWidth, viewHeight)) {
|
| - return; // Failed to create OpenGL
|
| - }
|
| - openGLCreated = true; // Created OpenGL successfully
|
| - }
|
| - DrawNative(nativeObject); // Draw the new frame
|
| - nativeFunctionLock.unlock();
|
| - }
|
| -
|
| - public void onSurfaceChanged(GL10 gl, int width, int height) {
|
| - surfaceCreated = true;
|
| - viewWidth = width;
|
| - viewHeight = height;
|
| -
|
| - nativeFunctionLock.lock();
|
| - if(nativeFunctionsRegisted) {
|
| - if(CreateOpenGLNative(nativeObject,width,height) == 0)
|
| - openGLCreated = true;
|
| - }
|
| - nativeFunctionLock.unlock();
|
| - }
|
| -
|
| - public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
| - }
|
| -
|
| - public void RegisterNativeObject(long nativeObject) {
|
| - nativeFunctionLock.lock();
|
| - this.nativeObject = nativeObject;
|
| - nativeFunctionsRegisted = true;
|
| - nativeFunctionLock.unlock();
|
| - }
|
| -
|
| - public void DeRegisterNativeObject() {
|
| - nativeFunctionLock.lock();
|
| - nativeFunctionsRegisted = false;
|
| - openGLCreated = false;
|
| - this.nativeObject = 0;
|
| - nativeFunctionLock.unlock();
|
| - }
|
| -
|
| - public void ReDraw() {
|
| - if(surfaceCreated) {
|
| - // Request the renderer to redraw using the render thread context.
|
| - this.requestRender();
|
| - }
|
| - }
|
| -
|
| - private native int CreateOpenGLNative(long nativeObject,
|
| - int width, int height);
|
| - private native void DrawNative(long nativeObject);
|
| -
|
| -}
|
|
|