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Unified Diff: webrtc/sdk/objc/Framework/Classes/RTCEAGLVideoView.m

Issue 1903663002: Build dynamic iOS SDK. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 8 months ago
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Index: webrtc/sdk/objc/Framework/Classes/RTCEAGLVideoView.m
diff --git a/webrtc/api/objc/RTCEAGLVideoView.m b/webrtc/sdk/objc/Framework/Classes/RTCEAGLVideoView.m
similarity index 98%
rename from webrtc/api/objc/RTCEAGLVideoView.m
rename to webrtc/sdk/objc/Framework/Classes/RTCEAGLVideoView.m
index 58fd108c4c1e04b1a32d9be55c23ffdc72b2af77..0c3733b7e07e7b6f870d71616c0d7a1d347d1c83 100644
--- a/webrtc/api/objc/RTCEAGLVideoView.m
+++ b/webrtc/sdk/objc/Framework/Classes/RTCEAGLVideoView.m
@@ -8,12 +8,13 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#import "webrtc/api/objc/RTCEAGLVideoView.h"
+#import "WebRTC/RTCEAGLVideoView.h"
#import <GLKit/GLKit.h>
-#import "webrtc/api/objc/RTCOpenGLVideoRenderer.h"
-#import "webrtc/api/objc/RTCVideoFrame.h"
+#import "WebRTC//RTCVideoFrame.h"
+
+#import "RTCOpenGLVideoRenderer.h"
// RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen
// refreshes, which should be 30fps. We wrap the display link in order to avoid

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