| Index: webrtc/common_audio/blocker.h
|
| diff --git a/webrtc/common_audio/blocker.h b/webrtc/common_audio/blocker.h
|
| index edf81d337a5a8ff9dddbaa009a8ba74d0f8c5088..2ce2e930f3dfd2b148172f1c3cb628906270ba88 100644
|
| --- a/webrtc/common_audio/blocker.h
|
| +++ b/webrtc/common_audio/blocker.h
|
| @@ -1,124 +1,17 @@
|
| -/*
|
| - * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -#ifndef WEBRTC_INTERNAL_BEAMFORMER_BLOCKER_H_
|
| -#define WEBRTC_INTERNAL_BEAMFORMER_BLOCKER_H_
|
| -
|
| -#include <memory>
|
| -
|
| -#include "webrtc/common_audio/audio_ring_buffer.h"
|
| -#include "webrtc/common_audio/channel_buffer.h"
|
| -
|
| -namespace webrtc {
|
| -
|
| -// The callback function to process audio in the time domain. Input has already
|
| -// been windowed, and output will be windowed. The number of input channels
|
| -// must be >= the number of output channels.
|
| -class BlockerCallback {
|
| - public:
|
| - virtual ~BlockerCallback() {}
|
| -
|
| - virtual void ProcessBlock(const float* const* input,
|
| - size_t num_frames,
|
| - size_t num_input_channels,
|
| - size_t num_output_channels,
|
| - float* const* output) = 0;
|
| -};
|
| -
|
| -// The main purpose of Blocker is to abstract away the fact that often we
|
| -// receive a different number of audio frames than our transform takes. For
|
| -// example, most FFTs work best when the fft-size is a power of 2, but suppose
|
| -// we receive 20ms of audio at a sample rate of 48000. That comes to 960 frames
|
| -// of audio, which is not a power of 2. Blocker allows us to specify the
|
| -// transform and all other necessary processing via the Process() callback
|
| -// function without any constraints on the transform-size
|
| -// (read: |block_size_|) or received-audio-size (read: |chunk_size_|).
|
| -// We handle this for the multichannel audio case, allowing for different
|
| -// numbers of input and output channels (for example, beamforming takes 2 or
|
| -// more input channels and returns 1 output channel). Audio signals are
|
| -// represented as deinterleaved floats in the range [-1, 1].
|
| -//
|
| -// Blocker is responsible for:
|
| -// - blocking audio while handling potential discontinuities on the edges
|
| -// of chunks
|
| -// - windowing blocks before sending them to Process()
|
| -// - windowing processed blocks, and overlap-adding them together before
|
| -// sending back a processed chunk
|
| -//
|
| -// To use blocker:
|
| -// 1. Impelment a BlockerCallback object |bc|.
|
| -// 2. Instantiate a Blocker object |b|, passing in |bc|.
|
| -// 3. As you receive audio, call b.ProcessChunk() to get processed audio.
|
| -//
|
| -// A small amount of delay is added to the first received chunk to deal with
|
| -// the difference in chunk/block sizes. This delay is <= chunk_size.
|
| -//
|
| -// Ownership of window is retained by the caller. That is, Blocker makes a
|
| -// copy of window and does not attempt to delete it.
|
| -class Blocker {
|
| - public:
|
| - Blocker(size_t chunk_size,
|
| - size_t block_size,
|
| - size_t num_input_channels,
|
| - size_t num_output_channels,
|
| - const float* window,
|
| - size_t shift_amount,
|
| - BlockerCallback* callback);
|
| -
|
| - void ProcessChunk(const float* const* input,
|
| - size_t chunk_size,
|
| - size_t num_input_channels,
|
| - size_t num_output_channels,
|
| - float* const* output);
|
| -
|
| - private:
|
| - const size_t chunk_size_;
|
| - const size_t block_size_;
|
| - const size_t num_input_channels_;
|
| - const size_t num_output_channels_;
|
| -
|
| - // The number of frames of delay to add at the beginning of the first chunk.
|
| - const size_t initial_delay_;
|
| -
|
| - // The frame index into the input buffer where the first block should be read
|
| - // from. This is necessary because shift_amount_ is not necessarily a
|
| - // multiple of chunk_size_, so blocks won't line up at the start of the
|
| - // buffer.
|
| - size_t frame_offset_;
|
| -
|
| - // Since blocks nearly always overlap, there are certain blocks that require
|
| - // frames from the end of one chunk and the beginning of the next chunk. The
|
| - // input and output buffers are responsible for saving those frames between
|
| - // calls to ProcessChunk().
|
| - //
|
| - // Both contain |initial delay| + |chunk_size| frames. The input is a fairly
|
| - // standard FIFO, but due to the overlap-add it's harder to use an
|
| - // AudioRingBuffer for the output.
|
| - AudioRingBuffer input_buffer_;
|
| - ChannelBuffer<float> output_buffer_;
|
| -
|
| - // Space for the input block (can't wrap because of windowing).
|
| - ChannelBuffer<float> input_block_;
|
| -
|
| - // Space for the output block (can't wrap because of overlap/add).
|
| - ChannelBuffer<float> output_block_;
|
| -
|
| - std::unique_ptr<float[]> window_;
|
| -
|
| - // The amount of frames between the start of contiguous blocks. For example,
|
| - // |shift_amount_| = |block_size_| / 2 for a Hann window.
|
| - size_t shift_amount_;
|
| -
|
| - BlockerCallback* callback_;
|
| -};
|
| -
|
| -} // namespace webrtc
|
| -
|
| -#endif // WEBRTC_INTERNAL_BEAMFORMER_BLOCKER_H_
|
| + /*
|
| + * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef WEBRTC_COMMON_AUDIO_BLOCKER_H_
|
| +#define WEBRTC_COMMON_AUDIO_BLOCKER_H_
|
| +
|
| +// TODO(peah): Remove as soon as all downstream dependencies are resolved.
|
| +#include "webrtc/modules/audio_processing/utility/blocker.h"
|
| +
|
| +#endif // WEBRTC_COMMON_AUDIO_BLOCKER_H_
|
|
|