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| 1 /* | 1 /* |
| 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
| 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
| 13 | 13 |
| 14 #include <memory> | 14 #include <memory> |
| 15 | 15 |
| 16 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" | 16 #include "webrtc/base/constructormagic.h" |
| 17 #include "webrtc/typedefs.h" | 17 // TODO(zijiehe): These headers are not used in this file, but to avoid build |
| 18 // break in remoting/host. We should add headers in each individual files. |
| 19 #include "webrtc/modules/desktop_capture/desktop_frame.h" // Remove |
| 20 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" // Remove |
| 18 | 21 |
| 19 namespace webrtc { | |
| 20 class DesktopFrame; | |
| 21 } // namespace webrtc | |
| 22 | 22 |
| 23 namespace webrtc { | 23 namespace webrtc { |
| 24 | 24 |
| 25 // Represents a queue of reusable video frames. Provides access to the 'current' | 25 // Represents a queue of reusable video frames. Provides access to the 'current' |
| 26 // frame - the frame that the caller is working with at the moment, and to the | 26 // frame - the frame that the caller is working with at the moment, and to the |
| 27 // 'previous' frame - the predecessor of the current frame swapped by | 27 // 'previous' frame - the predecessor of the current frame swapped by |
| 28 // MoveToNextFrame() call, if any. | 28 // MoveToNextFrame() call, if any. |
| 29 // | 29 // |
| 30 // The caller is expected to (re)allocate frames if current_frame() returns | 30 // The caller is expected to (re)allocate frames if current_frame() returns |
| 31 // NULL. The caller can mark all frames in the queue for reallocation (when, | 31 // NULL. The caller can mark all frames in the queue for reallocation (when, |
| 32 // say, frame dimensions change). The queue records which frames need updating | 32 // say, frame dimensions change). The queue records which frames need updating |
| 33 // which the caller can query. | 33 // which the caller can query. |
| 34 // | 34 // |
| 35 // Frame consumer is expected to never hold more than kQueueLength frames | 35 // Frame consumer is expected to never hold more than kQueueLength frames |
| 36 // created by this function and it should release the earliest one before trying | 36 // created by this function and it should release the earliest one before trying |
| 37 // to capture a new frame (i.e. before MoveToNextFrame() is called). | 37 // to capture a new frame (i.e. before MoveToNextFrame() is called). |
| 38 template <typename FrameType> |
| 38 class ScreenCaptureFrameQueue { | 39 class ScreenCaptureFrameQueue { |
| 39 public: | 40 public: |
| 40 ScreenCaptureFrameQueue(); | 41 ScreenCaptureFrameQueue() : current_(0) {} |
| 41 ~ScreenCaptureFrameQueue(); | 42 ~ScreenCaptureFrameQueue() = default; |
| 42 | 43 |
| 43 // Moves to the next frame in the queue, moving the 'current' frame to become | 44 // Moves to the next frame in the queue, moving the 'current' frame to become |
| 44 // the 'previous' one. | 45 // the 'previous' one. |
| 45 void MoveToNextFrame(); | 46 void MoveToNextFrame() { |
| 47 current_ = (current_ + 1) % kQueueLength; |
| 48 } |
| 46 | 49 |
| 47 // Replaces the current frame with a new one allocated by the caller. The | 50 // Replaces the current frame with a new one allocated by the caller. The |
| 48 // existing frame (if any) is destroyed. Takes ownership of |frame|. | 51 // existing frame (if any) is destroyed. Takes ownership of |frame|. |
| 49 void ReplaceCurrentFrame(DesktopFrame* frame); | 52 void ReplaceCurrentFrame(FrameType* frame) { |
| 53 frames_[current_].reset(frame); |
| 54 } |
| 50 | 55 |
| 51 // Marks all frames obsolete and resets the previous frame pointer. No | 56 // Marks all frames obsolete and resets the previous frame pointer. No |
| 52 // frames are freed though as the caller can still access them. | 57 // frames are freed though as the caller can still access them. |
| 53 void Reset(); | 58 void Reset() { |
| 59 for (int i = 0; i < kQueueLength; i++) { |
| 60 frames_[i].reset(); |
| 61 } |
| 62 current_ = 0; |
| 63 } |
| 54 | 64 |
| 55 SharedDesktopFrame* current_frame() const { | 65 FrameType* current_frame() const { |
| 56 return frames_[current_].get(); | 66 return frames_[current_].get(); |
| 57 } | 67 } |
| 58 | 68 |
| 59 SharedDesktopFrame* previous_frame() const { | 69 FrameType* previous_frame() const { |
| 60 return frames_[(current_ + kQueueLength - 1) % kQueueLength].get(); | 70 return frames_[(current_ + kQueueLength - 1) % kQueueLength].get(); |
| 61 } | 71 } |
| 62 | 72 |
| 63 private: | 73 private: |
| 64 // Index of the current frame. | 74 // Index of the current frame. |
| 65 int current_; | 75 int current_; |
| 66 | 76 |
| 67 static const int kQueueLength = 2; | 77 static const int kQueueLength = 2; |
| 68 std::unique_ptr<SharedDesktopFrame> frames_[kQueueLength]; | 78 std::unique_ptr<FrameType> frames_[kQueueLength]; |
| 69 | 79 |
| 70 RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCaptureFrameQueue); | 80 RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCaptureFrameQueue); |
| 71 }; | 81 }; |
| 72 | 82 |
| 73 } // namespace webrtc | 83 } // namespace webrtc |
| 74 | 84 |
| 75 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | 85 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
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